Alyeska wrote:Hmm, that does make a bit more sense. I suppose leaving the Death Squadron away would make it look like less of a trap. And with the case of Home One type cruisers, that actualy make sense. I could see a formation of three Home One type ships moving together and pounding the enemy ISDs into scrap. A single Home One is superior to an ISD because of massive shielding and armor and similar weapons. Three together should be able to shred an ISD. Trade point ships as they keep taking down ISDs and the damaged shield ones can hold back to bring their shields up while a relatively fresh cruiser takes the brunt of the next ISDs fire.
In addition, the Rebel fleet had something supremely important: they had a dedicated screen to swat fighters out of the sky. The opening trap scene shows TIEs simply punching past the Rebel strike group and heading for the carriers - where they would promptly meet Rebel frigates, corvettes and gunships. (There is also the Nebulon-B CVE (as opposed to the FF) which was introduced by an EFX error - it nicely reconciles they fact that the FF doesn't have room for 24 fighters!)
This would have given the Rebel fighters a chance to regroup after being pummeled like that and survive longer, since those scores of TIE squadrons should have otherwise made short work of the four Rebel fighter wings - though we don't actually know how big they are. 72 fighters/wing or even 144 seems too low for an attack of this size.
So while a couple of cruisers (Liberty-type, possible Home One-type) get obliterated by the Death Star, the rest of the fleet is more or less intact. The Imperial TIE squadrons have been hurt badly by flying into so much enemy fire, leaving the Rebel fighters more or less free to hit point targets. Meanwhile, a melee develops, and the advantage goes to the Mon Calamari crews. The fact that the Imperial fleet is in 'stop enemy from fleeing' formation only hurts them.
Anyways, ships on all sides are getting pounded horridly, cruisers and destroyers dying, ships ramming, etc. The DS2 gets blown up, the Emperor dies, the Imperial Fleet loses Palpatine's Force Boost and runs. Cue warlordism.
(Some of the above is based on IXJac's analysis of the Battle of Endor - mostly the Imperial fleet maneuver. I didn't agree with some of his article - especially relating to the nature of turbolasers and shields, but much of it does make sense)