The SSD, ISDs, and the hypersapce ramming

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pecker
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The SSD, ISDs, and the hypersapce ramming

Post by pecker »

OK, in a comic there was a frame of 3 ISDs coming out of hyperspace and ramming an SSD (accidnetally), which suffered soem shield damage. However, there is always the assumption that the ISDs were travelling at a signifigant portion of c, which I doubt. Simply because EVERY time we see a ship exit hyperspace ('blink' into existence), they are not traveling anywhere near lightspeed.

So where'd the velocity come from?
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Post by Mr Bean »

So where'd the velocity come from?
Sure one loose alot of Velocity because one Emergaces from Hyperspace very very close to C, However since one's mass is proportial to speed one is natiraly slowed down and you loose veolcity quite quickly

SW Ships on thier own can achive high Factions of C and considering they don't speed up after droping out of Hyperspace it makes sense that they drop to the speed they can do after exiting Hyperspace

Thusly the ISD's hit it between .1C and .6C or thier Natural Speed

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Post by pecker »

Mr Bean wrote:
So where'd the velocity come from?
Sure one loose alot of Velocity because one Emergaces from Hyperspace very very close to C, However since one's mass is proportial to speed one is natiraly slowed down and you loose veolcity quite quickly

SW Ships on thier own can achive high Factions of C and considering they don't speed up after droping out of Hyperspace it makes sense that they drop to the speed they can do after exiting Hyperspace

Thusly the ISD's hit it between .1C and .6C or thier Natural Speed
I'm just thinking, though, do we know how long after they exited hyperspace they hit? Because even a fraction of a second would mean speeds well under .1C (Just watch any of the movies).
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Post by SPOOFE »

Just for the record, I consider anything above .01C to be a significant fraction of the speed of light.

Anyway... it was rationalized by one person this way: The ISD's were travelling at extremely fast subspace velocites prior to their jump (they were pursuing Rebel ships). Jumping into an out of hyperspace is like "skipped space"... your momentum from hyperspace does not transfer over to realspace. However, your velocity and momentum from the moment prior to your entry to hyperspace is the same after the jump as it was before.

Another theory (mine, as far as I know): At the very least, the damage done to each ISD must have been enough to breach the shields and destroy the vessels... which means, as an absolute minimum, an SSD's shields are at least slightly above 3x that of an ISD. Most likely more, but, well, I'm providing a lower limit.
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Re: The SSD, ISDs, and the hypersapce ramming

Post by Sea Skimmer »

pecker wrote:OK, in a comic there was a frame of 3 ISDs coming out of hyperspace and ramming an SSD (accidnetally), which suffered soem shield damage. However, there is always the assumption that the ISDs were travelling at a signifigant portion of c, which I doubt. Simply because EVERY time we see a ship exit hyperspace ('blink' into existence), they are not traveling anywhere near lightspeed.

So where'd the velocity come from?
Ships accelerate to and decelerate from near C very rapidly entering and exiting hyperspace. There's not much too see with the accelerations involved and our views are basically always dead aft or forward which further limits what you can see.

The velocitys come from repeated discprtion of a ship jumping into hyperspace.
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Re: The SSD, ISDs, and the hypersapce ramming

Post by pecker »

Sea Skimmer wrote:
pecker wrote:OK, in a comic there was a frame of 3 ISDs coming out of hyperspace and ramming an SSD (accidnetally), which suffered soem shield damage. However, there is always the assumption that the ISDs were travelling at a signifigant portion of c, which I doubt. Simply because EVERY time we see a ship exit hyperspace ('blink' into existence), they are not traveling anywhere near lightspeed.

So where'd the velocity come from?
Ships accelerate to and decelerate from near C very rapidly entering and exiting hyperspace. There's not much too see with the accelerations involved and our views are basically always dead aft or forward which further limits what you can see.

The velocitys come from repeated discprtion of a ship jumping into hyperspace.
That's all good, but we don't know if the ship hit the instant it left hyperspace, or a 1/4 second later. In this case, such timing would make a heap-o-difference.
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Post by Mr Bean »

That's all good, but we don't know if the ship hit the instant it left hyperspace, or a 1/4 second later. In this case, such timing would make a heap-o-difference.
Yes it would but we DO have a base minium that being .1C speed X-Wings are Easily Overtaken by Imperal Star Destroyers and even A-Wings can be run down by them indicating high top speed but low accerlation, Considering that we know they had to be traveling above .1C Given Hyperspace Charatiristics(You stop slowing down as soon as you hit a Velocity you can manitaine)

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Post by nightmare »

SPOOFE is right. I don't remember the exact quote, but the three ISDs were already pushing it to the limit in normal space before the jump. No indication of slowing down at all.
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Post by Connor MacLeod »

It should be on Wayne's site. Its from the ARchie Goodwin "Star Wars" comics.. either Rebel Storm (I think that was the name) or "In Deadly Pursuit."

AFter the Rebels evacuaated Yavin (and Dodonna "sacrificed" himself to delay the Imeprial Assault) they Evaded the blockade by passing by a star. The Executor had pinpointed their position and was moving to intercept/attack. Also doing so was Admiral Griff, in 3 ISD's (Griff was one of the ones who assisted Vader during the construction of the Executor and was in charge of the Yavin Blockade)

Griff was traveling to intercept the rebels at top sublight speed (no idea how fast exactly, but he was far enough away that a hyperspace jump was still practical, so we're probably talking light-minute distnaces here) but he knew Vader was about ready to reach them. So to beat Vader, he ordered a hyperspace microjump. The proximity of the sun apparently made jump caluclations unreliable, and there was a chance that the ISD's would crash into the sun instead. Griff ordered it done anyhow.

The Executor meanwhile was coming up on the Rebels (who were on the other side of the star, moving to escape). The Executor was in range and about to Fire when Griff's ISD's dropped out of lightspeed and collided with the Executor. The shields took no damage.

Generally, while no speed is knonw, we can approximate from one of tow ways: either the fact they were moving at high speeds (probably thousands of km/s if not higher - remember we're talking about crossing MANY millions if not billions of km.) prior to the jump (they could not have slowed down), or the ships were still decelerating from near-c when they impacted. Frankly, I find the former more likely.
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Re: The SSD, ISDs, and the hypersapce ramming

Post by His Divine Shadow »

pecker wrote:OK, in a comic there was a frame of 3 ISDs coming out of hyperspace and ramming an SSD (accidnetally), which suffered soem shield damage. However, there is always the assumption that the ISDs were travelling at a signifigant portion of c, which I doubt. Simply because EVERY time we see a ship exit hyperspace ('blink' into existence), they are not traveling anywhere near lightspeed.

So where'd the velocity come from?
Thats just because you happen to see the last tages of decceleration, they are coming down from near-lightspeeds in micro-seconds most likely.
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Post by Lex »

i got another q about rammin...why dooesn't the empire just mount thie TIE's with droids and ramm every X-Wing...1 TIE for 1 X-Wing would be a much better deal than otherwise....
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Post by Oberleutnant »

Why would they want to do that? Even an unshielded standard TIE fighter variant is more than capable of going against an X-Wing in a fight and winning it.

Remember that fighters move at intense speeds - even at sublight when they dogfight - making twists and turns to any direction the pilot wants. It would extremely hard, almost impossible, to ram at another fighter.
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Post by Lex »

well, since the rebel pilots are better(they survive msitakes sometimes) and the X-Wings are far better, since the shields TIE's are no match for em...and the tactic would be very good in the 1st usings, coz of the suprise!
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Post by Howedar »

No, the X-wing pilots would maneuver to avoid the fixed-axis guns of the TIEs, coincidentally avoiding ramming.
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Post by IRG CommandoJoe »

Not unless they mount tractor beams on them....lol.
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Post by His Divine Shadow »

Howedar wrote:No, the X-wing pilots would maneuver to avoid the fixed-axis guns of the TIEs, coincidentally avoiding ramming.
They aren't fixed axis.
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Post by nightmare »

His Divine Shadow wrote:
Howedar wrote:No, the X-wing pilots would maneuver to avoid the fixed-axis guns of the TIEs, coincidentally avoiding ramming.
They aren't fixed axis.
Standard TIE fighters appear to have fixed axis weapons. They can still fire a bit off axis though, somehow angle the shots. The X-Wing can do this too. We all know Vader's prototype have swivelling weapons.
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Post by Crayz9000 »

IRG CommandoJoe wrote:Not unless they mount tractor beams on them....lol.
What good is a tractor beam if the object/ship you're trying to draw in has more mass than the ship the tractor beam emitter is attached to?

(Somehow, I get this image of the E-D trying to lock a tractor beam on the Executor and getting towed along for the ride :twisted:)
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