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Question for Heroes of Might and Magic 5 Owners

Posted: 2006-06-08 03:05pm
by Mlenk
So, I was at Best Buy earlier today and much to my surprise I saw that it had been released. Heroes 3 is one of my favorite games ever, which should make getting this latest one a no brainer. The problem is that I absolutely loathed Heroes 4. I thought it was utter shit. So, my question is, for those of you that loved 3 and didn't really like 4, is number 5 worth getting?

Re: Question for Heroes of Might and Magic 5 Owners

Posted: 2006-06-08 03:08pm
by Duckie
Mlenk wrote:So, I was at Best Buy earlier today and much to my surprise I saw that it had been released. Heroes 3 is one of my favorite games ever, which should make getting this latest one a no brainer. The problem is that I absolutely loathed Heroes 4. I thought it was utter shit. So, my question is, for those of you that loved 3 and didn't really like 4, is number 5 worth getting?
I loved two and three, never played one. Hated four. It departed too much from Three when three was finally fixing what was wrong in HOMM2. I don't like what I've seen of Five's towns, but then again I always loved Conflux and its early game elemental blitz. Although I was always annoyed how attacks always came on Day 7 because of the creature refresh not being constant.

I don't have five myself, but every preview has said it's returning to its roots aka HOMM3, if that helps.

Posted: 2006-06-08 09:39pm
by rhoenix
I've been waiting for 5 for quite a while now. I liked 1 and 2, I'm still enthralled with 3, but I despised 4.

From everything I've read about 5, it promises to be mostly like 3 in spirit, though with many changes to balance things and bring the fun back.

Now, I'll just masochistically wait for it to be ported to Mac OS X...

Posted: 2006-06-08 10:03pm
by Vympel
I loved HoMM2, can hardly remember HoMMM3, never played HoMM4 (heard it was shit), got a pirate of HoMM5.

It seemed really fun at first, but my experience has been really soured by the mission I last played (see my "most bullshit" thread)- as I said there, this mission was so poorly conceived and designed that I looked on the official forums and sure enough, there were complaints about it, along with similar complaints about other missions that were similarly "unbeatable"- in the sense that if you played them like a normal fucking person instead of a gamey prick taking advantage of script and AI flaws to overcome the ludicrious odds against you, you would lose.

I don't know if I want to continue playing, really. That I cheated to get past this stupid mission was enough to put em off for good. I really want to know what happens, though.

Personally, Age of Wonders II is more fun.

Posted: 2006-06-08 10:12pm
by rhoenix
Vympel wrote:I loved HoMM2, can hardly remember HoMMM3, never played HoMM4 (heard it was shit), got a pirate of HoMM5.

It seemed really fun at first, but my experience has been really soured by the mission I last played (see my "most bullshit" thread)- as I said there, this mission was so poorly conceived and designed that I looked on the official forums and sure enough, there were complaints about it, along with similar complaints about other missions that were similarly "unbeatable"- in the sense that if you played them like a normal fucking person instead of a gamey prick taking advantage of script and AI flaws to overcome the ludicrious odds against you, you would lose.

I don't know if I want to continue playing, really. That I cheated to get past this stupid mission was enough to put em off for good. I really want to know what happens, though.

Personally, Age of Wonders II is more fun.
Wow, that's unencouraging.

Can you play single-mission maps, like in 3 still?

Posted: 2006-06-08 11:38pm
by Vympel
There's a custom game option, so yeah you can play single non-plot games, sure. Don't know if that's worth it though, I normally don't play any form of skirmish in any game.

Posted: 2006-06-09 02:43am
by wautd
HoMM5 is like HoMM3 but with kickass graphics. Nuff said

Pity there are only 6 factions tough

Posted: 2006-06-09 02:43am
by Lord Revan
apart from being over difficult (I've gotten stuck in haven campain mission, where you have rescue the queen from the enemy), it's ok, suffers from that the AI side has optimal resource managment.

Posted: 2006-06-09 02:48am
by Edi
I've got a Collector's Edition of HoMM5, but can't play it before I get a new comp, meaning later this year.

HoMM2 was great, HoMM3 was better and absolutely kicked ass once you have the Complete version, though I do have one gripe: Too many unit types per town and you need to upgrade all of them and some are never used.

HoMM4 was an improvement in that respect, since it made you choose between what you wanted. It had some really annying things like the Necropolis having both demons and undead, and the demons were completely fucking useless compared to the undead. HoMM4, when it came out, was absolute, pure distilled shite. The Complete version, which you can get for next to nothing these days, contains both exapnsion packs and all patches, and that version is a very good game and the campaigns have pretty good storylines.

I actually consider HoMM4 to be a better game than Age of Wonders: Shadow Magic (to say nothing of the shite that is AoW2), but none of them beats the original Age of Wonders, which is cheap as fuck these days as a rerelease. Dominions 2, and Dominions 3, which is coming out later this year, give all of those a run for their money and are simply awesome.

Edi

Posted: 2006-06-10 04:28am
by Covenant
I'm borrowing a copy of HOMM5, but I'm not sure if I'll be buying it once it's gone. I really like the game 99 percent of the time, but I'm just so frustrated by the units.

It's, like, there's no good side for me to be. I really don't like Elves, and I wanted someone with character. Whatever happened to my goofy swamp monsters? My troggies? The crappy-but-oh-so-rare-to-see ogres and wolf-riders and cyclops side?

Like always, you think "Hey, these Wights look kickass!" and go for undead, only to discover that they play nearly the same as the rest, with crappier units.

I'm really looking for something interesting, but the unit production method is still the same, and finding extra cities in multi seems even harder, so I'm always stuck running around to and from my main city trying to fight things to gain levels and work up to my "teleport units into my control" spell, but having them be beat the hell down by whatever is out there. It just feels so hard to get a decent sized force!

And even when I've got a nice pile of units, the low-end ones are so vulnerable anyway that my base is often gutted out, leaving me with just a few potent units--and that's if I'm lucky enough to have 'em.

I feel like I might need to play as the Necropolis just so I can feel like I actually have an army!