Shielding Question
Posted: 2003-02-24 08:18pm
I've always wondered what it takes to actually penatrate shields/how they work. Is there some kind of 'overall shield rating' that drops as it gets hit, so that when that hits 0%, the whole shield goes out like in the games? (I know they aren't canon). Is it similar to the above idea, except with 'sections' that can fail independently of each other?
The biggest question, though, is what it takes to penetrate the shields, and also what makes them collapse. Does every hit take a bit of shield 'health' away? Or does gradually chipping away not work, and instead you need a sudden splurge of fire to make them fail?
And what about shield repair? How does that factor into the equation, and how does it work?
And help would be greatly appreciated
The biggest question, though, is what it takes to penetrate the shields, and also what makes them collapse. Does every hit take a bit of shield 'health' away? Or does gradually chipping away not work, and instead you need a sudden splurge of fire to make them fail?
And what about shield repair? How does that factor into the equation, and how does it work?
And help would be greatly appreciated