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TIE bombs? at Hoth asteroid belt.
Posted: 2005-01-11 04:30am
by Murazor
Upon seeing TESB again recently, I noticed that when the Millenium Falcon is inside the big asteroid, the TIEs were using some kind of blue weapon against the asteroids that didn't seem to do any surface damage but rocked the inside of it. What are those blue bombs and what are they exactly used for?
Posted: 2005-01-11 04:31am
by 2000AD
IIRC the card game called them proton bombs, but that's very low level canon (if any)
Posted: 2005-01-11 04:36am
by Lord Revan
2000AD wrote:IIRC the card game called them proton bombs, but that's very low level canon (if any)
IIRC they also called that in "Battlegrounds" and "Battlefront" (PC games) and Y-wings use them also and from the way that they are used I would say that they're anti-trooper bombs.
Posted: 2005-01-11 04:41am
by NecronLord
Jedi Knight I (Dark Forces II) also has them down as photon-bombs in the programmer's comments.
One thing that game taught me is that you don't want to be hit by those things.
Of course, it begs the question how common seismic charges are, because if the Ties were equipped with them, their job would have been much easier. Presumbaly Seismic Charges are pretty bloody expensive.
Posted: 2005-01-11 04:44am
by Karza
Lord Revan wrote:IIRC they also called that in "Battlegrounds" and "Battlefront" (PC games) and Y-wings use them also and from the way that they are used I would say that they're anti-trooper bombs.
So why would they use them to try to shake a starship out of hiding? Death Squadron couldn't afford seismic charges?
![Very Happy :D](./images/smilies/icon_biggrin.gif)
If it wasn't for that asteroid dragon (in the absence of a better name) that tactic would've taken ages to drive the Falcon out of hiding.
Rogue Squadron (pc game) presented them as general purpose bombs. Problem is that's just as unreliable as any facts that come from games.
EDIT: Some serious editing, because of my initial moronicity (is that a word?)
Posted: 2005-01-11 04:55am
by Murazor
Karza wrote:Lord Revan wrote:IIRC they also called that in "Battlegrounds" and "Battlefront" (PC games) and Y-wings use them also and from the way that they are used I would say that they're anti-trooper bombs.
They were also seen in Rogue Squadron, although there they were used for blasting buildings to pieces. Some sort of general purpose bombs if we go by the games. By the movies, they seem like anti-personnel bombs.
So why the hell would they use them to try to shake a starship out of hiding?
Perhaps it was the best thing avalaible. Small enough not to outright destroy the asteroid and threatening enough for a light freighter to make the Falcon run from its hideout.
Or maybe [loony idea] they were making the asteroids vibrate in an attempt to find the Falcon that was somehow hidden from their sensors and that would have vibrated differently than the rock of the asteroid[/loony idea].
At any rate, thanks to everybody who has answered my questions.
Posted: 2005-01-11 04:59am
by Karza
Sorry, didn't refresh before I submitted the edited version of that post.
Posted: 2005-01-11 05:06am
by Lord Revan
Karza wrote:Lord Revan wrote:IIRC they also called that in "Battlegrounds" and "Battlefront" (PC games) and Y-wings use them also and from the way that they are used I would say that they're anti-trooper bombs.
So why would they use them to try to shake a starship out of hiding? Death Squadron couldn't afford seismic charges?
![Very Happy :D](./images/smilies/icon_biggrin.gif)
If it wasn't for that asteroid dragon (in the absence of a better name) that tactic would've taken ages to drive the Falcon out of hiding.
Rogue Squadron (pc game) presented them as general purpose bombs. Problem is that's just as unreliable as any facts that come from games.
EDIT: Some serious editing, because of my initial moronicity (is that a word?)
Well biggest problem is getting the Falcon outside with out destroying it since a Proton torp or spacebomb (from X-wing:Alliance) would have been an overkill they are both weaker then seismic charge (well spacebomb may have the same firepower as seismic charges, as I know only their in-game firepower)
Posted: 2005-01-11 05:15am
by Karza
Lord Revan wrote:Well biggest problem is getting the Falcon outside with out destroying it since a Proton torp or spacebomb (from X-wing:Alliance) would have been an overkill they are both weaker then seismic charge (well spacebomb may have the same firepower as seismic charges, as I know only their in-game firepower)
I know, but with these proton bombs it would've taken ages to force the Falcon out. They just lucked out because they awakened the asteroid dragon. Otherwise the bombs seemed to have negligible effect (the quakes inside the asteroid were probably just the dragon's bowel movements).
Posted: 2005-01-11 08:46am
by Comosicus
Maybe the seismic charges are just another exotic weapon deployed by Jango Fett, much like the Kamino saberdarts. Thus they didn't find place in the Empire arsenal.
Posted: 2005-01-11 09:31am
by Luke Starkiller
Since they specifically wanted to capture the Falcon, it seems reasonable that they wouldn't use siesmic charges due to the high risk of destroying it.
Posted: 2005-01-11 01:00pm
by Darth Fanboy
Luke Starkiller wrote:Since they specifically wanted to capture the Falcon, it seems reasonable that they wouldn't use siesmic charges due to the high risk of destroying it.
Vader did want them alive, and a seismic charge would have made too big of a boom.
Sounds right to me!
Posted: 2005-01-11 01:35pm
by Darth Wong
Seismic charges could well have destroyed the Falcon. It was of paramount importance that they take its crew alive.
Posted: 2005-01-11 01:54pm
by Comosicus
I'm not familiar with the EU sources, but have the seismic charges appear anywhere else except Ep.2?
Posted: 2005-01-11 02:32pm
by Executor32
They're in Rebel Strike[/b] for the Gamecube. The Firespray carries 20(:shock:), and the Jedi Starfighter carries six.
Also, the "asteroid dragon" is officially known as a "space slug".
Posted: 2005-01-11 03:01pm
by Arthur_Tuxedo
Since they didn't damage the asteroids, I always assumed they were some sort of device being used to find the Falcon on sensors.
Posted: 2005-01-11 03:13pm
by Darth Wong
Arthur_Tuxedo wrote:Since they didn't damage the asteroids, I always assumed they were some sort of device being used to find the Falcon on sensors.
Good point; perhaps they were just trying to ring the asteroid like a bell, so to speak, so they could try to figure out from the reflections where it is.
Posted: 2005-01-11 03:16pm
by Gunhead
Well for one, the Imps were searching for a cave big enough for the falcon to hide in.
The for two, the hull of the falcon would give off different "echo" than the rock around it. Since they were inside the slug, it could have been that the imps thought the cavern was empty an didn't search more thoroughly. Slugs me thinks also give out a different "echo".
-Gunhead
Posted: 2005-01-11 03:20pm
by Lord Revan
Executor32 wrote:They're in Rebel Strike[/b] for the Gamecube. The Firespray carries 20(:shock:), and the Jedi Starfighter carries six.
those numbers are probaly BS if the Jedi Starfighter mean the Delta-7 since there's no way you fit even seismic charge into those things
Posted: 2005-01-11 04:03pm
by Howedar
Gunhead wrote:Well for one, the Imps were searching for a cave big enough for the falcon to hide in.
The for two, the hull of the falcon would give off different "echo" than the rock around it. Since they were inside the slug, it could have been that the imps thought the cavern was empty an didn't search more thoroughly. Slugs me thinks also give out a different "echo".
-Gunhead
The slug could well have isolated the Falcon from the asteroid, much as one mounts vibrating stuff on rubber bushings.
Posted: 2005-01-11 04:05pm
by Elheru Aran
Lord Revan wrote:Executor32 wrote:They're in Rebel Strike[/b] for the Gamecube. The Firespray carries 20(:shock:), and the Jedi Starfighter carries six.
those numbers are probaly BS if the Jedi Starfighter mean the Delta-7 since there's no way you fit even seismic charge into those things
Miniaturized versions would make sense-- after all, spacetroopers do carry proton-torpedo launchers... you don't honestly think they fire a fighter-size weapon, do you? Not only would it be rather like a modern soldier firing a Sidewinder from a shoulder launcher, but there'd be a fairly significant risk of blowing the soldier apart in the blast... I find it hard to believe that spacetroopers would be deployed at significant distances from ships to be boarded and so forth.
Posted: 2005-01-11 04:13pm
by Lord Revan
Elheru Aran wrote:Miniaturized versions would make sense-- after all, spacetroopers do carry proton-torpedo launchers... you don't honestly think they fire a fighter-size weapon, do you? Not only would it be rather like a modern soldier firing a Sidewinder from a shoulder launcher, but there'd be a fairly significant risk of blowing the soldier apart in the blast... I find it hard to believe that spacetroopers would be deployed at significant distances from ships to be boarded and so forth.
Well if talking about a Standard Delta-7 (and not the
Azure Angel II(Anakin's Starfighter)) there isn't room for any warhead period (AOTC:ICS)
Posted: 2005-01-11 05:05pm
by Sea Skimmer
Elheru Aran wrote:
Miniaturized versions would make sense-- after all, spacetroopers do carry proton-torpedo launchers... you don't honestly think they fire a fighter-size weapon, do you? Not only would it be rather like a modern soldier firing a Sidewinder from a shoulder launcher, but there'd be a fairly significant risk of blowing the soldier apart in the blast...
Ever heard of the Davy Crocket? I'm confident a Spacetrooper could shoulder fire one too.
Anyway, proton torpedoes are shaped charge weapons, and as the seismic charges show, Star Wars tech is really insanely good at shaping an explosion. Given that the purpose of the Spacetroopers launcher is hull breaching, they would need a quite powerful warhead, and the uber shaped charge feature would make firing it at close possibul. So probably the weapon is inline with the firepower of at least low yield fighter proton torpedoes.
Posted: 2005-01-11 05:51pm
by drachefly
Problem with trying to ring the asteroid like a bell is that, well, the Falcon could have simply declined to land. No contact --> no effect on resonant behavior.
I think this problem would be sufficiently obvious that they wouldn't try.
Just making the rock shake enough to drive them out seems much more likely.
Posted: 2005-01-11 06:54pm
by Howedar
If they hadn't shut down the ship, they would presumably show up on passive scans.