And at the end of their preparations and their shoring up, the ship was still groaning, power was still flickering, and it was still determined that the ship was a write-off. The Cylon goop didn't operationally extend the life of the ship the way Tyrol seemed to imply it would, though I would argue that it probably helped to hold it together during the battle and during the last jump.Themightytom wrote: Galactica was very intentionally under crewed, they knew what they were going to do and prepared in advance. It was also not badly maintained at all, the Cylons had just finished fixing her ups ave for the structural issues that resulted from shoddy construction. you can have a shitty ford taurus that breaks down three times a day, that will keep driving forever if you keep an eye on it. It's the crew component that makes the difference. The human cylons don't wear UNIFORMS let alone pressure suits, and they've intentionally dumbed the centurions down to rely on them, that speaks to their ability to handle damage control. DC is overseen by the way by a barely lucid hybrid, there's no way to tell if they are particularly good at it.
As for Cylon repair ability, they seem fairly good at it. While Galactica never recovered fully from any of her wounds (the damaged flight pod pretty much stayed damaged throughout the series), the Cylon basestar regenerated most of its structure over the course of a few weeks/months during the latter half of the series to where you couldn't even tell it had been damaged. How long it takes to do that compared to the Colonials, I don't know, but in terms of repair ability, nBSG went with the "organic better than metal" meme, at least on that particular front.
I never said the Cylon basestar in B&C was particularly damaged. Osiris was pathetically small in comparison.These aren't even collisions on a level playing field, did you notice that the Cylon base star in Blood and Chrome ALSO survived the collision, it didn't even stop firing.
Why not? We see the spines blowing up from the basestars before the vipers are fully launched in your next example.but just because they design their ships with lots o spindly arms doesn't mean that's the reason the Colonial's have better survivability.
It wasn't a battle where they didn't take any damage, but that damage was minimal. It was in no way a pitched battle. It was a relatively easy battle, and a battle where we didn't see Pegasus use her main guns of doom. One of the Cylon basestars arms was detonating just after Sturbuck launched. Certainly the battle lasted longer than other battles have, but that could be due to how they decided to use their tactics. They seemed to take very few direct hits, so could very well have been diverting most of their fire to defense.We have a counter example in Resurrection Ship, that was not a battlestar ripping through a base star that was a pitched battle,
Once again, whole sections were being destroyed on those spindly arms you claim are just as robust as the hull of a Battlestar. Even if somehow it did survive, it likely wasn't combat capable and withdrew from the fight.and while we saw explosions in Exodus are you really ready to claim taht abse star was destroyed, or just damaged.
Because we haven't seen that type fight against the Cylons.we haven't seen the Valkyrie pull that off,
Because it's not a 10th the mass of a basestar.nor the Osiris,
Because we should expect an old warhorse apparently stripped of most of her guns and armor (as per B&C) to be compared to a top of the line battlestar like a Mercury Class.not even Galactica.
None of these examples you pull out are going to have the firepower of a Mercury class.
Stop being an idiot. It is not the rule if not a few days, at most, later, the Colonials find a way around the hack. The Colonials had a solution for this in the first Cylon war, which was why Galactica and her sister ships were (presumably, B&C doesn't do well with this) relying on older tech. They went through this whole thing once in the first war and found ways around it. In days, that advantage was circumvented in Vipers and Pegasus in the second war. And the second time around the only reason it was possible was because of Baltar, not because the design of the software itself was crap.No it was definitely the rule, as it managed to take out the vast majority of the Colonial fleet, that was a systematic flaw that won the day.
Fine, than it's a difference of opinion. I don't know how you don't get "sturdy" from what was displayed on screen. But this is pretty moot if you just are going on gut feeling, or comparison to something like Star Wars ships.CaptJodan wrote: Well there could be a difference in opinion here, I think if something is rugged or robus it should be inherently sturdy, which is not how I would describe Battlestars, they have massive crews to keep them working.
Tigh: "We can't take much of this."The Galactica didn't survive for that long, Sam turned off the Hybrid pretty fast, and Starbuck jumped them out pretty quickly as well, I think it was clear the galactica wasn't going to survive much.
Despite that line, they took exactly 1:21 of fire. That's an eternity given the volume of fire they were taking. And while a lot of it was low caliber stuff, some of it was hitting hard enough to visibly shake the ship on the exterior shots. This, from the one area on the entire colony that was made out to be armed pretty well because it was a chokepoint, the only place ships could enter and exit safely in.
They clearly weren't completely holding them off. Galactica continued to take damage, fires in CIC, main guns being blown off, etc.The Raiders were being held at bay by the vipers.
Thank you for proving my point. Despite the cut corners and shotty construction, it was a well built and designed ship with redundancies for main systems, rigid deck construction, and reinforcement along the engines. Hell, with the kind of bucking that the Galactica did after the jump (actual vehicles were flying out of the flight pods), you would expect power lines to be severed, systems to go offline due to shock damage, and a whole host of other problems. I was surprised that the reactor was still functioning and that power was still on. I certainly would not have expected the engines to keep running, and certainly not all 4 of them.The Galactica was broken accross, not lengthwise, and even though the structural members were cracked, the decks themselves could have been keeping her together, just not enough to do much more then plow forward in a straight line. The engine casings look self contained and reinforced.
Having backups, plans, and procedures in place, and building a ship around those procedures is what helps to make it a rugged, sturdy ship. It's a ship with compartmentalized construction, heavy doors, armor plating, by your own words reinforced engine mounts, and deck plating strong enough to hold together a ship that is trying to tear itself apart. Of course it needs a crew to run it, but it's still designed in such a way that it can stay functional even with many of it's systems damaged because most of those systems have redundancies. In contrast, the Cylons have spiny arm ships, large hallways with no noticeable compartmentalization, and are severely damaged/destroyed by a nuke detonating CLOSE BY.The Colonials have plans procedures, and backups for EVERYTHING.