STAR WARS Astrography - An Essay
Posted: 2007-01-30 08:43pm
The unnamed galaxy (henceforth simply referred to as the galaxy or the STAR WARS galaxy ) of STAR WARS and its proximity is the setting of all the main events of the absolute canon and also the Expanded Universe spin-off media. Using scientific understanding of the physical nature and characteristics of galaxies as well as canon evidence from the STAR WARS saga, this essay endeavors to clarify the nature of the STAR WARS civilization and to make implications about the nature of its society outside that explained by canon evidence.
I am a student of chemistry, economics, and political science. I have no degree, and without the power of the Internet and many helpful analysts much better educated than me, particularly in physics, I could not have put together this brief essay. In particular, I owe Mike Wong, Julius Sykes, and Dr. Curtis Saxton for their illuminating insights.
This essay began as a series of thoughts by me and discussions between Mr. Sykes and myself. In particular I was inspired by the lack of in depth thought by the nature of SW civilization from galactic morphology, hyperdrive, and realism in the Expanded Universe and especially prompted by the awful maps and misinterpretations currently being propagated in the Expanded Universe. I owe Star Trek Cartography for inspiration, and wish a technically-minded STAR WARS fan might eventually set up something like it, making sense of the crap in the STAR WARS Expanded Universe’s currently mangled cartography. Eventually, I plan to pen essays discussing from the contents of this essay more specific insights and theories into the political character of the galactic civilization, and eventually more specific ideas on strategic and tactical warfare stemming from those insights (along the lines of my sensible ground equipment thread).
I. Primer
The STAR WARS galaxy is, unfortunately, never directly observed during the filmic canon. The unknown object seen during the dénouement of The Empire Strikes Back from aboard the rebel medical frigate is inconsistent with a galaxy. Its morphology, luminosity, and rate of rotation are all inconsistent with such an interpretation. There are, thankfully, simulations or maps present within both the filmic and Expanded Universe canon. In Attack of the Clones we observe both this map within the reputedly comprehensive Jedi Archives and these maps aboard a galactic senator's personal transport.
The former map shows two satellite galaxies, likely magnified and pulled into the same plane as the main disk for cartographical simplicity. The image is not distinct enough to make out the number of arms, or to draw meaningful conclusions about its morphology or its dimensions. The latter shows two large spiral arms and permits perhaps 2 partial or un-highlighted arms. Some cartographic effects must be at work to account for the discrepancies, otherwise it would imply that these are two different galaxies.
The Expanded Universe gives us many flat map views, and also depictions from the viewpoint of the heroes of the Rebellion against the Empire. This image from the Marvel STAR WARS comics is indistinct but implies four major galactic spiral arms, and the right angle to the plane of the disk (i.e., above or below the north or south poles) suggests that the STAR WARS galaxy is, in fact, a spiral galaxy, and not a barred- or partial barred-spiral galaxy. This map in Inside the Worlds of Episode I suggests there are only the same two major galactic arms of the map in the senator's yacht in Attack of the Clones. However, it does lay out regions according to galactic structure, which is helpful to combine the canonical terminology for various regions with known galactic morphology.
We have access to textual descriptions as well. The Expanded Universe informs us that the STAR WARS galaxy is 120,000 light-years in diameter (Tales from Mos Eisley Cantina, p. 202; Tales of the Bounty Hunters, p. 301) - presumably from the discernable edge of one side of the disk to the other. It contains over 400 billion stars (Shield of Lies, p.39). Disregarding satellite galaxies and dark matter, if the number of stars is proportional to the relative mass, than the STAR WARS galaxy is up to twice the mass of the Milky Way galaxy, and covers 44% more area.
In summary, the canon galaxy of STAR WARS superficially appears to be a spiral galaxy of SAb or SAc type with at least two and more probably four major galactic arms. It is unlikely that it is actually a barred-spiral galaxy. At least two dwarf spiral or lenticular galaxies are satellites to the STAR WARS galaxy. It is significantly larger than the Milky Way galaxy and probably more luminous. Its impossible to determine the ratio of their mass.
II. Physical Structure of Galaxies
A spiral galaxy is a heterogeneous object. Any spiral galaxy can be generalized into several distinct morphological regions. There's the galactic bulge, the galactic disk, and the galactic halo.
The galactic bulge is the oldest area of the galaxy, and also the densest. It was here first that interstellar gas and dust became dense enough to birth stars. The tightly packed mass of stars in the galactic center since blasted most free gas and dust away by radiation pressure - the combined stellar wind of billions of stars. Therefore, the galactic bulge is characterized by the lowest rates of stellar formation, the lowest concentrations of free hydrogen (the former is caused by the latter), high density of old stars and stellar corpses, and a low density of post-helium elements. Heavy elements are generated by supernovae, and recycled into younger generation stars and star systems. Therefore there are very few planets, and extremely few that may naturally be capable of supporting life. The density of stars and their corpses gives rise to a supermassive black hole at the galactic center, as well.
Beyond the galactic bulge lies the galactic disk. It is composed of younger generations of stars than the bulge, and is still a home to star formation. Most stars here are younger generation, which means they are rich in heavy elements and capable of possessing terrestrial planets that may support life. The density of the disk is radially dependent - the closer to the bulge, the denser the disk. Density is also is directly proportional the spiral shape - the spiral arms are denser than the space between them. Lastly, density is inversely proportional latitudinally with respect to the galactic plane of rotation (the further north or south from the plane of the disk, the lower the density). The heavy elements suitable for exploitation and that compose terrestrial, traditionally life-supporting planets will vary with the stellar density. Astronomical violence such as star systems being tidally distorted and planets ejected from orbits by close passes with neighbor stars, and supernovae are also much more frequent and much more intense due to the same density. It is important to note that the spiral arms within the disk are not literal clumps of stars. They are not close groupings which orbit together. Rather, they are a kind of density wave or pattern that propagates through the disk at a different rate than stars' orbit about the center. Naturally life-bearing planets will tend to be outlying and to orbit in such a way that keeps them outside dense, violent galactic arms most of the time.
The galactic halo is a spherical structure many times the diameter of the galactic disk. It is filled with lone ejected stars from the disk, globular clusters (which tend to be located close to the galactic center, and orbit around the bulge above and below the plane of the galactic disk), and satellite dwarf galaxies (the distinction between these and globular clusters is somewhat blurred; the largest globular clusters are thought to be the bulge-remnants of dwarf galaxies which were mostly absorbed by the primary galaxy). Planets are extremely uncommon here, as are heavy elements. Globular clusters are located much closer to the galactic center and to the plane of the disk than the furthest halo stars and most extant dwarf satellites. Their composition is quite similar to the galactic bulge, being dense clusters of first generation stars - old stars - with little stellar formation or gas and where stellar corpses are common. The entire galactic halo is filled and shrouded by a cloud of massive but non-interactive matter known as dark matter, which forms a halo containing all of the galactic structure and its satellites.
III. Limitations on a Galactic Economy
Any galactic civilization will be attracted to sources of energy and heavy element resources. One still containing organic individuals, such as STAR WARS, will also be want for naturally habitable planets, and other worlds easily exploited for habitation or agriculture.
The best sources for energy resources are compact stellar corpses. A neutron star or black hole contains more mass and energy than the Sun, but is much smaller than a terrestrial planet. The marginal cost on building megastructures that drain the radiative or rotational energy of a main sequence star as opposed to a neutron star or black hole is very high. The rotational momentum of the core of supergiant star is doubtfully completely expended a supernovae. Therefore the Kerr solution to black holes is more likely than the classic Schwarzschild solution, as presumably most black holes have angular momentum. In this case, then energy can be extracted from the black hole by the Penrose process. Pulsars have high amounts of angular momentum and strong magnetic fields. Presumably they too could be drained of energy akin to the way a generator turns the rotational energy of a drive shaft into usable energy in the from of electricity. The best sources for compact stellar corpses is the galactic bulge, or halo sources like globular clusters. One would expect that the STAR WARS civilization has taken to exploiting these resources to cover its enormous energy consumption.
Raw materials will come in the form of heavy elements. For the purposes of resource distribution, this can be generalized to all post-helium elements, which will vary directly with the stellar density in the galactic disk. Furthermore, young systems where the protostellar disk has yet to condense into planet-scale masses and the star has yet to evacuate the majority of its mass by radiation pressure are more favorable for resource extraction because the difficulties of extraction within and from a planetary gravity well are eliminated, and the largest proportion of heavy elements such as heavy metals has not yet sunk to the core of a planet, below the light silicate rocks of the crust and mantle. The best source for high metallicity systems and forming planets is the densest areas of the disk, closest to the bulge. Galactic mining and industry should be at its densest in these regions, deceasing proportionally to falling stellar density as you move further out from the center.
Organic-based societies may need temperate climates on terrestrial planets of moderate gravity with hospitable atmospheres. Naturally-occurring life-supporting planets are the most economically favorable for habitation or agriculture since they require the least energy or material investment to use. The highest density of planets will be in the densest portions of the disk, where there are the most post-helium elements. The fringes of the disk and the bulge are poor post-helium elements and should host very few habitable worlds. However, this density is a double-edged sword. Nearby stars can pull planets from balmy distances to and stable orbits around their primary into wild, inhospitable eccentric orbits, or eject them all together. Nearby supernovae will sterilize life-baring planets clean. Stellar nurseries and nearby black holes and pulsars in the bulge generate radiation that can prevent the formation of complex molecules. A middle ground of density is where the best regions for finding naturally life-bearing planets exist in the galactic disk. Naturally habitable worlds will decrease in frequency with both increases in density and decreases in density from this area of best fit. The majority of the natively evolved species in STAR WARS ought to have come from this region, and the majority of economically suitable farming worlds should also come from this region.
IV. The Economy of Hyperdrive
Faster-than-light travel is an energy-intensive procedure in STAR WARS. Each hyperjump consumes more energy than some industrial societies have throughout their history. The energy consumption per jump to and from hyperspace is probably related to the total mass of the ship. The energy consumption of the drives presumably making course corrections while in hyperspace is low compared to sublight acceleration and the jumps to and from hyperspace. Because navigation while in hyperspace is difficult and presumably limited to minute exit-point changes, while depending on pre-jump navicomputer calculations to compute the optimal jump path before beginning it, the denser the region of space, the more difficult navigation is. Keeping systematically accurate star charts is probably of meaningful economic expenditure. The most static regions with the fewest worthwhile destinations probably suffer a kind of collective procrastination. These areas probably include parts of the fringe of the disk and much of the halo. Other regions are simply too dense to be economically navigated by hyperdrive, requiring low speeds and increased maneuvering with a net loss of economical range. This includes the dense interior of the galactic bulge.
Optimal paths across the galaxy from the first homelands of interstellar civilizations to areas of high resources and high trade become entrenched as millennia of opportunistic development along these first path-finding routes increased the marginal economic profits of using them as opposed to less civilized routes, and they enjoyed the most up-to-date and comprehensive mapping (an analogy of development drift in rural communities toward U.S. Interstate Highways may be appropriate). The best route for hyperdrive between two points across the disk is probably a parabola that arcs above or below the plane of the disk into mostly open space, to avoid fuel-intensive maneuvers around the most possible obstructions while remaining as close as possible to a straight-line path.
V. Implications for the Structure of Galactic Civilization
The center of the galaxy is home to a supermassive black hole. Its accretion of surrounding gas and stars generates stupendous amounts of radiation, enough to discourage exploration and to sterilize most of the few worlds in the bulge. The interiors of the bulge are tightly packed with stars, too dense for hyperdrive to economically navigate. As a result of its nonexistent resources and habitable worlds, and extremely hazardous and nearly inaccessible “terrain,” most of the deepest core would remain unmapped and uncharted and free of colonization or habitation. Density of the bulge decreases with distance from the center, and the edges of the bulge are both sufficiently proximal and low-density to be worthwhile for energy extraction. The few habitable world or resources means habitation and colonization beyond that necessary for extraction is probably minimal. The regions of the interior of the bulge uneconomical and difficult but physically possible to navigate may be suitable for hiding secrets.
The areas of the galactic disk where the spiral arms meet each other and the galactic bulge are also the densest regions of the galactic disk and contain the most exploitable raw materials. They will tend to lie beneath the most hyperjumps, and are in close proximity to energy sources in the form of stellar corpses in the less dense edges of the galactic bulge and globular clusters near the galactic center above and below the plane of the disk. If the galaxy's inhabitants do not have strong antipathy for living in artificial habitation, this region may be the most populated and most densely populated region in the galaxy. Ring worlds and space stations and other artificial megastructure habitations may be common. Habitable planets will necessarily be much fewer than in further removed regions of the disk, but possibly still greater than the halo, the edges of the disk, and the bulge. The low number of habitable planets may result in the development of many ecumenopolises or city-planets, or alternatively result in the habitable worlds being a sort of aristocrat-only habitat, or nature preserves of a kind.
The character of galactic civilization changes gradually as one moves further from the galactic bulge, both in the direction of galactic north and galactic south and radially outward. As one moves further out, stellar density declines, as does the proximity of many overlapping hyperlanes, and as does the proximity of closely available energy resources (further from the many globular clusters near the bulge and from the navigatable edges of bulge). As a result, resource extraction, industry, and trade become progressively less economically favorable. The raw number and frequency of habitable and arable worlds progressively increases. These regions produce the most food for the economically robust inner regions that lack available habitable and arable territory proportional to their large population, and where it is presumably cheaper to import food by hyperdrive-equipped freighters than it is to terraform worlds (which may include stabilizing or changing orbits, supplying ocean-masses of liquid water, and radiation shielding, to name a few prerequisites in such hostile terrain ). Also, the majority of natively evolved species call these worlds home. Real estate prices may also be higher in these regions. Presumably akin to terrestrial human society, individuals typically have preferred to live in areas of lower population density and natural surroundings. Galactic civilization probably originated here, but modern economic incentive has turned it into a farming backwater, with some kernels of highly traditional, nostalgic, or eclectic societies dedicated to their ancient heritage. The spiral arms remain dense further out than the gaps between them, and likely are characterized by resource exploitation and trade and dense population centers like the inner regions of the disk, but gradually less so as one moves from the center to the tips of the arms. The majority of the best life-bearing planets will be found slightly above or below the plane of the disk or between the arms where density is generally lower throughout the stars’ orbit.
The further out one moves the less and less trade, industry, and resource extraction, and eventually the density of habitable and arable worlds crests and begins to decline, the increasing distances from the largest markets in the inner regions making agriculture less and less economical. At the edges of the galaxy, there are economically depressed worlds, penal colonies, criminal organizations, and militant resistance to the dominant powers of the galaxy. At the rim of the galaxy the only incentive for habitation or colonization is the relative obscurity and low population. Refugee communities, exiles, criminals, and eccentrics flee from the centers of the galactic population and economy, and local economies of a kind develop to support them. Pirates and smugglers, exiled criminals, and militant groups all present challenges to the law and order in the interior, and the primary incentive of the dominant powers is to maintain the appearance of law and order by disciplining and pursuing such groups, even in such remote quarters.
Even further from the galactic enter, and the hubs of civilization, beyond even the discernable edge of the galactic disk is the halo. Here stars are spread very far and there is little economic or political benefit to colonization or even consistent record keeping. The character of the edges of the galaxy slowly devolves into the nigh-total lawlessness and isolation of the halo, where some groups and polities and refugees simply kept fleeing until they were so small and poor and far away that there was no benefit into chasing them. Many of the groups in the halo may be nomadic, or highly warlike, jealously guarding the handfuls of extractable resources and habitable worlds. Without the galactic economy, their technology is frequently degenerate and substandard. Their living standards are often below that of the galaxy and their states are often much more autocratic, built to ensure survival, and little else. The contact that mainstream civilization has with the halo is minimal and specific. The globular clusters packed close to the bulge above and below the inner regions of the disk are tempting sources for energy extraction. Satellite galaxies may contain few but enough native civilizations, resources, and worlds to be worthwhile contact for the galactic civilization, and halo stars, due to their obscurity, may be tempting locales to hide secrets.
VI. Relating Implications to Canon
My descriptions of entrenched and original efficient hyperroutes encouraging continued development was a rationalization on how three-dimensional travel would have preferential “hyperlanes” such as in the EU. The description of parabolic hyperjump routes intends to illuminate the three-dimensional problem which has been frequently ignored by fan analysts and EU writers alike. Also, by describing the problems with course-correction maneuvering and flight cost-efficiency I hope to explain why such excruciatingly precise calculations are often needed to travel through essentially empty space, as well as to explain the poorly documented Unknown Regions and Deep Core.
The interior of the bulge regions clearly are designated the Deep (Galactic) Core or the Core Systems by STAR WARS denizens. An example of the exploiting the inaccessibility of this region described above in the canon would be Palpatine the Undying's secret storeworlds and enclaves. Including the possibly artificially habitable world Byss where he remained in occultation beyond the reach of the outside galaxy for half a decade.
The edges of the bulge and the surrounding densest regions of the disk are known as the Core Worlds. The habitation tendencies noted are exemplified in the ecumenopolises by Coruscant, Humbarine, Anaxes, Alsakan, Ator, Carratos*, Empress Teta**, Fondor***, Grizmallt, Metellos, Skako, Trantor****, and possibly Wukkar. Examples of the artificial habitats include Hosk Station, the Duros space cities, the ring station around Kuat, and more. Examples of the idyllic park worlds or aristocrat-only worlds include Corellia, Chandrila, Alderaan, and Kuat.
I disagree with the EU cartographers regarding the definition of the Colonies and Expansion Region. For several reasons it is doubtful interstellar civilization was born in the Core Worlds. I think the Colonies are a subset of the annular regions of the disk where the first large interstellar powers (pre-hyperdrive/pre-Republic) spread into their first empires, similar to how the Tion Hegemony designates not a morphological galactic region like the Core Worlds or the Outer Rim Territories, but a historical/political region as the former rear power base of Xim the Despot. However, I suppose it could be a small concentric region between the Core Worlds and the Inner Rim that designated the first Republic colonies after the Unification Wars. Possibly the depths of the spiral arms outside the parts closest to the bulge, where heavy elements and star formation is still common, but not as common as closer to the center and habitable planets are probably less common than in the less dense regions around and between the arms.
As for the Expansion Region, I doubt that the Republic simply set the corporations and robber barons loose on a region the size of the Core Worlds. More likely it is another lapsed historical region formerly given special economic law and subsequent emigration resulted in more regulation and the opening of a new special economic zone in the Corporate Sector.
The Inner Rim and Mid Rim are examples of the traditional and farm worlds I describe. Agriworld-2079 is a specific example of the mass agricultural development exploiting the abundance of naturally hospitable worlds in this region. A good example of the traditionalism would be Naboo.
The Outer Rim Territories is obviously the edge regions I describe. The crusty folk comprehend most of the people we encounter in the films and EU, being mostly criminals and scum or the Rebel Alliance. Tattooine is a good example of relatively poor local economy sprouting up to support a popular criminal port.
The last areas I describe area obviously Wild Space and the Unknown Regions. The areas that are in active contact beyond the rim with the galactic civilization such as the Rishi Maze and her inhabitants, Kamino, whatever contacts the Intergalactic Banking Clan rests its name on, and the globular cluster power extraction industries, I group within Wild Space. The Unknown Regions include the groups outside that, such as (previously) the Chiss - which was the major group I was alluding to in my descriptions -, the Vagaari, the Tofs, the Nagai, and the Killiks (though the Swarm War is outside my personal canon, I'll include them for the sake of completeness).
*Carratos: It is described as an Inner Rim world 40 parsecs away from Coruscant. Granting the EU their often self-contradicting concentric Core World-Colonies-Inner Rim cartography, I doubt a world 40 parsecs away would be in the Inner Rim. The explicit information, combined with the greater likelihood of a city-world in the Core, contradicts the Inner Rim comment, which could easily be a typo.
**Empress Teta: It is described as a Deep Core world, but if the classification of regions does not allow for a plausible understanding of Dark Empire with galactic astrography, nor conforms to meaningful galactic morphology, it is quite useless. Perhaps a less common cartographic classification places Empress Teta in the Deep Core because it lies within the edges of the galactic bulge classified as part of the Core Worlds by most, similar to the Europe/Eurasia debate by cartographers. This document treats the Deep (Galactic) Core as a distinct region that is consistent with galactic morphology as follows from the premise of Dark Empire.
***Fondor: A good example of an under-depicted ecumenopolis - a total factory-planet. It also I believe, has orbital habitats.
****Trantor: Can you believe some hack had the balls to name it that?
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I intend to clean-up/streamline/eliminate redundancy/elaborate parts on this essay and eventually have someone host it. But for now treat it as a rough draft and I'd like people's thoughts.
I am a student of chemistry, economics, and political science. I have no degree, and without the power of the Internet and many helpful analysts much better educated than me, particularly in physics, I could not have put together this brief essay. In particular, I owe Mike Wong, Julius Sykes, and Dr. Curtis Saxton for their illuminating insights.
This essay began as a series of thoughts by me and discussions between Mr. Sykes and myself. In particular I was inspired by the lack of in depth thought by the nature of SW civilization from galactic morphology, hyperdrive, and realism in the Expanded Universe and especially prompted by the awful maps and misinterpretations currently being propagated in the Expanded Universe. I owe Star Trek Cartography for inspiration, and wish a technically-minded STAR WARS fan might eventually set up something like it, making sense of the crap in the STAR WARS Expanded Universe’s currently mangled cartography. Eventually, I plan to pen essays discussing from the contents of this essay more specific insights and theories into the political character of the galactic civilization, and eventually more specific ideas on strategic and tactical warfare stemming from those insights (along the lines of my sensible ground equipment thread).
I. Primer
The STAR WARS galaxy is, unfortunately, never directly observed during the filmic canon. The unknown object seen during the dénouement of The Empire Strikes Back from aboard the rebel medical frigate is inconsistent with a galaxy. Its morphology, luminosity, and rate of rotation are all inconsistent with such an interpretation. There are, thankfully, simulations or maps present within both the filmic and Expanded Universe canon. In Attack of the Clones we observe both this map within the reputedly comprehensive Jedi Archives and these maps aboard a galactic senator's personal transport.
The former map shows two satellite galaxies, likely magnified and pulled into the same plane as the main disk for cartographical simplicity. The image is not distinct enough to make out the number of arms, or to draw meaningful conclusions about its morphology or its dimensions. The latter shows two large spiral arms and permits perhaps 2 partial or un-highlighted arms. Some cartographic effects must be at work to account for the discrepancies, otherwise it would imply that these are two different galaxies.
The Expanded Universe gives us many flat map views, and also depictions from the viewpoint of the heroes of the Rebellion against the Empire. This image from the Marvel STAR WARS comics is indistinct but implies four major galactic spiral arms, and the right angle to the plane of the disk (i.e., above or below the north or south poles) suggests that the STAR WARS galaxy is, in fact, a spiral galaxy, and not a barred- or partial barred-spiral galaxy. This map in Inside the Worlds of Episode I suggests there are only the same two major galactic arms of the map in the senator's yacht in Attack of the Clones. However, it does lay out regions according to galactic structure, which is helpful to combine the canonical terminology for various regions with known galactic morphology.
We have access to textual descriptions as well. The Expanded Universe informs us that the STAR WARS galaxy is 120,000 light-years in diameter (Tales from Mos Eisley Cantina, p. 202; Tales of the Bounty Hunters, p. 301) - presumably from the discernable edge of one side of the disk to the other. It contains over 400 billion stars (Shield of Lies, p.39). Disregarding satellite galaxies and dark matter, if the number of stars is proportional to the relative mass, than the STAR WARS galaxy is up to twice the mass of the Milky Way galaxy, and covers 44% more area.
In summary, the canon galaxy of STAR WARS superficially appears to be a spiral galaxy of SAb or SAc type with at least two and more probably four major galactic arms. It is unlikely that it is actually a barred-spiral galaxy. At least two dwarf spiral or lenticular galaxies are satellites to the STAR WARS galaxy. It is significantly larger than the Milky Way galaxy and probably more luminous. Its impossible to determine the ratio of their mass.
II. Physical Structure of Galaxies
A spiral galaxy is a heterogeneous object. Any spiral galaxy can be generalized into several distinct morphological regions. There's the galactic bulge, the galactic disk, and the galactic halo.
The galactic bulge is the oldest area of the galaxy, and also the densest. It was here first that interstellar gas and dust became dense enough to birth stars. The tightly packed mass of stars in the galactic center since blasted most free gas and dust away by radiation pressure - the combined stellar wind of billions of stars. Therefore, the galactic bulge is characterized by the lowest rates of stellar formation, the lowest concentrations of free hydrogen (the former is caused by the latter), high density of old stars and stellar corpses, and a low density of post-helium elements. Heavy elements are generated by supernovae, and recycled into younger generation stars and star systems. Therefore there are very few planets, and extremely few that may naturally be capable of supporting life. The density of stars and their corpses gives rise to a supermassive black hole at the galactic center, as well.
Beyond the galactic bulge lies the galactic disk. It is composed of younger generations of stars than the bulge, and is still a home to star formation. Most stars here are younger generation, which means they are rich in heavy elements and capable of possessing terrestrial planets that may support life. The density of the disk is radially dependent - the closer to the bulge, the denser the disk. Density is also is directly proportional the spiral shape - the spiral arms are denser than the space between them. Lastly, density is inversely proportional latitudinally with respect to the galactic plane of rotation (the further north or south from the plane of the disk, the lower the density). The heavy elements suitable for exploitation and that compose terrestrial, traditionally life-supporting planets will vary with the stellar density. Astronomical violence such as star systems being tidally distorted and planets ejected from orbits by close passes with neighbor stars, and supernovae are also much more frequent and much more intense due to the same density. It is important to note that the spiral arms within the disk are not literal clumps of stars. They are not close groupings which orbit together. Rather, they are a kind of density wave or pattern that propagates through the disk at a different rate than stars' orbit about the center. Naturally life-bearing planets will tend to be outlying and to orbit in such a way that keeps them outside dense, violent galactic arms most of the time.
The galactic halo is a spherical structure many times the diameter of the galactic disk. It is filled with lone ejected stars from the disk, globular clusters (which tend to be located close to the galactic center, and orbit around the bulge above and below the plane of the galactic disk), and satellite dwarf galaxies (the distinction between these and globular clusters is somewhat blurred; the largest globular clusters are thought to be the bulge-remnants of dwarf galaxies which were mostly absorbed by the primary galaxy). Planets are extremely uncommon here, as are heavy elements. Globular clusters are located much closer to the galactic center and to the plane of the disk than the furthest halo stars and most extant dwarf satellites. Their composition is quite similar to the galactic bulge, being dense clusters of first generation stars - old stars - with little stellar formation or gas and where stellar corpses are common. The entire galactic halo is filled and shrouded by a cloud of massive but non-interactive matter known as dark matter, which forms a halo containing all of the galactic structure and its satellites.
III. Limitations on a Galactic Economy
Any galactic civilization will be attracted to sources of energy and heavy element resources. One still containing organic individuals, such as STAR WARS, will also be want for naturally habitable planets, and other worlds easily exploited for habitation or agriculture.
The best sources for energy resources are compact stellar corpses. A neutron star or black hole contains more mass and energy than the Sun, but is much smaller than a terrestrial planet. The marginal cost on building megastructures that drain the radiative or rotational energy of a main sequence star as opposed to a neutron star or black hole is very high. The rotational momentum of the core of supergiant star is doubtfully completely expended a supernovae. Therefore the Kerr solution to black holes is more likely than the classic Schwarzschild solution, as presumably most black holes have angular momentum. In this case, then energy can be extracted from the black hole by the Penrose process. Pulsars have high amounts of angular momentum and strong magnetic fields. Presumably they too could be drained of energy akin to the way a generator turns the rotational energy of a drive shaft into usable energy in the from of electricity. The best sources for compact stellar corpses is the galactic bulge, or halo sources like globular clusters. One would expect that the STAR WARS civilization has taken to exploiting these resources to cover its enormous energy consumption.
Raw materials will come in the form of heavy elements. For the purposes of resource distribution, this can be generalized to all post-helium elements, which will vary directly with the stellar density in the galactic disk. Furthermore, young systems where the protostellar disk has yet to condense into planet-scale masses and the star has yet to evacuate the majority of its mass by radiation pressure are more favorable for resource extraction because the difficulties of extraction within and from a planetary gravity well are eliminated, and the largest proportion of heavy elements such as heavy metals has not yet sunk to the core of a planet, below the light silicate rocks of the crust and mantle. The best source for high metallicity systems and forming planets is the densest areas of the disk, closest to the bulge. Galactic mining and industry should be at its densest in these regions, deceasing proportionally to falling stellar density as you move further out from the center.
Organic-based societies may need temperate climates on terrestrial planets of moderate gravity with hospitable atmospheres. Naturally-occurring life-supporting planets are the most economically favorable for habitation or agriculture since they require the least energy or material investment to use. The highest density of planets will be in the densest portions of the disk, where there are the most post-helium elements. The fringes of the disk and the bulge are poor post-helium elements and should host very few habitable worlds. However, this density is a double-edged sword. Nearby stars can pull planets from balmy distances to and stable orbits around their primary into wild, inhospitable eccentric orbits, or eject them all together. Nearby supernovae will sterilize life-baring planets clean. Stellar nurseries and nearby black holes and pulsars in the bulge generate radiation that can prevent the formation of complex molecules. A middle ground of density is where the best regions for finding naturally life-bearing planets exist in the galactic disk. Naturally habitable worlds will decrease in frequency with both increases in density and decreases in density from this area of best fit. The majority of the natively evolved species in STAR WARS ought to have come from this region, and the majority of economically suitable farming worlds should also come from this region.
IV. The Economy of Hyperdrive
Faster-than-light travel is an energy-intensive procedure in STAR WARS. Each hyperjump consumes more energy than some industrial societies have throughout their history. The energy consumption per jump to and from hyperspace is probably related to the total mass of the ship. The energy consumption of the drives presumably making course corrections while in hyperspace is low compared to sublight acceleration and the jumps to and from hyperspace. Because navigation while in hyperspace is difficult and presumably limited to minute exit-point changes, while depending on pre-jump navicomputer calculations to compute the optimal jump path before beginning it, the denser the region of space, the more difficult navigation is. Keeping systematically accurate star charts is probably of meaningful economic expenditure. The most static regions with the fewest worthwhile destinations probably suffer a kind of collective procrastination. These areas probably include parts of the fringe of the disk and much of the halo. Other regions are simply too dense to be economically navigated by hyperdrive, requiring low speeds and increased maneuvering with a net loss of economical range. This includes the dense interior of the galactic bulge.
Optimal paths across the galaxy from the first homelands of interstellar civilizations to areas of high resources and high trade become entrenched as millennia of opportunistic development along these first path-finding routes increased the marginal economic profits of using them as opposed to less civilized routes, and they enjoyed the most up-to-date and comprehensive mapping (an analogy of development drift in rural communities toward U.S. Interstate Highways may be appropriate). The best route for hyperdrive between two points across the disk is probably a parabola that arcs above or below the plane of the disk into mostly open space, to avoid fuel-intensive maneuvers around the most possible obstructions while remaining as close as possible to a straight-line path.
V. Implications for the Structure of Galactic Civilization
The center of the galaxy is home to a supermassive black hole. Its accretion of surrounding gas and stars generates stupendous amounts of radiation, enough to discourage exploration and to sterilize most of the few worlds in the bulge. The interiors of the bulge are tightly packed with stars, too dense for hyperdrive to economically navigate. As a result of its nonexistent resources and habitable worlds, and extremely hazardous and nearly inaccessible “terrain,” most of the deepest core would remain unmapped and uncharted and free of colonization or habitation. Density of the bulge decreases with distance from the center, and the edges of the bulge are both sufficiently proximal and low-density to be worthwhile for energy extraction. The few habitable world or resources means habitation and colonization beyond that necessary for extraction is probably minimal. The regions of the interior of the bulge uneconomical and difficult but physically possible to navigate may be suitable for hiding secrets.
The areas of the galactic disk where the spiral arms meet each other and the galactic bulge are also the densest regions of the galactic disk and contain the most exploitable raw materials. They will tend to lie beneath the most hyperjumps, and are in close proximity to energy sources in the form of stellar corpses in the less dense edges of the galactic bulge and globular clusters near the galactic center above and below the plane of the disk. If the galaxy's inhabitants do not have strong antipathy for living in artificial habitation, this region may be the most populated and most densely populated region in the galaxy. Ring worlds and space stations and other artificial megastructure habitations may be common. Habitable planets will necessarily be much fewer than in further removed regions of the disk, but possibly still greater than the halo, the edges of the disk, and the bulge. The low number of habitable planets may result in the development of many ecumenopolises or city-planets, or alternatively result in the habitable worlds being a sort of aristocrat-only habitat, or nature preserves of a kind.
The character of galactic civilization changes gradually as one moves further from the galactic bulge, both in the direction of galactic north and galactic south and radially outward. As one moves further out, stellar density declines, as does the proximity of many overlapping hyperlanes, and as does the proximity of closely available energy resources (further from the many globular clusters near the bulge and from the navigatable edges of bulge). As a result, resource extraction, industry, and trade become progressively less economically favorable. The raw number and frequency of habitable and arable worlds progressively increases. These regions produce the most food for the economically robust inner regions that lack available habitable and arable territory proportional to their large population, and where it is presumably cheaper to import food by hyperdrive-equipped freighters than it is to terraform worlds (which may include stabilizing or changing orbits, supplying ocean-masses of liquid water, and radiation shielding, to name a few prerequisites in such hostile terrain ). Also, the majority of natively evolved species call these worlds home. Real estate prices may also be higher in these regions. Presumably akin to terrestrial human society, individuals typically have preferred to live in areas of lower population density and natural surroundings. Galactic civilization probably originated here, but modern economic incentive has turned it into a farming backwater, with some kernels of highly traditional, nostalgic, or eclectic societies dedicated to their ancient heritage. The spiral arms remain dense further out than the gaps between them, and likely are characterized by resource exploitation and trade and dense population centers like the inner regions of the disk, but gradually less so as one moves from the center to the tips of the arms. The majority of the best life-bearing planets will be found slightly above or below the plane of the disk or between the arms where density is generally lower throughout the stars’ orbit.
The further out one moves the less and less trade, industry, and resource extraction, and eventually the density of habitable and arable worlds crests and begins to decline, the increasing distances from the largest markets in the inner regions making agriculture less and less economical. At the edges of the galaxy, there are economically depressed worlds, penal colonies, criminal organizations, and militant resistance to the dominant powers of the galaxy. At the rim of the galaxy the only incentive for habitation or colonization is the relative obscurity and low population. Refugee communities, exiles, criminals, and eccentrics flee from the centers of the galactic population and economy, and local economies of a kind develop to support them. Pirates and smugglers, exiled criminals, and militant groups all present challenges to the law and order in the interior, and the primary incentive of the dominant powers is to maintain the appearance of law and order by disciplining and pursuing such groups, even in such remote quarters.
Even further from the galactic enter, and the hubs of civilization, beyond even the discernable edge of the galactic disk is the halo. Here stars are spread very far and there is little economic or political benefit to colonization or even consistent record keeping. The character of the edges of the galaxy slowly devolves into the nigh-total lawlessness and isolation of the halo, where some groups and polities and refugees simply kept fleeing until they were so small and poor and far away that there was no benefit into chasing them. Many of the groups in the halo may be nomadic, or highly warlike, jealously guarding the handfuls of extractable resources and habitable worlds. Without the galactic economy, their technology is frequently degenerate and substandard. Their living standards are often below that of the galaxy and their states are often much more autocratic, built to ensure survival, and little else. The contact that mainstream civilization has with the halo is minimal and specific. The globular clusters packed close to the bulge above and below the inner regions of the disk are tempting sources for energy extraction. Satellite galaxies may contain few but enough native civilizations, resources, and worlds to be worthwhile contact for the galactic civilization, and halo stars, due to their obscurity, may be tempting locales to hide secrets.
VI. Relating Implications to Canon
My descriptions of entrenched and original efficient hyperroutes encouraging continued development was a rationalization on how three-dimensional travel would have preferential “hyperlanes” such as in the EU. The description of parabolic hyperjump routes intends to illuminate the three-dimensional problem which has been frequently ignored by fan analysts and EU writers alike. Also, by describing the problems with course-correction maneuvering and flight cost-efficiency I hope to explain why such excruciatingly precise calculations are often needed to travel through essentially empty space, as well as to explain the poorly documented Unknown Regions and Deep Core.
The interior of the bulge regions clearly are designated the Deep (Galactic) Core or the Core Systems by STAR WARS denizens. An example of the exploiting the inaccessibility of this region described above in the canon would be Palpatine the Undying's secret storeworlds and enclaves. Including the possibly artificially habitable world Byss where he remained in occultation beyond the reach of the outside galaxy for half a decade.
The edges of the bulge and the surrounding densest regions of the disk are known as the Core Worlds. The habitation tendencies noted are exemplified in the ecumenopolises by Coruscant, Humbarine, Anaxes, Alsakan, Ator, Carratos*, Empress Teta**, Fondor***, Grizmallt, Metellos, Skako, Trantor****, and possibly Wukkar. Examples of the artificial habitats include Hosk Station, the Duros space cities, the ring station around Kuat, and more. Examples of the idyllic park worlds or aristocrat-only worlds include Corellia, Chandrila, Alderaan, and Kuat.
I disagree with the EU cartographers regarding the definition of the Colonies and Expansion Region. For several reasons it is doubtful interstellar civilization was born in the Core Worlds. I think the Colonies are a subset of the annular regions of the disk where the first large interstellar powers (pre-hyperdrive/pre-Republic) spread into their first empires, similar to how the Tion Hegemony designates not a morphological galactic region like the Core Worlds or the Outer Rim Territories, but a historical/political region as the former rear power base of Xim the Despot. However, I suppose it could be a small concentric region between the Core Worlds and the Inner Rim that designated the first Republic colonies after the Unification Wars. Possibly the depths of the spiral arms outside the parts closest to the bulge, where heavy elements and star formation is still common, but not as common as closer to the center and habitable planets are probably less common than in the less dense regions around and between the arms.
As for the Expansion Region, I doubt that the Republic simply set the corporations and robber barons loose on a region the size of the Core Worlds. More likely it is another lapsed historical region formerly given special economic law and subsequent emigration resulted in more regulation and the opening of a new special economic zone in the Corporate Sector.
The Inner Rim and Mid Rim are examples of the traditional and farm worlds I describe. Agriworld-2079 is a specific example of the mass agricultural development exploiting the abundance of naturally hospitable worlds in this region. A good example of the traditionalism would be Naboo.
The Outer Rim Territories is obviously the edge regions I describe. The crusty folk comprehend most of the people we encounter in the films and EU, being mostly criminals and scum or the Rebel Alliance. Tattooine is a good example of relatively poor local economy sprouting up to support a popular criminal port.
The last areas I describe area obviously Wild Space and the Unknown Regions. The areas that are in active contact beyond the rim with the galactic civilization such as the Rishi Maze and her inhabitants, Kamino, whatever contacts the Intergalactic Banking Clan rests its name on, and the globular cluster power extraction industries, I group within Wild Space. The Unknown Regions include the groups outside that, such as (previously) the Chiss - which was the major group I was alluding to in my descriptions -, the Vagaari, the Tofs, the Nagai, and the Killiks (though the Swarm War is outside my personal canon, I'll include them for the sake of completeness).
*Carratos: It is described as an Inner Rim world 40 parsecs away from Coruscant. Granting the EU their often self-contradicting concentric Core World-Colonies-Inner Rim cartography, I doubt a world 40 parsecs away would be in the Inner Rim. The explicit information, combined with the greater likelihood of a city-world in the Core, contradicts the Inner Rim comment, which could easily be a typo.
**Empress Teta: It is described as a Deep Core world, but if the classification of regions does not allow for a plausible understanding of Dark Empire with galactic astrography, nor conforms to meaningful galactic morphology, it is quite useless. Perhaps a less common cartographic classification places Empress Teta in the Deep Core because it lies within the edges of the galactic bulge classified as part of the Core Worlds by most, similar to the Europe/Eurasia debate by cartographers. This document treats the Deep (Galactic) Core as a distinct region that is consistent with galactic morphology as follows from the premise of Dark Empire.
***Fondor: A good example of an under-depicted ecumenopolis - a total factory-planet. It also I believe, has orbital habitats.
****Trantor: Can you believe some hack had the balls to name it that?
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I intend to clean-up/streamline/eliminate redundancy/elaborate parts on this essay and eventually have someone host it. But for now treat it as a rough draft and I'd like people's thoughts.