Simon_Jester wrote:If energy and resources are cheap enough in simini society that bands of survivalist refugees can build their own interstellar spacecraft, yeah. The only problem... if resources and energy are that cheap, then a civil war on the Simini homeworld is liable to wipe out the entire species, because of the sheer volume of fire being thrown around.
As far as that, it's a military evacuation but their really is that much fire, so the simini are fucked either way.
Do reptiles regenerate burn scars, empirically?
No, but it isn't neccesary that all reptiles regenerate so long as these ones do.
People can die from burn trauma long before their skin (or whatever's left of it) scars over to the point where they can hope to survive. I see no reason why lizards can't do the same.
Humans survive napalm more often than not. I see no reason why reptiles can't do the same.
Or hitting grounded aircraft, their favourite target, then collapsing the weapon, picking it up, and running back into the tunnel, where only infantry may follow.
The point is that the weapon honestly doesn't do much damage compared to what the same giant lizards could accomplish with their bare hands by sneaking through a perimeter. It's a big heavy thing that they're carrying for no reason.
They aren't really giant, the males are 60-80kg and 120-160cm with 80-120cm tails, the females are 75-90kg and 150-180cm with 60-80cm tails. (The reason tail length is important is because their tails are large, powerful and muscular, capable of smashing any bone in the human body in a single strike.) However, while it may seem like this is enough to allow them to quickly destroy a simini aircraft, it isn't. They would have to take a large melee weapon that negates any possibility of stealth and bash it repeatedly, where a single ballistae bolt or mangonel-thrown rock could put the aircraft out of commission. While it is true that ferroningen could simply place bombs, this would limit the number of aircraft they could take out to one each.
You do realize that cars are much, much more vulnerable to penetration than even the lightest tanks? I mean, were these armored vehicles designed to survive artillery shrapnel? Tripod-mounted machine guns build using simini tech? Just how thin is this armor?
Of course, but this was an H2 hummer, and it was penetrated lengthwise. I imagine the bolt had to go through 4-5cm of steel to do that, and it was a smaller one than you would see ferroningen using.
How does this not amount to the same thing for practical purposes at close quarters.
The flechette rifles? Semi-automatic fire, 300rpm cyclic rate and
zero stopping power. They don't compare to a light machine gun, although since simini are too weak to use a light machine gun (even one their size) with any accuracy at all unless using a bipod and a solid surface, the flechette rifle actually performs better.
Frontal aspect: 10cm steel, 5cm carbon fibre, 10cm alumina. (Aluminium oxide, a ceramic.)
The rear aspect lacks the ceramic and carbon fibre, and has a vent to air for, and the rockeys were incendiaries.
The frontal aspect will sneer at anything less than shaped charge weapons (which the lizards don't know how to build) So will the back, being
four inches of plate steel. That's the same armor as graced the bow of the infamous Tiger tank of World War Two, you know. The only way an arrow is cracking that is if it's made of depleted uranium and you shot it out of a cannon at about Mach 4.[/quote]
Yes, but there's two issues with that theory:
1. That's an MBT. The light tanks only have half that armour.
2. Simini tanks have a weak spot on every side. That's not too much worse than human tanks, which have a weakspot on every side but the front.
Front: hatch (driver&bow gunner) and bow turret
Sides: tracks
Rear: two vents (one vents the gases from the cannon and cycles air for the turret, the other vents gases from the engine and cycles air for the chassis)
Top: hatch (main&anti-aircraft gunners)
Bottom: no armour, just 1.25-2.5cm of 316L stainless steel. (The same material as the rest of the tank)
Never the less, these are excellent tanks. They're fast for their size, although still slower overall than a human tank, have a low profile, extremely thick sloped armour for their size, and the outer layer is ceramic, making it so kinetic penetrators and shaped charge jets (which almost always hit at an oblique angle) ricochet off the hard surface, and are also amphibious, capable of moving nearly half as fast on water and doing so indefinitely. By modern standards, they're excellent tanks, but they have huge issues including a lack of onboard oxygen tanks, crappy plastic air filters that fail when their temperature exceeds 100c, a tendency to throw tracks and a tendency for the ceramic plates to fall off, the tracks fail, and the metal rust when the tank is set on fire.
Why even fly as low as bow range? Why not just have a couple of guys with rifles in the doors and fly a hundred meters up? Archers aren't going to be able to reach that high without firing more or less straight up.
Yes, but at that altitude the helicopter won't be manueverable enough to avoid the rockets, which are fairly fast, fired in numbers and can destroy them if they hit the right place. In fact, at 500m, they have a hard time accelerating at all due to a lack of ground effect. I know this is a fairly low flight ceiling, but we're dealing with a helicopter with a rotor diameter of 6.4m, half that of a modern attack helicopter.
So what's the problem? They lack the capacity to make their own, or they stupidly obey an unenforceable law telling them not to do so?
As far as nukes, why bother when you can just keep the war rolling along with no threat to youself? The war is there for its own sake, why end it?
Besides, I'd like to see a nuclear missile that could crack a brick on a ferroningen fortress. (Each brick being nearly six metres thick of concrete and weighing 130 tons for the largest fortress, 3 metres and 16 tons for the medium-sized ones, 1.5m and 2 tons for outposts.)
Simini spacecraft are nuclear- powered. They need that uranium more than anyone else does.
...See, you just took your good explanation and made it bad again. If they already have plenty of uranium processing ability, they can
totally spare some to make bombs.
Yes, at the expense of the functionality of part of their fleet. Besides, nuclear weapons weren't much of an option against ferroningen fortresses, and using weapons of mass destruction would likely be counter-productive anyway.
Yes, but the human body was the best choice available to them at the time. A friend of mine had an idea on how to make it work, something about them having all the genes and activator genes on the sex chromosones...
But where the hell did they get human genes from, anyway?[/quote]
From... humans? They had a couple hundred years and tens of thousands of test subjects, obtaining human genes and learning how to modify them was no issue for a people with such advanced bio-tech.
Does your friend have genetics credentials?
Aside from taking three years of college biology? No, not at all. (If only he wasn't so damn busy all the time, I could use his help.)
How about 8 during an adrenalin rush and 4 when healing from significant injury?
For the metabolic rate? Beats me.
Actually, that's a little low, human metabolisms go up to more than 4 times normal during an adrenalin rush, more should be desireable in a species that has so much reserve strength.
Nevertheless, 16 is too high for an adult, but 12 should be about right, and 6 shouldn't be too far out there for healing injuries. (I'm actually clueless for this one. I know it should be higher than normal, but not how much.) For children, it needs to be higher because of their greater reserve strength (compared to normal) so 16/8 should be fine.
As far as healing rate, how about ~2 for tissue repair and keep the fluid replacement the same?