TL Range And Damage
Posted: 2002-08-24 01:27pm
What was is the practical range and firepower of "laser" cannons(the anti-fighter ones) tubolasers and heavy tubolasers
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'Practical' range depends on the situation. Against small craft that can dodge quickly, that you want to take alive(Like the Milenium Falcon), ranges are less than 50Km. Taking out fighters without concern for their survival turns up ranges between 100Km and 300,000Km, depending on when in the books you go.Lt. Nebfer wrote:What was is the practical range and firepower of "laser" cannons(the anti-fighter ones) tubolasers and heavy tubolasers
Well, starfighters have KT weapons.Lt. Nebfer wrote:Ouch say how much is ST kt range?
Mid-high Kt(Torpedos, Phasers against armour) to low Mt(Phasers against shields and rock), actually.Lt. Nebfer wrote:Ouch say how much is ST kt range?
WEG, mostly.Ender wrote:Did you do the weapons scaling by barrel size, intensity comparrison, or WEG based? I want to know so I can update my salvo list with better info.
Actually, it's stated as the per-shot firepower of one barrel of a quad TL. The scaling is from WEG's damage codes.Asst. Asst. Lt. Cmdr. Smi wrote:The TL power is not proportional with barrel size, like the power of a gun is not proportional to it's barrel size. The 200GT figure is for a BDZ.
If torpedos and phasers against shields and rock only do mid-high kiloton damage, then explain the Die is Cast, where a Romulan/Cardassian fleet of just 20 ships shows up and expects to destroy the crust of a planet in an hour without resulting to using insults or saying they were just plain wrong. Not to mention the large explosions clearly visible when they are actually bombing the surface or the fact that nobody seemed particularly impressed or awed that their weapons could do that when they said they destroyed 30% of the crust in the opening volley.SirNitram wrote:Mid-high Kt(Torpedos, Phasers against armour) to low Mt(Phasers against shields and rock), actually.Lt. Nebfer wrote:Ouch say how much is ST kt range?
The 30% of the crust is incorrect. It is 1) Inconsistant with visuals, 2) Inconsistant with their own projections and 3) THEY SAY THEY ARE SENDING UP FALSE SENSOR READINGS.SCVN 2812 wrote:If torpedos and phasers against shields and rock only do mid-high kiloton damage, then explain the Die is Cast, where a Romulan/Cardassian fleet of just 20 ships shows up and expects to destroy the crust of a planet in an hour without resulting to using insults or saying they were just plain wrong. Not to mention the large explosions clearly visible when they are actually bombing the surface or the fact that nobody seemed particularly impressed or awed that their weapons could do that when they said they destroyed 30% of the crust in the opening volley.SirNitram wrote:Mid-high Kt(Torpedos, Phasers against armour) to low Mt(Phasers against shields and rock), actually.Lt. Nebfer wrote:Ouch say how much is ST kt range?
We've been over this many times oh he who thought cavalry could defeat tanks. TDiC was clearly not destroying the planet's crust in the traditional sense of the word (ie. vaporize, broken up into insignificant chunks, broken beyond repair). Rather, the "destroy" clearly indicated some level of damage that they deemed acceptable, which probably meant carving up the crust into large chunks that would float around.SCVN 2812 wrote:If torpedos and phasers against shields and rock only do mid-high kiloton damage, then explain the Die is Cast, where a Romulan/Cardassian fleet of just 20 ships shows up and expects to destroy the crust of a planet in an hour without resulting to using insults or saying they were just plain wrong. Not to mention the large explosions clearly visible when they are actually bombing the surface or the fact that nobody seemed particularly impressed or awed that their weapons could do that when they said they destroyed 30% of the crust in the opening volley.SirNitram wrote:Mid-high Kt(Torpedos, Phasers against armour) to low Mt(Phasers against shields and rock), actually.Lt. Nebfer wrote:Ouch say how much is ST kt range?
Which is, frighteningly, identical to the result from scaling with WEG's scale-adjustments in.Master of Ossus wrote:Incidentally, when I was attempting to figure out how much TLs scaled up (I know this won't hold up in a debate, but I thought it was interesting), I began with the working parts of an E11 stormtrooper rifle. I then scaled that up to an Acclamator's HTLs (from ICS:AotC), and found out how much the weapon's firepower increased as its volume doubled. I then moved from those up to extrapolate the firepower of an ISD's HTL (from the original ICS), and found that the weapon would fire well into the Yottaton range. I think it is more likely the weapon would deal considerably less damage than that, and I know that my methods were flawed, but I think it is worth mentioning on this thread.
WEG might have gotten something right? I must ponder this, but I think I will chalk it up to a lucky guess. Incidentally, I am still not convinced of the accuracy of my methods. I just posted it to see if anyone had done something like this a bit differently and come up with a different result (or a similar one).SirNitram wrote:Which is, frighteningly, identical to the result from scaling with WEG's scale-adjustments in.Master of Ossus wrote:Incidentally, when I was attempting to figure out how much TLs scaled up (I know this won't hold up in a debate, but I thought it was interesting), I began with the working parts of an E11 stormtrooper rifle. I then scaled that up to an Acclamator's HTLs (from ICS:AotC), and found out how much the weapon's firepower increased as its volume doubled. I then moved from those up to extrapolate the firepower of an ISD's HTL (from the original ICS), and found that the weapon would fire well into the Yottaton range. I think it is more likely the weapon would deal considerably less damage than that, and I know that my methods were flawed, but I think it is worth mentioning on this thread.