AT-ST Shielding
Posted: 2004-04-06 12:27pm
Could the AT-ST shown in the movies have a low level shield on them to help protect from small arms blaster fire?
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Game mechanics don't count.Lazy Raptor wrote:They have shielding in the Rogue Squadron games. Make whatever you want of that.
You sure about that? This isn't being used to calculate damage or anything, it's simply saying wether or not they have shields.Lord Pounder wrote:Game mechanics don't count.
Game mechanics also have X-Wings that can hurt cap ships 30+ times the size of it. IIRC the only part of a game that counts is the story line and even that is the lowest form of official.Lazy Raptor wrote:You sure about that? This isn't being used to calculate damage or anything, it's simply saying wether or not they have shields.Lord Pounder wrote:Game mechanics don't count.
And yet the AT-AT that was tripped didn't seem to take blaster shots too well after it fell down.Dark Primus wrote:"Their armor are too strong for blasters"
Because they shot at a damaged neck segment, smartboy!Darth Servo wrote:And yet the AT-AT that was tripped didn't seem to take blaster shots too well after it fell down.Dark Primus wrote:"Their armor are too strong for blasters"
Return of the Jedi also has A-wings that can hurt capital ships easily hundreds of times their own size. The B-wing was designed as a heavy assault fighter; attacking capital ships is its freaking job. Starfighters can hurt capital ships according to canon.Lord Pounder wrote:Game mechanics also have X-Wings that can hurt cap ships 30+ times the size of it. IIRC the only part of a game that counts is the story line and even that is the lowest form of official.Lazy Raptor wrote:You sure about that? This isn't being used to calculate damage or anything, it's simply saying wether or not they have shields.Lord Pounder wrote:Game mechanics don't count.
True but large number of fighters are needed to hurt a capital ship. One on one a X-wing is no match for a stardestroyer.Rogue 9 wrote:Return of the Jedi also has A-wings that can hurt capital ships easily hundreds of times their own size. The B-wing was designed as a heavy assault fighter; attacking capital ships is its freaking job. Starfighters can hurt capital ships according to canon.Lord Pounder wrote:Game mechanics also have X-Wings that can hurt cap ships 30+ times the size of it. IIRC the only part of a game that counts is the story line and even that is the lowest form of official.Lazy Raptor wrote: You sure about that? This isn't being used to calculate damage or anything, it's simply saying wether or not they have shields.
Unless, of course... said Star Destroyer is heavily damaged and said X-wing pilot decides to kamikaze...evilcat4000 wrote:True but large number of fighters are needed to hurt a capital ship. One on one a X-wing is no match for a stardestroyer.
No, it isn't a match for a Star Destroyer, and I've never figured out how people can solo a Star Destroyer in any realistically reasonable amount of time in a single fighter in any mode harder than Easy, and usually not even then. Although to be honest with you its harder to whack a Nebulon B Mark 2 in XWA, or at least it is in the last fleet engagement I set up. Of course, I may have set the Star Destroyer on Strike and the frigate on Superiority. I'll have to check.True but large number of fighters are needed to hurt a capital ship. One on one a X-wing is no match for a stardestroyer.
No shit, really?InnocentBystander wrote:I would say the armor is merely resistant to low level blaster fire.