Space Empires V soon coming out

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MKSheppard
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Space Empires V soon coming out

Post by MKSheppard »

The successor to Space Empires IV (review), the aptly-named Space Empires V, is the feature of a new gallery of pictures released this week. The six new images show off the game's interface, unit management screen, 3D graphics, and various gameplay elements. This latest game in the long-running 4X space strategy game will add a host of new features, not the least of which is a real-time 3D universe. Other new features include political alliances, top-down shop designs, hexagonal movement grids, 100s of solar systems, 14 unique races, customizable AI opponents, a massive technology tree, and full 3D space battles.

The developer behind Space Empires V, Malfador Machinations, was acquired by Strategy First earlier this year, bonding the two companies together to produce at least Space Empires V and other unannounced titles.

For more information on Space Empires V, be sure to visit the Strategy First product page. Space Empires V will be available in stores across North America August 12, 2006 at a retail price of $39.99. Space Empires V is rated E for Everyone by ESRB.

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Post by Nephtys »

We're so going to get a SDN SEV game set up once it's out and everyone has it. We already ran... 4 SEIV games after all.
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Post by MKSheppard »

I just hope the AI is more workable than with SEIV. What I mean by this is, if you tried to go to semi-newtonian movement, e.g. you needed more engines to move a same amount of space with bigger ships, it broke the AIs as the AI "movement" in the text files was actually the number of ENGINES that the AI was to buy...
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Post by Arthur_Tuxedo »

I can't wait to get my grubby little hands on it. First to play it, then to mod it.

Who else is getting it on the day it comes out, so we can start planning the SEV PBW game?
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Post by GuppyShark »

Arthur_Tuxedo wrote:Who else is getting it on the day it comes out, so we can start planning the SEV PBW game?
Apparently not Australians?
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Re: Space Empires V soon coming out

Post by Cej4096 »

MKSheppard wrote:Space Empires V will be available in stores across North America August 12, 2006
Tomorrow?! Is that really accurate? If it is this really snuck up on me.
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Post by Nephtys »

Arthur_Tuxedo wrote:I can't wait to get my grubby little hands on it. First to play it, then to mod it.

Who else is getting it on the day it comes out, so we can start planning the SEV PBW game?
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Post by Edi »

I missed out on SE IV but I just might get 5. Though the game I'm really looking forward to is Dominions 3.

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Post by Hotfoot »

Where is the date stated? There is nothing on Malfador's site or the publisher's site.
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Post by Arthur_Tuxedo »

I believe the official date is Sept. 12.
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Post by InnocentBystander »

Isn't it coming out on steam?
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Post by Beowulf »

Arthur_Tuxedo wrote:I believe the official date is Sept. 12.
That's what Amazon says, anyway.
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Post by Nephtys »

Hotfoot wrote:Where is the date stated? There is nothing on Malfador's site or the publisher's site.
Malfador's site speaks of both 'Winter 06' and 'August 06' dates with contemporary news postings. I'm so confused. Oh, and Electronics Botique doesn't even know what SE5 is. :(
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Post by Hotfoot »

Nephtys wrote:
Hotfoot wrote:Where is the date stated? There is nothing on Malfador's site or the publisher's site.
Malfador's site speaks of both 'Winter 06' and 'August 06' dates with contemporary news postings. I'm so confused. Oh, and Electronics Botique doesn't even know what SE5 is. :(
And the twelfth has come, and I still don't see anything on Malfador's Site.
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Post by Nephtys »

Hotfoot wrote:
Nephtys wrote:
Hotfoot wrote:Where is the date stated? There is nothing on Malfador's site or the publisher's site.
Malfador's site speaks of both 'Winter 06' and 'August 06' dates with contemporary news postings. I'm so confused. Oh, and Electronics Botique doesn't even know what SE5 is. :(
And the twelfth has come, and I still don't see anything on Malfador's Site.
That's a typo then. It's SEPTEMBER 12th according to every source Ican find
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Post by PrinceofLowLight »

Groovy. I missed out on IV. Dug the demo, but I could never find it in stores, and once the Steam release hit I figured it was too close to the release of V to bother.
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Post by Edi »

PrinceofLowLight wrote:Groovy. I missed out on IV. Dug the demo, but I could never find it in stores, and once the Steam release hit I figured it was too close to the release of V to bother.
The reason you couldn't find it in stores was because they distributed it via Shrapnel Games, which only sells titles over the internet. The only way you'd find it in stores would be for some store to order them from Shrapnel and then offer them for sale. In which case, depending on postage costs, you'd likely end up paying more than by direct order. SEIV has also, afaik, been unavailable for a while now.

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Post by Hotfoot »

Not so. Strategy First has re-issued it as a new version, and IIRC, now Steam has it.
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Post by Stark »

SEV looks much more polished UI-wise than SEIV. Hopefully you guys will share your experiences, as I found SEIV a Dominions 2-esque disaster of a UI getting in the way of a really good game.
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Post by Edi »

Hotfoot wrote:Not so. Strategy First has re-issued it as a new version, and IIRC, now Steam has it.
Ah, my mistake then. I haven't paid that much attention to the issue so I was going on old information.

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Post by brianeyci »

Amazon.com won't let me pre-order since I'm Canadian. Damn.

Anyway I'm going to go ahead and set this up. There will be a pickup game, on the 23 or 24th of September, for SE:V. We'll coordinate either through MSN or SDN chat, and play for about three to four hours. There will be a time limit of three to five minutes per turn, and we will book between four to five hours on the 23rd or 24th. We will go for maybe 100 turns, or however long people can stay after that.

Malfador released the SE:V Empire Styles a few days ago so 3D modelers (I'm looking at you Covenant!) get busy making your ultimate shipset :).

I need answers to the following questions (assuming I coordinate the game--I'm more than happy for someone else to do it since it's extra work!)
  • Your time zone
  • A bracket of time either on the 23rd or 24th of September (preferably both) when you can be available for five hours, plus or minus a few hours.
  • In case there are shipping issues, the game will be held the weekend after, on the 30th of September/1st of October. Therefore, I need a bracket of time on the 30th of September or 1st of October when you are available.
  • The larger bracket of time you make available the easier you make it to coordinate the game, so no "exactly this time please" unless you really mean it! :P
If there are shipping issues, the game will be delayed until the following weekend on the 30th or 1st of October.

All game turn files will be saved, and the winner of the game will probably be the most score after 100 turns. I will host the turn files for the public to view along with game logins and passwords so everybody can see who did what, and the winner gets a fanfic written about his/her empire by me.

I am doing this early because it takes a damn long time to coordinate a game. If you aren't sure whether you'll be available on the 23/24/30/1, or if there are shipping issues like with me, we could probably resolve it in the next few weeks. I may have to get someone from the US to preorder it from Amazon for me, and ship it by courier. It'll be expensive but worth it.

Also I'm assuming they'll release a demo eventually, either before or on the release date. If it's possible to play multiplayer, they'll probably be a set number of turns, which is fine anyway for a pickup game. I'll be checking every day, and as soon as a demo's up we can get a game going right away so keep our fingers crossed :P.

Brian
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Post by InnocentBystander »

Considering SE IV is on steam, I suspect everyone will be able to just download SEV the day it's available :D
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Post by Alan Bolte »

Guess we better get busy converting models from Star Wars games.
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Post by Crossroads Inc. »

<_<
>_>

Is it coming out for macs?
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System Requirements Pentium 500 MHz or better class machine
Windows 98/ME/2000/XP
128MB RAM
1024x768 or better screen resolution
16bit color or better color depth
500 megs hard drive space
A video card with 3D acceleration
DirectX 8.1 or higher
A sound card capable of supporting MP3 and DirectSound playback. Sound card must be DirectX 8.1 (or better) compatible
:P
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