Hyperspace Jump Power Requirements

PSW: discuss Star Wars without "versus" arguments.

Moderator: Vympel

User avatar
Ender
Emperor's Hand
Posts: 11323
Joined: 2002-07-30 11:12pm
Location: Illinois

Post by Ender »

Connor MacLeod wrote:
Ender wrote:So it doesn't prove your point at all. I asked for proof that major course corrections could be made while enroute. They did it from realspace.
How so? You're not only remarkably vague about what sort of definition you are embracing, but you are also ignoring the fact that the determining factor in course changes is the accuracy of the calculated course. The degree of change is in fact dependent upon the calculations made (you do understand that changing course in hyperspace involves the recalculation of
I have not at all been vague. I said at the onset I wanted an example of them altering their course enroute to a totally different location.
Relevant to course changes how exactly? THey had new coordinates, so they could alter their destination. How would this be any different if the coordinates they had could accurately allow them to go to a different system or even the planet? If the coordinates they have are accurate enough (which is the prime requirement and one reason why its not easy to do this often.), there is no reason why they shouldn't.
The ability to do things on a small scale does not scale up to the ability to do things on a large scale, as you well know.
بيرني كان سيفوز
*
Nuclear Navy Warwolf
*
in omnibus requiem quaesivi, et nusquam inveni nisi in angulo cum libro
*
ipsa scientia potestas est
User avatar
Connor MacLeod
Sith Apprentice
Posts: 14065
Joined: 2002-08-01 05:03pm
Contact:

Post by Connor MacLeod »

Ender wrote:
Connor MacLeod wrote:
Ender wrote:So it doesn't prove your point at all. I asked for proof that major course corrections could be made while enroute. They did it from realspace.
How so? You're not only remarkably vague about what sort of definition you are embracing, but you are also ignoring the fact that the determining factor in course changes is the accuracy of the calculated course. The degree of change is in fact dependent upon the calculations made (you do understand that changing course in hyperspace involves the recalculation of
I have not at all been vague. I said at the onset I wanted an example of them altering their course enroute to a totally different location.
Relevant to course changes how exactly? THey had new coordinates, so they could alter their destination. How would this be any different if the coordinates they had could accurately allow them to go to a different system or even the planet? If the coordinates they have are accurate enough (which is the prime requirement and one reason why its not easy to do this often.), there is no reason why they shouldn't.
The ability to do things on a small scale does not scale up to the ability to do things on a large scale, as you well know.
And you do not get the point. Since the primary requisite FOR changing course in hyperspace. IF you can get the coordinates (which is dependent either upon the quality of the navicomputer, like with the Dark Empire example, or superhuman abilities, such as the Acts of War example.)

Magnitude of course changes (both in terms of direction, distance, and duration.) are all factors inherent in the coordinates, and directly impact the difficulty of the jump (and how long it takes to calculate it, which is why having a good navicomputer is no doubt a huge advantage.) This is true regardless of a long range linear jump from system to system, of short range microjumps, or of something more exotic involving a course change. If you HAVE the coordinates, you can make the jump. Its as simple as that (the fact you keep insisting magnitude is the issue rather than the ability to make course changes is irrelevant. Worst case scenario is that they simply need longer to make a larger course change. This is hardly inconsistent with what I am claiming.)

This does not mean it is easy to do so, or that there are not dangers involved (in fact, in most situations its probably simpler to just drop out of hyperspace and change direction before jumping - brief drops in and out of hyperspace are certainly possible as well), but that is not the same thing as saying they can't do it. (There are other ways to obtain the coordinates - such as by having them transmitted, or precalculated, or whatnot.)

Again your claim that an ability can only be claimed to exist if it is explicitly proven is ludicrous. If you're going to nitpick that badly, then we might as well dismiss a number of SW capabilities because they are not explicitly proven but inferred from other sources.
Post Reply