A thought on MGLTs
Posted: 2007-10-14 01:09am
I've been pondering the acceleration stats for SW for a bit now trying to see if I can hazard out a way to make MGLT translate reasonably to Gs. The WEG speed system is based off MGLT/12.5=WEG score, so if there was some way to work with it that would be nice. Unfortunately this is not the case - too many ships with wildly different accelerations have the same value. Then I got thinking - what if this isn't a value of linear acceleration, which varies wildly, but of rotational acceleration, or some other measure of turning. We know from previos analysis that an Imoperial Star Destroyer should be able to pull something like 13,000 RPM based off engine positions, but it doesn't. If this is due to the limits of the acceleration compensators for something other then linear acceleration that would make sense - afterall, it is a lot easier to explain constantly applying force in one direction then adjusting it all over, and if you do one would certainly not expect the force applied to be equal. This would also explain similar ratings - the same stock model of acceleration compensator installed in fighters would have the same limit for non linear acceleration. As in, "good for 1 million Gs linear, 5000 Gs in any other direction", thus explaining the same values. MGLT would be a measure of manuverability, not acceleration. This would also make sense in the contest it is used in games.
In that vein, I looked at some of what ships should be able to do and the limits observed of acceleration compensators. While they should not be spinning like tops, the accelerations they pull while turning should be close to what they can do linear. So then I had an idea. With the MGLT people always talk about MeGaLighT, like that means something. What if the M was for Milli? Take for instance the X-wing's rating of 100 MGLT. If it means Milli, then 1 MGLT would be 300 m/s^2. So with a rating of 100, it could do 3,000 G's of rotational acceleration. This is very close to it's linear acceleration, so again it would make sense if this was tied in with acceleration compensation, and it is close enough to the linear value that we would not really notice a difference.
It is late, that was a more or less random though. Opinions?
In that vein, I looked at some of what ships should be able to do and the limits observed of acceleration compensators. While they should not be spinning like tops, the accelerations they pull while turning should be close to what they can do linear. So then I had an idea. With the MGLT people always talk about MeGaLighT, like that means something. What if the M was for Milli? Take for instance the X-wing's rating of 100 MGLT. If it means Milli, then 1 MGLT would be 300 m/s^2. So with a rating of 100, it could do 3,000 G's of rotational acceleration. This is very close to it's linear acceleration, so again it would make sense if this was tied in with acceleration compensation, and it is close enough to the linear value that we would not really notice a difference.
It is late, that was a more or less random though. Opinions?