Adam Reynolds wrote:For the short version, my theory is that fuel is expensive and gets proportionally more expensive the larger one goes. It explains why we never see Executor sized freighters and only a handful of warships that size as well as the low fleet numbers overall.
About the only movies that would ever give us any occasion to see such freighters would be Episodes I and II over Coruscant, and then only on the scenes
specifically showing spacecraft approaching Coruscant. And even a city-world's commercial needs could be supplied by a ten kilometer freighter for a very long time, and realistically it would make more sense to build a huge fleet of one kilometer freighters that can visit more destinations and land for unloading in many different parts of the planet. So there are good reasons not to build ten-kilometer hyperfreighters even if you have the option of doing so. They're just
too big compared to any place they might go, they'd be useful only for very strange specialist applications.
And we DO see freighters that utterly dwarf anything we use in real life; the Trade Federation's
Lucrehulks are converted freighters.
So I don't think expensive fuel is necessary to explain either small fleets or lack of hyperfreighters.
Though another possibility comes to mind. Perhaps the biggest limiting factor is actually something about reactor construction rather than fuel itself.
Frankly this makes more sense, because the effect is to make
ships themselves expensive, not the fuel for a ship. It also helps to explain why there are 'used ships' that can be within the means of private individuals on poor planets- because at some point the reactor is a sunk cost and whoever is reselling the ship isn't looking to recoup the cost of the reactor.
Are there any cases of a blockade being a notable serious threat on its own? There were several cases in Clone Wars of blockades, but they were cases in which the blockade was protecting an invasion army. Ryloth was a notable example, as was Christophsis. Naboo, the film example, gave no evidence that the blockade on its own was doing any real damage to the planet. It was more of a political statement, that the Republic cannot protect its worlds from something like this. And like the Clone Wars examples, it was also followed by a invasion, as the blockade alone was ineffective.
As for agri-worlds, that could be something like a delicacy rather than a primary foodstuff. The fact that Kamino was able to grow an entire army in secret in that fashion, indicates that agri-imports aren't exactly common, even on a world like Kamino. If they were to suddenly step up food imports someone would know. Coruscant and a few others might import food to some degree, but the overwhelming majority is still likely grown on planet.
In reverse order- while only 'a few' ecumenopoli may be importing food, each one potentially has a population in the trillions. It doesn't take many such worlds to drive a LOT of commerce with the outside galaxy.
Kamino grew an army in secret, but if that army was big enough to have a meaningful impact on a galactic war, feeding it would be very difficult. Now, the Kaminoans are masters of bioscience. For all we know, they have the means to cultivate enormous amounts of food on their planet (by aquaculture?). But otherwise... honestly they need a quantity of food that exceeds the natural ecological carrying capacity of their planet. It's got to come from somewhere. And sure, if they were importing huge amounts of food it would be noticed...
except of course that this is already a galaxy where huge freighters carrying potentially millions upon millions of tons of food move around. And where you really can't tell where a ship has gone once it enters hyperspace. Since the very existence of Kamino is apparently a well kept secret or at least highly obscure, it wouldn't be too hard for them to hire agents to shovel produce from an agri-world or two onto Lucrehulks or similar ships and bring them to Kamino, without more than a few people involved actually knowing where the food is going. And we already know such ships exist in large numbers, because the Trade Federation has enough of them to use them as warship conversions by the dozen to resolve a trade dispute with a single planet.
While that justifies the Empire, it doesn't justify the low numbers seen during the Clone Wars. The Republic had both Jedi, who would never fire upon a populated world, and extremely loyal clones that were bred for obedience. The CIS on the other hand, wanted to destroy words. As well as having droid crews programmed for obedience, who would never fire in such a situation without orders.
Though I will admit that something like Tibanna gas could also be an element of the high cost. While civilian small arms are somewhat common, they are not as common on smaller starships. The handful that are armed are among the more espensive designs.
This is, to me, more credible- as noted earlier it increases the likelihood that it is
ships which are expensive, not fuel. Ships being expensive is broadly consistent with the plot in Star Wars; fuel being expensive kind of isn't.
Note that in the clone wars, small fleet numbers can be easily explained by-
1) High military casualties. Both sides are grinding each other up by attrition. Unless one side decisively outproduces the other, this may result in low total military strength at any one time.
2) Both sides raiding each other's production infrastructure. Any planet that is a known source of enemy war materiel can and will be attacked, and there is no 'rear area' in a war fought with Star Wars hyperdrive. That's different from real 'total war' mobilization, which is based on the assumption that there is a secure "home front" or "rear area" well behind your army, and which is at least temporarily safe from attack. If you don't have that, places that build ships may be destroyed early on. Which means that total production of ships is decreased. It also means that both sides have an incentive to build in secret locations, which will generally have less industrial capacity than high-end worlds known for high production before the war. And it further means that much of the available resources of any given industrial world will need to go into building defenses for that world, to repel a raid against the facilities. All this has a depressing effect on the total strength of armed mobile forces either side can support.
3) Neither side was mobilized before the war. The Republic was comically unready for war, and the CIS was dominated by a coalition of
corporations which presumably had only a little more than the military forces it would take to secure the worlds they personally own... in a demilitarized galaxy. Think about, oh, a war between Microsoft and the nation of Costa Rica (silly, but bear with me). Neither side really has a military, they at most employ a modest number of relatively lightly armed security personnel- Microsoft even more so than Costa Rica. They would both have to buy, recruit, and train armed forces... and neither really has access to the facilities to do so very quickly. So the war might be decided by comparatively small forces, although you'd expect considerable growth over time.
Elheru Aran wrote:--In the Prequel Trilogy, all the space travel is done by either Jedi, Sith, the Republic or the Separatists. The only exception is the Naboo craft in Episode 1, which we can safely assume was bankrolled by the Naboo government, and we already know Naboo is considered a fairly wealthy world. Well, I suppose there's also the Tantive IV in Sith... But, effectively, we don't see any 'private citizens' travelling by themselves. We can fairly safely assume that the government was bankrolling all the travel that we actually saw for ourselves, with the exception of the passenger freighter that Anakin and Padme travel to Naboo aboard in AOTC, another example of the 'large bulk freighter' that could be a consideration in a situation where fuel is expensive.
The majority of those ships were in the proportionally small category. Even Anakin and Padme's freightor was on the small side in relative terms. My point is generally that as one gets bigger, economies of scale work against you.
Which is great... except that the Trade Federation has a fleet of
Lucrehulks. Not just one or two "you idiot this will break our bank accounts" white elephants that could be explained as somebody in corporate headquarters making a bad decision. They have a
fleet of the things. Surely at some point, some Neimoidian sat down with their accountants and worked out whether a freighter the size of a
Lucrehulk could actually make a profit... and concluded that it could.
Elheru Aran wrote:You can rationalize 'fuel is expensive' well enough-- that wouldn't be terribly unusual-- but it's more likely that if it's expensive, people find ways to economize, and the governments don't bother economizing. Luke doesn't say anything about 'well I might have to stretch my credits to fuel up for a trip to Alderaan if I buy a ship' in the cantina in ANH. The Rebels never say 'we have a fuel shortage'. Neither do the Republic or the Separatists in Clone Wars. Nothing like that anywhere.
While it is true that no one has fuel shortages, the low ship numbers seen to explain that. Without enough ships to drain your reserves, it solves the problem in that sense. No one is willing to waste the resources to build ships they can't fuel.
Thing is, if fuel is the limiting factor on overall ship logistics, in wartime you would build
as many ships as you can fuel- you wouldn't deliberately create a situation where you have half the numbeer of ships you COULD support, because then you'd be at risk of losing the war. While you wouldn't intentionally place yourself in a fuel shortage either, you'd still end up with a situation where fuel supplies are tight and making sure fuel is available becomes a major concern... in which case it ought to come up now and then, at least in the EU.
Simon_Jester wrote:Right, but if fuel were highly expensive you'd think the rebels would at least have considered fuel considerations, it would have at least merited mention at some point in the entire trilogy that fuel might be a factor.
For a resistance movement, the Rebel Alliance is phenomenally well funded and well equipped. Given that we see no mention of their funding source throughout the films, the fact that we also don't see logistics discussion in that light is hardly surprising.
Fair point, but we also have little reference to fuel shortages in the EU. It just doesn't seem like fuel is dominating the Rebels' (or the Empire's) decisions about what to do strategically.
Expensive fuel does justify why they were throwing away pilots as freely as they were at Hoth in snowspeeders. It was too expensive to waste their starfighters, but repulsorlift snowspeeders presumably have cheaper fuel. They were willing to throw away two pilots per speeder, likely indicating that they had more pilot than starfighters.
Having more pilots than fighters is actually not an unusual thing. The Rebellion in particular would have little trouble attracting recruits, so there are a lot of explanations for "more pilots than fighters." Also, most of the people we see on Hoth (aside from Wedge and Luke) are never seen again in the movies. For all we know, they weren't pilots at all
until they were recruited as gunners for the snowspeeders.