Galactic Battlegrounds, worth getting?

PSW: discuss Star Wars without "versus" arguments.

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Jason von Evil
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Post by Jason von Evil »

That's the problem, they all have the same units, well atleast Naboo, Empire, OR, Rebels and Confeds do.
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Post by Cal Wright »

The biggest improvement was the Imperial Fighters. Damn it was a bitch in GB before CC came out. I mean what the fuck were they thinking. The main reason for the TIEs were they were cost effective, plus being easy and quick to build. Yet in GB they took longer than any other and cost more. At-ATs couldnt shoot air units. So now you have a shit load of Rebel Fighters zooming around with only one TIE to fight em off your legion of AT-ATs.

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Post 1500 acheived on Thu Jan 23, 2003 at 2:48 am
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Robert Treder
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Post by Robert Treder »

I usually build groups of AA mechs and assign them to guard my armies. That frees up my fighters for escorting my bombers, which take out enemy AA units and turrets, which clears the way for my air cruisers.
And you may ask yourself, 'Where does that highway go to?'

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Post by Silver »

Um, you might as well get Total Annihilation and track down the Star Wars mod for it.
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Post by Lord Pounder »

Personally i thought Force Commander and GB where huge let downs. I think that the Star Craft Engine would have worked better for a Star Wars RTS. But really if you want to play Star Wars games stick to the Space Sims or JK2. If your really stuck get the New Rebellion Mod for Homeworld.
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Post by Kuja »

Darth Fanboy wrote:
Imperial Entanglements - Imperial Star Destroyer appears, uses several for a highly effectiv e"Base Delta Zero"

Thats no moon - Death Star, big splash damage and very ntertaining for use against gungans and ewoks.
Ah yes, the ULTIMATE in collateral damage. Press the button and entire enemy bases are wiped from the map. :twisted:
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Post by Darth Balls »

There's always the Star Wars Vs Star Trek mod for Armada 1 and Star Wars Fleet Command mod for Armada 2.
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Post by weemadando »

Yes, I've been getting back into JK2.

Cheating (give force powers etc), turning on realistic saber combat and seeing how many Desann's I can take down at once. My record is 5 in the Nar Shadda bar.
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Post by Robert Treder »

weemadando wrote:Yes, I've been getting back into JK2.

Cheating (give force powers etc), turning on realistic saber combat and seeing how many Desann's I can take down at once. My record is 5 in the Nar Shadda bar.
You should get the Ladder if you don't already have it. It's just a big room with Reborn and Shadowtroopers in it, and the more you kill, the more spawn to attack you. It's available at this site.
And you may ask yourself, 'Where does that highway go to?'

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Post by Jason von Evil »

IG-88E wrote:
Darth Fanboy wrote:
Imperial Entanglements - Imperial Star Destroyer appears, uses several for a highly effectiv e"Base Delta Zero"

Thats no moon - Death Star, big splash damage and very ntertaining for use against gungans and ewoks.
Ah yes, the ULTIMATE in collateral damage. Press the button and entire enemy bases are wiped from the map. :twisted:
Along with the map. :twisted:

Anyways, I did enjoy Armada 2, but only when I played the Federation campaign.
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Post by Jason von Evil »

Ok, it took me like 4 hours, but I managed to download the entire damn mod.
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Post by Captain tycho »

Aya wrote:Ok, it took me like 4 hours, but I managed to download the entire damn mod.
Must be lousy being stick with 56-k modems. :)
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Post by Jason von Evil »

Nope, I quite like it, actually.
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Post by Gandalf »

Robert Treder wrote:I usually build groups of AA mechs and assign them to guard my armies. That frees up my fighters for escorting my bombers, which take out enemy AA units and turrets, which clears the way for my air cruisers.
I personally play as the Republic, build an air force to guard 2 or 3 Air Cruisers. Then I use the AC's to kill off enemy Fortresses and Turrets. Then my army moves in.
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Post by Kuja »

Aya wrote:
IG-88E wrote: Ah yes, the ULTIMATE in collateral damage. Press the button and entire enemy bases are wiped from the map. :twisted:
Along with the map. :twisted:
hehe, no shit. I remember the first time I told the DS to fire, and it wiped out an entire screen of trees.

Me: :shock: :o :twisted:
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Post by Jason von Evil »

I just went to the store and got The Sims Deluxe Edition instead.
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Post by neoolong »

Aya wrote:I just went to the store and got The Sims Deluxe Edition instead.
Hehe. I did the same, except I got Red Alert.
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Post by Gandalf »

neoolong wrote:
Aya wrote:I just went to the store and got The Sims Deluxe Edition instead.
Hehe. I did the same, except I got Red Alert.
1 or 2?
"Oh no, oh yeah, tell me how can it be so fair
That we dying younger hiding from the police man over there
Just for breathing in the air they wanna leave me in the chair
Electric shocking body rocking beat streeting me to death"

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Post by Cal Wright »

Air Cruisers are a bitch. If deployed properly they can fuck an enemy over. If things don't fair to well for you, then it's a huge waste.

If I decide I need an Air Cruiser, it's usually when the enemy is hurting. Why? So they can't destroy the bastard easily, and I can mop up heavier installations. Basically I can divert my cost in nova for those slow moving bastards over to AT-ATs and artillary. They hit the smaller armies and any anti air. Not only that, but I have to make sure that I have air superiority. Namely more fighters than the other guy, with the abillity to pump out more faster. So I have either 1 or 2 squadrons of Defenders buzzing the cruiser until it reaches its target. Like I said, if all goes well, then my opponents heavier shielded areas go down hard. Basically take out power cores and mech factories.

I don't know if anyone knows this, but if you let your cockroaches (AT-STs) take on other forces, with about four or five AT-ATs you can level Forts in a minute or less. Like my cousin, figured he'd have a fort or two and be untouchable. Shit, when the AT-ATs broke through the lines, they went down hard. It's useful tactic against fort droppers. People who send in 20 workers and build a fort on top of you, or all over the surrounding area. That loss in ore, which could have been a number of turrets hurts.

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Post 1500 acheived on Thu Jan 23, 2003 at 2:48 am
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Post by neoolong »

Gandalf wrote:
neoolong wrote:
Aya wrote:I just went to the store and got The Sims Deluxe Edition instead.
Hehe. I did the same, except I got Red Alert.
1 or 2?
1. Came with Aftermath too.
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Post by Gandalf »

neoolong wrote:
Gandalf wrote:
neoolong wrote: Hehe. I did the same, except I got Red Alert.
1 or 2?
1. Came with Aftermath too.
Cool, I got that a few years ago, $20 Australian, best thing I've ever done.

On the SWGB note, does anyone know where I can get a CD-Key for SWGB? (I recently wiped my hard drive so I lost it.)
I had a friends copy but he's moved so I can't find him.
"Oh no, oh yeah, tell me how can it be so fair
That we dying younger hiding from the police man over there
Just for breathing in the air they wanna leave me in the chair
Electric shocking body rocking beat streeting me to death"

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"I think it’s the duty of the comedian to find out where the line is drawn and cross it deliberately."
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Post by Captain tycho »

Gandalf wrote:
neoolong wrote:
Gandalf wrote: 1 or 2?
1. Came with Aftermath too.
Cool, I got that a few years ago, $20 Australian, best thing I've ever done.

On the SWGB note, does anyone know where I can get a CD-Key for SWGB? (I recently wiped my hard drive so I lost it.)
I had a friends copy but he's moved so I can't find him.
Try calling Lucas Arts tech support.
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