NJO force sub Tyranids

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Connor MacLeod
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Re: NJO force sub Tyranids

Post by Connor MacLeod »

The Narvahl stuff from the 'Nid codex' (its on page 2 of my 5th edition stuff on this page, so its not exactly hard to dig out :P)
Whilst it is true tha tthe Tyranids are constrained by sublight speeds whilst within the borders of a planetary system, they are capable of far greater velocity when traversing interstellar space.
..
...Narvhal is almost completely defenceless, with little in the way of bio-weaponry and a comparatively thin protective carapace. A cluster of monofilament spines on the Narvahl's bow enable it to interpret a wide range of sensory input, including an unbelievably broad spectrumof gravimetric signals. Using these senses, the Narvhal can detect planetary systems at incredible distances. It can then harness that system's own gravity, creating a compressed space-time transit corridor through which the Narvhal, and nearby vessels, can cover vast distances. This method cannot be employed near to strong gravitational forces, as they drown out the more subtle traces that the Narvhal uses to navigate. As a result, a Tyranid fleet must rely on more conventional propulsion in the final approach, in some cases slowing their arrival by years, or even decades. Whilst this combined propulsion method is slower than Warp travle, it is infintiely more reliable...
Propulsion method. The 'effective' speed is slow, but note that's actually not for the FTL so much implied as the 'sublight' approach or other factors. Its implied the actual transit may be quite fast. What's more, the main reason they have to pull this off outside a system seems to stem largely from the means of navigation. If they have something else to navigate by (EG a psychic beacon of sorts like the Genestealers, or someone in active communication with the fleet via the hive mind, which is IIRC better than Astrtelpathy WRT communication) it could be argued to be much more precise and even faster.
The Narvhal's manipulation of a star system's underlying forces is not always without side effects. A prey planet will sometimes be subjected to earthquakes, solar flares, tidal waves and other natural disasters in the time between the Narvhal casting its gravitic snare and the Hive Fleet actually arriving. This only benefits the Tyranids' efforts, guarnateeing as it does that the defenders of the target world will still be wrestling with planetary disaster when the swarm arrives in orbit.
The 'side effects' I talked about. That sort of thing is bound to be troublesome, nevermind disrupting attmepts to reach the system given the implied 'strength' of the gravitic fuckery (it takes far less to interfere with hyperdrive, arguably.) and the natural disaster disruption would be a good cover for Tyranid assault.

That alone kinda adds some interesting wrinkles to the discussion, though even with warp travel I can think of some cases where they circumvent the 'Behemoth' like approach (even coming out close to the surface of a planet in one case and attacking within seconds or minutes in one of the Cain short stories.)
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gigabytelord
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Re: NJO force sub Tyranids

Post by gigabytelord »

Connor MacLeod wrote:I wouldn't rule ou the ability of the Tyranids to fuck with Hyperdrive either. Given that they have large scale gravitic manipulation fuckery via the Narvahl, they may figure out some way to interdict Star Wars ships. Considering that the Narvahl's side effects involve screwing around with a whole system's gravity (and fucking up things on those planets, I'll have to go dig out the description for exact effects.) the whole 'slow speed' may not actually be an advantage if its possible that they, for example - seal off the entire system from FTL access (like the whole Centerpoint situation.)

Indeed IF it were possible for Narvahl's to do as I said above, then a Kraken style invasion might be very difficult to counteract, at least until the Tyranids arrive in-system. And if we add the INFILTRATION element, and give them similar timescales as the Praetorite Vong has, that opens a whole new level of complexity, especially depending on how that infiltration takes place (Are we talking Genestealers, or Lictors/hormagaunts, or referencing the earlier 'zoat'-era shit, or maybe a combination of the above?)
Holy shit I completely forgot about that, I can see a Nid fleet zeroing in on a system and using knowledge gain from previous engagements to lock the system down from any ships using hyper drive, forcing NR forces to drop to STL and slowboat into the fight.

This also brings up the idea of fleet interceptions, learn about a well used hyperspace corridor and just set there right in the middle of it, out in the middle of nowhere, knocking every ship that passes through it out of hyperspace with their gravimetric fuckery button and destroying them.
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StarSword
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Re: NJO force sub Tyranids

Post by StarSword »

As far as the slowboating goes, we do have an example of ships having to do that in SW (system-scale interdiction field in the Corellian Trilogy). I don't remember how long it took them to get from outer system to the planets, though.
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