The ASP Engine: We're making some... changes

PSW: discuss Star Wars without "versus" arguments.

Moderator: Vympel

Post Reply
User avatar
Laughing Mechanicus
Jedi Knight
Posts: 721
Joined: 2002-09-21 11:46am
Location: United Kingdom

The ASP Engine: We're making some... changes

Post by Laughing Mechanicus »

I have been given some legal advice about the Star Wars project we are currently working on and are making some changes to it as a result. It is now to be called a research project to help my team and I in our universities studies, it will simulate space based combat using popular science fiction universes as its basis, starting with Star wars and (at some indeterminite point in the future) the other less interesting ones. Its emphasis will be on very advanced and realistic physics, graphics and AI simulations. A name for it is still not settled on but it will avoid the larger trademarks such as "Star Wars", the best name we have at the moment is the ASP Engine standing for Advanced Space Physics Engine. On a sidenote you can expect us to release the first technology demo within a couple of weeks.
Indie game dev, my website: SlowBladeSystems. Twitter: @slowbladesys
Also officer of the Sunday Simmers, a Steam group for war game and simulation enthusiasts
Bob The Great
Youngling
Posts: 69
Joined: 2002-07-08 12:19pm
Location: College Station, TX US

Post by Bob The Great »

well, that's cool. As long as the project doesn't get squashed. That would piss me off immensely at LucsArts. (I'm assuming they are the motivating force behind this renaming stuff?)

Either way, I am very eagerly awaiting the tech demo!
Bob The Great has spoken...
User avatar
Enlightenment
Moderator Emeritus
Posts: 2404
Joined: 2002-07-04 07:38pm
Location: Annoying nationalist twits since 1990

Re: The ASP Engine: We're making some... changes

Post by Enlightenment »

Aaron Ash wrote:A name for it is still not settled on but it will avoid the larger trademarks such as "Star Wars", the best name we have at the moment is the ASP Engine standing for Advanced Space Physics Engine.
Sounds interesting. Have you guys looked at Vegastrike and Orbiter yet? Vegastrike is an ope-souce space gaming engine which a moderately well-developed graphics engine and a rudamentary physics module. Orbiter is a closed source project but it implements fully realistic orbital mechanics and could come in handy for proofing orbital mechanics code.

http://vegastrike.sourceforge.net
http://orbitersim.com

Is your project going to be open source?
It's not my place in life to make people happy. Don't talk to me unless you're prepared to watch me slaughter cows you hold sacred. Don't talk to me unless you're prepared to have your basic assumptions challenged. If you want bunnies in light, talk to someone else.
User avatar
Alan Bolte
Sith Devotee
Posts: 2611
Joined: 2002-07-05 12:17am
Location: Columbus, OH

Post by Alan Bolte »

Ah, wonderful. I was hoping that you would find a way to deal with the legal implications before they became a problem. I have nothing against creating an ASP Engine and then 'testing' it with a some star wars ships, and I doubt LA, LFL, or whoever will take too much notice. Besides, you can mak a cool logo for it with a snake biting a spaceship in half. That is, if your engine will allow ships to be cut in half. I wouldn't want to get anyone overexcited. :wink:
In response to Enlightenment (great name, I love how it forces me to sound reverent) I would like to repeat my mention of Starshatter, and particularly its creator, Milo, who you may wish to open a dialogue with if for no reason other than to get the perspective of another developer.
User avatar
MKSheppard
Ruthless Genocidal Warmonger
Ruthless Genocidal Warmonger
Posts: 29842
Joined: 2002-07-06 06:34pm

Re: The ASP Engine: We're making some... changes

Post by MKSheppard »

Aaron Ash wrote:I have been given some legal advice about the Star Wars project we are currently working on and are making some changes to it as a result.
My project is going to be called STAR WARS: THE GREAT NAVAL BATTLES
and any LFL lawyers that come around are going to be shown the door
head first with my boot so far up their ass they're going to be shitting
leather months later....

LFL Slimebag: "Mr Sheppard, there are grave monetary implications if you
continue with this project."

Sheppard: "Fuck you, you've had the license for twenty years, but
not one war game has been put out, and the last few SW games
have sucked donkey dick...and what money are you going to get from
me jackweeds? I'm unemployed, and I'm a convicted felon, so nice
try scaring me with talk of copyright infringements...."

*sounds of Shep beating up LFL lawyers*
"If scientists and inventors who develop disease cures and useful technologies don't get lifetime royalties, I'd like to know what fucking rationale you have for some guy getting lifetime royalties for writing an episode of Full House." - Mike Wong

"The present air situation in the Pacific is entirely the result of fighting a fifth rate air power." - U.S. Navy Memo - 24 July 1944
User avatar
Sea Skimmer
Yankee Capitalist Air Pirate
Posts: 37390
Joined: 2002-07-03 11:49pm
Location: Passchendaele City, HAB

Re: The ASP Engine: We're making some... changes

Post by Sea Skimmer »

MKSheppard wrote:
Aaron Ash wrote:I have been given some legal advice about the Star Wars project we are currently working on and are making some changes to it as a result.
My project is going to be called STAR WARS: THE GREAT NAVAL BATTLES
and any LFL lawyers that come around are going to be shown the door
head first with my boot so far up their ass they're going to be shitting
leather months later....

LFL Slimebag: "Mr Sheppard, there are grave monetary implications if you
continue with this project."

Sheppard: "Fuck you, you've had the license for twenty years, but
not one war game has been put out, and the last few SW games
have sucked donkey dick...and what money are you going to get from
me jackweeds? I'm unemployed, and I'm a convicted felon, so nice
try scaring me with talk of copyright infringements...."

*sounds of Shep beating up LFL lawyers*
When I saw you had replied, I figured this was about what you'd say.

Random thought. I wonder if anyone ever modded Panzer General I/II or better yet Peoples General for Star Wars ground combat?
"This cult of special forces is as sensible as to form a Royal Corps of Tree Climbers and say that no soldier who does not wear its green hat with a bunch of oak leaves stuck in it should be expected to climb a tree"
— Field Marshal William Slim 1956
User avatar
The Dark
Emperor's Hand
Posts: 7378
Joined: 2002-10-31 10:28pm
Location: Promoting ornithological awareness

Post by The Dark »

I personally would love to see stuff from Jovian Chronicles coded into this engine. It shouldn't be too hard, the highest acceleration I've seen is slightly over 3g, and the designs are pretty cool http://www.dp9.com/Worlds/Jc_page4a.htm. Heck, my avatar's one of their designs, even if it is one of those impractical mechs :wink: .

Any chance of there being a way to scan images and input data to create ships in the game?
Stanley Hauerwas wrote:[W]hy is it that no one is angry at the inequality of income in this country? I mean, the inequality of income is unbelievable. Unbelievable. Why isn’t that ever an issue of politics? Because you don’t live in a democracy. You live in a plutocracy. Money rules.
BattleTech for SilCore
User avatar
phongn
Rebel Leader
Posts: 18487
Joined: 2002-07-03 11:11pm

Re: The ASP Engine: We're making some... changes

Post by phongn »

MKSheppard wrote:
Aaron Ash wrote:I have been given some legal advice about the Star Wars project we are currently working on and are making some changes to it as a result.
My project is going to be called STAR WARS: THE GREAT NAVAL BATTLES
and any LFL lawyers that come around are going to be shown the door
head first with my boot so far up their ass they're going to be shitting
leather months later....
As long as you don't sell it I doubt it'd be an issue.
User avatar
Soontir C'boath
SG-14: Fuck the Medic!
Posts: 6853
Joined: 2002-07-06 12:15am
Location: Queens, NYC I DON'T FUCKING CARE IF MANHATTEN IS CONSIDERED NYC!! I'M IN IT ASSHOLE!!!
Contact:

Re: The ASP Engine: We're making some... changes

Post by Soontir C'boath »

phongn wrote:
MKSheppard wrote:
Aaron Ash wrote:I have been given some legal advice about the Star Wars project we are currently working on and are making some changes to it as a result.
My project is going to be called STAR WARS: THE GREAT NAVAL BATTLES
and any LFL lawyers that come around are going to be shown the door
head first with my boot so far up their ass they're going to be shitting
leather months later....
As long as you don't sell it I doubt it'd be an issue.
Unless to LucasArts itself heheheh.

Cyaround,
Jason
I have almost reached the regrettable conclusion that the Negro's great stumbling block in his stride toward freedom is not the White Citizen's Counciler or the Ku Klux Klanner, but the white moderate, who is more devoted to "order" than to justice; who constantly says: "I agree with you in the goal you seek, but I cannot agree with your methods of direct action"; who paternalistically believes he can set the timetable for another man's freedom; who lives by a mythical concept of time and who constantly advises the Negro to wait for a "more convenient season."
User avatar
NecronLord
Harbinger of Doom
Harbinger of Doom
Posts: 27384
Joined: 2002-07-07 06:30am
Location: The Lost City

Re: The ASP Engine: We're making some... changes

Post by NecronLord »

MKSheppard wrote:
Aaron Ash wrote:I have been given some legal advice about the Star Wars project we are currently working on and are making some changes to it as a result.
My project is going to be called STAR WARS: THE GREAT NAVAL BATTLES
and any LFL lawyers that come around are going to be shown the door
head first with my boot so far up their ass they're going to be shitting
leather months later....

LFL Slimebag: "Mr Sheppard, there are grave monetary implications if you
continue with this project."

Sheppard: "Fuck you, you've had the license for twenty years, but
not one war game has been put out, and the last few SW games
have sucked donkey dick...and what money are you going to get from
me jackweeds? I'm unemployed, and I'm a convicted felon, so nice
try scaring me with talk of copyright infringements...."

*sounds of Shep beating up LFL lawyers*
Ahhh Shep the gentle heart of diplomacy as always.

Ps as it's a research project and you can now put wahaever you like in, I want an ROU!
Superior Moderator - BotB - HAB [Drill Instructor]-Writer- Stardestroyer.net's resident Star-God.
"We believe in the systematic understanding of the physical world through observation and experimentation, argument and debate and most of all freedom of will." ~ Stargate: The Ark of Truth
Post Reply