So first we have a gun with no known firepower numbers that has ranges measured in light years. Star Wars has weapons that can engage targets out of its chosen faster than light medium and have weapons that can attack from light years away. So I'm not impressed by that at all. It isn't as if it can threaten a ship in hyperspace after all.
Once again we see that they can weaponize slipspace, but we have no numbers for what it can do, how large a bubble they can send, how fast it propagates so we can't determine how large a threat it is.
A battle was finished quickly, but we don't know very much about the level of parity they were fighting with. So we have no reason to believe that a fleet from Star Wars couldn't win in a similar time frame.
They have teleporters that are in common use, Star Wars has them, but they are considered to be trinkets in the only source one appears in.
Halo Legends is explicitly not cannon and thus can't be used.
They can transport large objects such as Halo rings through slip space. Star Wars can move the Death Star faster than light as well so while impressive there is nothing to say Star Wars can't do it. We know that using an artifacts planets in Star Wars can go FTL.
More shit from the books that is never even remotely shown in Cannon.
Building a planet was also done by the Star Wars universe, though I would need to look to find the time frame. Though they haven't build a Death Star more quickly than two years, they were built in secret, I bet the time could come down if they were standardized and mass produced.
The Forerunners do seem like a tough match in the area of industry, but without hard numbers we will never know for sure.
The high and low end scales are ass pulled with no explanation for how he figured out what the Covenant ship could handle firepower wise (Going by the scenes I have shown from Halo they look to be truly pathetic in terms of toughness.). The staff give now firm numbers themselves on this matter either only vaguely alluding that the higher is closer than the lower. As well no source for the statement was given to confirm it.
The end is garbage they look at power per meter without saying if it is capacitor based or if it is coming from a reactor. All these numbers are the roughest speculation at best and unsupported nonsense at worst. Hell Aviancocksucker put more math in his topics than was presented there.
I care why? You're sure wanking it hard enough here...
I'm not wanking at all. I simply want a reasonable balance Vs.
Achieved by cramming fingers in your ears and ignoring cannon policy for the universe in question...
So it takes them 20-40 years to build them, in the same time if the Empire so chose it could, assuming no bottle necks, churn out at least a dozen DSII's as well as tons of other craft. Color me unimpressed.
That is the time line I recall for the full size Dyson Spheres alone. IT took the Ark only two months to rebuild most of Alpha Halo (Semtemper 17 (IIRC, may be just slightly off there) was the Battle of Alpha Halo and November 17 was the Second Battle of Earth and the battle of the Ark).
Still looking for dates on the Dyson Spheres, the Terminal quotes they have at Halopedia need to be cleaned up.
You failed to communicate that point, maybe you should do a better job next time and not make me work to provide evidence for your side. Though the ability to rebuild an ark swiftly is impressive unlike with Star Wars it had a ready source of materials nearby to repair it from so that can't be used for a from scratch building time.
Then why should anybody debate you when you can arbitrarily set the power level of your universe to whatever some hack author says? Cannon policies exist for a reason numbnuts.
And as the OP I can set the variables for the scenario. But I’ll make multiplies scenarios just so this thread can get back on topic.
Better, but next time don't shit on Halo cannon policy to try and make one side seem bigger than it should be.
Yet you can't say what will happen and can't provide any numbers for how much energy may collapse a slip stream portal or even define anything about them for me. Thus making it really hard to debate about them until you can find a decent source.
Did you just miss this one?
Yet the game shows lackluster weapons effects that are distinctly subkiloton being fired to great effect. So it must just be that a stiff breeze kills shit in halo.
Covenant/UNSC =/= Forerunner. Also drop the sub-kiloton BS because that is contradicted by hundreds to thousands of Gs of acceleration seen in both the books and the games (Games: End of Halo:CE the Longsword Fighter crossed 15,000-20,000 kilometers in 90 seconds per the timer. Halo 2 when we arrive at Delta Halo we see that it is around 10,000 or so kilometers away and it only took a few minute at most for the Prophet's Carrier to take up position above the ring. As In Amber Clad is heading towards the ring it is easily moving at dozens of kilometers per second. Halo 3 we have the FuD accelerating across 10,000 odd kilometers in 90 or seconds going from the 90% charge rate of the Halo ring. If you don't believe me I can get you links tomorrow to all but possibly the last one. Last one is near impossible ti find most of the time).
Then please do explain the slow ass shots we see in the Halo 2 and 3 videos and don't try to claim that 'magic slip space' did it this time. Just because the ships can move fast doesn't mean that they weren't firing slow as shit projectiles and dealing damage with them.
Hohum, Palpatine and some half trained Jedi can do the same things. You still haven't given me anything we can debate with, not even exactly how physics are broken in the area, nor if a different form of shields could block it. So quit wanking your no limits BS and give me some hard numbers or fuck off.
It just breaks down the laws of physics and if you get to close it completely destroys the ship. That is just about all we know about it right now. Also shields will do no good given a Slipspace Rift is a big hole in the fabric of space-time itself.
You keep claiming this, but provide no numbers to prove that they can do anything of the sort. The ability to destroy a Covenant or Forerunner Vessel =/= to the ability to do the same through Star Wars shielding.
I have no issue with that, though if changes in gravity are enough to fuck their shit up I'm sure they'll love tractor beams and interdiction generators fucking with them.
No limits fallacy on the gravity. It appears to be another form of space-time weapons. Makes me think of the Culture with their Pancakers or what ever their called.[/quote]
It specifically said 'inertial manipulation' which could be done using manipulation of gravity. While we don't have any numbers at all for how tough a forerunner ship is if they used gravity as a weapon as part of slip space weapons then Wars can already counter this attack and return the favor in kind. An example being turning up inertial dampeners and extending the field to defeat the gravity based attacks of the Vong in NJO.
Not to mention the fact that slowly opening glowing portals make nice targets.
The ships or the portals? Because all that will happen when you shoot at a Slipspace portal is the TL bolt is dumpped into Slipspace like anything else.
The ships as they exit the massive target that is the portal. They always seem to exit rather sluggishly.
The empire had technology to do the same though it was not yet standard mainly due to the need for special hull materials to make it easier to survive. You also must note that even with this the retards lost to space zombies.
As of this point in the war the Forerunners have learned their lesson as per the OP. Also since your complaining about them losing to space zombies feel free to quantify just how powerful the Flood of 100,000 years ago were after gaining access to Forerunner technology during the first attacks was.
Either way, they still allowed shambling mounts of crap to capture their technology and were then to stupid to end the threat quickly. In the end the Forerunners chose suicide as their option and even in doing that they failed. We also don't know if they survived setting off Novas or if this was a last ditch suicide tactic.
Or course even with all this BS Halo's best can still only just keep up with a Wars troop transport and you still have hardly any numbers to back your claims...
Lol what? Given how the Keyship in 900-800 B.C.E was swatting around fleets on a fraction of its full power and using Halo Enc. calcs I'm really doubting that.
Except that those Halo Enc. calcs are bullshit and contradicted by the games.
Can you do the math and scaling from those scenes to do the math?
The size of the Keyship was already established in Halo 2 and by the Graphic Novel as being 14 kilometers. Running the size of the fireballs through the Nuke Calculator gives me low double digit firepower since their multi-kilometer as scaled against the 14 kilometer Keyship.
Except that there can be other explanations for enhanced fireballs and that is precisely why we don;t do calculations based on ship versus ship attacks.
Also are or aren't the Halo games cannon? If they are then you need to explain away missing or invisible ships in universe. We don't get to play the shitty engine game when debating this.
The scene can hardly be used if it is inconsistent. Either the ships are in visual of their BvR. Also see the massive acceleration that is consistently throughout the books and the games (the outlier being Halo Wars which is easily explain by Slipspace fucking up something).
Perhaps they slowed so the flood organisms aboard could survive the impact? You simply only want to use the example that favors your side.
What are you babbling about now retard? The pod obviously hulled the ship and even if we take that as a weak point that is fucking pathetic. I also only see one impact and some splinters breaking off and then the ship lurches. I also see no evidence of it slowing at all before impacting the ship. You talk about shit not making sense but the only thing not making sense is the shit spewing from you.
The fucking station that thing came from which is 348 kilometers in diameter is easily several thousand kilometers away and the Pod crossed that distance in seconds yet slowed down at the last instant to several kilometers per second.
I provided an explanation for that above, you are simply looking for an example that favors your position and then filling in proof once you've already reach a conclusion.
So, we see the weapons firing rapidly in the cut scenes so that would seem to contradict the books.
Yes. And the first thing we do is try to reconcile the canon before tossing it. Either those are light rounds (the 120 ton ones IIRC metion on Contact Harvest) or their using low power shots. Or we throw it out since it is an outlier with everything else and the Halo 3 scene.
So you suggest we throw out the main scenes from the games that show ships firing to better fit the lower tier cannon books. That is laughably bad. Face it, the only shots we see being fired in the games are weak as shit.
We can also see that they even to fire these low to sub kiloton shots as if they will do something so either the crews are all retarded, which isn't something I think we can assume as it seems to be working, or these shots can actually hurt the enemy. If they can hurt the enemy the only option against Wars is to lose, hard.
Sub-kiloton shots are contradicted by everything else in both the games and the books. I can get quotes and links to cut scenes tomorrow.
Yet still we see them on screen, how do you explain that fucker?
Um, look back at the whole Darkstar saga to see the boards stance on trying to dictate cannon policy.
And I am not trying to dictate it. But so we can get back on topic:
Scenario One: Forerunner vessels are low GT at best using Halo mid-low ends for Covenant and UNSC.
Scenario Two: Firepower and defense wise Forerunner ships are equal to SW vessels of similar size.
Scenario Three: We scale from Halo Enc. numbers and the OVS seen in GoO.
There. Now I'm off to bed.
Much better, but you still shouldn't try to force the debate on your terms unless you want Wars fans to pull out the insanely high end calcs for ourselves.
School requires more work than I remember it taking...