tharkûn wrote:
2. Use some of the X-wings for ground combat support. We know X-wings were at Hoth, we know X-wings are effective against walkers. Diverting even a few against the walkers would buy a helluvalot of time so you don't have to send ships up two at a time.
Do not function under a planetary shield, unlike speeders. X-Wings only flew when the shield was dropped. If they had dropped the shield, TIEs and TIE Bombers could've come in.
Don't know if there's an official source for this though. Some of the avid EU readers might know.
So frankly any compotement commander would go for the quickest, cheapest way to knock out the sheild generator and then deploy some honest air/naval support to shread the rebs. A smart commander would have gone with artillery, hell today we can hit 50km out, moved under the sheild used a low parabolic shot and laid waste to the sheild generator rather than dicking with walkers which have to get within 17.28 km. Indirect fire is your friend, just lob some explosives onto the sheild generator and watch it fry. I fail to see any advantage of using LOS attack on Hoth over good old fashioned indirect fire against a frikking bigass stationary target.
No evidence that such artillery weapons exist in Star Wars. At best, they have guided missiles, and we don't know that these are any more powerful than blasters, or that they'd destroy the shield generator.
Star Wars arty is purely direct fire, so it's not a question of competent *commanders*.
1. After the first attack run you should be making your subsequent attack runs from the rear. Under no circumstance should you fly into a cross fire, if you have to attack head on ... try to keep all the AA guns to one side.
In our previous discussion I already told you that the only weak spots to direct fire are on the frontal arc.
The armor is not strong enough for its target profile, in Isard's Revenge we see that an X-wing (now imagine how much more powerful a land based gun could be) can "hole the fuel tank" and kill an AT-AT ... which leads to the most glaring fault ...
The things carry enough explosives (munitions or fuel or whatever) that they blow themselves apart if a single area is breeched. Sensible design would have some internal partitions so there is no single giant explosive on board, plus some mechanism to direct the explosion (like say away from crippling the vehicle) would be nice.
No argument here. One of the reasons I hate the EU quite frankly. 'Hole the fuel tank' ...