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Half-Life Sprite question - bullet tracers

Posted: 2006-07-05 11:58am
by NoXion
Does anyone know the filename of the sprite used by half-life and sven-coop to draw tracers? I want to change how they look, but can't find a damn thing - it's sometimes difficult to tell what sprites are used for what because they are often warped or stretched ingame.

Thanks in advance.

Posted: 2006-07-05 03:13pm
by Exonerate
Tracers in half life are not sprites, they are rendered. Here's my tracer settings for Natural Selection; it should work in other mods.

Code: Select all

traceroffset "0" // How accurate the tracer is compared to where your shots are actually landing. 0 gives the most accurate representation.
tracerlength "2" //Length of the tracer. If you make it really long, you can actually see tracers go through walls.
tracerred "1" //How much red is in the tracer - maximum value is 1, minimum is 0.
tracerblue "1" //See above
tracergreen "1" //See above
traceralpha "1" //Alpha/Opacity of the tracer
tracerspeed "3500" //How fast the tracer moves

Posted: 2006-07-05 06:25pm
by NoXion
Actually, you're wrong :P I found out that sprites/dot.spr is used for tracers in normal Half-Life. Natural Selection probably uses a different system for rendering tracers.