How does SW shielding work ?
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- white_rabbit
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How does SW shielding work ?
Right, We Have numbers for SW shields from ICS, how do they break down into particle and Ray shielding ?
How much of the number is devoted to the differing types of shielding ?
Do Turbolasers/lasers affect both types of shield ?
How much of the number is devoted to the differing types of shielding ?
Do Turbolasers/lasers affect both types of shield ?
- Darth Servo
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Its sci-fi tech. Nobody knows. The ray shields somehow reflect or absorb and re-radiate incomming energy. The particle shields somehow exert a force on the incomming object to keep said object from severly damaging the ship.
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Re: How does SW shielding work ?
No, only ray shielding. Particle shields are for solid projectiles: missiles, asteroids, etc.white_rabbit wrote:Do Turbolasers/lasers affect both types of shield ?
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Re: How does SW shielding work ?
Doesn't seem to matter. Incoming attacks are converted to heat energy which is radiated away from the ship. Peak shielding capacity is apparently the rate at which the heat is disipated. The fact that one ship in the ICS has a higher peak shielding capacity than generator power output supports this idea.white_rabbit wrote:How much of the number is devoted to the differing types of shielding ?
The question should be: which shields are less efficient at converting the attack into heat? (Thus generating more heat per joule than another attack would.) We don't know. Given that different manufactures can create their own brands of shields, some brands will be more efficient than others, and there could be overlap. So the answer could be "depends on who made the shields..."
- Darth Servo
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Wise-assSCRawl wrote:How do SW shields work? They work very well, thank you.
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- white_rabbit
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Re: How does SW shielding work ?
Doesn't seem to matter. Incoming attacks are converted to heat energy which is radiated away from the ship. Peak shielding capacity is apparently the rate at which the heat is disipated. The fact that one ship in the ICS has a higher peak shielding capacity than generator power output supports this idea.Mad wrote:white_rabbit wrote:How much of the number is devoted to the differing types of shielding ?
quote]
So your opinion is that the shielding figure applies to the total dissapation capability of the combined shields, i.e. the amount of energy both shields can dissapate. So if you bombarded a ship with nothing but energy weapons, its ray shields will still have the max shielding capacity.
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Re: How does SW shielding work ?
Basically, yeah. You'll notice that when ray shields go down, particle shields fall with them, and when particle shields are taken down, ray shields go out, too. So both shield systems are definitely linked together in some way. So, from what we can tell, both shield types convert incoming energy into thermal energy, which is stored and radiated away via heat sinks (the rate of which is described by the Peak Shielding Capcity, and is given in watts). As the stored thermal energy increases, the shield generators and projectors overheat and do their job more and more poorly as they become overloaded, until they are finally shut down or blow out.white_rabbit wrote:So your opinion is that the shielding figure applies to the total dissapation capability of the combined shields, i.e. the amount of energy both shields can dissapate. So if you bombarded a ship with nothing but energy weapons, its ray shields will still have the max shielding capacity.
- white_rabbit
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I thought there would be more interest in this.
How does the overall number then relate to differing sections of shield ?
It doesnt seem to be the case that each section has the full capacity of the shielding capacitors in a shielding system onboard a ship.
Although groundbased shields seem to consist of only one section of shielding,
How does the overall number then relate to differing sections of shield ?
It doesnt seem to be the case that each section has the full capacity of the shielding capacitors in a shielding system onboard a ship.
Although groundbased shields seem to consist of only one section of shielding,
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I think that the single figure shown is the shields power, shield arcs would work in the way that if you have a disspation rate of 1e24watts then one shield section could take a 9e23w attack, or two shield sections could each take a 4.5e23w attack because to the dissipator it's still 9e23w total.
Now fire 9e23watts at one shield and 2e23watts at another and it'll be 1e23watts too much for the shield generator to handle effectivly, how this will manifest is unknown, it might cause the damage to slip through or the shield generator might have some emergency abilities but it lowers shield efficency.
Now fire 9e23watts at one shield and 2e23watts at another and it'll be 1e23watts too much for the shield generator to handle effectivly, how this will manifest is unknown, it might cause the damage to slip through or the shield generator might have some emergency abilities but it lowers shield efficency.
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- Mad
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Good question. The current theory requires that the figures in ICS be a disipation rate. But we also know that shield sections can be reinforced and supplimented ("Put your deflectors on; double-front!" and "stablize rear deflector shields"). It doesn't seem out of the question that individual shield sections (projectors/generators) can be overwhelmed before they can dump the excess energy into the main storage area.white_rabbit wrote:How does the overall number then relate to differing sections of shield ?
It doesnt seem to be the case that each section has the full capacity of the shielding capacitors in a shielding system onboard a ship.
Multiple projectors across the ship may be able to all reinforce the forward shields, for example. Or perhaps the generators are redirected through different projectors depending on circumstances. Either way, we don't know what the individual tolorances are.
Perhaps someone who has more detail on the theory can clarify.
Later...
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