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Turning the ISD into a missile cruiser?
Posted: 2004-09-09 04:46pm
by Dark Primus
If a small regional power (post Empire) wants to turn one ISD into a large missile cruiser (for some reason) by replacing most of the energy weapons, keeping anti-fighter weapons and maybe few dozen turbolaser batteries near the bridge tower. And adding hundreds of proton/concussion missile launchers throughout its hull, maybe a 50 on the dorsal starbord side and 50 on the opposite, and 50 on the ventral side and another 50 on the opposite. Having 200 missile tubes totally. (Maybe can squeeze in more)
I bet the ship would need escort.
The loading sequence might be a bitch, and the missiles stored onboard is also limited, but would an ISD turned into a missile cruiser be a good warship?
Posted: 2004-09-09 04:52pm
by Kuja
You can shoot down missiles and torpedoes given a little time. You can also use ECM and other measures to fuck up their guidance systems. You can't do the same with turbolaser blasts.
I wouldn't bother.
Posted: 2004-09-09 05:13pm
by Dark Primus
Unless it is dumbfire missiles. But then the ship would have to be in a close range. Not good.
Nahh the idea was stupid.
Posted: 2004-09-09 05:16pm
by phongn
You could do it, but you'd need massive salvos at anything but point-blank range to penetrate and the ISD's hull isn't designed for that kind of thing, anyways.
Posted: 2004-09-09 05:23pm
by Dark Primus
phongn wrote:You could do it, but you'd need massive salvos at anything but point-blank range to penetrate and the ISD's hull isn't designed for that kind of thing, anyways.
Not many klicks away then. But the missile cruiser's own shields would probably be battered badly by turbolasers when once it get to point blank range.
How long does it normally take to reload a missile tube?
Posted: 2004-09-09 05:45pm
by Solauren
Why would they want to turn an ISD into a Torpedoe Sphere?
Those things were useless outside of planetary fights and massive fleet engagements