cadbrowser wrote:Finally, it would be theoretically possible to Jump out, and then while in Twistspace scan the Pattern of the ship, and use that for the calculations.
Wouldn't that be nigh impossible since there are no reflections in Twistspace? Or am I assuming something wrong here?
SPAs the ship, and everything is it, exists as an expression of the Pattern, there is still a fragment of Pattern to scan. There are queries raised. Since it's been severed from the greater pattern, is it frozen, like some believe (except for the changes expressed as people moving, electrons flowing, etc)? Or is it still changing? If so, faster or slower? Some feel that without the rest of the universe pushing it, the rate of change will be very slow. Others feel that as the entire universe for it is now just the ship, it is extremely dense relatively (no empty light years anymore), and the rate will unbelievably high; perhaps unscannable.
What mechanism is responsible for taking a snapshot (i.e. scanning the pattern) of the ship prior to enabling the al Kembrie field and jumping into Twistspace?
SPThe Leapfrog does that. The Leapfrog Scans, Calculates, and then Imposes. It's not known for certain whether it scans the outside of the ship, the ship, or even just itself. Any would be theoretically valid, but it would seem the bigger an area scanned, the better. It stores the results of the scan internally and so far no-one, attempting to extract this data, has been able to decode or decompress or interpret it yet (for other purposes).
Based on the idea of Specularum Physics (which I'm still wrapping my head around in terms of classical, relativistic, and quantum mechanics), would the Leapfrog have to calculate/change the patterns inside the ship, including people? If you consider relativistic reflections each unit inside the ship has not changed position (or reflection) relative to the ship itself, right? Because, really...it seems to me...that the calculations are done to take quantum probability measurements while utilizing the reflective physics aspect to "cheat" the Heisenberg Uncertainty Principle.
Well, I guess with a 1 day per light-year calculation prior to jumping into Twistspace, followed by a day or two inside Twistspace, it would be hard for anyone to stand perfectly still and not move around. Plus, you have electrons moving around in the ship's circuitry as well as photons from the ship's lighting, etc.
Then again, if you don't have to calculate the internal reflections of the ship and only need to consider the ship itself jumping in and out of twistspace (being that it is impermeable and all) relative to its original reflective position, wouldn't that be better?
SPThis may be an area where no-one's really sure how the Leapfrog does it. It may in fact be that as long as the major (ship location) change is made, the little details just take care of themselves. Or perhaps it somehow keeps tabs on everything and is continuously adjusting and rectifying.
SPAs for the Uncertainty principle, that could be part of the essential inaccuracy of the transport mechanism. Or at least that sounds like a good excuse.
My other thought regarding this would that the crew would have to imput the desired coordinates, "initiate the snapshot phase", have 30-60 seconds to climb into a suspended animation chamber, then the ship's computer does the rest. You could still have the same effects messing with the crew...maybe part of the process for climbing into the animation chamber is the requirement to have the barf tube in place. Once they are "woken" they still feel the twisty-ness or whatever.
SPHaven't really considered them having suspended animation technology, although they do have a good ability to safely induce medical comas. There's even a gadget sold for sick bays, put it on a person, give it a couple of parameters (species, gender, mass estimate) and it will inject the necessary drugs to induce coma, monitor vitals, adjust dosage as needed, and inject the antidote either at the press of a button, or automatically if it detects a serious problem.
Crazy thought occured to me that might make a cool adventure path...
What would happen if a whole planet (colonial moon?) was wrapped in this al Kembrie field initially used for some sort of planetary defense system. A mad scientist/rogue agent/"
other antagonist type" decides they want to modify the field generator so that they can move it to another location.
Malvolent Antagonist - Maybe they want to do it to take over
that world.
Benign Antagonist - Just wants to see if it can be done.
Benevolent Antagonist - Save a world from destructive supernova, attack, etc.
Or perhaps there is a legend of this happening and it is up to the adventurers to investigate the rumors to see if there is any truth or merit to the outlandish claims.
Anyway, food for thought.
SPFuck, you know, that's not as crazy as it sounds. The funny thing is, the minimum number of shield generators needed is the same, no matter how big the field is, because the greater the surface area of the entire field, the deeper the field and the greater the radius out each generator projects. It's when radii overlap that the field merges into one. So no more generators are required to do an entire world. Although they'll probably need to be bigger, with greater power requirements.
SPThe problem would be it stops incoming radiation. Including sunlight. Could be reasonable, and even been done, for some kind of asteroid, though.
Korto wrote:SPI thought of this, but no. The problem is, the removal of the ship from the universe changes the Pattern. As the ship isn't a massive object, as stellar masses go, the significant change is only localised, but in that local area, it is significant and will prevent the ship returning to that point.
SPThere would be a good chance of returning somewhere "nearby" (maybe within a few au), otherwise, grab a dartboard with a map of the universe on it, grab a dart, and shut your eyes.
SPOh, that assumes you return quickly. The longer you leave it, the more natural Pattern change occurs.
SPI'm going to back-track a little on this. While you wont reappear in the exact same spot for the reasons stated, I over-exaggerated the scatter and risk. This jump could well be safer than a standard jump, as it should be so much quicker.
SPThat assumes you've already had your 11 days rest. Which you'll have to have again when you pop back.