SAMAS wrote:Bear with me, here. I'm trying to avoid cop-outs like just having him TK-grab machinery and shove it thataway at high speeds until the ship stops functioning.
Leap of Logic. Just because he can manipulate large pokemon doesn't mean he can move something VSD-sized an infinite distance.
You're making the same mistake as dozens of Trek fans make with Q. You're going from "does things I don't understand" to "omnipotent"
"The arrow can only be fired once...we'll see how it lands." -Admiral Delaz Hail Zeon!
= Newtype Monkey, BotM
SAMAS wrote:Bear with me, here. I'm trying to avoid cop-outs like just having him TK-grab machinery and shove it thataway at high speeds until the ship stops functioning.
Leap of Logic. Just because he can manipulate large pokemon doesn't mean he can move something VSD-sized an infinite distance.[/quote[
Actually, in MewTwo Returns, he moves an entire lake and a spring underneath a mountain.
Not an armored Jigglypuff
"I salute your genetic superiority, now Get off my planet!!" -- Adam Stiener, 1st Somerset Strikers
SirNitram wrote: I'd love to see you prove that. Heavy metals stop nearly everything extradimensional.
How? What is the mechanism which allows a mass of heavy metal to block hyperdimensional phenomena simply by virtue of being a heavy metal? Are heavy metals also hyperdimensional?
Think he's referring to the fact that Teleportation (AD&D, Trek are the only ones that even have it off top of my head...Marvel/DC, but I don't know much about that...) can generally be stopped by heavy metals (I.E. AD&D teleports are stopped by lead/gold etc., Any sufficiently dense material stops transporters), and say that that alone will stop it.
I'd rely more on the fact that SD sheilds can block out physical impacts, energy in realspace, as well as subspace transmissions as evidence that it can block teleports.
SAMAS, evidence for bypassing sheilds, and/or supernatural teleports on the part of mewtwo is?
SirNitram wrote:All forms of teleportation in all genres I know of can be impeded by either dense metals(Imperial armour) or extradimensional barriers.
Space Folding(true)(Robotech, RIFTS): It only effects the immediate plane, and only two points in the plane(origin and destination) are effected. Shileding and materials cannot block it becuse it because they are not in the way anymore.
Plus most forms of supernatural teleportation...
And let's not forget more "mundane" forms that bypass any areas protected by the barrier because they don't pass through the spaces blocked by the barrier.
But you're not answering my previous assertion. I said that teleportation isn't impeded by barriers because it does not involve passing through anything in any way. I effect, you're swapping places with a point in space at your destinaton.
Space Folding: Conceded. But you have no proof MewTwo uses space folding.
Supernatural: You're really, really fucking ignorant. Supernatural teleportation can be blocked by certain kinds of blood, and don't have a chance against thick metals or extradimensional barriers.
ROTFLMAO!!!!
1). Supernatural teleportation varies between each fantasy universe it's employed in.
2). I believe the reason why certain kinds of blood can block supernatural teleportation is because the blood has supernatural properties, not because of its density.
You made an assertion that nothing can stop MewTwo. I pointed out something can stop many forms of extradimensional and indimensional travel. You have provided not a scrap of evidence it can pass through, despite multiple requests. Can you stop being an ignorant fanboy and put forth some proof?
Actually, I do. If you're referring to matter deconstructing itself, being transported across distances, and reconstructive again, it's not possible to do it without outside manipulation. Think about it. If Mewtwo disassembled himself on the atomic level, he would no longer be able to think or use his powers because now he isn't Mewtwo, he's scattered sub-atomic particles. A space fold, OTOH, would leave Mewtwo's body intact.
Not necessarily. The whole Teleportation process might be a solid prcoss, IE Mewtwo must pick out an ending point and how he wants to be facing when he arrives.
Of course, he can't think in transit, but since his particles already have the order on where to go, it doesn't make a difference.
"The arrow can only be fired once...we'll see how it lands." -Admiral Delaz Hail Zeon!
= Newtype Monkey, BotM
Zaku-chan wrote:Not necessarily. The whole Teleportation process might be a solid prcoss, IE Mewtwo must pick out an ending point and how he wants to be facing when he arrives.
So, without any added input, Mewtwo molecules will stop at a certain point and start to reconstruct itself automaticly. Sorry, but it's highly unlikely. Destroy any sci-fi teleportation device (the matter disassembler-reassembler variety from the ST transporters to the 80's version of the The Fly) while the subjects are in mid-transport and bad things could happen like you don't reform or worse, you're fused together to the adjacent teleporter pod (The Fly). Mewtwo must have someone pulling him back together again because matter won't do it by itself OR he folds space without breaking himself down to individual atoms.