Prototype and Saints Row

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Connor MacLeod
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Re: Prototype and Saints Row

Post by Connor MacLeod »

Only if you have the 40K RPG Critical hit charts :P and yes I do have those calced. :lol:
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Aaron MkII
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Re: Prototype and Saints Row

Post by Aaron MkII »

Oh god...For TT or the Dark Heresy stuff?

Also the side convo in this thread is more entertaining the actual topic.
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Re: Prototype and Saints Row

Post by gamer »

Aaron MkII wrote:It's also in character for that universe. ;)
Why isn't Mercer cutting through tanks in character for Prototype?

As for Fallout a 9mm blowing a man apart doesn't make sense we have 9mm pistols in real-life and that doesn't happen but Fallout's other weapons like the laser rifle with its custom death animation showing people being vaporized could make sense.

Also that reminds me in game in SR3 the boss seems to be superhuman, in cutscenes nothing changes.

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Re: Prototype and Saints Row

Post by Connor MacLeod »

Aaron MkII wrote:Oh god...For TT or the Dark Heresy stuff?
MUAHAHAHAHA!
Also the side convo in this thread is more entertaining the actual topic.
I should resurrect my bolter analysis thread. GRENADE LEVEL BOLTS FOR ALL! :mrgreen:

Actually I could kind of see SOME of the Fallout stuff being explainable, depending on the context. Lasers for example in the old RPG only sliced people in half. Plasma weapons on the other hand, acted like people dissolved in a pool of acid.

Edit: Also, who doesn't love spite threads?
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Re: Prototype and Saints Row

Post by Aaron MkII »

gamer wrote:
Aaron MkII wrote:It's also in character for that universe. ;)
Why isn't Mercer cutting through tanks in character for Prototype?

As for Fallout a 9mm blowing a man apart doesn't make sense we have 9mm pistols in real-life and that doesn't happen but Fallout's other weapons like the laser rifle with its custom death animation showing people being vaporized could make sense.

Also that reminds me in game in SR3 the boss seems to be superhuman, in cutscenes nothing changes.

Psst, I wasn't talking to you, nor about Prototype.
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Re: Prototype and Saints Row

Post by gamer »

I don't get why this thread is going on about Fallout. I said a Hunter in Prototype can take on a tank that isn't something really outlandish like a 9mm blowing a man apart especially when it actually seems to fit in universe where we have Super Soldiers throwing ballistic missiles like Javelins in a cutscene and even they have trouble handling Hunters at times, and beings like Mercer running around, but everyone starts yelling no stop using gameplay (interestingly enough we have to use gameplay and ignore all fluff when dealing with TA though).

Really if I'm wrong at least show evidence, and let's try to get back on topic, nothing posted here seems to be on topic.
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Re: Prototype and Saints Row

Post by Lord Revan »

gamer wrote:
Lord Revan wrote:*sigh* I said this before, but I guess I must repeat myself gameplay IS ALWAYS ADJUSTED TO WHAT IS FUN, NOT TO WHAT IS ACCURATE and thus is unuseble beond such basic comparison that it's pointless, anything else is is just stupid.

the short version, gameplay is not useble end of story.
Reminds of the TA debate when I was trying to argue against using gameplay but everyone got enraged, now if I say gameplay could be used everyone gets enraged. :roll:

If the only thing you have is gameplay and cutscenes they should be usable but some sense needs to be applied. For example Mercer is quite capable of easily taking on a tank yet he is unable to tear through the invincible buildings in game does that mean M1A2 Abrams tanks are made out of paper or could it mean engine limitations, is there any reason at all to doubt Mercer's ability to tear through tanks?
I've never said you should use gameplay (cutscenes yes but that's a totally different thing), as for Mercer's abilities I'm pretty sure he demonstrated similar feats in cutscenes but if not yes his ability tear thru tanks is in dout since it's subject to engine limitations and balance adjustments, or do you really think a nightstick and a traser do more dmg to you can granade blowing up in your face.
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Re: Prototype and Saints Row

Post by Lord Revan »

quantify your statements.

what do you mean by "take out", disabled?, sip to shreads?, blown apart?. I mean I could take out an M1A2 with metal bar stuck in the right place but it still wouldn't mean it would blow up, but rather that it broke an axis or something similar.

you still give just vague statements that frankly could mean anything, when you give a statement give us something to work with even something more specific then "take out" is a plus, but something with full calculations for the energy used is much better.
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Re: Prototype and Saints Row

Post by JointStrikeFighter »

You are the one who argued for 40m tall peewees and gigs ton lasers based on gameplay in the TA thread you dishonest 12 yo fucktard.

Grow up or shut up and leave the thread making to adults.
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Re: Prototype and Saints Row

Post by Stark »

The Saints are a satire that defeat their comically inept enemies through their own mistakes while being basically invincible by game fiat. Blackwatch is a group so inept their sensors are less effective a year later and basically entirely psychos and nazis, so I'm not sure why they'd be any more effective than STAG. Comparing the zero threat zombies in SR3 to the virus in Prototype is just retarded.

In short, even a cursory evaluation of the scenario provides obvious answers. The difficult answers are more along the lines of 'is this guy for real' and 'will he ever learn'.

Revan, just like always he's furiously masturbating while expecting a 'discussion'. The Prototype guys are literally unstoppable superheroes, which makes all the scenarios utterly retarded.

I mean shit Mercer basically singlehandedly defeats the US military and is an existential threat to life on Earth. The Saints are gangsters. What a matchup!
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Re: Prototype and Saints Row

Post by Eulogy »

Stark wrote:I mean shit Mercer basically singlehandedly defeats the US military and is an existential threat to life on Earth. The Saints are gangsters. What a matchup!
But Stark, Saints can carry around eight weapons at once plus ammo and grenades without even slowing down, can regenerate health, never get maimed or suffer permanent tissue damage and survive multiple gunshots (JUST LIKE MERCER ZOMGZ!!11), and can instantly rescue people from death's door by simply taking their hand and helping them up. They also don't suffer allout sieges from the police and/or the other gangs they piss off no matter how many operations they wreck or how many people they slaughter.

Hell, they don't get half the army sicced on them, and during certain times they even have infinite ammo! Clearly, the Saints are all infected with some mutant cousin of Blacklight. :D
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Re: Prototype and Saints Row

Post by Stark »

Maybe this vs already happened and after Saints Row all the characters were replaced by the virus!

Ergo STAG obviously can't do any better than Blacklight because they ALREADY TRIED.

Clearly we need to focus more on edge cases (like how Mercer/Heller can die given their demonstrated powers, or why Mercer can lose his arms or get beaten eventually to death despite his mass-from-nowhere liquid gore powers). MAYBE Saints Flow is the antidote to the blacklight virus after all!
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Re: Prototype and Saints Row

Post by gamer »

Lord Revan wrote:
gamer wrote:
Lord Revan wrote:*sigh* I said this before, but I guess I must repeat myself gameplay IS ALWAYS ADJUSTED TO WHAT IS FUN, NOT TO WHAT IS ACCURATE and thus is unuseble beond such basic comparison that it's pointless, anything else is is just stupid.

the short version, gameplay is not useble end of story.
Reminds of the TA debate when I was trying to argue against using gameplay but everyone got enraged, now if I say gameplay could be used everyone gets enraged. :roll:

If the only thing you have is gameplay and cutscenes they should be usable but some sense needs to be applied. For example Mercer is quite capable of easily taking on a tank yet he is unable to tear through the invincible buildings in game does that mean M1A2 Abrams tanks are made out of paper or could it mean engine limitations, is there any reason at all to doubt Mercer's ability to tear through tanks?
I've never said you should use gameplay (cutscenes yes but that's a totally different thing), as for Mercer's abilities I'm pretty sure he demonstrated similar feats in cutscenes but if not yes his ability tear thru tanks is in dout since it's subject to engine limitations and balance adjustments, or do you really think a nightstick and a traser do more dmg to you can granade blowing up in your face.

That's game mechanics similar to but different than what I meant by gameplay, gameplay being defined as what you see, game mechanics being things like health points. Now if there's other sources contradicting gameplay then obviously gameplay should be thrown out.

As for Cross he is definitely superhuman, he is the fastest opponent you face in Prototype, his stun baton apparently blows men in half, he also can take a punch from Mercer the same kind of punches that pierce tank armor, and he has a wrist mounted 40mm automatic grenade launcher so yeah.

In the TA debate the major issue was gameplay vs fluff, gameplay didn't really show fluff firepower. Fluff talked about burning planets down to bare rock in a week, gameplay had burning trees , everyone wanted to use gameplay instead.
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Re: Prototype and Saints Row

Post by gamer »

JointStrikeFighter wrote:You are the one who argued for 40m tall peewees and gigs ton lasers based on gameplay in the TA thread you dishonest 12 yo fucktard.

Grow up or shut up and leave the thread making to adults.
Someone is sounding childish, and no I was going off fluff not gameplay.
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Re: Prototype and Saints Row

Post by Connor MacLeod »

I find it odd that you're accusing people of being butthurt or childish when you started an entire thread just to carry on some sort of personal crusade based on some bizarre perception that the last thread you created centered entirely around 'game mechanics' like burning trees. And this on top of the fact you ran off to Spacebattles to complain about self same thread and how stupid the people in it were for not agreeing with you or some sort of vague general consensus.
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Re: Prototype and Saints Row

Post by Stark »

Cross also has a hitpoint bar and 8-bit attack patterns. How does that figure into a vs? :lol: How is any of your Prototype wank even related to these scenarios? You obviously know that Prototype massively outclasses Saints because its all you're talking about.

It's ALMOST like you made this thread just so you could fap about FOURTY MIL NADEZ ON TEH RISTS.
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Re: Prototype and Saints Row

Post by gamer »

Stark wrote:The Saints are a satire that defeat their comically inept enemies through their own mistakes while being basically invincible by game fiat. Blackwatch is a group so inept their sensors are less effective a year later and basically entirely psychos and nazis, so I'm not sure why they'd be any more effective than STAG. Comparing the zero threat zombies in SR3 to the virus in Prototype is just retarded.

In short, even a cursory evaluation of the scenario provides obvious answers. The difficult answers are more along the lines of 'is this guy for real' and 'will he ever learn'.

Revan, just like always he's furiously masturbating while expecting a 'discussion'. The Prototype guys are literally unstoppable superheroes, which makes all the scenarios utterly retarded.

I mean shit Mercer basically singlehandedly defeats the US military and is an existential threat to life on Earth. The Saints are gangsters. What a matchup!
The Saints don't have to defeat anyone, just survive or leave the city, and no where am I comparing Saints Row zombies to Prototype zombies?

The Saints are also a bit above just common street gangsters seeing as how the military couldn't stop them even in a direct fight. Also in the OP if the Saints are basically going to get raped the Boss gets infected with Greene's variant of the virus (Greene in this scenario didn't die completely) taking over the Boss and essentially turning the Boss into Elizabeth Greene except with the Boss' personality and the Boss' abilities added to the virus's abilities (the Boss as a human was quite the superhuman being skilled in all manner of weapons, skilled in driving and piloting nearly any vehicle ranging from tanks to fighter jets, beyond peakhuman athlete and hand to hand fighter, and if fully-upgraded nigh invulnerable).
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Re: Prototype and Saints Row

Post by Aaron MkII »

The same military who used human wave attacks?

Come on man, your not even trying. They didn't even bother to try and shell Saint HQ.
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Re: Prototype and Saints Row

Post by gamer »

Connor MacLeod wrote:I find it odd that you're accusing people of being butthurt or childish when you started an entire thread just to carry on some sort of personal crusade based on some bizarre perception that the last thread you created centered entirely around 'game mechanics' like burning trees. And this on top of the fact you ran off to Spacebattles to complain about self same thread and how stupid the people in it were for not agreeing with you or some sort of vague general consensus.
That isn't the reason I made this thread at all, it was just a random idea the Saints seem to be quite powerful so I was wondering could they survive or get out of the NYZ when the 2nd outbreak hits, but then everyone started arguing about gameplay and I pointed out TA and the thread went downhill from there. And no I never ran off to this spacebattles site or whatever.
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Re: Prototype and Saints Row

Post by gamer »

Aaron MkII wrote:The same military who used human wave attacks?

Come on man, your not even trying. They didn't even bother to try and shell Saint HQ.
This military
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Re: Prototype and Saints Row

Post by Stark »

You're doing that thing where you're spouting trivia at people rather than actually discussing. PS, the saints will just fly away in their laser armed vtol attack jets. Scenario: over.

Then you just wank Prototype some more. Yes, dude, we know; Prototype is about the Incredible Hulk. That's why the vs is stupid.

STAG failed because they're idiots. Prototype guys are in no way less capable and in many ways far, far more capable. So... what's the point? STAGs laser guns actually do less damage than the regular rifles anyway.

Hey dude, are you aware that is not a reply? It doesn't matter what they have because they're retarded, and the Prototype guys will just take it away anyway.
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Re: Prototype and Saints Row

Post by Aaron MkII »

The point is that their fucking dumb, not that they lack fancy shit.

Why didn't they drop a JDAM on the HQ instead of their half assed seige?
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Re: Prototype and Saints Row

Post by Connor MacLeod »

Indiana Jones wins when he drops in via nuclear-propelled refrigerator, crushes the Saints to a pulp, and then tricks the Prototype dude into picking the wrong Grail.
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Re: Prototype and Saints Row

Post by Eulogy »

I propose a new drinking game in honour of gamer and his unyielding devotion to a game franchise. Every time he mentions the words Prototype, Mercer, Elizabeth, Greene, Blacklight, or virus in his posts, take a shot.

Every time he gives a character Blacklight superpowers, take a shot. Every time he mentions the military, take two shots.

Every time he fails to provide proper measurements of a character's power, take a shot.

Am I missing anything?
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Re: Prototype and Saints Row

Post by Lord Revan »

Eulogy wrote:Am I missing anything?
Suggestion on how I can deal with the liver damage and hangover?
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