What can kill an ISD
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P.S. how did you work out lance power from a retribution class. They don't have lances
http://www.games-workshop.com/40kuniver ... _flash.htm
http://www.games-workshop.com/40kuniver ... _flash.htm
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Yeah I agree it is a rough & ready version, but the other species are balanced to the imperium's vessels...His Divine Shadow wrote:Well thats game rules... I am iffy about such things since there's that whole balance thing and gameplay limitations, for a perfect example you ought to take a look at the Ork ram-ship and how it messes with physics.NecronLord wrote:610 GT torp.
Assuming 10 torps = to 1 torp marker (going from the 100's of torps quote)
6.1GT = one firepower unit.
Also, said 610GT torp I believe was said to consist of hundreds of 5GT warheads or something, I need to find that quote.
And I rember that, it is hundreds of smaller Warheads..
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I just assumed they ought to. Most IoM ships seems to have 3-4 lances.NecronLord wrote:P.S. how did you work out lance power from a retribution class. They don't have lances
http://www.games-workshop.com/40kuniver ... _flash.htm
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Ofcourse this whole TT level firepower thing, Gordon Rennie kinda said no way in hell or something to that effect when I showed him those calcs once, so I'm kinda adverse to such figures without something really solid if thats how someone high up in the echelons feels.
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Considering however that most people have never even heard of a tera-ton...
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Not sure what you mean here:Aren't lances the only weapons that can hit planetary bodies as well as space targets too?
IIRC other weapons batteries(whatever they might be) and torpedoes can't hit planets or moons.
Lances burn through armour (ie ignore armor values) and are easy to target (ie in the game they always roll a certain number of dice).
weapons batteries consist of railguns, plasma canons and missile launchers, their accuracy depends on the bearing of the target (ie they use the gunnery table).
I guess all the weapons can hit planets.
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I believe it was strictly a game issue or rule.consequences wrote:Why the hell would other weaons not affect planetary targets? At the yields you are talking about, the first shot would obliterate the intervening atmosphere quite easily, or at least superheat it enough to flash-fry everyone in the target area.
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I thought I would hit back on the big limitation that a PSP armed vessel would have since I covered the FTL sensor angle. With a weapon that only travels at .5 C they have to get in very close. Well within turbolaser range. This though is kind of a moot point when some of the vessels like Jeger's ship would be immune to turbolasers unless he wanted them to hit his ship.Cpt_Frank wrote:those don't have FTL sensors IIRC and as such have a massive disadvantage.
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The chemical interaction seems to be very selective and depends on how much the use wants to interaction with the environment. Jeger's fighter took multiple smart missiles passing directly through the hull section of it. The exhaust from the missile would have superheated the interior atmosphere of the tesseracted fighter and cooked Jeger. Satrina and Jeger also tesseracted through hard vacuum in both Harper 2.0 and Into the Labyrinth so it looks like they can tesseract and maintain a pocket environment with them. So chemical interactions are a no go unless the user wants them to be.His Divine Shadow wrote:OTOH tesseracted object have shown to interact chemically and gravitationally with RL objects, since Harper could breath while tesseracted and be affected by gravity.
Gravity could potentially be used against them. Gravity seems to have some effect on a tesseracted person. Though Jeger was able to tesseract straight down to the keel of the Andromeda. Considering the stated layout of decks on the Andromeda with many running on edge or upside down compared to others he probably passed through decks with the gravity in other direction. The ISD would really however be dead from PSB strikes though before it could manage to do something useful.
Well radio can travel both ways through a gate.
As long as it has no particles, then it can travel both ways.
When they linked to the gate that was under the influence of the black hole, a malfunction occured in the SGC gate and it would not de activate, it was supposedly pulling power from the black hole or some hoey like that.
Well, the Gravity of the black hole began to come through the gate and began to affect objects on our side by pulling them towards the gate and through it.
Gravity, like radio.... has no particles, has no mass, so it can travel both ways through a gate.
There was no, real huge violation of Star Gate Physics in this episode.
As long as it has no particles, then it can travel both ways.
When they linked to the gate that was under the influence of the black hole, a malfunction occured in the SGC gate and it would not de activate, it was supposedly pulling power from the black hole or some hoey like that.
Well, the Gravity of the black hole began to come through the gate and began to affect objects on our side by pulling them towards the gate and through it.
Gravity, like radio.... has no particles, has no mass, so it can travel both ways through a gate.
There was no, real huge violation of Star Gate Physics in this episode.
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Having now looked at the rulebook, it does indeed.Cpt_Frank wrote:@Necron Lord: the Retribution has strength 3 dorsal lances.
however this calims it is a weapons battery
http://www.games-workshop.com/40kuniver ... _flash.htm
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His Divine Shadow wrote:Aren't lances the only weapons that can hit planetary bodies as well as space targets too?
IIRC other weapons batteries(whatever they might be) and torpedoes can't hit planets or moons.
Where the hell did you get that idea from ?
Against a SW ship, torps would be what you fire when you have a shield break.
They arent designed as shield breaking weapons, the anti-ship torp from STOI consisted of a cratering charge, and impulse charge, and a larger main charge that was fired into the target by the impulse charge.
The 610 gt torps are likely IMO to be specialised Hulk-killers, as they appeared to be multi-warhead missiles, rather than the torpedos of most Imperium ships
Weapons batteries seem to be a generic term, including, plasma cannons, macro-cannons, missiles, electronic and gravitic disruptors etc
ahh, I see, so the other planet destruction incidents Ive given several times now are irrelevent why ?Many sources, most planet destruction incidents, though the only somewhat verifiable one consisting of the Nightlords destruction of their own homeworld in a single volley
I mean, 7 planets "obliterated" in the macharius crusade, 3 planets "ripped apart" in the Calth system, Tanith magna bombarded out of existance and dieing as a "tiny flash in the distance"
Caliban "breaking up" BEFORE the warp storm
World Eaters, destroying "several planets" on their path to the eye
Ultramarines destroying Colchis (might have been different spelling)
Battlefleet Skarus elements destroying the Daemon world
however this calims it is a weapons battery
i wish they would get their arses in gear and fix that site..
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A strength 3 weapons battery???? Wtf would that be good for???NecronLord wrote:Having now looked at the rulebook, it does indeed.Cpt_Frank wrote:@Necron Lord: the Retribution has strength 3 dorsal lances.
however this calims it is a weapons battery
http://www.games-workshop.com/40kuniver ... _flash.htm
Just like they fucked up the assembly of the Chaos cruisers in the quick start manual.
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Bombaring primative planets. Oh wait, you could use the turrets for that Disabling escorts prehaps...(Images of leia's blocade runner being chased by a retribution )Cpt_Frank wrote:A strength 3 weapons battery???? Wtf would that be good for???NecronLord wrote:Having now looked at the rulebook, it does indeed.Cpt_Frank wrote:@Necron Lord: the Retribution has strength 3 dorsal lances.
however this calims it is a weapons battery
http://www.games-workshop.com/40kuniver ... _flash.htm
Just like they fucked up the assembly of the Chaos cruisers in the quick start manual.
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meh. they can bring in a dictator for that bit.Cpt_Frank wrote:Would be cool. But the Retribution lacks a hangar.Bombaring primative planets. Oh wait, you could use the turrets for that Disabling escorts prehaps...(Images of leia's blocade runner being chased by a retribution )
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I believe the space marine approach to such spaces is...Cpt_Frank wrote:meh. they can bring in a dictator for that bit.
I wonder if space marines could move inside the narrow corridors of the corvette.
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