JLTucker wrote:I think I may actually agree with spoonist on something.
Scary isn't it...
Must be one of the signs of the end of times...
Admiral Valdemar wrote:In which ways was it not consistent?
Don't know what difference such a discussion would make? You liked it and will thus chose to ignore stuff which I who didn't like it will chose to nitpick.
But it is simple stuff like the DNA tracing ability of the drones shown prominently in one scene, which wasn't used before or after. They could have explained that in so many ways which wouldn't render other scenes suspect or flawed. Like finding and following the visual tracks left by the vehicle. They do such things throughout, introduce something to the audience which renders a different scene inconsistent to that premise when they could have been smarter and explained it differently.
If the movie had sold itself as a popcorn muncher, turn off your faculties and be entertained kind of deal then such stuff doesn't matter. But it tried to sell itself like something smarter which it simply wasn't.
Lots of those things seems to be production>consistency, the DNA tracing scene looks good on its own but creates problems to unrelated scenes. This is something which you see a lot in TV between episodes, but with big budget beautiful extravaganzas like this it simply kills the magic.
Admiral Valdemar wrote:That is, the themes are similar to an extent with respect to the protagonist, but not the story that they're revealed in. The same, but different, so to speak.
Ah, sorry. I think we lost eachother there. I thought you were adressing the writing stuff on your nose comment.
To clarify I got confused when you upthread said "It's more a film along the same lines of 2001 or Solaris, a slow burning, not-explaining-all-like-you're-five kind of affair. A lot is left open, which seems to confuse the hell out of people," then in response to my writing on the nose stuff said "which has almost exactly the same plot and dropping of hints at what's going on" and "I don't get people thinking there's a huge twist that's not telegraphed, though.".
But reading it through again it seems that related more to similarities with Moon or Solaris than anything else, right?
Me I thought it was a weird mix of trying to be smart but still trying to explain everything over and over and over again with hints and clues etc.
Admiral Valdemar wrote:It was redundant at the ambush, because a) the drones already knew where they were, in an enclosed area no less, b) in order to fight them at all, you'd be denying your stealth bonus anyway, which is why getting cover or distraction was all that saved what few soldiers they had. They also didn't seemingly expect any such ambush, hence it being one, because they didn't know the Tet had sent all those drones from defence purposes to go and attack what was otherwise not a target for the Tet (it never considered going out of its way to find human resistance and kill them off when it had dominance in the open). There are instances where acting with masks works, but since they were trying to convince Jack they were human and given their... obliviousness, to the coming ambush, I can't see the removal of those helmets being an issue. They didn't work when the drone saved Jack in the library, so they're clearly only meant for scouting in areas not being actively monitored. Think camouflage on a soldier that is okay, so long as no one is actually looking for heat/sound signatures in your vicinity once alerted.
I think we are talking about different scenes. At the reveal they present the sergeant Coster-Waldau and the captured drone, spliced to that is Vicky getting Tet to send in a drone (185?) to investigate which follows the DNA trace to the entrance. The drone is spotted by a masked sentry which is the last point we see a mask in use, the alarm goes off and the scavs react by using the two side bunkers as ambush points.
Now I think your point about cammo is valid, it shouldn't work up close, but that it is not an excuse for not wearing such helmets in that combat. The premise until the reveal shows that the scavs are so indoctrinated that they always wear their helmets even when confronting techs on their own. After the reveal the helmets are useless due to outside of universe production values.
Such stuff adds up to things like dirt applied in circles
Admiral Valdemar wrote:I honestly didn't see any time in the film being laboured or wasted. There are films that are a good half hour less and with far more or larger action scenes in them where I got positively bored (Taken 2 as one random example). I don't think you can really cut anything from the run time, rather, it would be better having the last act being expanded a bit into the second, so that it didn't seem as rushed. It's the midway point where things slow down somewhat and doesn't mesh as well with the more frantic ending.
There were lots of cuts possible. The endless repetitions of the dream sequence, even in scenes where nothing new was revealed. The sports stuff which took lots of time but established less character than other stuff like Bob, the plant and the house did much better in less time. Then lots of scenes had a delay in the cut to the next after the key of the scene was done, like the whole thing with dinner ending in the pool. etc etc
However I agree that such cuts wouldn't have made a better movie, it would just have shortened it. Instead that would require some rewrite of the scenes themselves.
My point was simply that it wasn't a short popcorn action flick but neither was it a smart reveal/twist movie necessitating two hours of key scenes. For instance Inception which was about 25min longer felt shorter because the scenes were tighter, while Prometheus felt really toooooooo long.