page 19
Somewhere in the neighborhood of three hundred shots per power pack is possible. That's more shots in a single pack than modern soldiers carry on their person, and more rounds on the guardsman's person than are contained in a crate of ammunition (1680 rounds, it's a small crate). Later quotes indicate that this number is not typical for common use, perhaps referring to practice conditions.The basic load of an Imperial Guardsman includes his lasgun with six power packs[9], close combat weapon[10], Frag grenades and laspistol.
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[9]Enough to fire a minimum of 2,000 shots, dependent on power setting.
page 60
Nineteen megathules appears to be the per shot power rating. Applying that number as a per pack figure does not make sense in this context. What exactly a megathule is remains charmingly undefined. Lasguns or their power packs appear to lose energy efficiency when discharged rapidly. That's the only reason that springs to mind why firing on full auto would result in less shots.Most lasguns operate in the nineteen-megathule range, as this has been proven through live fire testing to provide the optimum balance between lethality and energy efficiency.
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The lasgun can be fired on two settings, single shot and full auto. Firing single shots is more accurate and provides more shots, but in some cases (for example, during an assault or defensive action against a more numerous foe) full auto may be employed when marksmanship is irrelevent.
61, on power packs
A contradictory quote regarding ammunition capacity of lasgun power packs. This is complicated by the way that lasgun ammunition is not countable in discrete shots, but rather a pack contains a certain amount of energy which is good for a certain amount of shots in certain conditions. According to this quote 150 is the typical figure. 6x150 is still 900 shots, which becomes 1050 if the load is six packs in the webbing and one in the weapon like some modern armies do. By modern standards 900 shots is a fuckload of ammo for a soldier to be carrying for his basic weapon, like keeping a full ammo can's worth of magazines in your pockets. It's odd that they carry so much considering the Imperium's own estimates regarding the life expectancy of a guardsman in combat.Used conservatively, a power pack will last for many shots (typically around a hundred and fifty)
73
You've probably noticed that many sources give completely different technobabble regarding how meltas work. This is why. I blame the STC - people on colonies with wildly differing resources asked for plans for a meltagun and got completely different guns that do the exact same thing.There are two main variants of the meltagun, but both work on broadly the same principle. The Mars pattern meltagun works by submolecular thermal agitation of the target, which literally 'cooks', melts or otherwise vaporises it in spectacular fashion. The Esteban VII pattern works by producing a small-scale fusion reaction using a pyrum/prometheum mix. This is projected as a blast of incredible heat that can burn through almost anything imaginable - though the power of the blast is greater if the firer can close the range to the target.
74
Hard to calculate, but that looks pretty impressive. Ammo capacity is much better than modern handheld grenade launchers and has selectable ammo.Capable of a relatively high rate of fire, these grenade launchers are primarily designed for suppressive fire and to destroy light vehicles and buildings[3]. The standard Cadian pattern grenade launchers are man-portable, drum-fed weapons that fire 40mm grenades that more resemble smaller versions of the ammunition fired by missile launchers. A grenade launcher is capable of firing both krak and frag grenades (though neither are as powerful as the rounds fired by a missile launcher), the firer simply selects which he wishes to fire via a selection switch by the pistol grip handle.
The Cadian pattern grenade launcher can carry a load of twenty grenades and pivots forward to allow reloading. ...
[3]The versatility of the grenade launcher was ably displayed in the Vogen campaign, when soldiers of the Huskovite Grenadiers were able to reach their objective in Angel Square without deviating from straight line marching order, despite the presence of several buildings in their path. Colonel Cox simply ordered his Infantry platoons to launch krak grenades into the supports of each building to create a straight (if rubble-strewn) path to his objective.
Most of the book is about basic unit supply stuff, a little odd that this was published.