SDN BFG Campaign Briefing/Q&A Thread
Posted: 2006-07-26 05:35pm
Inquisitor Jomi Jubal inhaled the heavy incense smoke in his sanctum, eyes closed, white robes hanging from his body, pooling on the floor like spilt milk on the polished black stone. He could feel everything about the ship. The throb of its generators, far below him, was transmitted ever so slightly, and his psychic senses could extend to everything within it. He could, if he desired, touch the minds of anyone on the vast ship.
The Mace of Malice it was called. It was a black ship of considerable antiquity that had become his own vessel for this mission, this war - this conquest.
With a telekinetic impetus on a control panel, the space before him danced with pinpoints of light. Jomi rose, watching the hologram as it resolved itself into a three dimensional diagram of the sector, walking around it, Bastion, the capital, and stronghold of resistance, was lit. He walked to a podium, bearing a heavy tome, open at a page entitled the ‘Fall of the Bastion Sector’
192.M41, it began…
192.M41. A year renowned throughout the segmentum pacificus as the year when the Bastion sector fell. Only recently conquered and claimed for the Imperium, its relapse came as a great shock. Forces of Chaos, and an Ork Waagh, vie for prominence when assigning a cause, but in truth, the most popular explanation is the malfeasance of Sector Governor Jelar van Berix.
Early in the previous decade, the keystone system of Oberal’s world had fallen to a xenophile uprising that had been linked, provisionally, with the race of genestealers. Governor Jelar had been lax in putting this down, and so, when the Enemy had attacked Estad-Miur, putting every inhabitant to death, there was little central order in the sector, and the chaotic fleets were able to move on to the Apar system, even as an Ork Waagh had been created in the outer fringes of the Maldae system.
Though these twin perils had destabilised the sector, it was, in truth, the intervention of several well placed assaults by Eldar that had caused it to fall into its current state of war.
Imperial fleets still held, though, Jubal knew. The bastion sub-sector itself was held against all comers by strong fleet presences in the Gradar and Atlas systems. But elsewhere, something of an anarchy reigned. While the sectors did function in many cases like normal, the great forge worlds that had been built in the sector lay silent, and all waited for the next raid of capricious forces, or for some alien to lay claim to their system.
He waited, stroking his beard softly with one hand as he did so, frowning. In truth, he knew, there was a much deeper agenda to the campaign to retake the Bastion sector. An agenda only a secret inquisitor of the Ordo Malleus such as himself was allowed to speak of…
---
A brief introduction. Now for the fun bits. Everyone who’s posted in the roster thread gets to select a system from the map to be based in, ideally in the following order:
1 - Imperial Overlord
2 - Thirdfain
3 - Dark Hellion
4 - Feil
5 - Arujei
6 - 2000AD
7 - Starship Titanic
InnocentBystander and other pirate players, are of course, allowed to select any system to be based in.
Other non-imperials, shouldn’t really be based in the Bastion sector.
Ideally, one or two imperial players will be based in Atlas and Gradar systems.
Also, initially, try to keep to the left and central sub-sectors. At the moment, we don’t have enough players to justify this huge map, though I hope others will turn up at some point. If they don’t, I’ll knock the right hand sub-sectors off the map.
Movement
As well as moving through the established warp channels, it’s possible to use the astronomicon (or dark gods, or Gork’s cunnin’), even for short jumps such as those within a sector. If you want to do this, in order to bypass an enemy, there are usually small risks, which I’ll manage. This is, of course, how you reach the systems not connected by warp lanes. If you want to do this, tell me in advance, and I’ll get out the percentage dice.
Exterminatus
Imperial and Eldar Players aren’t permitted to undertake exterminatus missions of their own volition in this campaign (Nor Orks, as such things are inherently non-orky). In the case of Imperial players, this will be handed out at my own personal whim, according to secret-sub-plots. Instead of having to refit, though, you’ll instead get the Mace of Malice (unmodified Black Ship) or its Cobra class escorts for your next mission, which must be an exterminatus mission. Further, it’s expected that you keep the Inquisition’s ships safe, they get annoyed and punish you if you lose them (disproportionate loss of reputation or taking replacements out of your own fleet). Eldar, on the other hand, aren’t likely to blow planets up at all. On the other hand, Chaos gets benefits the more it slaughters the innocent. Though the Inquisition might hear of it, and order retaliation, or worse, call the Grey Knights, if it gets excessive.
Eldar resources
Eldar do actually have some resources, in the form of exodite worlds. If anyone else claims these systems, I’ll let them know that the eldar are there. I’m not entirely sure what kind of resources these provide to the eldar, but anyway. There is, as I’ve said, a craftworld going around here.
Objectives
Chaos Objectives are to reduce the overall imperial prescence to 4000 points of ships. Then get back to rapaciously partying.
Eldar Objectives are classified citizen. Move along.
Imperial Objectives are to recapture all forge worlds, sufficient agri-worlds to support them, but most importantly, kill all enemies.
Orks Same as Chaos. Then get back to rapaciously partying.
---
I think that’s everything, for now. Any questions?
The Mace of Malice it was called. It was a black ship of considerable antiquity that had become his own vessel for this mission, this war - this conquest.
With a telekinetic impetus on a control panel, the space before him danced with pinpoints of light. Jomi rose, watching the hologram as it resolved itself into a three dimensional diagram of the sector, walking around it, Bastion, the capital, and stronghold of resistance, was lit. He walked to a podium, bearing a heavy tome, open at a page entitled the ‘Fall of the Bastion Sector’
192.M41, it began…
192.M41. A year renowned throughout the segmentum pacificus as the year when the Bastion sector fell. Only recently conquered and claimed for the Imperium, its relapse came as a great shock. Forces of Chaos, and an Ork Waagh, vie for prominence when assigning a cause, but in truth, the most popular explanation is the malfeasance of Sector Governor Jelar van Berix.
Early in the previous decade, the keystone system of Oberal’s world had fallen to a xenophile uprising that had been linked, provisionally, with the race of genestealers. Governor Jelar had been lax in putting this down, and so, when the Enemy had attacked Estad-Miur, putting every inhabitant to death, there was little central order in the sector, and the chaotic fleets were able to move on to the Apar system, even as an Ork Waagh had been created in the outer fringes of the Maldae system.
Though these twin perils had destabilised the sector, it was, in truth, the intervention of several well placed assaults by Eldar that had caused it to fall into its current state of war.
Imperial fleets still held, though, Jubal knew. The bastion sub-sector itself was held against all comers by strong fleet presences in the Gradar and Atlas systems. But elsewhere, something of an anarchy reigned. While the sectors did function in many cases like normal, the great forge worlds that had been built in the sector lay silent, and all waited for the next raid of capricious forces, or for some alien to lay claim to their system.
He waited, stroking his beard softly with one hand as he did so, frowning. In truth, he knew, there was a much deeper agenda to the campaign to retake the Bastion sector. An agenda only a secret inquisitor of the Ordo Malleus such as himself was allowed to speak of…
---
A brief introduction. Now for the fun bits. Everyone who’s posted in the roster thread gets to select a system from the map to be based in, ideally in the following order:
1 - Imperial Overlord
2 - Thirdfain
3 - Dark Hellion
4 - Feil
5 - Arujei
6 - 2000AD
7 - Starship Titanic
InnocentBystander and other pirate players, are of course, allowed to select any system to be based in.
Other non-imperials, shouldn’t really be based in the Bastion sector.
Ideally, one or two imperial players will be based in Atlas and Gradar systems.
Also, initially, try to keep to the left and central sub-sectors. At the moment, we don’t have enough players to justify this huge map, though I hope others will turn up at some point. If they don’t, I’ll knock the right hand sub-sectors off the map.
Movement
As well as moving through the established warp channels, it’s possible to use the astronomicon (or dark gods, or Gork’s cunnin’), even for short jumps such as those within a sector. If you want to do this, in order to bypass an enemy, there are usually small risks, which I’ll manage. This is, of course, how you reach the systems not connected by warp lanes. If you want to do this, tell me in advance, and I’ll get out the percentage dice.
Exterminatus
Imperial and Eldar Players aren’t permitted to undertake exterminatus missions of their own volition in this campaign (Nor Orks, as such things are inherently non-orky). In the case of Imperial players, this will be handed out at my own personal whim, according to secret-sub-plots. Instead of having to refit, though, you’ll instead get the Mace of Malice (unmodified Black Ship) or its Cobra class escorts for your next mission, which must be an exterminatus mission. Further, it’s expected that you keep the Inquisition’s ships safe, they get annoyed and punish you if you lose them (disproportionate loss of reputation or taking replacements out of your own fleet). Eldar, on the other hand, aren’t likely to blow planets up at all. On the other hand, Chaos gets benefits the more it slaughters the innocent. Though the Inquisition might hear of it, and order retaliation, or worse, call the Grey Knights, if it gets excessive.
Eldar resources
Eldar do actually have some resources, in the form of exodite worlds. If anyone else claims these systems, I’ll let them know that the eldar are there. I’m not entirely sure what kind of resources these provide to the eldar, but anyway. There is, as I’ve said, a craftworld going around here.
Objectives
Chaos Objectives are to reduce the overall imperial prescence to 4000 points of ships. Then get back to rapaciously partying.
Eldar Objectives are classified citizen. Move along.
Imperial Objectives are to recapture all forge worlds, sufficient agri-worlds to support them, but most importantly, kill all enemies.
Orks Same as Chaos. Then get back to rapaciously partying.
---
I think that’s everything, for now. Any questions?