Well, the Yevethan trilogy tells us that objects in hyperspace stay in hyperspace, so rather, your ship will probably be shattered into its individual gluons in hyperspace.Mr Bean wrote:According to the Corellian Trilogy if you aim a ship with a hyperdrive, kick the safty's off and try and fly through the mass-shadow. It burns out the hyperdrive... rather explosivly and if the hypedrive's total failure does not destroy you. The shock reversion to realspace will.
Picture the mass shadow as a invisble brick wall in space surronding an object like say a planet. With the safeties off you slam into that brick wall of the mass-shadow, sure you might be able to "break" your way through the first wall, but there's a bigger and thicker wall just behind it, and one behind that, each getting more dense as you go along, and your "engine" (In this case your hyperdrive) is activly holding you in hyperspace, once it fails or stops, you pop back into realspace. The problem with trying to jump "through" a mass-shadow is that sooner or later when your hyperdrive fails, the stress generated on it HAS to go somewhere. And that somewhere is into the frame and mountings of your ship.
Well, my own theory is that Interdictor cruisers don't project a powerful mass shadow, in so much as it throws the jump off.So you can't acutaly hit any large celesital object via hyperspace since the drive would burn out first. Interdiction ships apprently also project enough of a powerful mass-shadow to trip the safety's on a hyperdrive in a very large area.
The fact that no one kicks the safties off and runs for it, indicates that either safties are VERY hard-wired, or that a mass-shadow field from an Interdictor is powerful enough to acutal burn out active hyperdrives at some range.
Essentially, we know from examples like Karrde near-miss collision with a comet mass shadow that uncalculated mass shadows can transfer enough force to damage a ship. Its my contention that ships entering into hyperspace calculate for known force vectors from sensed mass shadows. What an Interdictor does is to create a gravitic field where the vector and magnitude of gravitational forces, or if one prefers, of the mass shadow force is rapidly changing. As such, a ship cannot jump into hyperspace because if it do so, it will be subjected to a force strong enough to possibly destroy it, so, even shutting off the safeties won't work.
It will help explain why we don't see the notion of Interdictor cruisers grav traps redirecting torpedoes and debris towards their ship. Similarly, the strongest field we saw in the novels was that of a planet grav field(such as Ithor). We seen ships enter into hyperspace at similar gravitational strengths before.