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First range of Wii virtual console games announced
Posted: 2006-11-01 11:03am
by Vendetta
Wii!
For those too lazy to follow links:
NES
Mario Bros.
The Legend of Zelda
Donkey Kong
Donkey Kong Jr.
Ice Hockey
Pinball
Soccer
Tennis
Urban Champion
Wario's Woods
Baseball
Solomon's Key
SNES
F-Zero
SimCity
Nintendo 64
Super Mario 64
Sega Genesis
Sonic the Hedgehog
Altered Beast
Golden Axe
Columns
Ecco the Dolphin
Gunstar Heroes
Space Harrier II
Toe Jam & Earl
Ristar
Dr. Robotnik's Mean Bean Machine
TurboGrafx-16
Bonk's Adventure
Super Star Soldier
Victory Run
Bomberman '93
Dungeon Explorer
The system uses a points-buy system like Xbox Live Marketplace. Current expectation is for points to come for about a hundred to the dollar, NES games to cost 500, Turbografix 600, SNES/Megadrive 800, and N64 games 1000.
I'll personally be grabbing F-Zero, Mario 64, Golden Axe, and probably Ecco to start with.
Like XBLA, new content will be added periodically, so that there will be fresh releases to play with and interest stays high.
Posted: 2006-11-01 11:28am
by Praxis
That list can't be complete; there's got to be more SNES and N64 than three games. I even played Super Mario World at E3, they've had it running for half a year now...
Oh well, as long as I get Mario RPG eventually I'm happy.
Posted: 2006-11-01 12:05pm
by Bounty
That list can't be complete; there's got to be more SNES and N64 than three games. I even played Super Mario World at E3, they've had it running for half a year now...
Why would they dump their entire back catalogue into the VC on launch day? This way, people will keep coming back every months for new releases
Posted: 2006-11-01 12:38pm
by Vendetta
There's 30 games there. Releasing too many at once just reduces the visibility of each title. Staggering the releases means that you can make a noise about each new release, and keep people's interest up.
Posted: 2006-11-01 03:39pm
by Darth Yoshi
Ooh, Gunstar Heroes. Probably get that, Ecco, Super Mario 64, and Super Star Soldier.
Posted: 2006-11-01 03:45pm
by Ubiquitous
I don't know much about Wii [that's the first time I have ever typed that name - cute] and I have only heard a few things about it. I just want to know how one could play a game such as Super Mario with that motion sensor 'thing' - is there a standard controller one can use to play these games?
Looking forward to plaything Mario Kart sometime in the future!
Posted: 2006-11-01 03:52pm
by Bounty
I just want to know how one could play a game such as Super Mario with that motion sensor 'thing' - is there a standard controller one can use to play these games?
NES games can be played by tilting the Wiimote on it's side (it's got a D-pad and two action buttons). There's also as
Classic controller shell and you can plug in GC controllers, too.
Posted: 2006-11-01 03:52pm
by Darth Yoshi
There are three controller components for the Wii: the remote, the nun-chuck addon for the remote, and the virtual console controller. The VC controller is essentially a wireless SNES controller with two control sticks and IIRC an extra shoulder button. Also, the remote can be turned sideways to simulate an NES controller.
Posted: 2006-11-01 03:52pm
by Darth Garden Gnome
OH FUCK. Gunstar Heroes is gonna whoop ass on the Wii, so long as it's two player--and if they can fucking figure out a way to make it four player or some psychotic shit like that, I'll bust a nut.
Doubtful, but since everyone's Genesis broke the hankering for a return to Gunstar Heroes has been intense.
Posted: 2006-11-01 03:59pm
by Spanky The Dolphin
Two corrections regarding the classic controller:
1. It's not a shell, but a completely seperate controller from the remote. It does seem to optionally attach to the remote by using two clips on the back of the controller and grooves on the sides of the remote, though.
2. It's not wireless like the remote; it plugs into the extention socket on the remote like the nunchuck for power and signal transmission to the console.
Posted: 2006-11-01 04:03pm
by Bounty
It's not a shell, but a completely seperate controller from the remote. It does seem to optionally attach to the remote by using two clips on the back of the controller and grooves on the sides of the remote, though.
That explains a lot. In the first released images it looked like the CC was a mainly hollow shell and it looked really clumsy with the Wiimote sticking through it.
So you can just leave the Wiimote on the floor? Cool.
Posted: 2006-11-01 04:05pm
by Praxis
Bounty wrote:That list can't be complete; there's got to be more SNES and N64 than three games. I even played Super Mario World at E3, they've had it running for half a year now...
Why would they dump their entire back catalogue into the VC on launch day? This way, people will keep coming back every months for new releases
Of course, but I expected at least one Mario title per console- there's not even a Mario title for SNES.
Posted: 2006-11-01 04:11pm
by Praxis
Bounty wrote: It's not a shell, but a completely seperate controller from the remote. It does seem to optionally attach to the remote by using two clips on the back of the controller and grooves on the sides of the remote, though.
That explains a lot. In the first released images it looked like the CC was a mainly hollow shell and it looked really clumsy with the Wiimote sticking through it.
Those were IGN's mockups of what they thought it would look like, not released images.
Posted: 2006-11-01 04:12pm
by Stark
Dude, Toejam and Earl!
So do we know if you can use GC controllers with VC games? I've still got my wavebird, and be fucked if I'm buying a new controller just for emulated games.
Posted: 2006-11-01 04:14pm
by Darth Garden Gnome
Ah, the good old Wavebird. That thing is built like a brick shithouse. I've been through four wireless PS2 controllers of all makes and models before finally giving up and going back to the wire. But the Wavebird? It shall forever be my friend.
Posted: 2006-11-01 04:17pm
by Stark
Yeah, the later ps2 controllers were really shit buildwise. My good old wavebird is still functional, and still on it's first set of batteries.
Posted: 2006-11-01 04:30pm
by Spanky The Dolphin
Bounty wrote: It's not a shell, but a completely seperate controller from the remote. It does seem to optionally attach to the remote by using two clips on the back of the controller and grooves on the sides of the remote, though.
That explains a lot. In the first released images it looked like the CC was a mainly hollow shell and it looked really clumsy with the Wiimote sticking through it.
That was just a concept mock-up made by IGN way back when the idea of the CC shell was first announced.
Posted: 2006-11-01 04:32pm
by Stark
Yeah, I don't think those stupid shells actually exist.
PS somebody fucking tell me if I can use GC controllers with VC dammit.
Posted: 2006-11-01 04:47pm
by Spanky The Dolphin
Stark wrote:Yeah, I don't think those stupid shells actually exist.
The only thing close is a third-party steering wheel accessory. IIRC, the other Nintendo "shell" accessory, the shotgun, has been cancelled.
PS somebody fucking tell me if I can use GC controllers with VC dammit.
NOBODY. KNOWS. YET.
Posted: 2006-11-01 04:49pm
by Stark
Well fucking you better tell me when you get yours man or ... ... something.
Posted: 2006-11-01 04:52pm
by Spanky The Dolphin
Sure, man. I'll even scan the God damn manuals.
Posted: 2006-11-01 04:57pm
by Stark
The manuals that I bet are in FULL FUCKING COLOUR like all the import shit I get and AU gets BLACK AND WHITE BULLSHIT. GAAAH.
Posted: 2006-11-01 05:48pm
by Master of Cards
Stark wrote:The manuals that I bet are in FULL FUCKING COLOUR like all the import shit I get and AU gets BLACK AND WHITE BULLSHIT. GAAAH.
We get B and W some times
Posted: 2006-11-01 05:57pm
by Manus Celer Dei
Wait...Sega Genesis games? Shit, I didn't know they were going to be available. Awesome.
Posted: 2006-11-01 06:06pm
by DPDarkPrimus
Oooooh, Bonk's Adventure!