Armored Trooper VOTOMS Discussion

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Re: Armored Trooper VOTOMS Discussion

Post by willyvereb »

Stark wrote:That's an interesting description of VOTOMS, because it sort of sounds like it has the elements that it took a show like Gundam many series to cover - would you say it has many arcs or stories in the 52 episodes and changes tone? By contrast many of the shorter robit shows I've seen are very focused on a single plot arc or character.

ALSO because this is important is it a duelling robot show or a mass-battle robot show? I know he's in the army etc, but does it focus on man-to-man fights or the chaos of war or both?
It has all of them.
In general, battles are fought at massive scale.
There are times when Chirico is in an army of hundreds or thousands of the same type mecha against a similarly numerous force.
There are also scenes when Chirico is in a relatively small elite squad. It often involves stealth and ambushes.
And then at times Chirico does duel against an opposing machine.
Either against some powerful rival or while engaging in the price-game called "Battling" (only really occours in the first arc).

But yeah, the general theme is war. So it more often than not involves tons of mecha fighting at once.
Stark wrote:Why do you post useless passive aggressive bullshit like that? You said flat-out x was y and a was b. Nobody's going to take your word for it (even if it was relevant, which it isn't). How about you either actually watch the show and talk about it or fuck off, instead of making +1 posts about how butthurt you are people think you're an idiot?

VOTOMS Guy, since Batman needs education, can you describe how they use their robots in the show? Like where the emphasis is on mobility, firepower, awareness, how they fit into military organisation, etc?
They're pretty much fight like infantry with the added bonus of fast roller-skates.
Their tactical role is similar, with the added responsibility with their upscaled firepower.
Anyways, why don't I just show you?

[youtube]
http://www.youtube.com/watch?v=xtap18igJBI[/youtube]
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Re: Armored Trooper VOTOMS Discussion

Post by Ire »

This thread has my attention
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Re: Armored Trooper VOTOMS Discussion

Post by kitty »

VOTOMS was interesting to me, but I have yet to watch it. I'm wondering if these suits have what seems to be the equivalent of a automatic tank gun, and are about as armored as a hard top humvee, and seem to if there are millions then they are as cheap as a single soldiers kit. Are they just considered regular infantry in the series?
if so wouldn't there be something that was designed specifically to take these things out? (I know I'm arguing the practicality of a fiction, but that's how more believable fiction is made). Or was it just mass rushes? That makes you wonder.
As for mecha and power armor in general. Flexibility might be a realistic use of power armor allowing you the kind of firepower and protection of a stationary weapon such as the 50. cal check point with the mobility of a single solider in a urban combat zone, but the cost might not justify it. Mobile armor like the ones in Gundam Wing would make a great armor unit. being both the tank, artillery, bomber and fighter all quickly interchangeable depending on the mission, but complexity would be the downfall with so many parts just to get the thing to move.
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Re: Armored Trooper VOTOMS Discussion

Post by Sea Skimmer »

They might not need to be as cheap as a soldiers kit today, relatively speaking, to exist by the millions, depending on what other weapons are gobbling up money and how big the industrial base is building them. The US managed to crap out around 300,000 military aircraft in WW2 (counting 1939+ production), and while a large number were simple single single trainers, a lot were multiple engine bombers and transports. The rest of the world built around 450,000 more planes. So if the cost of a power armor suit was merely akin to a P-51 Mustang or other single engine fighter, maintaining a force of five million (or some other number) with the resources of a planet is actually sounding reasonable. It'd really be about the cost of the machinery to make them, and the cost of whatever materials you need, as the actual tonnage of material required would be low compared to building tanks or heavy artillery and all the support vehicles they need.

The problem with Gundams is if you could build them, why on earth would you want to bother with the mecha form? It just never makes any sense when you can plainly make some kind of flying monitor instead with multiple big guns and racks for lots of bombs.
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Re: Armored Trooper VOTOMS Discussion

Post by Vendetta »

Sea Skimmer wrote:The problem with Gundams is if you could build them, why on earth would you want to bother with the mecha form?
If you can compensate for inertia well enough, an articulated weapons platform is useful in space.

Which is what Gundams are for.

Space.
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Re: Armored Trooper VOTOMS Discussion

Post by Sea Skimmer »

Are you seriously so dense that you think that represents an argument in favor of mecha? Space only makes the mecha form far more laughably pointless. Arm and leg movements now have absolutely nothing to do with your ability to maneuver at all, and a ship with a single turreted weapon can now roll on its centerline axis independent of its other movements to point that weapon anywhere it wants. assuming somehow that ditching those giant pointless arms and legs doesn't allow for mounting two weapons with hemispheric fields of fire. You've gone and made maneuverability purely a matter of directional thrust, and every bit of extra mass you carry will reduce maneuverability.

At least on the ground one might claim that running or jumping can provide boosts of near instantaneous agility beyond what the flight thruster can provide, though I can still see no reason why you'd ever want to touch ground in action if you can fly at any significant speed with any significant armor mounted. It'd make about as much sense as taxiing a pair of attack helicopters towards each other to fight.
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Re: Armored Trooper VOTOMS Discussion

Post by Connor MacLeod »

The real question isn't 'why robots' its 'why pick on giant robots in gundam as "unrealistic" and ignore everything else in sci fi?' Let's face it, little if any sci fi is exactly 'realistic' - if you can even begin to define what 'realistic space combat' is, and I know plenty of nerds have tried over the years (and still not gotten it right.) Space fighters, human crewed warships, placement of guns or the kinds of weapons - there's virtually a plethora of things you could fixate on and then blow up into 'so and so franchise is totally nonsensical'. You can do it with Trek, Star Wars, Stargate, 40K, Battletech, Gundam, you name it. And there's always those cases of 'well they never utilized so and so technology to do so and so and never demonstrated X becaues they have y' and so on.

So really it comes down to a matter of degree and arbitrary 'what bullshit you put up with in sci fi?' Is it worse for Gundam to have giant robot space fighters as opposed to 40K and its 'using manual labour for every facet of starship operation on Imperial Space Cathedrals', or is it 'Star Wars has advanced AI and robots and yet humans still do work and fight wars and fight spaceships' and so on and so on.

So really, maybe we should just all agree "sci fi is full of stupid shit that doesn't match up with preconceived ideas of 'realism'" and leave it at that, hmm?
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Re: Armored Trooper VOTOMS Discussion

Post by Formless »

On top of that, Connor, Skimmer seems to be ignoring the implied argument that a Gunam or similar space media would have thrusters on their limbs, giving it the same advantage as a star fury from Babylon 5, which many Hard sf nerds don't have a problem with.
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Re: Armored Trooper VOTOMS Discussion

Post by Connor MacLeod »

Well Gundam goes with the idea that they use their arms and legs (and a bunch of other things sticking out) in something known as AMBAC (supposed to be similar in princple to Reaction Wheels. I dont know it that works or how well it works, but there's also the fact mobile suits are meant to be a general-purpose. Yes, they aren't as effective as a dedicated design (the way the space fighters/aircraft that are in the setting worked, or mobile armours or similar) but it allowed them to do a wider variety of things. And in space they could land on and move around in colonies (which would necessitate dedicated transports/aircraft to move vehicles/armour in an invasion of any colony or such to fight on the ground there.)

The funny thing is in Gundam they even admit that the legs and arms aren't really neccesary. In MS0079 they had a mobile suit/armour that didnt even have its legs added and it was still able to fight and move quite well in space. THere's also been a number of 'legless' mobile suit designs dedicated specifically for space warfare.

But really, the idea that the arms and legs are the most unrealistic idea baffles me, because there's so much else to complain about if we're going the REALISM route: - why aren't they using AI or remote controlled vehicles in ground/space warfare? Why even bother with a human pilot, much less a human-piloted starfighter (that alone is going to place alot of impractical limits on the design and capabilities of the vehicle.)


but as I already said, that's logic you can apply to virtually any setting and it works equally well. Star Wars makes no sense with the firepower and capabilities implied by the Death Star, the omnipresence of droids and automation, The ICS stuff, etc. Why are they using beam weapons in visual range conflicts, human crewed warships, etc. when they could be fighting using automated warships, droid-controlled drone fighters (or just hyperspace-deployed munitions, given how compact they can make hyperdrives.) etc. Or even more hilarious, why do they even have starfighters at all? If you need big ships and gigatons/teratons of firepower to decimate opposing starships, starfighters make for very poor weapons delivery systems indeed (It's already hard enough justifying them in the context of the ICS and shit) nevermind they, like the starships are human crewed... and the capital ships often incorporate significant 'carrier' capabilities, which takes up valuable intenral space that could be dedicated towards better optimizing it towards a combat role. The hilarious thing is that in this context, Star Wars should really be fighitng more like the Culture does, but it doesn't!

I could get into 40K and all the unrealistic shit there, but why bother? It really just comes down to 'where do you draw the line' when it comes to realistic/unrealistic or 'makes sense' in these things, and whose universeal, objective criteria are we going to base that on?
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Re: Armored Trooper VOTOMS Discussion

Post by Sea Skimmer »

Formless wrote:On top of that, Connor, Skimmer seems to be ignoring the implied argument that a Gunam or similar space media would have thrusters on their limbs, giving it the same advantage as a star fury from Babylon 5, which many Hard sf nerds don't have a problem with.
Thrusters on the limbs don't accomplish anything you couldn't do better with the main engine 3D thrust vectoring. The Babylon Five ships are pretty retarded end to end.
Connor MacLeod wrote:Well Gundam goes with the idea that they use their arms and legs (and a bunch of other things sticking out) in something known as AMBAC (supposed to be similar in princple to Reaction Wheels. I dont know it that works or how well it works, but there's also the fact mobile suits are meant to be a general-purpose. Yes, they aren't as effective as a dedicated design (the way the space fighters/aircraft that are in the setting worked, or mobile armours or similar) but it allowed them to do a wider variety of things. And in space they could land on and move around in colonies (which would necessitate dedicated transports/aircraft to move vehicles/armour in an invasion of any colony or such to fight on the ground there.)
Like I was pointing too before, why would you ever want to land when you can fly so well? Do you love stepping on land mines? Oh and considering the size of those limbs, you wouldn't even need dedicated transports either, you could literally be replacing each limb with an armored vehicle you drop to fight if you really wanted. Oh and then you have more shooty guns while you play space fighter. If they wanted limbs so bad, why not have some hands for feet so they can at least hold two guns in space? That would actually be interesting for a change, giant flying monkey mecha.

The funny thing is in Gundam they even admit that the legs and arms aren't really neccesary. In MS0079 they had a mobile suit/armour that didnt even have its legs added and it was still able to fight and move quite well in space. THere's also been a number of 'legless' mobile suit designs dedicated specifically for space warfare.
So the universe is self admitted to rule by the law of terminal stupid. Fine by me, but lets be clear on that, and not have people trying to come up with backdoor explanations while simultaneously arguing they don't matter.

But really, the idea that the arms and legs are the most unrealistic idea baffles me, because there's so much else to complain about if we're going the REALISM route: - why aren't they using AI or remote controlled vehicles in ground/space warfare? Why even bother with a human pilot, much less a human-piloted starfighter (that alone is going to place alot of impractical limits on the design and capabilities of the vehicle.)
Potentially because you have no other reasonable way to control it over a sufficient range for a sufficient period of time, that actually can be justified in many different ways without declaring everyone is a terminal retard. And yeah the limbs and general form basically are the most unrealistic single problem, because about every single other problem would be made much worse by it. Switch to AI control, oh well all that colossal cost-mass penalty still exists ect.
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Re: Armored Trooper VOTOMS Discussion

Post by Gunhead »

Connor MacLeod wrote:The real question isn't 'why robots' its 'why pick on giant robots in gundam as "unrealistic" and ignore everything else in sci fi?' Let's face it, little if any sci fi is exactly 'realistic' - if you can even begin to define what 'realistic space combat' is, and I know plenty of nerds have tried over the years (and still not gotten it right.) Space fighters, human crewed warships, placement of guns or the kinds of weapons - there's virtually a plethora of things you could fixate on and then blow up into 'so and so franchise is totally nonsensical'. You can do it with Trek, Star Wars, Stargate, 40K, Battletech, Gundam, you name it. And there's always those cases of 'well they never utilized so and so technology to do so and so and never demonstrated X becaues they have y' and so on.

So really it comes down to a matter of degree and arbitrary 'what bullshit you put up with in sci fi?' Is it worse for Gundam to have giant robot space fighters as opposed to 40K and its 'using manual labour for every facet of starship operation on Imperial Space Cathedrals', or is it 'Star Wars has advanced AI and robots and yet humans still do work and fight wars and fight spaceships' and so on and so on.

So really, maybe we should just all agree "sci fi is full of stupid shit that doesn't match up with preconceived ideas of 'realism'" and leave it at that, hmm?
Isn't that really just throwing the baby out with the bathwater? Basically you're correct that most SF ever has some about of stupid fucking shit in them, so why try and defend it?
Hell, SF I like usually has stuff in it that's utterly retarded when thought through, and that's even if you take into account the in universe explanation for it. I don't think lack of "realism" is what irritates people, it's people insist on defending something that is stupid, no matter how much in universe explaining you have for it. But trying to use an in universe explanation to make an idea more plausible to someone else is useless, because the explanation is made up and is there only to make the idea happen.

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Re: Armored Trooper VOTOMS Discussion

Post by Sea Skimmer »

That mostly describes my opinions. If people just want to deal with it, they can do so, but if they want to go out of the way to make a point, expect an argument in return. Don't bitch about getting one. Connor in particular has been making a very lengthy habit of bitching about people doing what this damn board was setup to do in the first place in the last year or so. We have a fantasy forum for utterly nonsensical stuff.
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Re: Armored Trooper VOTOMS Discussion

Post by Connor MacLeod »

Gunhead wrote:Isn't that really just throwing the baby out with the bathwater? Basically you're correct that most SF ever has some about of stupid fucking shit in them, so why try and defend it?
Whose defending it? I'm asking what makes Gundam specially egregious when it comes to 'stupid sci fi decisions' or however we choose to define it. Its not like this shit is objectively defined, after all.
Hell, SF I like usually has stuff in it that's utterly retarded when thought through, and that's even if you take into account the in universe explanation for it.
Hello, my name is Connor. I write pages and pages of silly shit about a sci fi universe that has magic swords and demons and people who engage in trench warfare. Maybe you've heard of me? :P
I don't think lack of "realism" is what irritates people, it's people insist on defending something that is stupid, no matter how much in universe explaining you have for it.
And who objectively defines what is or isn't stupid? Isn't that a rather arbitrary value judgement? Even on this board, what people define as 'stupid' has been widely open to interpretation. Its one of those reasons why this place is so conflict ridden, if you haven't noticed.
But trying to use an in universe explanation to make an idea more plausible to someone else is useless, because the explanation is made up and is there only to make the idea happen.

-Gunhead
Why is trying to come up with plausible in-universe explanations for stupid shit 'useless' - that is part and parcel of what the board and the damn forum have been about from day one. You know, making sense of Star Wars and Star Trek, neither of whihc is known for bing bastions of 'internal consistency'

Moreover, if its useless to try to 'explain' it why is it NOT useless to complain about it NOT being logical? As you say, the explanations are all made up and only exist to make the idea happen. So by that standard logic need not enter into it at all. Unless, like myself, one chooses too, but thats a arbitrary value judgement. You could easily just say, for example, 'Gundam and 40K fluff exist mainly to sell toys, so its bound to be somewhat illogical because of the out of universe reasons for the setting.' and that can explain it just as well, even if its not in universe. Or to put it another way, why shoudl we subscribe to one 'view' of how things should be, but ignore others? Isn't that attempting to change the settings to suit our preconceptions, rather than dealing with them as are, however stupid they may be?

Sea Skimmer wrote:That mostly describes my opinions. If people just want to deal with it, they can do so, but if they want to go out of the way to make a point, expect an argument in return. Don't bitch about getting one.
Excuse me, did I ever say 'Gundam makes perfect logical, realistic sense, especially the giant robot shaped fighters?' Yes, I'm aware that from certain POVs they don't make sense. But that's pretty much the same argument you can make about ALL sci fi. What makes Gundam exceptional in this regard, except for the fact you maybe don't like mecha?

Connor in particular has been making a very lengthy habit of bitching about people doing what this damn board was setup to do in the first place in the last year or so. We have a fantasy forum for utterly nonsensical stuff.
So criticism goes only one way and subscribes to onyl one standard of logic? Whose definition of 'realistic' or 'sensible' or whatever are we using, because people look at fiction many different ways, and thus the criticisms themselves will differ.
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Re: Armored Trooper VOTOMS Discussion

Post by Sea Skimmer »

Connor MacLeod wrote: Excuse me, did I ever say 'Gundam makes perfect logical, realistic sense, especially the giant robot shaped fighters?' Yes, I'm aware that from certain POVs they don't make sense. But that's pretty much the same argument you can make about ALL sci fi. What makes Gundam exceptional in this regard, except for the fact you maybe don't like mecha?
Gee maybe the fact that it came up in an otherwise unrelated thread? Do you see me starting threads just to criticize it it? Nope. I've dealt with with plenty of other stuff at great length.
So criticism goes only one way and subscribes to onyl one standard of logic? Whose definition of 'realistic' or 'sensible' or whatever are we using, because people look at fiction many different ways, and thus the criticisms themselves will differ.
Maybe you should refer to Wongs decade old post concerning the forum explicitly being for technology based sci fi, and science and scientific methods for analysis. You want to reject that, take it somewhere else or you know, just don't respond when I wasn't even directing the comment at you in the first place.
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Re: Armored Trooper VOTOMS Discussion

Post by Connor MacLeod »

Sea Skimmer wrote:Gee maybe the fact that it came up in an otherwise unrelated thread? Do you see me starting threads just to criticize it it? Nope. I've dealt with with plenty of other stuff at great length.
No, I'm asking why you felt it particularly relevant to belabour a point that is well established on this thread long ago. Should we also go around and remind people some Trekkies can be fucking lunatics or there's people who still don't think the ICS fits STar Wars, or any of an infinite other number of 'reminders' we might make?

Maybe you should refer to Wongs decade old post concerning this forum being for technology based sci fi, and science and scientific methods for analysis.
So? How does this change what I said? You are aware that there's lots of ways to interpret that right? To many people alot of the shit in STar Wars (EG the firepower in say the ICS, or what the Death Star does) is unrealistic based on science. And depending on what science you apply and ignore, that's perfectly valid.

To reiterate: Where is this objective standard of 'logic' we are to ascribe to, and where are the rules laid out? That Mike has develpoed his own approach to it (an approach which actually makes sense and I've tried to emulate as best as possible) is not at issue. But that is hardly the ONLY way to view it.

You want to reject that, take it somewhere else or you know, just don't respond when I wasn't even directing the comment at you in the first place.
Who says I'm rejecting it? I'm saying there's no 'objective standard' to how sci fi is analyzed, the evidence interpreted, etc. People spend more time arguing over their INTERPRETATIONS of the evidence than the actual evidence itself. This is in fact the source of so many repeittive sw vs ST debates, or whatever.

This isn't religion where there is ONE TRUTH, its a silly hobby where lots of people approach it based on what they view as 'making the most sense.' and sometimes get into conflicts over that.
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Re: Armored Trooper VOTOMS Discussion

Post by Sea Skimmer »

Connor MacLeod wrote: No, I'm asking why you felt it particularly relevant to belabour a point that is well established on this thread long ago. Should we also go around and remind people some Trekkies can be fucking lunatics or there's people who still don't think the ICS fits STar Wars, or any of an infinite other number of 'reminders' we might make?
Considering the person I responded too has six posts and joined a day ago, I don't think it is a reminder. You've complained about vs debates.. countless of times, why do you keep doing that?
So? How does this change what I said? You are aware that there's lots of ways to interpret that right? To many people alot of the shit in STar Wars (EG the firepower in say the ICS, or what the Death Star does) is unrealistic based on science. And depending on what science you apply and ignore, that's perfectly valid.
Sure there are lots of ways, but your advocating just not trying because if we do one, we have to do them all, as if everyone has unlimited time to do it. :roll:

To reiterate: Where is this objective standard of 'logic' we are to ascribe to, and where are the rules laid out? That Mike has develpoed his own approach to it (an approach which actually makes sense and I've tried to emulate as best as possible) is not at issue. But that is hardly the ONLY way to view it.


I think everyone understands the basic premise of the scientific method here. You just seem to have lost all interest in trying.
Who says I'm rejecting it? I'm saying there's no 'objective standard' to how sci fi is analyzed, the evidence interpreted, etc. People spend more time arguing over their INTERPRETATIONS of the evidence than the actual evidence itself. This is in fact the source of so many repeittive sw vs ST debates, or whatever.
That would be because most evidence lacks specific quantification. So of course you have to interpret it, what the hell else is anyone around to do? But that doesn't change the fact that some stuff is a lot more blatant then other stuff. Stuff like basic principles of ship design are a damn slight less open to interpretation then say, where Minovsky particles come from.

This isn't religion where there is ONE TRUTH, its a silly hobby where lots of people approach it based on what they view as 'making the most sense.' and sometimes get into conflicts over that.
And conflicts are fine, but your response is essentially declaring that we shouldn't argue because it would be hard. Your obviously tired of what this place is about, but that's your problem not mine.
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Re: Armored Trooper VOTOMS Discussion

Post by Connor MacLeod »

Sea Skimmer wrote:Considering the person I responded too has six posts, I don't think it is a reminder. You've complained about vs debates.. countless of times now, why do you keep doing that?
Hmm. good point. you're actually not the first to point that out either, lol. I guess I have my own fixations to deal with and I have alot of bad memories of vs debating in general. It actually depresses me how far this board has died simply because of people yelling and arguing and fighting and calling each other names because it was tied to some adversarial 'vs' mentality. I've also seen how depressingly the SW debates have degenerated to ritualistic 'ICS IS PERFECTLY TRUE/ITS TOTALLY FALSE' crap, and the well is so utterly poisoned on both sides there's no room for any alternative than those two.

Sure there are lots of ways, but your advocating just not trying because if we do one, we have to do them all, as if everyone has unlimited time to do it. :roll:
I'm not saying 'not trying' I'm saying 'There's more than one way to look at things'. AS far as suspension of disbelief goes, how do you apply things like, oh, thermodynamics and efficeincy when it comes to weaponry? Like say with the Death Star or all the ISDS and their hugetastically yield weapons? Or the recoil issue? Thats a big on ewith the Death Star, in particular.

Again, why should the assumption be 'there's only one way to analyze it', especially when not all sci fi is the same?


I think everyone understands the basic premise of the scientific method here. You just seem to have lost all interest in trying.
Uh no? We can't apply the scientific method totally to sci fi because there are elements that just won't work out well. We can't very well ignore FTL now can we, even though that's unscientific. Or stuff like Time travel, or things like that so you can't very well apply it rigidly. And yet at the same time you can't disregard it, because if you're crunching numbers and doing calcs, that's precisely the rules that allow you to analyze and interpret the setting, and provide the framework that gives it any measure of consistency (which means at the same time there is shit you CANNOT ignore, whether its thermodynamics, or conservation of momentum, or whatever.)

One exampel I've recently had to deal with is that the blaster grate in ANH involved a high MJ/low GJ range vaporization. I'm not actually SURE you can do that because vaporizing shit, while not exactly equating to TNT unless its done in a very specific way, can generally be dangerous if you're up close to it. But at the same time a huge fucking hole was blown in the grate, even if noone was hurt, and it even looks melted. How do you balance between the two issues? SoD is not an absolute, and its rather tricky to apply it even on a case by case basis, because people interpret HOW to apply it differently.

That would be because most evidence lacks specific quantification. So of course you have to interpret it, what the hell else is anyone around to do? But that doesn't change the fact that some stuff is a lot more blatant then other stuff. Stuff like basic principles of ship design are a damn slight less open to interpretation then say, where Minovsky particles come from.
Depends on who you ask. I've seen alot of people screaming bullshit about alot of the 'explanations' for Star Wars that originate from this site, or Curtis, or the ICSes and whatnot, and they hedge it in as much 'logic' as what goes in favor of it.

In the case of gundam, the fact you choose to fixate on the 'human arms' is pretty silly since if we're going to criticize it, thats probably among the LEAST issues of realism, since you could at least contrive a reason for the arms and legs, as I already noted. But Gundam is hardly unique in 'stupid sci fi designs' whether it comes to anything, so I don't see any difference between 'fighter with arms and legs' and any of the design flaws in any number of sci fi warships you can talk about.

I mean when you're talking about 'human piloted space fighter' does the fact it has arms and legs really make THAT much of a difference to plausibility? I doubt it, but it also does not mean we shouldn't try to make sense of it. Since you know, thats basically what Mike tried doing with both SW, ST and a bunch of other settings. He's even tried it with Halo and that tends to be beat up on more for not being 'realistic' in its designs more than Trek or SW is.


And conflicts are fine, but your response is essentially declaring that we shouldn't argue because it would be hard. Your obviously tired of what this place is about, but that's your problem not mine.
[/quote]

I think you're misunderstanding this because you have this bizarre notion I'm bent out of shape you're DARING to criticize a mecha. I don't care. I'm well aware giant robots make no LOGICAL sense, but I'm well aware thats true of any number of settings. Which isn't the point. Criticism is important, because its both testing the theories that is produced via SoD and also providing useful information pertaining to potential problems - if you don't know a problem exists, you can't deal with it, and that can be a big problem. Its one that has certainly bitten me on the ass.

Do I always like the criticisms? No, but thats just kneejerk reaction stuff and not sensible. I can work past that. Criticisms have actually been helpful, including from you. Like discussing 40K with Gunhead or you, despite however often you called something 'stupid' I still managed to learn from it. Hell I think you had some great points in that Halo thread too, even though you also called that stupid.

But stupidity is not unique, its not going to go away from sci fi, and belabouring it really does no good, especially if it antagonizes people (which is definitely what this board needs more of - people yelling at each other and getting in the way of actual, interesting discussion and analysis.) And simply saying 'its stupid' does not make it go away, or does not explain it (and that is what SoD IS about, even if it comes to explaining the 'stupid' stuff, regardless of the setting.)
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Re: Armored Trooper VOTOMS Discussion

Post by Sea Skimmer »

Connor MacLeod wrote: Hmm. good point. you're actually not the first to point that out either, lol. I guess I have my own fixations to deal with and I have alot of bad memories of vs debating in general. It actually depresses me how far this board has died simply because of people yelling and arguing and fighting and calling each other names because it was tied to some adversarial 'vs' mentality.
The board died because of the senate fiasco in my opinion which started the ball rolling down, though the vs mentality being applied to N&P certainly didn't help. Also every time school semesters started again we had a net outflow of members for a long time which is just life. The actual sci fi vs. debate seemed awful secondary. In any event, I am still around in no small part because of some personal connections that run longer and deeper then this place itself, so maybe I shrug off more then others.
I'm not saying 'not trying' I'm saying 'There's more than one way to look at things'. AS far as suspension of disbelief goes, how do you apply things like, oh, thermodynamics and efficeincy when it comes to weaponry? Like say with the Death Star or all the ISDS and their hugetastically yield weapons? Or the recoil issue? Thats a big on ewith the Death Star, in particular.
Reasons exist why I tend to focus my criticisms on blatant design problems that basically exist independent of specific numbers. But when it gets time to get specific, you work from known points and see what happens.

Uh no? We can't apply the scientific method totally to sci fi because there are elements that just won't work out well.
As I said, premise, unless all evidence is in utter contradiction with itself anyway. FTL, say SW hyperdrive, will never work, but we can still apply something liek the scientific method to conclude for example from the evidence in the EU ect, that faster/more powerful ones have a greater ship impact then slower ones, that fuel is required and ergo more performance will require more fuel. Now if you have a universe in which it is proclaimed that more energy takes less fuel, and that say, going faster actually makes travel take longer, and the vokda powered diesel engines are sucking air out of hard vacuum, then we have a real problem that may defy any useful examination.

One exampel I've recently had to deal with is that the blaster grate in ANH involved a high MJ/low GJ range vaporization. I'm not actually SURE you can do that because vaporizing shit, while not exactly equating to TNT unless its done in a very specific way, can generally be dangerous if you're up close to it.
You mean the grate in the cell block? I'd argue that if you have a clear contradiction like that, revise the assumption of what was vaporized for starters and look for ways to reduce the energy to something more plausible. What caused you to conclude it was metal, or whatever material you concluded it was? Maybe that grate was made of plastic and not metal, and maybe the vaporization actually was mostly micro scale fragmentation (this is real and all) that was directed down the presumably more strongly made chute by a directional impact. Maybe that grate was purely for safety, and not some armored security feature, since after all it simply leads to a death trap trash compactor in a hallway that normally has multiple armed guards. Stuff like this is certainly a time when argument is damn useful, because people do indeed take different interpretations, but that does not mean all interpretations are equally good when thought about. That is perhaps where we are in conflict. I don't think everything can be resolved, but I do think some things can be ruled out.

In the case of gundam, the fact you choose to fixate on the 'human arms' is pretty silly since if we're going to criticize it, thats probably among the LEAST issues of realism, since you could at least contrive a reason for the arms and legs, as I already noted.
And I've already said I disagree for the specific reason that it compounds all the other possible problems in a dramatic fashion.

[quote
But Gundam is hardly unique in 'stupid sci fi designs' whether it comes to anything, so I don't see any difference between 'fighter with arms and legs' and any of the design flaws in any number of sci fi warships you can talk about.[/quote]

And indeed, I dislike a very large fraction sci fi ships that make it into movies and TV, all the more so because the internet is fucking awash in unpaid concept art for better designs that still look cool; but that didn't come up here until now. I do believe we'd had at least one thread on 'worst ships in sci fi' before. Maybe its time for another.

I mean when you're talking about 'human piloted space fighter' does the fact it has arms and legs really make THAT much of a difference to plausibility?
Somehow I think that yes, adding giant anchors onto your space fighter is just an extra kind of stupid. Like I keep saying, why ever walk when you can fly? Its like the number one dream of militaries that everything could fly and would fly all the time. The Star Wars fighters are utterly nonsensical before we even think about any firepower issues, but hell at least they actually follow some logic like smaller more compact ones with bigger engines are able to go faster. I hardly think this is unique to me, that some sci fi simply comes across as better thought out and designed within its own context, no matter how nonsensical it really is.

I doubt it, but it also does not mean we shouldn't try to make sense of it. Since you know, thats basically what Mike tried doing with both SW, ST and a bunch of other settings. He's even tried it with Halo and that tends to be beat up on more for not being 'realistic' in its designs more than Trek or SW is.
But you've already gone and pointed out that in universe it still doesn't actually make much sense. I can accept stuff a lot more when its at least internally consistent. That at least provides some kind of solid basis to think about it from.

I think you're misunderstanding this because you have this bizarre notion I'm bent out of shape you're DARING to criticize a mecha. I don't care. I'm well aware giant robots make no LOGICAL sense, but I'm well aware thats true of any number of settings. Which isn't the point. Criticism is important, because its both testing the theories that is produced via SoD and also providing useful information pertaining to potential problems - if you don't know a problem exists, you can't deal with it, and that can be a big problem. Its one that has certainly bitten me on the ass.
And I am obviously aware of numerous other settings with massive problems, but why would I completely derail a thread to bring them up at random? I replied to what came up.
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Re: Armored Trooper VOTOMS Discussion

Post by Gunhead »

Connor MacLeod wrote:
Whose defending it? I'm asking what makes Gundam specially egregious when it comes to 'stupid sci fi decisions' or however we choose to define it. Its not like this shit is objectively defined, after all.
I was asking in a general sense, as people will try to defend something, even if it's blatantly retarded.
Connor MacLeod wrote: Hello, my name is Connor. I write pages and pages of silly shit about a sci fi universe that has magic swords and demons and people who engage in trench warfare. Maybe you've heard of me? :P
And because of this. I thought you might have an idea since you do a lot of that. The fact that you don't have a neat ready made answer just validates the question really.
Connor MacLeod wrote: And who objectively defines what is or isn't stupid? Isn't that a rather arbitrary value judgement? Even on this board, what people define as 'stupid' has been widely open to interpretation. Its one of those reasons why this place is so conflict ridden, if you haven't noticed.
If you really want to be an asshole about it, you can say anything made up is stupid. But in the spirit of the board, you must present your reasoning why it's stupid and if your argumentation cannot be refuted, well then it's stupid. People get their panties in a twist because they feel they are personally being insulted for liking a series that has stupid in it.
There's no hard objective rule to this, but sometimes I feel people hide behind SOD to shield their pet series from criticism. It doesn't work like that. Suspension of disbelief just means I'm asked to believe the premise of the series. It's not the same as turning off your critical thinking. Arbitrarily saying something is stupid is just an opinion and I think if you want to be as close as possible to objectively saying something is stupid, you do this by backing your shit up.
Connor MacLeod wrote: Why is trying to come up with plausible in-universe explanations for stupid shit 'useless' - that is part and parcel of what the board and the damn forum have been about from day one. You know, making sense of Star Wars and Star Trek, neither of whihc is known for bing bastions of 'internal consistency'

Moreover, if its useless to try to 'explain' it why is it NOT useless to complain about it NOT being logical? As you say, the explanations are all made up and only exist to make the idea happen. So by that standard logic need not enter into it at all. Unless, like myself, one chooses too, but thats a arbitrary value judgement. You could easily just say, for example, 'Gundam and 40K fluff exist mainly to sell toys, so its bound to be somewhat illogical because of the out of universe reasons for the setting.' and that can explain it just as well, even if its not in universe. Or to put it another way, why shoudl we subscribe to one 'view' of how things should be, but ignore others? Isn't that attempting to change the settings to suit our preconceptions, rather than dealing with them as are, however stupid they may be?
Sorry, there should have been "if the person doesn't accept the premise" somewhere in there. So it's not useless if you both accept the premise, which you'd have to, to a certain extent at least. There are however limits to how far you can go before you enter into the wild conjecture territory. In a sense, this means logic has to enter into it somehow. In a way, we are trying to get to a point where there is just one "view" on the matter and this requires we weed out stuff that doesn't hold to scrutiny. I just think we run into stuff that is so stupid there is no point trying to make it fit, because it usually becomes just a colossal waste of time. Sadly sometimes the stupid stuff is part of the premise at which point you either accept it or you don't. But this doesn't raise it above criticism.

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Re: Armored Trooper VOTOMS Discussion

Post by kitty »

Sea skimmer: Even if a particular machine can fly effectively there might be other reasons not to use it all the time. Flying, especially in mecha, might be tough on the frame of the vehicle as small jointed areas are under stress. The fuel consumption might be a limiting factor, or the engines can only run for a short time.
Now this isn't saying it would be just easier to have all flying units built specifically to fly, but flying does have it's share of weaknesses in general you can't carry as much or hit as hard with air compared to ground. This is assuming conventional warfare, once you bring in CBRN into the mix all bets are off and that requires a whole different set of machines and tactics.

a P-51 mustang would cost about half a million today.... Then again a single man deployed to Afghanistan for a year today costs more than that. Fuel and food are expensive to ship! I used Wikipedia and inflation calculator for the p-51 mustang, as for the part on cost per solider I can't really give you a reference right now but it should be over half a mil a solider from last I saw.
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Re: Armored Trooper VOTOMS Discussion

Post by Sea Skimmer »

kitty wrote:Sea skimmer: Even if a particular machine can fly effectively there might be other reasons not to use it all the time. Flying, especially in mecha, might be tough on the frame of the vehicle as small jointed areas are under stress.
Compared to the impact of walking and running and absorbing the vibration and off center line recoil of a giant automatic weapon that's held with a hand grip that seems very doubtful to be true. Mecha snowshoes might help matters.

The fuel consumption might be a limiting factor, or the engines can only run for a short time.
Doesn't seem to be the case, they have nuclear power sources so its a propellent limit, and if that were a concern that would be yet another pressing reason to get the empty mass of the craft as low as possible. Replace the limbs with drop tanks and the propellent fraction skyrockets. Ammunition and human endurance would appear to the real limits in action, the former could be improved by reducing empty mass, the later is just going to be what it is without major modifications to the concept, which is what I'd advocate.
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Re: Armored Trooper VOTOMS Discussion

Post by Connor MacLeod »

I was going to let this one go but since I wrote it up I'll give it a try. I may just decide to give up after this one, so feel free to reply or not as you choose. :D


Sea Skimmer wrote:The board died because of the senate fiasco in my opinion which started the ball rolling down, though the vs mentality being applied to N&P certainly didn't help. Also every time school semesters started again we had a net outflow of members for a long time which is just life. The actual sci fi vs. debate seemed awful secondary. In any event, I am still around in no small part because of some personal connections that run longer and deeper then this place itself, so maybe I shrug off more then others.
I only really stick around for the 40K stuff, and I avoid N&P like the plague. But the senate stuff, the fallout between the testing and all that other 'factional' shit was simply a symptom of the larger problem. I suspect the board 'got along' as long as it had someone to unify and direct its aggression towards. During the SW vs ST days it was other trekkies (like Darkstar), after that there were still other warsies to fight over, but once that was all gone and N&P and other 'nonfiction' became more dominant that's when the infighting started in. People obviously have different views/opinions/beliefs, but this is a board stemming from logic and science and argument over whose position is 'right', and in stuff like politics and religion and other 'personal' issues its going to always be messy.

The simple fact is the board has always stressed more of an 'adversarial' nature, but its never been very clear cut on what 'stupidity' is (even though that's one of the pillars of the forum as well.) and so if you get people going with their individual version of 'stupidity' or how the board 'should be' or whatever.. you're going to get conflict. Part of it too I suspect is simply that people conflate criticims with bashing far too much, and that creates even more communication problems (either because someone misinterprets criticism AS Bashing or hate, or because someone things going 'ha ha trek is stupid' is actually criticism.)

Reasons exist why I tend to focus my criticisms on blatant design problems that basically exist independent of specific numbers. But when it gets time to get specific, you work from known points and see what happens.
Yeah and that can kind of create problems, because people don't look at this shit the same way, and 'diffrence of opinion' is not automatically 'someone is irrational.' YEs, sometimes people do use stupid arguments to justify shit - I grow tired of people who trot out tropes or RULE OF COOl to justify stupidly huge firepower for 40K, because that isn't consistent. But on the other hand people argue over SW firepower for very good reasons. I mean the ICS says that all those ground forces in AOTC have nuclear-grade firepower, antipersonnal weapons that put out gigajoules of energy at max, shit like that... its rather hard to justify that when you actually WATCH Geonoisis, isn't it?

Same with ship to ship firepower figures. Some actually view the ICS as 'bad' because they think the firepower figures present scientific and logic problems relative to the rest of the setting - does that mean they're 'fucking illogical idiots', or is it they have an opinion different from the ICS? Hell *I* don't even believe as fanatically in the ICS numbers as I used to.

I could go on and on, but there's lots of examples I've had, personally, from doing my own math and analysis shit in SW, ST and lots others, where its more than just 'one side right, one side wrong.'

Again the whole 'criticism vs bashing' thing can come in here, because its not always clear to me which you think YOU'RE doing. Sometimes it comes off as it you're just outright bashing it (and that has shaped my reactions, I'll admit) but for all I know you think its just criticism and you're a very blunt person about it.


As I said, premise, unless all evidence is in utter contradiction with itself anyway. FTL, say SW hyperdrive, will never work, but we can still apply something liek the scientific method to conclude for example from the evidence in the EU ect, that faster/more powerful ones have a greater ship impact then slower ones, that fuel is required and ergo more performance will require more fuel. Now if you have a universe in which it is proclaimed that more energy takes less fuel, and that say, going faster actually makes travel take longer, and the vokda powered diesel engines are sucking air out of hard vacuum, then we have a real problem that may defy any useful examination.
But thats the thing. We apply a 'modified' version of the scientific method.. but how is it modified? I dont think there's an objective standard to how its actually applied. I've liked Mike's approach because it is largely consistent and doesn't require much modification.. but it has still required modification to deal with visuals (which he himself has admitted - inconsistent ship sizes, etc.) but that doens't mean its the ONLY or the BEST way to analyze all of sci fi, either. It's what HE developed to deal with STar Wars and Star Trek, that's all.

Likewise, it also depends on how the evidence is viewed. On this board its often assumed 'EU is largely crap except for the bits we find convenient' and while thats a less flattering view, its essentially true because thats precisely what I used to do - and the ICS was paramount. And for a while it was, and even canon agreed. But over time the 'canon' has diverged much from what SoD advocated.. nowadays (at least prior to the Disney buyout) SoD style analysis ran actually CONTRARY to canon (because of the whole GTCSN crap). So how do you resolve that?

Another good example is something as 'simple' as 'firepower'. traditionally we define it as 'which side has more joules behind its guns than others' yet that's an absurdly simplistic way to go about it. Mechanical damage mechanisms are generally more efficient than thermal, so a weapon with lower energy (but more mechanical damage) could actually BE as destructive, or more. Or lets say you have a burn ray thta puts out lots more energy than a bullet. So much more.. that it cauterizes the wound it makes, preventing bleeding. But bleeding is rather a useful mechanism for stopping a living being, is it not? It would make more sense to blow a bigger hole in the target than burn them to death but... still you get heat rays (esp in Star Wars.)

You can look at it one of two ways: lots of energy is 'very powerful' or its 'fucking inefficient' depending on how the weapon works, but its also much more complex than just 'energy attack points depleting HP shield points' like some sort of video game.


You mean the grate in the cell block? I'd argue that if you have a clear contradiction like that, revise the assumption of what was vaporized for starters and look for ways to reduce the energy to something more plausible. What caused you to conclude it was metal, or whatever material you concluded it was? Maybe that grate was made of plastic and not metal, and maybe the vaporization actually was mostly micro scale fragmentation (this is real and all) that was directed down the presumably more strongly made chute by a directional impact. Maybe that grate was purely for safety, and not some armored security feature, since after all it simply leads to a death trap trash compactor in a hallway that normally has multiple armed guards. Stuff like this is certainly a time when argument is damn useful, because people do indeed take different interpretations, but that does not mean all interpretations are equally good when thought about. That is perhaps where we are in conflict. I don't think everything can be resolved, but I do think some things can be ruled out.

The people doing the calc actually use the same SoD style approach that Mike does (and from some information derived from Curtis as well WRT temperature and shit, as I recall.) There's apparently useful math behind it too, even though by that same methodology I find it improbable the way its described. Largely same methodology, different views on the evidence. And technically you probably COULD find some way to handwave a huge yield into it (just not by vaporization), but the question is - do you really NEED to and is that really the best thing for the situation? Again getting back to how 'energy' is viewed in the context of firepower and shit.
And indeed, I dislike a very large fraction sci fi ships that make it into movies and TV, all the more so because the internet is fucking awash in unpaid concept art for better designs that still look cool; but that didn't come up here until now. I do believe we'd had at least one thread on 'worst ships in sci fi' before. Maybe its time for another.
Please no. SB is already bloated with shit like that, and I find it non-helpful because it leads sci fi fans to think they KNOW more than the authors do, and thus they're more intelligent automatically. That's dangerous when it comes to analysis when you start thinking you know more, and thus can dictate what sci fi is. That's precisely part of the problem with the 'Hard sci fi' aspect of things - there's this perception that everything has been 'figured out' in some sort of coherent, structured way, when its just a bunch of guys deciding they think it might work out best this way (and which changes whenever one of those people changes their mind.) Its actually kind of amusing because that describes the whole SDN style 'Supsension of disbelief' stuff to a T as well.

But that's largely a value judgement, and it still doesn't impact on 'having to rationalize something even if its stupid' which is supposed to be what SoD is about. applying logic to something that is viewed as inherently illogical, to the best of your ability. That people can't always agree on what that 'logic' is does not change it, but it does complicate matters.



Somehow I think that yes, adding giant anchors onto your space fighter is just an extra kind of stupid. Like I keep saying, why ever walk when you can fly? Its like the number one dream of militaries that everything could fly and would fly all the time.
Same issue actually came up with the STarfuries because the thrusters on the ends look ridiculously huge compared to the cockpit itself (Brian used to argue this against the 'realism' of the design, I recall.) And yes, adding extra weight is bad, but whether its stupid or not can depend on the varaibles/assumptions. For example, is the weight added significant relative to the rest of the vehicle? Is the performance gain as a result worthwhile (or can it even be exploited? Not all fighters have magic 'acceleration nullifying' handwave, after all.) So what you're actually saying is 'Fighter with limbs is less effective than specialized design without' which is true, but whether that is stupid or not is going to depend on how you view those things. Its stupid to you, but that doesn't mean its stupid to someone else.

The Star Wars fighters are utterly nonsensical before we even think about any firepower issues, but hell at least they actually follow some logic like smaller more compact ones with bigger engines are able to go faster.
the smaller ones in the movies hardly seem to move any faster than the bigger ones (Prequel vs OT ones) - heck, they ALL move vastly slower than their purported acceleration figures if you haven't noticed (because its trying to go for that 'dogfight' vibe, out of universe.) We could probably 'explain' it, but it can also be viewed as 'fucking stupid' because they're under-uitlizing the capabilities of those craft, don't you think?

I hardly think this is unique to me, that some sci fi simply comes across as better thought out and designed within its own context, no matter how nonsensical it really is.
Again depends on who you ask. There are people who rave about the 'logic' of sci fi that has all sorts of super-uber powerful power armour (some of which actually is powerful enough to damage starships) and think thats the only case you could have for a 'proper' nuclear battlefield (one reason why SW numbers are 'wrong' I might add - cF Darksaber) and yet that paradigm of combat is utterly fucking stupid to me (Why would you bother with over-engineering your power armour to attack starships?)


But you've already gone and pointed out that in universe it still doesn't actually make much sense. I can accept stuff a lot more when its at least internally consistent. That at least provides some kind of solid basis to think about it from.
Again, it depends on your definition of 'sense'. People spend pages arguing Star Wars with ICS yields does not MAKE SENSE because of science, and some of them actually have some very good reasons. But this board has long held the opposite view... so whose is right and whose is the 'illogicla, moronic' view? Its all a matter of degree and how much bullshit an individual is willing to put up with/explain away for a given franchise. For stuff we like or even don't care about we might ignore alot of stupid shit or try to justify it. For stuff we don't like... not so much.
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Re: Armored Trooper VOTOMS Discussion

Post by Connor MacLeod »

Man, I don't have the endurance for lengthy posts like I used to. Must be getting old.

Gunhead wrote:I was asking in a general sense, as people will try to defend something, even if it's blatantly retarded.
That's a POV/value judgement issue. I don't happen to think Star Wars is stupid with ICS yields (or 40K in general) yet there are tons of people whose suspension of disbelief can't handle Star Wars with ICS yields (DOESN'T FIT THE MOVIES) or 40K in general (OMG GUYS WITH SWORDS and TRENCH WARFARE rather than adhering to MODERN TACTICAL DOCTRINE.)


And because of this. I thought you might have an idea since you do a lot of that. The fact that you don't have a neat ready made answer just validates the question really.
Do I have an idea? Yes. Is it the idea that I think makes sense? Yes. Does that mean others will agree? No. Do I have the absolute truth answert o sci fi analysis? Hell no. I can give you an answer but it doesn't guarantee its going to be something you like or think works. These things are entirely relative because the fact people don't view fiction (and analyzing fiction) the same way. You can't force people to think the way you do just because you think its the best way.



If you really want to be an asshole about it, you can say anything made up is stupid. But in the spirit of the board, you must present your reasoning why it's stupid and if your argumentation cannot be refuted, well then it's stupid. People get their panties in a twist because they feel they are personally being insulted for liking a series that has stupid in it.
People don't always agree on whats logical. I've been in shit ton arguments over SW issues ranging from silly stuff to 'Star Destroyer classification" to discussing whether the DS1 or 2 actually could work based on the Alderaan destruction or Endor Holocaust (or lack thereof). Its alot more complicated than 'one guy is clearly right and the other is wrong' even on this board. Its even worse when you bring News and Politics into it, and thats where most of the shitstorms on this board arise nowadays (or even for the past number of yeras, in fact.)

There's no hard objective rule to this, but sometimes I feel people hide behind SOD to shield their pet series from criticism. It doesn't work like that. Suspension of disbelief just means I'm asked to believe the premise of the series. It's not the same as turning off your critical thinking. Arbitrarily saying something is stupid is just an opinion and I think if you want to be as close as possible to objectively saying something is stupid, you do this by backing your shit up.
In some cases, yes they hide behind SoD to hide from criticism, but at the same time people use SoD as a mallet to bash their ideas down as ABSOLUTE TRUTH. SoD getting misused in various ways does not change the fact it has merit, but you can't dictate to people how it should be used either.

Likewise, as I just said, criticism is not a bad thing, and it can be useful, but it can also prevent useful discussion because people get bogged down in argument either because they can't grasp a distinction between 'criticism' and 'bashing'. All the 'hur hur trek is stupid' arguments should stand as a testament to that, and it creates an atmosphre where ANY criticism may and will be construed as an attack. You can't conduct an argument in a highly emotionla atmosphere, at least not one that actually is productive. But if your goal is to just beat someone down and proclaim your superiority, it can be great. And we've sen plenty of both on this board, wouldn't you say?

Sorry, there should have been "if the person doesn't accept the premise" somewhere in there. So it's not useless if you both accept the premise, which you'd have to, to a certain extent at least.
Okay that makes sense. Again you can't dictate to people what to believe.
There are however limits to how far you can go before you enter into the wild conjecture territory. In a sense, this means logic has to enter into it somehow. In a way, we are trying to get to a point where there is just one "view" on the matter and this requires we weed out stuff that doesn't hold to scrutiny. I just think we run into stuff that is so stupid there is no point trying to make it fit, because it usually becomes just a colossal waste of time. Sadly sometimes the stupid stuff is part of the premise at which point you either accept it or you don't. But this doesn't raise it above criticism.

-Gunhead
To which I repeat 'people approach logic to differently.' If you ask a hard science type they'll probably laugh off Star Wars or Trek or anything 'soft' as being laughably magicla and impossible to reconcile. Which clearly is not what people on this board have believed- its not what I believe. So whose right?

Likewise, as I've noted, there are tons of people who think the ICS numbers are a violation both of 'science and logic' and the way Star Wars is depicted, even though on this board its believed the opposite is true.

Yes there are limits to how far you can push things if you want to have internal consistency or adhere to the 'rules' of suspension of disbelief, but the degree to which those limits exist is not a hard and fast rule, and people invariably view it differently. To some science is immutable and cannot be contradicted, so 'soft' fiction is automatically nonsensical. does that mean they're the idiots and people who (by contrast) ascribe to Mike's Supsension of disbelief are right? What if it is someone who takes a more liberal view of SoD without actually becoming arbitrary (you can do that.)

When it comes to SoD you can't be arbitrary because that breaks consistency (no 'RULE OF COOL' to justify big numbers), and yet you can't reduce it to black and white either (because it isn't black and white and it doesnt work if you try to apply science too concretely.) That leaves you with a difficult balancing act. It would be easier if it was just 'arbitrary' or 'black/white' because at least then it woudl either be impossible to analyze or we'd have a definite answer.
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Re: Armored Trooper VOTOMS Discussion

Post by Formless »

Sea Skimmer wrote:Thrusters on the limbs don't accomplish anything you couldn't do better with the main engine 3D thrust vectoring. The Babylon Five ships are pretty retarded end to end.
Only if you are talking about vectoring and accelerating. Which maneuvering thrusters are obviously NOT designed to do. They are made to rotate a craft around its axis, which is just as important; real telescopes and other spacecraft with sensors are a good demonstration of this use. Being able to do this quickly in a shootout means being able to identify targets faster, bring weapons to bear faster (especially fixed emplacements), and point your best defenses and armor in the most effective direction. You don't necessarily want to build every ship like a dreadnought, despite what some people might believe.

Granted, according to Connor Gundam appears to have a different principle in mind for how limbs rotate the craft, but that's still what they help them do. Rotate, not accelerate.
Gunhead wrote:Isn't that really just throwing the baby out with the bathwater? Basically you're correct that most SF ever has some about of stupid fucking shit in them, so why try and defend it?
Very next post wrote:We have a fantasy forum for utterly nonsensical stuff.
This is why. Fantasy =! COMPLETELY ILLOGICAL LOL. :roll: If that were true, storytelling would be impossible; obviously this is false. My problem with your attitude is that it is fundamentally at odds with the spirit of fiction, whether literary or genre. You aren't taking the material on its own merits, purpose, or meaning. You are judging it solely on your own attitudes, one of which is "I am smarter, more educated, or more well informed than the creators of this work, because I have an OPINION." But when all you have is an opinion then questions arise, like...say... is a humanoid spacecraft just as stupid when its legs alone are the size of the space shuttle? Some people seem to breath the axiom that in space, bigger is ALWAYS better, after all.

In reality, the realism of any science fiction is limited by conjecture, and so is any form of futurism... including that which is used to criticize science fiction. Whenever someone says "things will be like this", suspicion should be the rule. How do you know? Did you have a conversation with the Oracle of Delphi? No war has ever taken place in space, even though its theoretically possible. We can provide a best guess of what it should look like based on certain trends and existing technology, but any of it could suffer the same problem as Da Vinci trying to predict what people would do with electricity. The accuracy of his predictions would be limited by his perspective, not his intelligence or creativity. So how can someone say, for instance, that space fighters are impractical when no one has yet gotten a complete picture of what is on that battlefield? A storyteller can at least make up for this through speculation and invention.

This attitude is particularly jarring to me because this forum also tends to attract potential and amateur writers thanks to links to it from Atomic Rockets and other sites. How are they supposed to respond? You only have so much space/time in a story to explain your shit, so even if you did[/]i have it completely and utterly figured out... you can't put that in the story. Not without completely destroying the pacing and presentation. And if you don't try, you either get labeled as a retard, or mistakenly represented as writing "illogical fantasy".
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Re: Armored Trooper VOTOMS Discussion

Post by Gunhead »

Connor MacLeod wrote: That's a POV/value judgement issue. I don't happen to think Star Wars is stupid with ICS yields (or 40K in general) yet there are tons of people whose suspension of disbelief can't handle Star Wars with ICS yields (DOESN'T FIT THE MOVIES) or 40K in general (OMG GUYS WITH SWORDS and TRENCH WARFARE rather than adhering to MODERN TACTICAL DOCTRINE.)

Do I have an idea? Yes. Is it the idea that I think makes sense? Yes. Does that mean others will agree? No. Do I have the absolute truth answert o sci fi analysis? Hell no. I can give you an answer but it doesn't guarantee its going to be something you like or think works. These things are entirely relative because the fact people don't view fiction (and analyzing fiction) the same way. You can't force people to think the way you do just because you think its the best way.


Ok. I think I get it. But I'm not judging the whole series as stupid just because it has something in it I find idiotic. The breaking point really comes when the events are totally out of whack with the demonstrated capabilities in the setting. If I take trench warfare from 40K as an example, it's not the fact that trench warfare happens that grates me, it's they do it totally wrong for the demonstrated capabilities they possess. It causes SoD to buckle and break when you basically have to assume people are not idiots and what they are doing makes sense to them. From analysis point of view, I think this is one of those where you have to agree on what counts and what doesn't.
Connor MacLeod wrote:
People don't always agree on whats logical. I've been in shit ton arguments over SW issues ranging from silly stuff to 'Star Destroyer classification" to discussing whether the DS1 or 2 actually could work based on the Alderaan destruction or Endor Holocaust (or lack thereof). Its alot more complicated than 'one guy is clearly right and the other is wrong' even on this board. Its even worse when you bring News and Politics into it, and thats where most of the shitstorms on this board arise nowadays (or even for the past number of yeras, in fact.)
Yes this is problematic. I do think, like I said above, you have to start with the assumption that people are not idiots and they are acting in a way that makes sense to them. What is or isn't logical is pretty hard to define, but if you really can't agree on some basic things, then the discussion is pretty much over.
Connor MacLeod wrote: In some cases, yes they hide behind SoD to hide from criticism, but at the same time people use SoD as a mallet to bash their ideas down as ABSOLUTE TRUTH. SoD getting misused in various ways does not change the fact it has merit, but you can't dictate to people how it should be used either.

Likewise, as I just said, criticism is not a bad thing, and it can be useful, but it can also prevent useful discussion because people get bogged down in argument either because they can't grasp a distinction between 'criticism' and 'bashing'. All the 'hur hur trek is stupid' arguments should stand as a testament to that, and it creates an atmosphre where ANY criticism may and will be construed as an attack. You can't conduct an argument in a highly emotionla atmosphere, at least not one that actually is productive. But if your goal is to just beat someone down and proclaim your superiority, it can be great. And we've sen plenty of both on this board, wouldn't you say?
Yes I agree. SoD is tricky as it is highly variable from person to person but you can't really analyze fiction without it.
Connor MacLeod wrote: To which I repeat 'people approach logic to differently.' If you ask a hard science type they'll probably laugh off Star Wars or Trek or anything 'soft' as being laughably magicla and impossible to reconcile. Which clearly is not what people on this board have believed- its not what I believe. So whose right?

Likewise, as I've noted, there are tons of people who think the ICS numbers are a violation both of 'science and logic' and the way Star Wars is depicted, even though on this board its believed the opposite is true.
Yea. I think this one of those no one is 100% right kind of questions. I think you need to view things in the larger scale and at the same time break them into smaller pieces to get a good view of both. If applying RL science helps, that's all fine and good but at the same time you should just accept that some things cannot be reconciled.
Connor MacLeod wrote: Yes there are limits to how far you can push things if you want to have internal consistency or adhere to the 'rules' of suspension of disbelief, but the degree to which those limits exist is not a hard and fast rule, and people invariably view it differently. To some science is immutable and cannot be contradicted, so 'soft' fiction is automatically nonsensical. does that mean they're the idiots and people who (by contrast) ascribe to Mike's Supsension of disbelief are right? What if it is someone who takes a more liberal view of SoD without actually becoming arbitrary (you can do that.)

When it comes to SoD you can't be arbitrary because that breaks consistency (no 'RULE OF COOL' to justify big numbers), and yet you can't reduce it to black and white either (because it isn't black and white and it doesnt work if you try to apply science too concretely.) That leaves you with a difficult balancing act. It would be easier if it was just 'arbitrary' or 'black/white' because at least then it woudl either be impossible to analyze or we'd have a definite answer.
Yes, that is true. I do think the best way to do it is to apply science as needed to see if you can get anything useful out of it but while doing it you should remember that just because you can do math, the result you're getting might not mesh at all with the setting you're trying to analyze. Because we know what happens when an analysis becomes a quest for MOAR MEGATONNES!! Same applies to applying RL knowledge to a great degree. Real life intrudes into fiction because we happen to live in it and by default that affects how we view and experience fiction. Just how much is the big question.

-Gunhead
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