Bounty Hunting
Posted: 2007-02-13 08:24pm
<Assume, for the sake of arguement, that this discussion is happening during the height of Palpatine's rule.>
Everyone has heard of the bounty hunters that inhabit the Star Wars Galaxy. Boba Fett is probably the most easily recognizable of these, with his signature Mandalorian armor. However, several difficulties arise when one considers the notion of a bounty hunter profession as it is currently understood:
1.)The Star Wars galaxy is a big place. 1 million + full star systems, with at least 50 million more not full members of the Galactic Empire (colonies, outposts, etc.). If you consider that Coruscant has a population of at least 100 quadrillion, then the problem becomes clear (granted that Coruscant is most likely more heavily populated than all but a couple thousand other planets). That is a staggering amount of people for a) a bounty hunter to search through, and b) a lot of people for the bounty hunter's target to disappear in.
2.)The target will most likely have an interstellar-capable vehicle, capable of crossing the galaxy in days or weeks (if not, the target is probably a poor schmuck anyways who wouldn't have a clue that a bounty hunter was searching for him, and thus would rely purely on luck to survive.) The capacity to put hundreds of lighty-ears behind you on a whim, much less when you know you are being hunted, will very quickly turn your trail stone cold.
There are many other problems, but these are the main ones as I see it. Adding to this list would be appreciated, as well as adding to the list of possible solutions, below:
1.)A type of communal 'Bounty Hunters Guild' that all bounty hunters gain access to. By necessity a secret organization, this guild's primary focus would be the establishment of a corruption and spy network, to shorten the amount of time a bounty hunter must spend just looking for his/her target. However, considering the amount of trust bounty hunters are likely to share in one another, not to mention the question of where the bribe money would be coming for, this is extremely unlikely.
2.)The bounty hunter simply won't have to do a general search, because the employer will be required to submit the location of the target with the contract. While this would work for some contracts, it would not explain how some EU authors assume that one can simply post a bounty on another's head and expect anything to happen (perhaps the sheer volume of searchers, if the bounty is large enough, would get lucky?).
3.)Bounty hunting is a rigorously inherited profession, with each successive generation collecting blackmail and establishing spies, creating a spy network from scratch, and passing on the knowledge acquired to one's heirs.
4.)The bounty hunter falls to his knees, praying to the Force, God, and/or Q to send a dove/mynock bearing a datapad containing the exact spatial coordinates of the target, updated in real-time so that the bounty hunter can finish his/her 'job' and not die of old age searching through the almost unimaginable volume of beings in the galaxy. When this (presumably) fails, they recall their basic business classes from Palpatine High and decide to become a stockbroker.
Quite simply, bounty hunting would not, could not, feasibly exist as a means of supporting oneself. If beings are attracted to the thrill of the chase, they will soon become disillusioned when they discover that 99% of the work is simply locating the target, and would presumably switch to similar criminal ventures such as smuggling (no logic problems with that).
My conclusion is that the Bounty Hunter as a profession is not as widespread as has been previously thought, as many would quickly realize the same problems I submitted here, and the difficulties with making the answers work. Instead, a more reasonable label would be assassins, or kidnappers, as their contracts would presumably be against those who do not move around that much or move on predictable schedules. Not "find him, kill him, bring me his head" type assignments.
Any discussion, criticism, etc. welcome. Can you contribute more problems, or solutions?
Everyone has heard of the bounty hunters that inhabit the Star Wars Galaxy. Boba Fett is probably the most easily recognizable of these, with his signature Mandalorian armor. However, several difficulties arise when one considers the notion of a bounty hunter profession as it is currently understood:
1.)The Star Wars galaxy is a big place. 1 million + full star systems, with at least 50 million more not full members of the Galactic Empire (colonies, outposts, etc.). If you consider that Coruscant has a population of at least 100 quadrillion, then the problem becomes clear (granted that Coruscant is most likely more heavily populated than all but a couple thousand other planets). That is a staggering amount of people for a) a bounty hunter to search through, and b) a lot of people for the bounty hunter's target to disappear in.
2.)The target will most likely have an interstellar-capable vehicle, capable of crossing the galaxy in days or weeks (if not, the target is probably a poor schmuck anyways who wouldn't have a clue that a bounty hunter was searching for him, and thus would rely purely on luck to survive.) The capacity to put hundreds of lighty-ears behind you on a whim, much less when you know you are being hunted, will very quickly turn your trail stone cold.
There are many other problems, but these are the main ones as I see it. Adding to this list would be appreciated, as well as adding to the list of possible solutions, below:
1.)A type of communal 'Bounty Hunters Guild' that all bounty hunters gain access to. By necessity a secret organization, this guild's primary focus would be the establishment of a corruption and spy network, to shorten the amount of time a bounty hunter must spend just looking for his/her target. However, considering the amount of trust bounty hunters are likely to share in one another, not to mention the question of where the bribe money would be coming for, this is extremely unlikely.
2.)The bounty hunter simply won't have to do a general search, because the employer will be required to submit the location of the target with the contract. While this would work for some contracts, it would not explain how some EU authors assume that one can simply post a bounty on another's head and expect anything to happen (perhaps the sheer volume of searchers, if the bounty is large enough, would get lucky?).
3.)Bounty hunting is a rigorously inherited profession, with each successive generation collecting blackmail and establishing spies, creating a spy network from scratch, and passing on the knowledge acquired to one's heirs.
4.)The bounty hunter falls to his knees, praying to the Force, God, and/or Q to send a dove/mynock bearing a datapad containing the exact spatial coordinates of the target, updated in real-time so that the bounty hunter can finish his/her 'job' and not die of old age searching through the almost unimaginable volume of beings in the galaxy. When this (presumably) fails, they recall their basic business classes from Palpatine High and decide to become a stockbroker.
Quite simply, bounty hunting would not, could not, feasibly exist as a means of supporting oneself. If beings are attracted to the thrill of the chase, they will soon become disillusioned when they discover that 99% of the work is simply locating the target, and would presumably switch to similar criminal ventures such as smuggling (no logic problems with that).
My conclusion is that the Bounty Hunter as a profession is not as widespread as has been previously thought, as many would quickly realize the same problems I submitted here, and the difficulties with making the answers work. Instead, a more reasonable label would be assassins, or kidnappers, as their contracts would presumably be against those who do not move around that much or move on predictable schedules. Not "find him, kill him, bring me his head" type assignments.
Any discussion, criticism, etc. welcome. Can you contribute more problems, or solutions?