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Valve sets fire to hornet's nest. Hornets swear profusely.

Posted: 2006-09-23 05:41pm
by Uraniun235
Valve has decided to implement an algorithm to determine new prices for weapons in Counter-Strike: Source.

Predictably, the Steam forums have gone absolutely apeshit, with numerous 14 year olds screaming and crying about how their precious bastion of unchanging gameplay will now... experience changing. And how any change whatsoever will "destroy" competitive gaming.

Folks, I think we're looking at next week's Weekend Web.

Here are some excerpts from the cacophony of impotent rage: (i have embiggened some of the choicest cuts)
i killey my clans pub afters this.....
Lets see what pubbers do if they dont have any servers tp play on!
Well, there's updating a game and then there's breaking it.
THAT SUMS IT ALL UP. THATS THE UKS BIGGEST GAMING COMMUNITY. DID YOU SEE ONE POSITIVE COMMENT? I THINK YOU NEED TO RE-THINK THIS, I.E NOT DOING IT?
Valve this is by far, the worst idea you have ever had. Great job ruining the ♥♥♥♥ing game. You my friends are morons. You don't deserve to have rights to this game, you are ruining everything the game stands for.
Why the weapon pricing should not change (constructive)

Counter-strike is a game based on strategy. Part of that strategy has always been the buying of weapons. From what you get first round, to what you buy on a save.

In no way, does changing the price weekly help the public or competitive community.

I'm mostly a competitive players, so I'll give you their perspective:

Most people were anxious of this update, and most thought that they would just change a few guns and it would be something we could get used too.

However now we can never get used to the update because weekly the prices will change. If this update goes through, and there is no way of completely turning off this form of pricing... YOU WILL HAVE COMPLETELY KILLED THE SOURCE COMPETITIVE COMMUNITY.

I know you don't want that because you wouldn't have fixed SrcTV if you didn't want it to succeed. You also would not have fixed de_train to the point you have.

But this update needs to not come out, or give a cvar option that can turn it off completely.

***Please keep this thread relatively clean language and pointwise. I want to this to be constructive not just some young childish rant.

Thank you be friendly
-Dan "Toast"
Does anyone remember when Valve made an April fools day update news that said in a new update they were going to make the shotgun jam, and you would have to clear it manually and write it down in a log book? I read the update and I was like "HAHA they got us again!! ...wait, its September"

Here's why dynamic updates are bad: CS is a "sterile environment", like chess... the environment is always the same, and the outcome is solely determined by outplaying the other person. An unsterile environment would be like Monopoly, where the gameplay varies based on a random variable.

Bringing variables into CS will change it from being a game requiring only playing ability, into a game of chance. Not by much, but enough to kill it for anyone who plays something simple and repetative for years straight. People that swear by CS are usually the same people that hate games with dice or cards or any variable they can't control, like myself.

I really, really hope they don't do it. Hear that Valve? Please, Im begging you. This is the only game I like. I haven't played anything but CS for at least 5 years. Please don't d--k it up, please. I never ask you for anything... just look at my postcount.

Not only does this suck, but its not like we have the option to not update anymore. Anyone who doesn't like it is screwed out of their money because the game is going to change whether we like it or not.

Could you imagine if you had a car for 5 years and then all of the sudden the dealership comes out and paints it lime green?
man I don't know about him but a free paint job would be pretty awesome
This is a real horrible gimmick idea that is going to kill counter-strike: source. The game is very finel balanced and you really cant make a huge change to it like this without hurting the entire game. Maybe im just overreacting, we will see when this change goes into place, but I predict its going to ruin CS: source.
I really doubt that the prices were perfectly balanced by a couple of dudes over half a decade ago.
For those of you that don't understand, the competitive community runs off of strats that are based off of money. If you have $4k you buy rifles, and if you have less than $3k you save as a team. Having to continuously check the prices of guns will throw off strat-calling horrendously, especially since in our community the guns normally used are: AK47, M4A1, AWP, MP5, TMP, USP, Deagle, Glock. Thats all. Ingame leaders are used to seeing four people type their money and then instantly make a decision whether to buy or save and then call a strat to execute. If the money is constantly changing, then we are just gonna get ♥♥♥♥ed over and over again as we have to adjust our strat calling week-to-week.


hahahaha the little shits have even made an "online petition"
Save Source for Competitive Gaming
Created by travis peterson on September 22nd, 2006 at 10:17 pm AST

This update is exactly this:A horrible idea. The update is going to change the weapon system so that the guns are operate like a stock market. As more people buy a certain gun, that price goes up. In addition the weapons not used so much will be cheap. This is going to ruin competitive gaming as we know it as you are now going to be limited to a certain gun at a certain time. The update in essence is going to make the decent/good guns very expensive and the horrible guns for cheap.

Valve has always valued their user's opinions. However, they are now going to ruin one of the best games they have going for them. Counterstrike Source. By having this update where the weapons and equipment's prices will fluctuate, they're going to ruin the gameplay for all serious gamers. Years of practice and hard work has gone into perfecting strategies for this game, and with this all of that will be ruined. No longer will you be able to always have an "eco" round and "deagle" rounds when the deagle costs as much as an MP5. So, if you truly want to keep source good, and keep it the way it should be, sign this petition. The entire purpose of this is to either have an option to turn off the money fluctuation on a server under a sv(server) command or take it off entirely. Thanks for reading this and please sign it and pass it on.



http://www.petitionspot.com/petitions/save_source

Posted: 2006-09-23 05:44pm
by Vendetta
Surely Valve should know that change is scary and wrong?

Posted: 2006-09-23 05:46pm
by Ace Pace
Valve knows what their real cash cow in terms of competition. CS 1.6, and that won't change for the next year. The sponserships won't dissapear due to this model and neither will the competetive teams that drive sponserships.

Anyone crying about how this breaks pro gaming is an idiot.

Oh wait, this is steam forums.

Posted: 2006-09-23 05:50pm
by Alyeska
I find this a rather interesting concept. I also think they will use this as a means to gauge the proper prices on weapons in the future.

Posted: 2006-09-23 06:17pm
by Shinova
The price changes aren't even all that drastic. Yeeesh, talk about overreaction.

Posted: 2006-09-23 06:25pm
by weemadando
I think its a fantastic idea. Maybe if there is enough outrage, the little prissy fuck-balls might actually play ANOTHER GAME for once.

Posted: 2006-09-23 06:28pm
by ThatGuyFromThatPlace
I like the guuy comparing CS to Chess, that was hilarious.
If anything, changing the pricing system is a GOOD thing for the strategy of the game, forcing people to learn how to use other weapons well.

Posted: 2006-09-23 07:29pm
by Shinova
I really, really hope they don't do it. Hear that Valve? Please, Im begging you. This is the only game I like. I haven't played anything but CS for at least 5 years. Please don't d--k it up, please. I never ask you for anything... just look at my postcount.
"Haven't played anything but CS for at least 5 years."

Pfft! :lol:

Posted: 2006-09-23 07:40pm
by weemadando
I actually like the idea of a "weapons economy" where the more popular (and obviously more potent) weapons become more expensive while others decrease in value. It could make for an excellent shift in dynamics.

OR - YOU FUCKING LITTLE PUS-LICKERS COULD JUST STOP PLAYING THE FUCKING GAME!

GAH - CS was fun for a while. And that "while" was in '99. GET THE FUCK OVER IT PEOPLE. There are FAR better games out there and you are doing nothing but promoting the stagnation of the industry. If I had the money I would come to every single one of your houses and smash your fucking computer with a sledgehammer. Taking extra care to ensure destruction if you happen to be a case-modder as well.

Here's an idea - PLAY ANOTHER GAME. Maybe, you'll realise that after seven FUCKING YEARS there are actually other things that have been released and are much... MUCH... BETTER.

FUCK, I really hate Counterstrike.

Posted: 2006-09-23 08:08pm
by Uraniun235
Shinova wrote:The price changes aren't even all that drastic. Yeeesh, talk about overreaction.
It's not so much the initial changes (although that would be enough to set them howling) as it is the prospect of price changes every week.

Posted: 2006-09-23 08:23pm
by Adrian Laguna
Apparently the little babies can't handle a little change. And probably the prospect of their favorite weapons becoming more expensive makes them want to cry.

Boo friggin' hoo. If I played Counter Strike I'd be somewhere between "looking forward to it" and "whatever" in regards to this.

Posted: 2006-09-23 08:23pm
by SylasGaunt
I think it's a neat idea... might make me see about playing CS again. I personally don't see the problem unless all the competitive games are scheduled on monday.

Posted: 2006-09-23 08:30pm
by Admiral Valdemar
I'm glad I ditched CS:S for DoD:S ages ago, but now, I just wonder how anyone could play that game nowadays.

Posted: 2006-09-23 08:33pm
by Medic
It's so true: the funniest things in life one cannot make up.

I also second the comparison to chess. :lol:

Posted: 2006-09-23 11:05pm
by Stark
Wait, since when has CS been static? Has CS:S been relatively unchanging since launch? I remember CS almost constantly getting changes to weapon prices, stats etc as part of the constart tard-forum driven cycle of nerfs. Of course, the idea of CS as balanced is a very interesting one. :)

I guess Valve figures that mere price-changes will cause constant shuffles in weaponuse, if they're going to be changing every month or whatever. I would've thought they'd just use the collected online statistics to determine 'demand' - it's not like these things change other than through patches etc.

Posted: 2006-09-23 11:44pm
by Qwerty 42
ThatGuyFromThatPlace wrote:I like the guuy comparing CS to Chess, that was hilarious.
If anything, changing the pricing system is a GOOD thing for the strategy of the game, forcing people to learn how to use other weapons well.
Exactly, it adds improvisation to a game desperately lacking it.

Posted: 2006-09-24 01:10am
by Vympel
Nothing's more pathetic than the Counter-Strike nerd.

Posted: 2006-09-24 02:32am
by lPeregrine
Wait, so let me get this right... my beloved scout and tmp get even cheaper, and I get to listen to the AWP/AK/M4 abusers whine more as I kill them? I think I like this change... maybe it's time to go play a few rounds.

The only problem I see here is armor being considered in the same category as everything else. It's the closest thing to a mandatory item, so it's probably going to throw off balance. If the average package is $3500 gun + $1000 armor, the armor is always going to make up a high percentage of total sales volume and just keep going up and up.

Posted: 2006-09-24 02:54am
by Uraniun235
Not quite. Eventually, it'll level off, as it will become less affordable and therefore fewer funds will be spent on it.

Personally, I wish armor would be something you'd be given each time you spawn, like the pistol and knife.

Posted: 2006-09-24 03:01am
by lPeregrine
Uraniun235 wrote:Not quite. Eventually, it'll level off, as it will become less affordable and therefore fewer funds will be spent on it.

Personally, I wish armor would be something you'd be given each time you spawn, like the pistol and knife.
Exactly... it's pretty much that universal as it is, you might as well just give it as standard and drop the income by a bit.

The main problem is armor is far more important than which gun you're using. A lesser rifle is almost as good as that M4/AK, but going without armor is pretty much suicide. So what I'm worried about is that if armor gets to be too expensive, it'll really unbalance things. Once your team falls behind in a round, you won't be able to afford your armor, and it'll be even harder to win future rounds and pull out of your mess.

Posted: 2006-09-24 04:49am
by InnocentBystander
Why is this an issue?
There will be a cvar controlling this new functionality, mp_dynamicpricing, you can disable it if you wish by setting its value to 0.

- Alfred
Frankly, I think it is a really cool idea, and I think everyone can agree that the game could use a little sprucing up.

Posted: 2006-09-24 05:46am
by wautd
Shinova wrote:
I really, really hope they don't do it. Hear that Valve? Please, Im begging you. This is the only game I like. I haven't played anything but CS for at least 5 years. Please don't d--k it up, please. I never ask you for anything... just look at my postcount.
"Haven't played anything but CS for at least 5 years."

Pfft! :lol:
It's that annoying dude from ctrl+alt+del!

Re: Valve sets fire to hornet's nest. Hornets swear profusel

Posted: 2006-09-24 07:57am
by Dooey Jo
Haha, this is fucking gold :lol:
you are ruining everything the game stands for.
That's... that's just... :lol:
Here's why dynamic updates are bad: CS is a "sterile environment", like chess... the environment is always the same, and the outcome is solely determined by outplaying the other person. An unsterile environment would be like Monopoly, where the gameplay varies based on a random variable.
Aw, you mean you can't rely on the same strategy all the time and will have to adapt, which require more cognitive resources than you can spare while leet-speaking to your teammates and harassing the noobs?
Bringing variables into CS will change it from being a game requiring only playing ability, into a game of chance. Not by much, but enough to kill it for anyone who plays something simple and repetative for years straight. People that swear by CS are usually the same people that hate games with dice or cards or any variable they can't control, like myself.
Wraahaahaaha :lol:
Playing something simple and repetitive for years straight? Sounds like a guy that would complain if someone brought some randomness into the original Pac-man because he's played the same game over and over for many years.
I haven't played anything but CS for at least 5 years.
Oh my god :roll:
This is a real horrible gimmick idea that is going to kill counter-strike: source.
Soon I'm going to start killing people that use the word gimmick as a critique of stuff they don't like. Yeah, balancing a game through random variables sure is gimmicky. Only the vast majority of all games through history have done that. Darn those gimmicky hicks.
If the money is constantly changing, then we are just gonna get ♥♥♥♥ed over and over again as we have to adjust our strat calling week-to-week.
Oh noes!
By having this update where the weapons and equipment's prices will fluctuate, they're going to ruin the gameplay for all serious gamers. Years of practice and hard work has gone into perfecting strategies for this game, and with this all of that will be ruined.
Think of the serious gamers man! They, who have only played the same "simple and repetitive" game for five years straight and who are unable to adapt their strategies to a non-constant game economy. Yeah, I'm pretty sure they are indeed thinking of the serious gamers. Or as they are also known as: The serious losers which make up only a small portion of the market. Hint: Spending years perfecting strategies is not the average person's idea of fun, and if CS is to stay alive, it's got to stay fun in people's minds.

Posted: 2006-09-24 09:19am
by Chris OFarrell
ThatGuyFromThatPlace wrote:I like the guuy comparing CS to Chess, that was hilarious.
"OMFG, the Pawn wallhacked!"
"What?! OMG, how lol?"
"He pwned the King from halfway cross dust, ffs thats bS!"

Posted: 2006-09-24 09:27am
by Chris OFarrell
You know the funny thing is that the very occasional times I've played online over the last couple of years (random busts for a week or so, generaly in 'Zombie Hack' mode just for light kicks) I've played with friends using 3rd party voice chat. Alyeska and I often did it in fact.

The fun for us wasn't playing fucking dust 24/7 and doing the same damn thing all the time, it was working as a team, using stealth, LISTNING to people moving with good speakers (something no frigen 10 YO's do) and using weapons everyone else sneared at to fucking own.

Then we would get board of how fucking lame the game got after a day or so and go right back to 1942 or BF2 or C&C Generals or something where the population tends not to whine like 5 year olds when you out think them and instead chuckles and promises revenge in the next wave....