evilcat4000 wrote:
Sorry about that. However while the detonation of the two 500 megaton bombs destroyed the whitestar there is insufficient evidence to belive that
1000 megaton is the minimum amount of energy needed to destroy a whitestar.
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I don't believe anyone is treating it as a l ower limit, so your bringing it up is a red herring.
Minibari war cruisers can be destroyed using 2 megaton weopens. Since war cruisers are considered to be powerful vessels in the Babylon 5 the whitestar would not be much more powerful.
Possibly not. Maybe not. Jms has suggested that it takes two cruisers to destroy an immobilized Shadow vessel, but one can do it if the attack is sustained and concentrated (much as the White Star did ).
Besides which, if you WATCHED in the Beginning, you would know that the nuke actually inflicted only some structural damage - mostly on the fins in fact (which are thinner than the overall body structure) but the majority survived intact. I suppose if you get some energy up into the gunports with a proximity detonations (or whatever spots were exploited to cause the death of the black star - the weapons seem the most probable based on what we learn in Legend of the Rangers) - you might damage/destroy the ship.
Photon torpedoes are accepted to be 64 megaton weopens. Check the main site for evidence.
Thats the upper limit for them, dumbass. You obviously did not read the site itself:
The overall impact of a photon torpedo on its target is therefore an amount of energy, in the form of superheated matter, gamma radiation, thermal radiation, and highly energetic subatomic particles, which is less than or equal to 32 megatons in quantity for a direct impact, and as little as 10 megatons in quantity for a medium-proximity blast (decreasing with increasing distance, based on the radius beyond which charged pions decay into useless neutrinos). If we use the 74% efficiency estimate derived from the DS9 TM, we can determine that a photon torpedo should deliver roughly 24 megatons for a direct impact and as little as 7 megatons for a medium-proximity blast.
http://www.stardestroyer.net/Empire/Tec ... pedo1.html
This is further ignoring of course that most of this is based on the non-canon TM. Most of the observed incidents in Trek seem to indicate much lower yields.. very low megaton UPPER limits, to mid kiloton, at best.
Most federation ships can withstand multiple hits from photon torpedoes (even a surveyor ship like USS Equinox took five torpedoes before losing shields) so their shields must be measured in hundreds of megatons.
Except you're basing them upon an impractical upper limit derived from a non-canon source, with your demonstrated ignorance of what lower and upper limits are. Not only that, you just cited this site as a source, yet ignored the very same fact that ITS UPPER LIMIT ON SHIELDING IS WELL OVER AN ORDER OF MAGNITUDE LESS THAN WHAT YOU'RE CLAIMING. And that applies to EM energy alone, whereas its also indicated Fed shields have an extreme weakness to charged particle/plasma weapons (which B5 is known to possess and use - upper limit on those weapons is 1500 TJ by same site you already cited.)
Further evidence comes from calculations done on on episode "Relics". Given the overwhelming evidence a 400 GW beam could not defeat the shields through raw power alone.
You're ignoring the fact particle weapons seem to affect the shields more intensely than EM radiation - this is also documented on this site, which you have already cited as a source.
Federation shields are volunerable to frequency based weopens, it is likely that husnock weopen somehow exploited this weakness (remember the dominion phaes polaron beams that could penetrate federation shields when they were first encountered). To claim that federation shields are 400 GW is laughable since NX-1 Enterprise 600 gigajoule phase cannons centuries ago.
It was 500 GJ. And if we use the Tech Manual I(which you seem fond of citing) PHasers are maybe a GW. If you hadn't bothered looking only for the highest figures you could get away with, you might have noticed that FED shields APPEAR TO BE MORE VULNERABLE TO PARTICLE/PLASMA WEAPONS. Which the Husnock weapon was (which is what phasers are)
Even if we assume the GW range weapons are osmewhat anomalous, phasers are unlikely to be more than a couple orders of magnitude more powerful htan the Enterprise phase cannons. At best, maybe a few hundred TJ UPPER LIMIT - based on this same site you cited for photorps I(since we know phasers are particle beam weapons.) We should note that their effectiveness seems also material-dependent, so they can be even less effective as well.
The fact that the ship shook violently does not indicated the shields were being defeated by raw power alone. Remember any energy impacting the shields is ultimately fed back into shield generator. The phenomenon of the ship shaking violently is probobly a side effect of the husnock weopen as it effected the shield generator.
Proof? You can back this theory up with actual evidence, I presume? Or are you just wanking out the technobabble as you go?
There has been numerous cases of ships withstanding photon torpedo hits with their shields down. I will quote just one. In "Equinix part II" voyager withstood two torpedoes with only damage to the forward sections of the hull. The SIF is a forcefield that stregthens the hull by an order of magnitudes. Without it a ship can not withstand the nuclear yield weopens commonly used in star trek.
You still haven't proven that the survival was due to the SIF's. And as I pointed out, you're estimating photorps at yields orders of magnitude higher than they actually are - and ignoring the fact that EM radiation weapons (especially ones that deliver energy in the manner of a nuke - over large surface areas) do not neccesairly prove survival. You've heard of intensity right? Beam weapons because they concentrate more energy on a smaller area can actually inflict damage on a ship even though they do not carry as much raw power - how you deliver it can be as important as how much you deliver.
As for the whitestar the armor did reflect certain portion of the energy but
the ship still takes damage. Also self healing armor is a major brain bug.
No, repair systems are canon, dumbass. Considering how much of B5 "fact" you have screwed up on, I'm not surprised.
Lets do some quick math. Optimistically, the Defiant has 4 phased pulse cannons. Lets arbitraily assume (unless a specific comparison can be made to E-d phasers) that they are 5x stronger than E-d phasers. 4 such cannons exist - so the sustained firepower of the Defiant is 300x3x4 = 6000 TW. Mike uses the assumption that 5 seconds of phaser fire can penetrate shields - lets use this and derive 30,000 TJ for shields against particle or plasma weapons (Which White Stars use at least for pulse cannons, if we decide to ignnore the main beam weapon.) before failing.
Note that I'm being ridicuolously generous here 20x generous than Mike's numbers.
Now, in "Walkabout" we learn Minbair White Stars have a max output around 12,500 TW for their weapons. In B5 we've had several instances of fighting against comparable targets (2 drakh gunship beams can destroy a WS - the gunships being approximately the same size and tech level as White Stars (ref: Lines of Communication) - Shadow-enhanced Omegas take at least two hits to damage/destroy White STars (which carry shadow weapons and have far more firepower than regular Omegas). Basically, we'll assume White Star's can withstand one shot from their own weapons- or survive 12,500 TW before being destroyed. Their defense system reflects 90% of the energy away (only 10% energy does any damage.)
Now, lets crunch numbers. The Defiant does 6000 TJ of damage, but since only 10% of that damage actually applies to the ship after the first volley, it takes (12,500 - 6,000 = 6,500/ (6,000x.10) = 10.83~11) 12 seconds of sustained phaser fire to destroy the White Star (ignoring torpedoes for a moment.)
Meanwhile, the Max output of the White Star can be maintained for 20 seconds, and does 12,500 TW (totallyin 250,000 TJ roughly.) Since the shields can absorb only 30,000 TJ of particle weapon fire before failing, it takes only 2 and and a HALF seconds to penetrate shields! The hull probably would absorb no more than the shields, so at most FIVE seconds to destroy the defiant!
That is of course, ignoring photorps (which have their own problems, as already discussed - nto that you acknowleged any of that) and its only a theoretical example based on the evidence on this site and from Brian Young's babtech (
http://www.babtech-onthe.net) - but it illustrates how utterly one-dimensional your thinking is.
Multimegaton weopens vaporize considerable portions of armor away. So a ship is quickly going run out of material to repair itself as weopen fire can blast chunks of armor away.
Except you're erroneously assuming fed weapons ARE multimegaton. They are in fact demonstrably far less - orders of magnitude less. Yet omre ignorant fanboyism on your part.
After all to repair armor you need to compensate for the hundreds tons that will be lost as it vaporized or blasted into space by the proximity detonation of a photon torpdeo.
In the end organic armor would be use less as a single torpedo hit will kill
the whitestar.
Only in your own deluded little version of reality. In a more objective version, things are alot less clear cut than you make them out.
Did you read what I said ? Every stealth technology is designed to foil specific types of sensors. Minibari stealth technology is designed to defeat the types of sensors they knew. Since they have no access to subspace based technology they don't know how subspace sensors work and can not possibly design a ship invisible to subspace sensors.
And since they don't have subspace, there are no subspace emissions for those sensors to pick up on. Effectively they ARE cloaked from subspace sensors.
And for that matter, because of hte Picard Manuver, we know that Fed weapons cannot target a vessel by subspace sensors alone - they in fact need lightspeed sensors to target. Such sensors are KNOWN to the Minbari, and hence they would be foiled by the stealth.
The bottom line is you need to know the type of sensors you are dealing with to defeat it. The fact that minibari stealth worked against earthforce ships does not mean it will work against federation ships.
Considering Minbari ships have no subspace emissions, and the feddies need lightspeed sensors for targeting (again, the picard manuver) - it DOES mean the stealth device will work. Get your head uot of your ass please.
Considering the technological parity between the minibari and earthforce ships it was likely they used similar sensors and so the stealth stuff worked.
What the hell are you talking about? IT ws clearly stated in the show the Minbari are FAR more advanced than EA - centuries in fact IIRC. Have you ever even WATCHED Babylon 5???
Assuming
minibari stealth will work against subspace sensor is same as beliving a radar jammer will work against an underwater sonar.
Can you prove subspace sensors are enough to target ships without EM (if you read the webpage on thsi site about sensors, you would know this is not true), and that the subspace sensors can detect Minbari warships (even though they emit no subspace emissions to detect?) I doubt you can prove either, and this is just more evidence of your dumbass fanboy wankfest fantasizing.
DocMoriartty wrote:
Haven't you ever seen federation ships hitting ground targets from geo-stationary orbit. If torpedoes were so short ranged as you claim they would take hours to free fall towards the planet when infact they were hitting targets within seconds.
Hitting a stationary/planetary target is not the same as hitting one in space. For one thing, you dont have to worry about manuvering.
In the "the changeling" a photon torpedo hit a target 80000 kilometers away. And in the "Human Error" Voyager hit a subspace warhead 5 million kilometers.
Were they manuvering? Was there EW present? how fast did the torpedo move?
How do you know that the whitestar's organic armor is same as S8472 bioship armor ?
You just claimed that because the White STar was organic, it would vaporize the WS relatively easily. The Species 8472 ships were far more organic than the White Star (the White star makes clanging noises when impact, and can destroy metallic warships when it rams).
Ship phasers can not vaporize another ship because the ships used in the dominion war were not exactly tin cans. Ship hull stregth in star trek is ma+gnitudes higher than the real world.
Proof? You seem to have trouble producing much proof to back up your claims. I suppose masturbating makes research a bit difficult.
As for the whitestar it
is made of organic materials.
Congratulations, you just added "self contradiction" to your list of stupid actions.
1.) You just alluded to the fact that Bioships could survive phaser fire without being NDF'ed out of existence despite clearly being organic. What exactly is your distinciton between them and the White Star? To turn your own dumbass argument back on you - what proof do you have that White STar's are a differnet kind of "organic" than 8472? We have no reason to assume they are different, so burden of proof is on you to prove otherwise.
2.) I've already proven tht White STar's aren't completely organic. Hrence, your argument is shot down. AGain, sticking your head up your ass is not going to make this fact go away.
Considering the wonders federation phasers can work on organic matter a shuttlecraft phaser would destroy the whitestar with a single shot, in fact a hand phaser could do it too.
Care to prove tehse "wonders" and that they will work on a White STar (especially given the 8472 contradiction?) A White Star is not the same as a human body. I'll further remind you "organic" does not necceairly mean biological. And further, I already proved that White Star's are not totally organic vessels.
You are correct photon torpedoes are not atomic bombs they anti-matter weopens with yields equivalent to large modern day hydrogen bombs. As for torpedo range and accuracy please read above.
ROFLMAO. Photon torpedoes based on observed evidence may just POSSIBLY be kiloton range as an UPPER LIMIT. You'e already demonstrated you have no concept of what an upper limit is, though. For that matter when did you prove torpedo range and accuracy? All I saw were vague statements with little to no canon backing.
I have serious doubts about whitestar maneuverability. Many ships babylon 5 does not have artificial gravity and so are limited to 1 g accelerations.
Minbari ships have artificial gravity. White Star's are stated to have artificial gravity in "Matters of honor" and use gravitic drives.
Again, your astoundingly massive ignorance of B5 shows itself (not to mention your appalling ignorance of other details.)
The whitestar is not that much faster than them. Federation ships on the other hand are capable of hundreds gs, 1000+ gs in case of the agile defiant.
Proof of these accelerations? I've seen I(and done) calcs for the White Star putting their accel's in the hundreds of gees (since its the fastest ship around for the YR/IA, its at least comparable to any larger vessel or other smaller) - I've even seen some thousands of gee estimates.
In fact the defiant does not even need to battle the whitestar. It could just approach it within 40000 kilometers and beam bomb aboard.
Except so many phenomena (such as electrical storms, shields - which the WS has according to B5 Wars, electromagnetic fields generated by an ordinary transformer, increased energy outputs in a ship's atmosphere, by "nucleonic radiation" - protons and neutrons, ions in a planet's atmosphere, ionizing radiation, ionized particles created by a firestorm, TRACTOR beams which White STars also possess as byproducts of gravitic technology, solar radiation.) interfere with transporters, so the common trekkie wank tactic of "beaming a bomb aboard another ship" may not work.
And if you're going to pull cheap tactics like that I'm going to use jump point tactics to frag the Defiant.
Sektor31 wrote:I can assume you're also a rabid trekkie as well?
No I am just average person who likes both star wars, star trek and various sci-fi franchises.