Graphics and flavor
Posted: 2006-06-26 12:57am
Bear with me as I organized cluttered thoughts. For five years now I've been enjoying the Total War series a great deal. There's been three games released in that series so far: Shogun, Medieval, and Rome.
I'm sure some of you must have seen advertisements for Rome: Total War, as Creative Assembly (CA) really got that publicity machine rolling. They had fancy graphics, doctored photos, and stunning videos to whoo the crowd.
Without getting into details, the company made a few misteps in dealing with the fans ("these bugs are caused by mods!", deleting posts criticizing the game, and generally shutting down fan-company relations) after the game was released. Coupled with the dour relations, the game just wasn't quite at the level people expected especially because of the hype. It wasn't even as moddable as promised, and that was kind of bad for everybody because the gameplay allowed for a variety of historical settings (including the Napoleonic era and a Hellenistic era mod for a previous Total War title)
I visited a particular forum that was referred to a "lion's den" by the CA staff. They did not like the place, and the fans did not like them. Again, trying to skirt a massive information overload, the arguing between fans supporting the company and fans criticizing the company always brought up the same points.
Those criticizing CA brought up these points:
1) The skins in the game were made by proffesionals, and they are terrible compared to fan made skins.
1a) Most mods fixed problems found by fans
2) Graphics aren't everything
2a) CA is more concerned with graphics than good gameplay
Flavor
I can't even begin to describe the nitpicking regarding the skins. I'm pretty ignorant of Early Western Civilization, especially in the areas regarding troops. They would harp on the lack of research in this game (which was a pretty raw point for the "historians" who play the game, as CA said they researched their game very well) because the troops in the game didn't really look like their historical counterparts.
A counter-argument to this nitpicking was "What does it matter if the skins aren't 100% accurate, the gameplay is more important."
Most people said "Because it adds atmosphere" or some other thing about historical integrity. I agree to a point, but this complaint about the skins popped up in damn near every discussion. CA made piss poor skins, we don't like this, etc.
Well, is historical accuracy important in skins? CA apparently came pretty close to other accredited depictions of classical era troops. But to put this in perspective, the way a Roman Legionnarie was depicted in Rome: Total War is like portraying a WW2 U.S. Ranger without his proper equipment. The look was similar, but not exact. But should that make or break a game for people? Could crying over unit depictions really be a legitimate complaint or just arguing about preference?
Graphics
At first people generally were distracted by the graphics for Rome: Total War. The original 2D sprites that moved back and forth during a battle were gone, and in its place was a fully 3D infantry man to be torn, cut, or blown away by a fireball.
The irony is that many people pointed to the flashy graphics of Rome: Total War (compared to the previous titles) as a sign that CA was pandering to the lowest common denominator. 2D sprites ain't pretty to look at, but 3D graphics are. It's funny that they should complain about eye-candy because yet another argument used against CA is that the graphics were not good at all. Recall that the argument was made that CA's skins were not historically accurate. Well to some, they weren't put well enough together. Modders were way ahead of a proffesional company in terms of quality, even rounding out the jagged edges on the original skins.
Alright, so my game doesn't have the best graphics compared to others. But compared to most games of this genre, it's graphics are pretty damn good. Isn't it just petty to criticize a game for not having the level of detail an FPS has? (and yes, someone actually brought this up. like an RTS could run with graphics with those kinds of details)
Honestly, I have a hard time (even after a year) sorting the more legitimate complaints from the absolute petty ones. Those who continue to criticize the game hide behind the shield of "improvement" but frankly I find a lot of them to be petty ty[es who jump inbetween "Well I was completely disatisfied with my game and it is crap, crap on CA 4eva" to "I just want to help by pointing these things out!"
Comments and verbal beatings are appreciated.
I'm sure some of you must have seen advertisements for Rome: Total War, as Creative Assembly (CA) really got that publicity machine rolling. They had fancy graphics, doctored photos, and stunning videos to whoo the crowd.
Without getting into details, the company made a few misteps in dealing with the fans ("these bugs are caused by mods!", deleting posts criticizing the game, and generally shutting down fan-company relations) after the game was released. Coupled with the dour relations, the game just wasn't quite at the level people expected especially because of the hype. It wasn't even as moddable as promised, and that was kind of bad for everybody because the gameplay allowed for a variety of historical settings (including the Napoleonic era and a Hellenistic era mod for a previous Total War title)
I visited a particular forum that was referred to a "lion's den" by the CA staff. They did not like the place, and the fans did not like them. Again, trying to skirt a massive information overload, the arguing between fans supporting the company and fans criticizing the company always brought up the same points.
Those criticizing CA brought up these points:
1) The skins in the game were made by proffesionals, and they are terrible compared to fan made skins.
1a) Most mods fixed problems found by fans
2) Graphics aren't everything
2a) CA is more concerned with graphics than good gameplay
Flavor
I can't even begin to describe the nitpicking regarding the skins. I'm pretty ignorant of Early Western Civilization, especially in the areas regarding troops. They would harp on the lack of research in this game (which was a pretty raw point for the "historians" who play the game, as CA said they researched their game very well) because the troops in the game didn't really look like their historical counterparts.
A counter-argument to this nitpicking was "What does it matter if the skins aren't 100% accurate, the gameplay is more important."
Most people said "Because it adds atmosphere" or some other thing about historical integrity. I agree to a point, but this complaint about the skins popped up in damn near every discussion. CA made piss poor skins, we don't like this, etc.
Well, is historical accuracy important in skins? CA apparently came pretty close to other accredited depictions of classical era troops. But to put this in perspective, the way a Roman Legionnarie was depicted in Rome: Total War is like portraying a WW2 U.S. Ranger without his proper equipment. The look was similar, but not exact. But should that make or break a game for people? Could crying over unit depictions really be a legitimate complaint or just arguing about preference?
Graphics
At first people generally were distracted by the graphics for Rome: Total War. The original 2D sprites that moved back and forth during a battle were gone, and in its place was a fully 3D infantry man to be torn, cut, or blown away by a fireball.
The irony is that many people pointed to the flashy graphics of Rome: Total War (compared to the previous titles) as a sign that CA was pandering to the lowest common denominator. 2D sprites ain't pretty to look at, but 3D graphics are. It's funny that they should complain about eye-candy because yet another argument used against CA is that the graphics were not good at all. Recall that the argument was made that CA's skins were not historically accurate. Well to some, they weren't put well enough together. Modders were way ahead of a proffesional company in terms of quality, even rounding out the jagged edges on the original skins.
Alright, so my game doesn't have the best graphics compared to others. But compared to most games of this genre, it's graphics are pretty damn good. Isn't it just petty to criticize a game for not having the level of detail an FPS has? (and yes, someone actually brought this up. like an RTS could run with graphics with those kinds of details)
Honestly, I have a hard time (even after a year) sorting the more legitimate complaints from the absolute petty ones. Those who continue to criticize the game hide behind the shield of "improvement" but frankly I find a lot of them to be petty ty[es who jump inbetween "Well I was completely disatisfied with my game and it is crap, crap on CA 4eva" to "I just want to help by pointing these things out!"
Comments and verbal beatings are appreciated.