The ROTJ Communication ship revealed?!!
Moderator: Vympel
The ROTJ Communication ship revealed?!!
I was just checking out the site for the new SW Battlefront II two game and something immediately grab my eye in both the screen shots and trailer of the Endor space battle there is a huge Star Destroyer type vessel. Its not an ISD I or II because is has huge side mounted hangar bays!
Has anyone else seen this?
Has anyone else seen this?
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Its just the fucked up Battlefront-ized ISD.
I really love how SW bends to fit the mold of these games rather than suiting games for the franchise. Someone else complained about this earlier.
I really love how SW bends to fit the mold of these games rather than suiting games for the franchise. Someone else complained about this earlier.
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Mange the Swede wrote:
Here ya go:
http://www.lucasarts.com/games/swbattle ... .html#Home
Check out the 3rd video, it show the entire vessel. The reactor sphere is further forward and it appears to be much longer than an ISD.
http://media.ps2.ign.com/media/737/7376 ... ?fromint=1
Edit:
links fixed.
Here ya go:
http://www.lucasarts.com/games/swbattle ... .html#Home
Check out the 3rd video, it show the entire vessel. The reactor sphere is further forward and it appears to be much longer than an ISD.
http://media.ps2.ign.com/media/737/7376 ... ?fromint=1
Edit:
links fixed.
Last edited by Spartan on 2005-05-31 05:41pm, edited 1 time in total.
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Illuminatus Primus wrote:
I don't see it as a problem as I doubt GL will ever stop tinkering with his baby, no matter what he says.
Spanky The Dolphin wrote:
Though to be honest I liked Rebellion.
While true, remember some good does come from the games. The Vengenace Star Battlecrusier for instance, missile boats, tie defenders, etc.Its just the fucked up Battlefront-ized ISD.
I really love how SW bends to fit the mold of these games rather than suiting games for the franchise. Someone else complained about this earlier.
I don't see it as a problem as I doubt GL will ever stop tinkering with his baby, no matter what he says.
Spanky The Dolphin wrote:
No, you might be thinking of Rebellion. Battlefront was actually a very good game, and the best seller lucasart ever had.Isn't Battlefront that crappy Star Wars RTS?
Though to be honest I liked Rebellion.
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Actually, I was thinking of Galactic Battlegrounds, but both it and Rebellion sucked equally.
Actually, I was thinking of Galactic Battlegrounds, but both it and Rebellion sucked equally.
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To be fair, SWGB is a half decent AoE clone. But then, I enjoyed Supremacy/Rebellion.
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The one I'm looking at is deliberately different from an ISD. It has a launch bay in the side. This kind of thing must be intentional, you don't 'accidentally' add a docking back.
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Its a game mechanic; they thought it'd be too hard to fly up into an ISD bay and into one of the hangars, so they just moved the hangar.
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IIRC that's because they have a level that requires horizontal entry into the ship.
It's so fucking lame when they get basically the biggest scifi brand in the universe (after Doctor Who, natch ) and then get 'derivative mindless hack' developers to butcher the source to make a vaguely Star Wars-ish cookie cutter FPS or RTS or fucking kart game. I can think of half a dozen people ON THIS BOARD who could do a better job of game design in a few fucking hours. Ugh.
It's so fucking lame when they get basically the biggest scifi brand in the universe (after Doctor Who, natch ) and then get 'derivative mindless hack' developers to butcher the source to make a vaguely Star Wars-ish cookie cutter FPS or RTS or fucking kart game. I can think of half a dozen people ON THIS BOARD who could do a better job of game design in a few fucking hours. Ugh.
What level does that fucked up ISD appear on?
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Hint: It hasnt been released yet.Cykeisme wrote:What level does that fucked up ISD appear on?
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Illuminatus Primus wrote:
I fail to see how it could be that difficult to set up the animation so that a player could fly in through the ventral hanger. Its not as if they just had to include that scene.
That said that thing looks only vaguely like and ISD the dorsal terraces are different, reactor bulb is more forward, and it looks to be longer as well. It has two addition armor sections on the dorsal side by the nose. The turrets are also very widely spaced apart. Also there are 2 hangar bays mounted in the trench, which appears to have no notches or visible gun mounts.
It can't be an ISD: it’s the only on in the screens with those features. All the others look like stock ISD II's.
Really? If that's true it's fucking ridiculous!Its a game mechanic; they thought it'd be too hard to fly up into an ISD bay and into one of the hangars, so they just moved the hangar.
I fail to see how it could be that difficult to set up the animation so that a player could fly in through the ventral hanger. Its not as if they just had to include that scene.
That said that thing looks only vaguely like and ISD the dorsal terraces are different, reactor bulb is more forward, and it looks to be longer as well. It has two addition armor sections on the dorsal side by the nose. The turrets are also very widely spaced apart. Also there are 2 hangar bays mounted in the trench, which appears to have no notches or visible gun mounts.
It can't be an ISD: it’s the only on in the screens with those features. All the others look like stock ISD II's.
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Empire at War isnt out yet (it looks pretty good actually.)Praxis wrote:No, that's Empire at War. Battlefront is an FPS.Spanky The Dolphin wrote:Isn't Battlefront that crappy Star Wars RTS?
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As mentioned before, there are many RTS', so nothing is "the Starwars RTS."Praxis wrote:Yup but EaW is the RTS.Pure Sabacc wrote:Empire at War isnt out yet (it looks pretty good actually.)Praxis wrote: No, that's Empire at War. Battlefront is an FPS.
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Not really because we know its done for game reasons, and its otherwise inseperable from the ISD standard. Moreover, its at Endor, and we know these don't exist at Endor.The Original Nex wrote:Is this not the sort of semantic that someone like Dr. Saxton would believe warrants its own class?Illuminatus Primus wrote:Its a game mechanic; they thought it'd be too hard to fly up into an ISD bay and into one of the hangars, so they just moved the hangar.
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Sorry, I got confused between Battlefront, Battlegrounds and Battlefront II!Pure Sabacc wrote:Hint: It hasnt been released yet.Cykeisme wrote:What level does that fucked up ISD appear on?
I agree. It's pathetic when the game devs just use the license to sell a game with content that looks something like the licensed material, when the actual game content is just generic crap.Stark wrote:It's so fucking lame when they get basically the biggest scifi brand in the universe (after Doctor Who, natch ) and then get 'derivative mindless hack' developers to butcher the source to make a vaguely Star Wars-ish cookie cutter FPS or RTS or fucking kart game. I can think of half a dozen people ON THIS BOARD who could do a better job of game design in a few fucking hours. Ugh.
Doesn't apply for every game, but when too many liberties are taken and/or especially when the game sucks, then it pisses me off.
Back on topic, couldn't they just have modelled the ISD correctly and written a routine of some sort that raises and lowers fighters into the hangar bay level, the way tractor beams are supposed to?
Seems lazy to totally change a ship's appearance just for that.
"..history has shown the best defense against heavy cavalry are pikemen, so aircraft should mount lances on their noses and fly in tight squares to fend off bombers". - RedImperator
"ha ha, raping puppies is FUN!" - Johonebesus
"It would just be Unicron with pew pew instead of nom nom". - Vendetta, explaining his justified disinterest in the idea of the movie Allspark affecting the Death Star
"ha ha, raping puppies is FUN!" - Johonebesus
"It would just be Unicron with pew pew instead of nom nom". - Vendetta, explaining his justified disinterest in the idea of the movie Allspark affecting the Death Star