wautd wrote:So in a straight up fight, Zaarin is simply outgunned by Death Squadron.
However, on a long term campain, I'm leaning towards Zaarin. Interdictor cruisers, warp capable fighters,... allow him to pick the fights he can win, raid supply convoys or whatever.
Its starting to look that way. After scanning through
this site here
(any thoughts on the validity of the site?), I am tempted to revise Zaarin's forces to those below. I am having trouble finding the names of the three other ISDs in Zaarin's fleet, and so will remove them for now:
Zaarin's Forces from Tie Fighter and Defender:
3 ISD (Glory, Thunderer, and Imperator)
1 VSD Zeplin
4 Interdictors (Harpax,Grappler,Maelstorm,Bomb)
2 Escort Carriers (Hininburg, Jitte)
10 Modified Frigates (Shamus,Raptor,Shadow,Strident,Kuma 1-3, Borus, + 2 Unknown)
6 Carracks (Pism, Yaai, Pata 1-3, Unknown)
10 Modified Corvette Groups (Maybe 30? total) ???? Not sure about this one
2 Frigates (Thinin, Lendova)
4 Strike Cruisers (Serpent, Z-Kops,Ayenzii, Intombe)
Unknown number of TIE Defenders / TIE Advanced
Unknown number of Assault Transports
Research Platform / TD Factory / TA Factory etc.
1 Defense Platform
So, lets say you are Zaarin. How would you use these assets to defeat the Death Squadron (if possible)?
To make things more interesting, lets assume that the movie canon Death Squadron also includes support craft, frigates and interdictors using similiar proportions to Zaarin's fleet:
4:1 Frigate: ISD ratio
2:1 Carrack ratio (Tempted to up this though)
10:1 Corvette: ISD ratio
4:3 Strike Cruiser
4:3 Interdictor
Extrapolating for the Death Squadron (based on 1 +7ISD), we get 32 frigates, 16 Carracks, 80 Corvettes, 9 Strike Cruisers, 9 Interdictors. I am not entirely happy with this method as the Death Squadron is a tactical strike force whereas Zaarin seems to be pulling from a pool of ships, and so the default assumption is probably incorrect. Suggestions are highly welcome.
As Wautd points out, Zaarin is heavily outgunned. I hate saying this, but if I were Zaarin, I would split my fleet into at least two forces, each containing an interdictor. I would then send the taskforces to raid two distant areas so that one theater could not be quickly reinforced from the other. Have the third force function more as a decoy /raid force.
This forces Piett into a decision: Chase one task force or split his task force into at least two elements. I think Zaarin gains by having Piett split as the Executor (in my mind, the biggest unknown here), can only go to one task force. Piett could also do nothing and let Zaarin come to him, but that seems to be the quickest way to earn an audience with Vader.
If Zaarin could get Piett to commit one of his groups to perhaps a decoy / small raid, perhaps he could consolidate his two main fleets and attempt to ambush the Executorless task force. Granted, Zaarin is still outnumbered / outgunned, but it seems to be his best chance. Perhaps Zaarin might have enough independent hyperdrive fighter squadrons to make up the difference.
Certainly, all this would be easier for Zaarin if we restricted the Death Squadron to what is seen / hinted at in ESB and threw out the support craft.
Note: Removed Strike Cruiser Ebola as that belongs to Thrawn.