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Star ship weapons range

Posted: 2003-07-15 11:07am
by FBHthelizardmage
So whats kind of ranges do SW Star ship weapons have?

Posted: 2003-07-15 11:46am
by D.Turtle
In one of the books a starship fired at a Vong worldship in orbit of Coruscant (I think it was) from outside the solar system.

Posted: 2003-07-15 12:32pm
by Kazeite
Judging from the movies, SW fighters range is around 500 m, capital ships range is ~1000 km, and Death Star can destroy worlds from at least 70,000 km.

Going with the EU, it's what D.Turtle said.

Posted: 2003-07-15 12:35pm
by Master of Ossus
D.Turtle wrote:In one of the books a starship fired at a Vong worldship in orbit of Coruscant (I think it was) from outside the solar system.
It was Coruscant. The weapon was able to hit the same area of a starship without significant "wobble" effect, indicating that even greater range might be possible.

Posted: 2003-07-15 12:38pm
by kojikun
How long did it take those bolts to reach the target around coruscant?

Posted: 2003-07-15 12:44pm
by Kazeite
Master of Ossus wrote:The weapon was able to hit the same area of a starship without significant "wobble" effect, indicating that even greater range might be possible.
I vaguely remember someone stating that Queen's Ship escape from Naboo sequence in TPM indicates "lack of accuracy independent of range"... 8)

Posted: 2003-07-15 12:53pm
by Vympel
Kazeite wrote: I vaguely remember someone stating that Queen's Ship escape from Naboo sequence in TPM indicates "lack of accuracy independent of range"... 8)
Whoever said it was an idiot. 8)

1. They weren't trying to destroy it- Amidala was needed to sign the treaty.

2. So they knocked out it's shields.

3. They then proceeded to destroy astromech after astromech until R2 managed to get the shields back up.

Posted: 2003-07-15 01:10pm
by Kazeite
Vympel wrote:Whoever said it was an idiot. 8)
I'm inclined to agree with that ;)

However... If they were trying to disable it, why didn't they disabled it after they knocked its shields out?
They had couple of seconds to, say, shoot at engines or something... destroying astromechs is like trying to stop moving car by knocking out it's mirrors.

Posted: 2003-07-15 01:35pm
by Vympel
Kazeite wrote:
Vympel wrote:Whoever said it was an idiot. 8)
I'm inclined to agree with that ;)

However... If they were trying to disable it, why didn't they disabled it after they knocked its shields out?
They had couple of seconds to, say, shoot at engines or something... destroying astromechs is like trying to stop moving car by knocking out it's mirrors.
They might have figured that it was best to destroy the astromechs before they went for such a shot, having it escape under their noses because of a resourceful little droid would be embarassing ... well, it was for Piett anyway :wink:

Posted: 2003-07-15 01:50pm
by Kazeite
Which is precisely what happened... such good plan wasted because of one little resourceful droid :D

But seriously, how much functional shields would've helped if the ships engines were destroyed?

It was stupid to try to snipe droids instead of going with the original plan, which was to prevent queen from breaking through the blockade. ()I'm guessing about that, but it seems reasonable to me).

Posted: 2003-07-15 01:50pm
by Kazeite
double post, sorry.

Posted: 2003-07-15 02:33pm
by Mitth`raw`nuruodo
Kazeite wrote:Which is precisely what happened... such good plan wasted because of one little resourceful droid :D

But seriously, how much functional shields would've helped if the ships engines were destroyed?

It was stupid to try to snipe droids instead of going with the original plan, which was to prevent queen from breaking through the blockade. ()I'm guessing about that, but it seems reasonable to me).
We're getting off-topic here, but I think we can just chalk it up to Nemioidian stupidity. I can't see any reason why not to hit the engines. I dunno tho, maybe the shiny reflective surface has something to do with it :D

Uhh, on topic, SW weapons range is really good. Numbers have already been provided, so you know.

Posted: 2003-07-15 03:16pm
by Patrick Ogaard
Kazeite wrote:Which is precisely what happened... such good plan wasted because of one little resourceful droid :D

But seriously, how much functional shields would've helped if the ships engines were destroyed?

It was stupid to try to snipe droids instead of going with the original plan, which was to prevent queen from breaking through the blockade. ()I'm guessing about that, but it seems reasonable to me).
Simply blasting off the yacht's STL engines would, however, have probably run the risk of making the entire ship blow up. Also, taking out only one of the engines at a time by means of bolts from the quadlaser batteries might well have so unbalanced the thrust that the ship could have torn itself apart. Neither scenario provides for safe capture of the queen.

On the other hand, as a conjectural scenario, carefully nibbling away at the unshielded ship with delicately metered firepower until droid starfighters could be deployed to herd the yacht into an englobement by warfreighters with heavy tractor beams, that could have worked. Except for the matter of one of the astromech droids getting the shields back up long enough that the pilot could get a hyperspace course set up and make the jump.

Posted: 2003-07-15 03:34pm
by kojikun
How LONG did the BOLT take to go through the SOLAR SYSTEM?

Posted: 2003-07-15 03:36pm
by FTeik
Well, they hit the hyperdrive of the yacht, although they didn´t damage it beyond repairs. If not for R2, queen Amidala wouldn´t have made it to hyperspace.

Posted: 2003-07-15 03:36pm
by Crazedwraith
kojikun wrote:How LONG did the BOLT take to go through the SOLAR SYSTEM?
unknown.

Posted: 2003-07-15 03:36pm
by Mitth`raw`nuruodo
kojikun wrote:How LONG did the BOLT take to go through the SOLAR SYSTEM?
It was in one of the books. Unless it specifically says, I guess it took as long as it took you to read the thing :D

Posted: 2003-07-15 04:58pm
by Kazeite
Patrick Ogaard wrote: Simply blasting off the yacht's STL engines would, however, have probably run the risk of making the entire ship blow up.
As opposed to blasting off the yachts hyperdrive? :)

In ANH battle we have seen at least one X-wing taking direct hit to the engine and not blowing up. And if I'm not mistaken (if I am, correct me), some EU literature claims that those four engines are included exactly for that purpose - to decrease loss of maneuverability and thrust in case one of the engines is taken out.
Also, taking out only one of the engines at a time by means of bolts from the quadlaser batteries might well have so unbalanced the thrust that the ship could have torn itself apart.
Again, ANH battle (and other battles) show that sudden deactivation of one engine is not harmful for starfighter sized starship. I think the same could apply to the well-maintained royal yacht. It seemed to have pretty good maneuverability, so I don't think that sudden loss of one engine's thrust could be catastrophic.
On the other hand, as a conjectural scenario, carefully nibbling away at the unshielded ship with delicately metered firepower until droid starfighters could be deployed to herd the yacht into an englobement by warfreighters with heavy tractor beams, that could have worked.
Hmm... If the Trade Federation tractor beams work the same way as, say... Death Star tractor beams (or in Thrawn Trilogy, Thrawns ISD vs Lukes X-wing), then there shouldn't make difference whenever yacht was shielded or not. (I'm reffering to Death Star tractoring Falcon despite its shields...)

That would imply that in order to capture yacht Trade Federation requied it unshielded, right?

Posted: 2003-07-15 07:30pm
by Master of Ossus
kojikun wrote:How LONG did the BOLT take to go through the SOLAR SYSTEM?
Several seconds, though it is unclear exactly how long.

Posted: 2003-07-15 07:32pm
by Master of Ossus
Vympel wrote:
Kazeite wrote: I vaguely remember someone stating that Queen's Ship escape from Naboo sequence in TPM indicates "lack of accuracy independent of range"... 8)
Whoever said it was an idiot. 8)

1. They weren't trying to destroy it- Amidala was needed to sign the treaty.

2. So they knocked out it's shields.

3. They then proceeded to destroy astromech after astromech until R2 managed to get the shields back up.
The person who claimed this was none other than DarkStar. He said that it demonstrated extremely poor range and accuracy on the part of the TF, and then admitted that the accuracy did not improve as the ship got nearer to the platform (which I then pointed out meant that the range was not the limiting factor on accuracy in that incident, during my painstakingly constructed rebuttal of his whole site).

Posted: 2003-07-15 07:33pm
by Sea Skimmer
kojikun wrote:How LONG did the BOLT take to go through the SOLAR SYSTEM?
No timeframe is given. However the world ship was in orbit, and the bolt didn't cut across the hull so it must have been moving pretty fucking fast.

a long time

Posted: 2003-07-15 11:47pm
by omegaLancer
The bolt must have taken a long time. Just looking at our own solar system planetary orbit obeys bode law:


Body Actual distance (A.U.) Bode's Law

Mercury 0.39 0.4
Venus 0.72 0.7
Earth 1.00 1.0
Mars 1.52 1.6
2.8
Jupiter 5.20 5.2
Saturn 9.54 10.0
Uranus 19.19 19.6


Coruscant is 1.5 AU from it sun, roughtly in theobrit of mars., even if the Coruscant system was 1/2 the size of our own, we are looking at hours for the beam to travel from one end of the solar system to strike the Vong world ship. Note an A.U. is about 8 light minutes...

Posted: 2003-07-16 12:48am
by Illuminatus Primus
Kazeite wrote:*snip*
The fighter examples are all red herring. They have nothing to do with with yacht, and the idea that blowing up the fucking engines is the best course of actions when you want to be absolutely sure you get the crew alive and well is quite frankly, moronic. It is not hard to see why you wouldn't do that. It's not worth the risk.

Posted: 2003-07-16 01:48am
by Isolder74
Illuminatus Primus wrote:
Kazeite wrote:*snip*
The fighter examples are all red herring. They have nothing to do with with yacht, and the idea that blowing up the fucking engines is the best course of actions when you want to be absolutely sure you get the crew alive and well is quite frankly, moronic. It is not hard to see why you wouldn't do that. It's not worth the risk.
Besided the X-Wing example is Bad BECAUSE THEY HAVE FOUR ENGINES so losing one engine is not a problem. but lets see what happens when a Y-Wing loses one engine. That's right the one that survived the trench run to be shot down when he was pulling up. Vader tags his engine and the ship spins apart! The Queens ship only had two engines so if you hit oneengine there is a good chance the ship may crash or worse fly apart. It does seem a better tactic to try and eliminate the Droids that are attempting to repair the ship and to try and aim for other vital systems that would simply disable the vessel rather then the engines which could cause they ship to explode. The Hyperdrive was Obviously a target and they had obviously tagged it(not completely but close enough) and if not for Artoo, they may have been able to take that out completely. They did manage to prevent their trip to Coruscant.

Posted: 2003-07-16 02:21am
by His Divine Shadow
Master of Ossus wrote:
kojikun wrote:How LONG did the BOLT take to go through the SOLAR SYSTEM?
Several seconds, though it is unclear exactly how long.
Longer, minutes, with C propagation.
The distances here is from beyond the outermost planet in the Coruscant solar system to Coruscant itself, had it been our solar system, it would have been like firing from beyond Pluto at a 100km wide ship in orbit around the Earth.