His Divine Shadow wrote:Ofcourse those things could be about any job not related to any real interaction with the systems, also fighter pilots
Is
that what you hear when you read "most"? Just fighter pilots and people that don't touch the systems?
His Divine Shadow wrote:At any rate the official site is a newer source of equal validity.
Of equal validity. Thank you. Actually, it is pretty easy to rationalize. I can see EARLY Mon Cals (ones pre-Alliance militarized) with full Cal systems and crews. Later, with their joining the Alliance, that has to change somewhat.
I honestly have no problem with those old ships. The Alliance really cannot afford to rip already converted ships open again to change a few interfaces. My problem is with every ship that underwent its conversion or construction after joining the Alliance. With each succeeding ship, it becomes less forgivable.
That change to most areas suggests it isn't as difficult as you think to re-interface the system. After all, they apparently re-wired it for other places, except for the Bridge.
His Divine Shadow wrote:You are talking nonsense, why on earth would there be any mind-control?
You are ignoring very real cross-species problems, whilst humans might logically expect a system do this and that in a certain order, a moncal might have a totally different view of it.
If that's the case, Mon Cals would almost certainly have great difficulty using human built systems. But that's not the case. We've heard of the quantifications of the changes. Different spectrums and possibly different erognomics. No need to assume some kind of Thrawn-like stupid logic wiring problem.
His Divine Shadow wrote:Yes, it's not impossible, it's not required either.
Ofcourse when they add the new weapon, they probably link them to already existing systems on the bridge rather than physically add new consoles.
I'm talking about the Weapons Direction Station they are going to put on the Bridge. It is something a Civ ship, with at most a few point defense guns won't need. Therefore, it will be a new Installation - another chance, and they Blow It.
His Divine Shadow wrote:They did make an entire new system.
Six years after Endor. I applaud them for finally doing it, and lambast them because there is little apparent reason they couldn't do it earlier.
And no, self-generated rationalizations don't count.
His Divine Shadow wrote:It's not racism, racism doesn't even come into question, it's specieism,
That's a
pitiful nitpick.
His Divine Shadow wrote:if there was any discrimination that is, as opposed to a sensible recognition of the facts of the situation, moncals got ships and crews, let's use moncal ships and crews,
No problem with that. I already agreed any warship that was converted before they joined the Alliance can go ahead and retain their old system till the next major refit (where the ship is gutted open for overhaul anyway.)
His Divine Shadow wrote:moncals can refit ships with useless but pretty human systems later and make new ships that everyone can use, later, when we are not dying anymore
1) It is hardly useless to refit ships with devices everyone can use. If nothing else, it increases the pool of sentients that you can choose to man the ships.
2) Because of the way Mon Cals like to build every ship different, every new ship is a new design altogether. Even little changes in ships means recalculations to regain proper qualities. Therefore, they get that chance "to make new ships everyone can use" not only when they change from 80 to 80a to 80b to 90 standard. They get to make that choice every time they build a ship! AND THEY BLOW IT EVERY TIME till the 90.
3) I'm saying during their militarizations and constructions after they realized they might have to use other species, they could start incorporating Universal-use tech then. After all, according to the RASB, they've already been doing that for most of the ship! Might as well do the bloody bridge as well.
His Divine Shadow wrote:I dunno, you're focusing on small things and blowing them up out of proportion?
Boo-hoo if the humans aren't in on everything, it's a war for survival, upset PC feelings come dead last when it's about survival.
Big things come after little things. If Survival is top on your List, you WON'T be in the Rebel Alliance. The Rebel Alliance is about people (or perhaps madmen) that put other things over mere Survival.
And it is "Boo-hoo if the Mon Cals excluded
EVERYONE ELSE from a prime set of positions." Creating multi-species capable ships has real military utility for a manpower short force as well.
You may think it is a little thing, but it is something they can do right now. And they aren't doing it.
His Divine Shadow wrote:Hey sure if we wish to discriminate on entierly useless differences inside a species as opposed to real existing differences between species.
1) When they finally allowed women on warships, they DID have to make changes to the heads and sleeping arrangements, and had to teach a whole set of regs. By your logic, they shouldn't do that.
2) You have failed to provide a shred of evidence for such huge differences. Remember, Mon Cals use human interfaces just fine.
They're barely getting by and they should ignore real actual differences between species and sacrifice efficiency for somthing as dumb as multi-culturalism? What place has that in a war?
You IMAGINED differences that would it murderously difficult to create a multi-species capable interface on Mon Cal ships, even though they rewired most of the ship. You IMAGINED that even during new-builds, they could not implement a new multi-species interface system.
You're getting hooked up on entierly symbolical nonsense, think pragmatically.
It is not me that's hooked up on symbolism. It is you, in this case on the "goodness" of the Rebel Alliance. You are the one creating phantom disparities between species. You are the one creating huge difficulties in making multi-species interfaces, especially since MOST ships in this galaxy uses multi-species capable interfaces
AND according to the RASB it is possible to re-do the interfaces on the REST of the ship.