Death Star Designer (Online Minigame)

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FTeik
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Post by FTeik »

My baby:

http://www.deathstardesigner.com/station/22183

Low on creature comfort, but the majority of the crew consists of clones anyway.
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Isolder74
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Post by Isolder74 »

Hapan Battle Dragons Rule!
When you want peace prepare for war! --Confusious
That was disapointing ..Should we show this Federation how to build a ship so we may have worthy foes? Typhonis 1
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LordShaithis
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Post by LordShaithis »

This one is overbudgeted, and takes the reaming on points that always gets you, but it's a very solid design.

Click

Hull: The 500km model, painted Sith black with a spacefoil attached.

Power: The rapidly-becoming-standard Hypermatter Reactor 2, with decentralized thermal exhaust ports, a central reactor shaft, and a power regulator.

Defense: Full QC wank-armor. Full shields. Max laser cannons. Max HTL coverage. Moderate MTL and tractor beam coverage. Short of getting hit square by a full-power superlaser blast, this sucker is invincible. Considering the concentration of manpower and resources the Death Star represents, defense is the category most deserving of excess.

Firepower: Nothing weird or fancy, just the classic concave dish composite beam superlaser. If this beast is only a 63, then 63 is all I need. It doesn't have anti-capship capability like the DS2, but with all the defensive weapons and wank-armor I piled on, who needs it?

Personnel: Four cityscapes and a galactic cantina. Though my large hull size gives a personnel rating of 50 by default, something with a crew this huge merits some special consideration.

Naval: Nothing overboard, just a deep harbor. I could have removed this and not missed it, but a station this massive really should have at least some capacity to house and service capital ships.

I could have replaced the quantumwank armor with mere quadanium, stripped away the harbor and personnel facilities, and made this into some sort of multi-superweapon beast. But look at it overall. It can blow a planet to smithereens, there's no critical exhaust port for a plucky hero to shoot a torpedo down, it's shields and hull could turn aside the blow of a god, and it has enough defensive armament to plow through entire fleets. It's not even an unpleasant place to live. What else do you need?

Overbudgeted? It's money well-spent, and if the Emperor doesn't want it destroyed in mid-construction then he can just guard this one properly instead of sending the fleet away and prancing around on it as bait for an attack.

:wink:
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Big Orange
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Post by Big Orange »

Oh dear, Isolder74, your Death Star is full of fatal weak points like a superlaser that could blow up if misfired, exposed heat sinks, capacitor arrays that are also exposed, thin armoured sections and the enemy can even remote hijack the battle station's control systems.:oops:
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Post by LaserRifleofDoom »

Perhaps the two threads on the same topic should be merged? Because, while this started as a comment on the fluff text contained in the game, this thread is now really just about playing around.
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LordShaithis
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Post by LordShaithis »

Big Orange wrote:Oh dear, Isolder74, your Death Star is full of fatal weak points like a superlaser that could blow up if misfired, exposed heat sinks, capacitor arrays that are also exposed, thin armoured sections and the enemy can even remote hijack the battle station's control systems.:oops:
Is it me or is that the Death Star as designed by Starfleet? No, really. Impressive-looking performance, achieved through a series of "mishap waiting to happen" engineering shortcuts. All it needs is a TNG warp core that breaches when anyone sneezes.
If Religion and Politics were characters on a soap opera, Religion would be the one that goes insane with jealousy over Politics' intimate relationship with Reality, and secretly murder Politics in the night, skin the corpse, and run around its apartment wearing the skin like a cape shouting "My votes now! All votes for me! Wheeee!" -- Lagmonster
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Post by Enigma »

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Post by Isolder74 »

Hapan Battle Dragons Rule!
When you want peace prepare for war! --Confusious
That was disapointing ..Should we show this Federation how to build a ship so we may have worthy foes? Typhonis 1
The Prince of The Writer's Guild|HAB Spacewolf Tank General| God Bless America!
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Enigma
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Post by Enigma »

No matter what you choose you'll always have that exhaust vulnerability.
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Post by Batman »

Enigma wrote:No matter what you choose you'll always have that exhaust vulnerability.
How about no? Decentralized Thermal Exhaust Ports with Emergency Baffles and you're set. :P
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Post by NRS Guardian »

Enigma wrote:No matter what you choose you'll always have that exhaust vulnerability.
Wrong! All you need is the Decentralized Thermal Exhaust Ports w/Emergency Baffles upgrade.

Here are my designs.
http://www.deathstardesigner.com/station/20793
http://www.deathstardesigner.com/station/20423
http://www.deathstardesigner.com/station/20458
http://www.deathstardesigner.com/station/20445
http://www.deathstardesigner.com/station/20805
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Post by Batman »

Beat ya to it. :P
'Next time I let Superman take charge, just hit me. Real hard.'
'You're a princess from a society of immortal warriors. I'm a rich kid with issues. Lots of issues.'
'No. No dating for the Batman. It might cut into your brooding time.'
'Tactically we have multiple objectives. So we need to split into teams.'-'Dibs on the Amazon!'
'Hey, we both have a Martian's phone number on our speed dial. I think I deserve the benefit of the doubt.'
'You know, for a guy with like 50 different kinds of vision, you sure are blind.'
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Big Orange
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Post by Big Orange »

The hardest battle station weak point to avoid is "Over Budget". The most unusual weak point is "Spy Spa" where Rebel spys as spa staff could hold the battle station's commanders or Grand Moff hostage.
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Post by Mange »

This is way, way over budget, but it's still a beauty.
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Post by Fingolfin_Noldor »

http://www.deathstardesigner.com/station/26962

That's mine. She's a tough nut (made of Quantum Armour) and has plenty of firepower. My concern would be the recharge rate. However, with a flottina of warships and fighters, she should withstand any rebel attack.[/url]
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Post by Vanas »

http://www.deathstardesigner.com/station/27663

A true masterwork. The fighters are dealt with by the laser guns, the quantum armour makes enemy weapons impotent, the superlaser deals with enemy capital ships and, well, planets and the Resonance Torpedo Launcher makes for a pretty firework display. Sadly, the purple paint job was not armoured and perished, along with everyone in the city sprawls, during the first test-firing.

It may, however, explode when fired. It's a perfect piece of Vanatechnology.
According to wikipedia, "the Mohorovičić discontinuity is the boundary between the Earth's crust and the mantle."
According to Starbound, it's a problem solvable with enough combat drugs to turn you into the Incredible Hulk.
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Big Orange
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Post by Big Orange »

Vanas wrote: It may, however, explode when fired. It's a perfect piece of Vanatechnology.
That's a potentially fatal weak point that I would avoid at all costs: I would rather have the three meter exhaust port, rather than a superlaser that could destroy the battle station at random (at least the exhaust port weak point could be bypassed if you take the right precautions with shielding, turbo laser turrets and TIE fighter cover).
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Post by Lord Zentei »

This one is the most secure so far: only one chance in 5300000 that a successful attack can be launched at it. That's important too, after all.
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Post by NRS Guardian »

Lord Zentei wrote:This one is the most secure so far: only one chance in 5300000 that a successful attack can be launched at it. That's important too, after all.
There are some better DS designs in the Gaming & Computer section topic about the DS designer.
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Post by Vanas »

Big Orange wrote:That's a potentially fatal weak point that I would avoid at all costs: I would rather have the three meter exhaust port, rather than a superlaser that could destroy the battle station at random (at least the exhaust port weak point could be bypassed if you take the right precautions with shielding, turbo laser turrets and TIE fighter cover).
Listen, if my non-steam based technology doesn't have a chance to explode, I want it swapped out for a more powerful, yet explosive version. Or a steam powered version.

More seriously, better the problem you do know about, eh?

Edit:
This was going to be an entrant into the worst designed one, but I ran with it. It's certainly not something you'd want see in orbit. Check that defence rating.
According to wikipedia, "the Mohorovičić discontinuity is the boundary between the Earth's crust and the mantle."
According to Starbound, it's a problem solvable with enough combat drugs to turn you into the Incredible Hulk.
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Post by Cyborg Stan »

Best design, points-wise (That I know of.) would be using this as a starting point and adding 5 more defence. Oddly enough, it still overcomes the overbudget weakness. The included design is the highest I know of with no weakness. There's of course a design that's in-between pointswise for those two, which involves adding 2.5 defence with a laser cannon, but that's just silly.
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Post by fusion »

The worst, absolute worst THE WORST click on it at your own risk!!!!


:D
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Post by LeftWingExtremist »

http://www.deathstardesigner.com/station/29989

Look at that, 1 in 5,000,000. Assault that rebel scum.
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Post by Big Orange »

fusion wrote:The worst, absolute worst THE WORST click on it at your own risk!!!!


:D
Oh dear, less than 1 in 400 chance of your battle station getting destroyed... :oops:

Grand Moff: "What?! Evacuate, at our moment of triumph?! You overesti-"

*Superlase misfires*

*BOOM*
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Post by LeftWingExtremist »

Big Orange wrote:
fusion wrote:The worst, absolute worst THE WORST click on it at your own risk!!!!


:D
Oh dear, less than 1 in 400 chance of your battle station getting destroyed... :oops:

Grand Moff: "What?! Evacuate, at our moment of triumph?! You overesti-"

*Superlase misfires*

*BOOM*
Although chances are they forgot to put in the "fire" button.
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but the sun is eclipsed by the moon." - eclipse, Pink Floyd.
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