Well, they do take massive losses whenever there's an engagement, so different or not, their tactics could definitely require some refinement. On Malastare the CIS lost an entire army due to marching them in victory parade formation after all, to one single bomb no less. A bomb with about the same effect of a small nuke (complete with EMP). Firepower which should be easily available to both sides.Knife wrote:You guys are confusing the concept of modern day tactics and best possible for ever and ever. We're dealing with technology that is vastly different than modern day armies, and quite frankly modern day tactics and doctrine should not or would not apply except in specialized or general ways.
Well, my opinion is that battledroids are simply too stupid to be used effectively in any other way than in giant formations. While the CIS can deploy way more troops than the Republic, even Count Dooku acknowledges that battledroids are "expensive" and shouldn't be wasted willy-nilly in Rise of Malevolence, so I think if they could use better tactics they defintely would, it's just they can't.A giant robot army with shields, who cares if they march in a big block formation. Kill off a couple hundred still leaves you a reserve of quintillion. Lose a planet to stupid tactics, you still have thousands, tens of thousands of planets left. Hell, those same tactics could have picked you up a couple dozen while losing you one.
The Republic wins the war. The CIS and the Jedi lose it. And freedom and democracy. Also, I am not so sure the former is ever applied in the series. While talent for improvisation is shown to pay off, it seems that both sides are prone to make things up as they go along from the start.Here is where I think the Clone Wars have something right, in that you can have computer/droid perfection in tactics. Do everything right by the book, as it is explained and researched by the experts. Analyze correctly the situation and deploy your troops to the 'T', and still lose an engagement. You can win every battle, and still lose the war. That is something the movies and the cartoon do very well at. Obi-Wan and Anakin can win every single battle of the cartoons, and we all know the Jedi, the Republic, lose big fucking time at the end of it all.
The battle of Muunilinst also shows the benefits of infiltration tactics, something that was invented (or re-invented) at the tail-end of WWI. The CIS has droids capable of such as well, like Commando Droids and Magnaguards, so it's somewhat puzzling they aren't used more often.
Well, not in ROTS. The first battle of Geonosis however shows it and its downsides. Like when the Republic shoots down the Coreship with artillery and it devastates plenty of troops on the CIS half of the battlefield.Vympel wrote:Keep in mind that in RotS this idea of marching in massive perfect formations never happened.