SDN Commands the Atlantis Expedition (RAR!)

SF: discuss futuristic sci-fi series, ideas, and crossovers.

Moderator: NecronLord

User avatar
Eternal_Freedom
Castellan
Posts: 10413
Joined: 2010-03-09 02:16pm
Location: CIC, Battlestar Temeraire

Re: SDN Commands the Atlantis Expedition (RAR!)

Post by Eternal_Freedom »

The super-hurricanes and the solar event were both dealt with by the city shield, either by simply raising it and bringing everyone inside or by expanding it to protect the whales as well. If we manage to find enough ZPM's in the two and a half years before the solar event we're laughing, if not we'll use just one and do what Daedalus did in the OTL.

The hurricane, no sweat, we'll be grabbing the Dagan ZPM ASAP so we can just turn turtle for a bit.
Baltar: "I don't want to miss a moment of the last Battlestar's destruction!"
Centurion: "Sir, I really think you should look at the other Battlestar."
Baltar: "What are you babbling about other...it's impossible!"
Centurion: "No. It is a Battlestar."

Corrax Entry 7:17: So you walk eternally through the shadow realms, standing against evil where all others falter. May your thirst for retribution never quench, may the blood on your sword never dry, and may we never need you again.
User avatar
Skywalker_T-65
Jedi Council Member
Posts: 2293
Joined: 2011-08-26 03:53pm
Location: Bridge of Battleship SDFS Missouri

Re: SDN Commands the Atlantis Expedition (RAR!)

Post by Skywalker_T-65 »

We also have the Travelers and their Aurora don't we? That (if we find the ship first) gives us three ships to work with. Possibly even more if we can form an alliance with the Travelers.
SDNW5: Republic of Arcadia...Sweden in SPAAACE
User avatar
Forgothrax
Padawan Learner
Posts: 255
Joined: 2011-10-01 10:38pm
Location: Michigan, USA, Terra (sometimes)

Re: SDN Commands the Atlantis Expedition (RAR!)

Post by Forgothrax »

There is the option, if we can get two ZPMs, of simply lifting the city-ship off Lantea and flying it home to Earth. We'd need Dagan's ZPM and the Tria's to pull that off with guaranteed success, as those are the only two mostly-full ZPMs in Pegasus I think. The Childhood planet and the Tower's ZPMs together with Dagan's and the geothermal platform's might be able to provide enough power to get the ship off Lantea safely, though. IIRC the hyperdrive didn't use nearly as much power as the sublight engines on takeoff, so once we're in hyperspace, we're good. There's also the option of simply activating the hyperdrive in atmosphere; that has been done before with success, notably with the Orion. Finally, if we can get the Aurora and the Orion running, there's the option of having them open a hyperspace window for Atlantis if we really don't give a shit about possible effects on Lantea.

We'd have to persuade the Ancients on board the Tria to help us without taking the city, though. That, or we'd have to take the ship by force... which I am seriously considering. There's no way in hell letting the Lanteans back onto Atlantis could be a good thing, as if they get back in the city and shut us out, we fail the scenario.

The Travellers are worth contacting, but if they open the ball by kidnapping our personnel, I'd say we can get better allies elsewhere.
FaxModem1 wrote:Considering that Atlantis uses teleporters like we do elevators, could we reverse engineer that technology(since in this timeline, we haven't gotten that technology from the Asgard) and once mastered, when on a regular mission update between Earth and Atlantis, teleport several boxes that are waiting in the gateroom?
Has anyone ever ringed through a Stargate? I don't see any reason why that would not work, and it would use tech that's already available. Pack a set of rings on the first supply ship and we'd be golden. If we had Tok'ra assistance we might be able to break the rings down to fit them through the Gate as well, which would let us use them immediately.
Ahriman238 wrote:I'd also like to have a team or two always on standby alert, sitting in a jumper ready to go and support any gate team that gets in trouble.

Oh, and I assumed this was covered by the no ascended rule, but to be absolutely sure, the assorted nastiness around Atlantis' dark corners doesn't include the Ascend-o-matic that almost killed Mckay, right?
We can do better than that. With a supply ship, we can bring in heavy gear and turn our spec ops forces into mechanized infantry. Darts fly low and slow enough they can be engaged by infantry with small arms; something like a ZSU-23 or even a M2 Bradley's Bushmaster will chew them up by the dozens, and armored vehicles in general will negate many of the Wraith's advantages as infantry. Jumpers are great for reconnaissance but they're not that useful in the direct combat role. Many ground attack helicopters are small enough to fit through a Gate if they're equipped with folding tails and rotors, too, and if they're mounting Sidewinders and Stingers instead of TOWs or Hellfires, they'd be quite capable of cutting up Darts in the air and providing fire support to troops on the ground.

And yes, I specifically called out the Ascension device. It's not present.
User avatar
Skywalker_T-65
Jedi Council Member
Posts: 2293
Joined: 2011-08-26 03:53pm
Location: Bridge of Battleship SDFS Missouri

Re: SDN Commands the Atlantis Expedition (RAR!)

Post by Skywalker_T-65 »

Travelers only kidnapped Shep because they assumed Atlantis would steal their ship out from under them, if they had just asked him aboard...right? If we can open negotiations from a more stable platform (say, the Orion) we might be able to work out a better alliance. OTL Atlantis managed to (more or less) ally with the Travelers eventually after all.
SDNW5: Republic of Arcadia...Sweden in SPAAACE
User avatar
Eternal_Freedom
Castellan
Posts: 10413
Joined: 2010-03-09 02:16pm
Location: CIC, Battlestar Temeraire

Re: SDN Commands the Atlantis Expedition (RAR!)

Post by Eternal_Freedom »

We see Ancient teleporters working through the Stargates in Merlin's lab in "The Quest."
Baltar: "I don't want to miss a moment of the last Battlestar's destruction!"
Centurion: "Sir, I really think you should look at the other Battlestar."
Baltar: "What are you babbling about other...it's impossible!"
Centurion: "No. It is a Battlestar."

Corrax Entry 7:17: So you walk eternally through the shadow realms, standing against evil where all others falter. May your thirst for retribution never quench, may the blood on your sword never dry, and may we never need you again.
User avatar
Zwinmar
Jedi Master
Posts: 1105
Joined: 2005-03-24 11:55am
Location: nunyadamnbusiness

Re: SDN Commands the Atlantis Expedition (RAR!)

Post by Zwinmar »

On that note if we have Asgard tech why not open the gay and mass teleport equipment in. Granted it has to be timed out but it save on transportation congestion
J Ryan
Youngling
Posts: 140
Joined: 2005-05-17 02:27pm
Location: Somewhere out there

Re: SDN Commands the Atlantis Expedition (RAR!)

Post by J Ryan »

One issue I think everyone is overlooking is we know what happens in the episodes and where to find the resources I doubt anyone here has the ability to remember the gate addresses for these planets. With no real idea how the Atlantis team decided where to go, well be stuck with trial and error until we come across familiar landmarks or people.
User avatar
Batman
Emperor's Hand
Posts: 16430
Joined: 2002-07-09 04:51am
Location: Seriously thinking about moving to Marvel because so much of the DCEU stinks

Re: SDN Commands the Atlantis Expedition (RAR!)

Post by Batman »

Depends on what resources you are allowed to bring from the real world. If people get to carry their personal DVD collections, you very much might have all those Stargate addresses at your disposal. I don't think it has been specified so far whether or not you get to carry anything other than your personal knowledge of the series into the scenario.
'Next time I let Superman take charge, just hit me. Real hard.'
'You're a princess from a society of immortal warriors. I'm a rich kid with issues. Lots of issues.'
'No. No dating for the Batman. It might cut into your brooding time.'
'Tactically we have multiple objectives. So we need to split into teams.'-'Dibs on the Amazon!'
'Hey, we both have a Martian's phone number on our speed dial. I think I deserve the benefit of the doubt.'
'You know, for a guy with like 50 different kinds of vision, you sure are blind.'
J Ryan
Youngling
Posts: 140
Joined: 2005-05-17 02:27pm
Location: Somewhere out there

Re: SDN Commands the Atlantis Expedition (RAR!)

Post by J Ryan »

True but even so for some of the planets required no gate address is seen, with the team just arriving or already there at the start of the episode.
User avatar
Batman
Emperor's Hand
Posts: 16430
Joined: 2002-07-09 04:51am
Location: Seriously thinking about moving to Marvel because so much of the DCEU stinks

Re: SDN Commands the Atlantis Expedition (RAR!)

Post by Batman »

Absolutely. But assuming people are allowed to bring their DVD collections, that's potentially a big increase in available Gate addresses regardless.
'Next time I let Superman take charge, just hit me. Real hard.'
'You're a princess from a society of immortal warriors. I'm a rich kid with issues. Lots of issues.'
'No. No dating for the Batman. It might cut into your brooding time.'
'Tactically we have multiple objectives. So we need to split into teams.'-'Dibs on the Amazon!'
'Hey, we both have a Martian's phone number on our speed dial. I think I deserve the benefit of the doubt.'
'You know, for a guy with like 50 different kinds of vision, you sure are blind.'
User avatar
Forgothrax
Padawan Learner
Posts: 255
Joined: 2011-10-01 10:38pm
Location: Michigan, USA, Terra (sometimes)

Re: SDN Commands the Atlantis Expedition (RAR!)

Post by Forgothrax »

Personal knowledge only, no time to study or cheat sheets, no bringing stuff other than a few photos or small items of sentimental value (and no SG-stuff, even then).

That said, of all the OOC knowledge mentioned in-thread... I remembered Dagan and Taranis right off the bat. Trade and exploration through the Gates is a thing in Pegasus, so random-dialing and exploration by cloaked jumper should allow us to find a settlement, and possibly people who have knowledge of either civilization, fairly quickly. That's a ZPM and the Orion. The ZPM will in turn lead us to the Aurora once we plug it into Atlantis, and we can then retrieve her via the Orion (if the Taranians let us). Tria is hit or mess as to whether or not we'll find her. The Genii are well known to the galaxy, as Teyla led the Expedition to them originally. The Childhood planet is not, though we may find its location in the database. The Hoffans, being a relatively advanced civilization, should be someone we can locate via traders. The Tower is going to be difficult to find unless we can tell the database to spit out a listing of all the Ancient outposts in Pegasus; judging by the fact that alternate-Dr. Weir brought back a list of locations with potential ZPMs from Janus instead of the Expedition simply using Ancient-Google to do the same, it's probably not going to be that easy.
Eternal_Freedom wrote:We see Ancient teleporters working through the Stargates in Merlin's lab in "The Quest."
That's great, but the SGC can't currently replicate them, and we don't know how easy the technology is to understand. If we can reverse-engineer them and send the specs home to the SGC, that's good, but rings are already a technology used by the Terrans. If we can break them down into a form transportable via Stargate, then we can have teleportation through the Gate from Day 1.
Zwinmar wrote:On that note if we have Asgard tech why not open the gay and mass teleport equipment in. Granted it has to be timed out but it save on transportation congestion
I don't think the Terrans had transporters until later in Season 8.
User avatar
PREDATOR490
Jedi Council Member
Posts: 1790
Joined: 2006-03-13 08:04am
Location: Scotland

Re: SDN Commands the Atlantis Expedition (RAR!)

Post by PREDATOR490 »

- Raid Merlin's treasure trove for the communication device and Phase Cloak
- Raid Anubis Junior's lab and steal his shit
- Knock Rush the fuck out and steal his super-power planet and use the gate to maintain a link to Atlantis. If the planet can generate enough power to dial across the universe for the ninth chevron then dialing the galaxy next door should be much easier
- If you want to get cute, wake up Merlin and get the Ascension bomb so the Ori are completely screwed if they show up
- Kill Baal
- Research the Hoffan drug, De-Wraith virus and integrate them into weapons / defense
- Bomb the Wraith cloning facility
- Find, locate and reactive the mining facility at the bottom of the ocean - after capturing or killing the Wraith Queen lurking below with her wrecked cruiser
- If you want to play the wild card, use the Replicator machine to make some droids and do not indulge in the TV-Drama stupid that makes them intelligent enough to rebel and produced in quantities that cannot be controlled
- Find the black hole in the Pegasus Galaxy that was used to hold up the Ori super-gate and use it to maintain a space bridge with the Milky Way

Between the stones, black holes and the super-planets maintaining a connection back and forth should not be difficult at least from the Milky Way side. The Atlantis expedition would largely be limited by the lack of a ship to move a gate into position but nabbing that Wraith Cruiser, Ancient relics or moving Atlantis into position should work until the first X304 is on station to do it.
User avatar
FaxModem1
Emperor's Hand
Posts: 7700
Joined: 2002-10-30 06:40pm
Location: In a dark reflection of a better world

Re: SDN Commands the Atlantis Expedition (RAR!)

Post by FaxModem1 »

Do we really want to play around with the Merlin communication stones? In the show's timeline, that led to a holy war of Ori coming to the Milky Way.
Image
User avatar
Eternal_Freedom
Castellan
Posts: 10413
Joined: 2010-03-09 02:16pm
Location: CIC, Battlestar Temeraire

Re: SDN Commands the Atlantis Expedition (RAR!)

Post by Eternal_Freedom »

As useful as they are I would recommend destroying them.
Baltar: "I don't want to miss a moment of the last Battlestar's destruction!"
Centurion: "Sir, I really think you should look at the other Battlestar."
Baltar: "What are you babbling about other...it's impossible!"
Centurion: "No. It is a Battlestar."

Corrax Entry 7:17: So you walk eternally through the shadow realms, standing against evil where all others falter. May your thirst for retribution never quench, may the blood on your sword never dry, and may we never need you again.
User avatar
Skywalker_T-65
Jedi Council Member
Posts: 2293
Joined: 2011-08-26 03:53pm
Location: Bridge of Battleship SDFS Missouri

Re: SDN Commands the Atlantis Expedition (RAR!)

Post by Skywalker_T-65 »

Same. Way too much potential risk of an Ori-Crusade if we monkey around with the things.
SDNW5: Republic of Arcadia...Sweden in SPAAACE
User avatar
Forgothrax
Padawan Learner
Posts: 255
Joined: 2011-10-01 10:38pm
Location: Michigan, USA, Terra (sometimes)

Re: SDN Commands the Atlantis Expedition (RAR!)

Post by Forgothrax »

Yeah, the communication stones? The scenario I set up precludes us intervening on the Milky Way side of things, but destroying those would save the galaxy a great deal of trouble. As it is, though, Earth's going to be busy...
User avatar
OmegaChief
Jedi Knight
Posts: 904
Joined: 2009-07-22 11:37am
Location: Rainy Suburb, Northern England
Contact:

Re: SDN Commands the Atlantis Expedition (RAR!)

Post by OmegaChief »

I think messing with the Milky Way side of things is going to be nigh impossible, remember, we're a council of Dr Weirs, I don't think General Hammond/O'Neill is just going to let us start dictating orders to them off the bat, especially as it's outside of our remit to handle the Atlantis expedition.

So maybe we should stay focused on that huh? We don't want Q applying any penalties to us for whatever reason after all :P
This odyssey, this, exodus. Do we journey toward the promised land, or into the valley of the kings? Three decades ago I envisioned a new future for our species, and now that we are on the brink of realizing my dream, I feel only solitude, and regret. Has my entire life's work been a fool's crusade? Have I led my people into this desert, only to die?
-Admiral Aken Bosch, Supreme Commander of the Neo-Terran Front, NTF Iceni, 2367
User avatar
Eternal_Freedom
Castellan
Posts: 10413
Joined: 2010-03-09 02:16pm
Location: CIC, Battlestar Temeraire

Re: SDN Commands the Atlantis Expedition (RAR!)

Post by Eternal_Freedom »

"Interfering" is not what I had in mind. If we message them a list of gate addresses from the databse of Ancient outposts which most likely have ZPM's (for instance: Proclarush Taonas) and we ask them to send a few our way if they find any I seriously doubt they will complain. After all, we'll be sending them tech upgrades and shit.

Plus, advising them about the Ancient treasure trove under Glastonbury and saying "under no cirumstances use these stones" should be ok, if we say "we read about them in the database, we want to study them carefully first." Heck, luring the Ori to Pegasus rather than the Milky Way might almost be an easy way to deal with the Wraith, IF we have Merlin's Ascended-Being-BFG on standby.
Baltar: "I don't want to miss a moment of the last Battlestar's destruction!"
Centurion: "Sir, I really think you should look at the other Battlestar."
Baltar: "What are you babbling about other...it's impossible!"
Centurion: "No. It is a Battlestar."

Corrax Entry 7:17: So you walk eternally through the shadow realms, standing against evil where all others falter. May your thirst for retribution never quench, may the blood on your sword never dry, and may we never need you again.
User avatar
Skywalker_T-65
Jedi Council Member
Posts: 2293
Joined: 2011-08-26 03:53pm
Location: Bridge of Battleship SDFS Missouri

Re: SDN Commands the Atlantis Expedition (RAR!)

Post by Skywalker_T-65 »

Wraith and Ori fighting over Pegasus...why do I get the feeling Q would get a kick out of that? :P
SDNW5: Republic of Arcadia...Sweden in SPAAACE
User avatar
Eternal_Freedom
Castellan
Posts: 10413
Joined: 2010-03-09 02:16pm
Location: CIC, Battlestar Temeraire

Re: SDN Commands the Atlantis Expedition (RAR!)

Post by Eternal_Freedom »

The Ori see wake the Wraith by accident (or we delay summoning the Ori until the Wraith are awake) and see them as the greatest threat. While the two sides fight we use the supergate to send Merlin's weapon and then seal the gate as they did in the OTL. With no Ori to help and with a powerful enemy to fight, the two sides can destroy each other (or seriously weaken each other to the point our ZPM-powered 304's armed with Lagrangian-satellite-weapons can beat them) and we can emerge victorious.
Baltar: "I don't want to miss a moment of the last Battlestar's destruction!"
Centurion: "Sir, I really think you should look at the other Battlestar."
Baltar: "What are you babbling about other...it's impossible!"
Centurion: "No. It is a Battlestar."

Corrax Entry 7:17: So you walk eternally through the shadow realms, standing against evil where all others falter. May your thirst for retribution never quench, may the blood on your sword never dry, and may we never need you again.
User avatar
Ahriman238
Sith Marauder
Posts: 4854
Joined: 2011-04-22 11:04pm
Location: Ocularis Terribus.

Re: SDN Commands the Atlantis Expedition (RAR!)

Post by Ahriman238 »

Sounds like the too-clever by half sort of plan that either works spectacularly or explodes. I'd bet on the latter.
"Any plan which requires the direct intervention of any deity to work can be assumed to be a very poor one."- Newbiespud
User avatar
FaxModem1
Emperor's Hand
Posts: 7700
Joined: 2002-10-30 06:40pm
Location: In a dark reflection of a better world

Re: SDN Commands the Atlantis Expedition (RAR!)

Post by FaxModem1 »

It sounds just crazy enough to work, and if not, it'll be fun to try.
Image
User avatar
Eternal_Freedom
Castellan
Posts: 10413
Joined: 2010-03-09 02:16pm
Location: CIC, Battlestar Temeraire

Re: SDN Commands the Atlantis Expedition (RAR!)

Post by Eternal_Freedom »

If it does go wrong spectacularly, we just have to make sure neither the Wraith nor the Ori know about the Milky Way. The Ori don't know anyway and as for the Wraith, as long as none of the expedition is captured we're good.

EDIT: By which I mean, if it does explode spectacularly then at least it's all going down in Pegasus and not on Earth's doorstep. Also I wonder if we can hook up Merlin's phase-shifting device to Atlantis in place of the cloak, that way it's not a problem not having the shields up whilst invisible.
Baltar: "I don't want to miss a moment of the last Battlestar's destruction!"
Centurion: "Sir, I really think you should look at the other Battlestar."
Baltar: "What are you babbling about other...it's impossible!"
Centurion: "No. It is a Battlestar."

Corrax Entry 7:17: So you walk eternally through the shadow realms, standing against evil where all others falter. May your thirst for retribution never quench, may the blood on your sword never dry, and may we never need you again.
User avatar
FaxModem1
Emperor's Hand
Posts: 7700
Joined: 2002-10-30 06:40pm
Location: In a dark reflection of a better world

Re: SDN Commands the Atlantis Expedition (RAR!)

Post by FaxModem1 »

How exactly would we go about this Ori vs Wraith plan? Would we go to a Genii planet and drop off the stone communication device, and let havok ensue? Or we would want a potential ally to be burned in punishment for not being believers?
Image
User avatar
Eternal_Freedom
Castellan
Posts: 10413
Joined: 2010-03-09 02:16pm
Location: CIC, Battlestar Temeraire

Re: SDN Commands the Atlantis Expedition (RAR!)

Post by Eternal_Freedom »

FaxModem1 wrote:How exactly would we go about this Ori vs Wraith plan? Would we go to a Genii planet and drop off the stone communication device, and let havok ensue? Or we would want a potential ally to be burned in punishment for not being believers?
Ask for a volunteer from Earth, someone who either has nothing to lose or a terminal illness. With seven billion people (now that the Stargate is public) well be able to find someone. Besides, Daniel and Vala made it back. If we instruct the volunteer to not try and hide where they are from (Pegasus, the Genii planet or a Wraith world) then the Ori will send a Prior, the Genii will offend them enough with talk of the Ancestors or the Wraith will try to feed on them. Then let the Crusade begin while we stay out of sight.
Baltar: "I don't want to miss a moment of the last Battlestar's destruction!"
Centurion: "Sir, I really think you should look at the other Battlestar."
Baltar: "What are you babbling about other...it's impossible!"
Centurion: "No. It is a Battlestar."

Corrax Entry 7:17: So you walk eternally through the shadow realms, standing against evil where all others falter. May your thirst for retribution never quench, may the blood on your sword never dry, and may we never need you again.
Post Reply