Batman wrote:The problem is 3 and change kps isn't anything to write home about. That's about 4 times a modern assault rifle's muzzle velocity.
The Valendamned real world US Navy managed 2.4 kps.
And they didn't need a kilometre-long ship either.
At least going from the sample base so far, the author just doesn't seem to be all that good at math.
At the very least he doesn't seem to calculate out the numbers he throws. Given kiloton-yield nukes are considered fighter weapons, I'd expect something at least closer to that half-a-megaton number I estimated for the capship particle beam a couple chapters ago.
Although speaking of particle beams, given we're dealing with a particle accelerator, I just realized that it's possible the 1.15 TeV number is supposed to be the energy carried by individual particles rather than the whole beam, which would make more sense power-wise. Still an odd unit to use to describe firepower, though.
He does better at alien psychology and making the broad concepts logically consistent, as we see when we meet up with EBAD again at the start of chapter seven. 0004 hours. Warning, wall of text coming because I'm basically quoting the whole first section of the chapter.
Emphatic Blossom at Dawn, like all of the Turusch, was of three minds.
Literally. The Mind Above, as the Turusch thought of it, was the more primitive, the more atavistic, the original consciousness set that had arisen on the Turusch homeworld perhaps three million of their orbital periods in the past. The Mind Here was thought of as a cascade of higher-level consciousness from the Mind Above, more refined, sharper, faster, and more concerned with the song of intellect.
And the Mind Below was more recent still, an artifact of both Turusch and Sh'daar technology, a merging of Minds Here into a single, more-or-less unified instrumentality.
For Emphatic Blossom, the Mind Above, a shrill demand almost beyond reason, screamed, "Kill!" The Mind Here, analyzing the data coming through the artificial awareness of the Enforcer Radiant Severing, echoed the demand to kill, modifying it with sensory data and intelligence flowing through its linkages with the ship. "Kill," yes, but with an awareness that the Turusch fleet was now caught between two separate and rapidly closing tentacles of enemy force, that the fleet was caught in a crossfire that seriously hampered its maneuverability and limited its tactical options. There was a distinct possibility of gaining an important advantage if the enemy carrier vessel could be crippled or destroyed.
But the Mind Below carried a different message entirely.
"There are strategic considerations that take precedence beyond the tactical," Blossom's Mind Below was saying. "The Sh'daar Seed requires that we withdraw."
"Threat!" cried the Mind Above. "Kill!"
"The prime orders have not yet been fulfilled," replied the Mind Here. "Enemy ground forces remain on the objective world, as do the nonmilitary components. These should be eliminated before we withdraw."
"The ground forces will soon be withdrawn. This is the judgment of the Sh'daar Seed. The prime orders will be fulfilled."
"Threat!" cried the Mind Above. "Kill!"
"But we can yet inflict severe damage on the enemy," the Mind Here insisted. "Our sensors have identified no fewer than twelve major vessels in the alien fleet massing greater than twenty-eight thousand g'ri, including their fighter carrier. Destruction of those vessels would seriously weaken the enemy's ability to mount a counteroffensive against Turusch fleet elements and bases within the sector."
"And the Sh'daar Seed, as ever, circulates plans within plans. When the enemy reaches the Bright One, all of the enemy ships shall be destroyed, and their homeworld left defenseless."
"Threat!" cried the Mind Above. "Kill!"
The Turusch tactician considered the matter further, then agreed, Mind Below and Mind Here slipping into harmony. It had to, since the Sh'daar Seed's suggestions took precedence even over the judgment of a tactician.
Still, it would be extremely difficult for the Turusch fleet to extricate itself without suffering further significant damage. The enemy carrier and several other vessels were concentrating their fire on the Radiant Severing, and other vessels of the fleet were being pounded by enemy fighters.
Emphatic Blossom at Dawn could not directly refuse the Seed's suggestion -- such a choice was literally and physically impossible -- but it did have a great deal of latitude in how it carried out the Seed's suggestions.
Several things revealed here:
- Turusch psychology. They have split personalities that can talk to one another. The Mind Above is in effect the lizard brain, the Mind Here is the short-term tactical thinker, and the Mind Below thinks long-term.
- The Sh'daar Seed networks the minds of Tush soldiers. It can also override the Tush admiral. However, it gives them some flexibility in its orders.
- The Radiant Severing, EBAD's flagship, is currently under attack by America, so Koenig is knowingly or not trying for a decapitation strike against the Tush fleet. They, in turn, want to take out the America, knowing that it is the most important vessel in the Confed fleet, while simultaneously getting the Radiant Severing clear of the combat zone.
- The Trash have a rough idea of how many big ships the Confederates have total, at least within striking distance of Ate a Boot. Or at least, enough of an idea to estimate that loss of the CBG will be a severe blow to the human war effort.
Jumping back over to Koenig. 0007 hours.
The last of the fighters -- SG-92 Starhawks and the older SG-55 War Eagles -- were away, VFA-36, the Death Rattlers, flying Combat Air Patrol around the America, the rest lancing at high-G into the Turusch battle fleet. Kiloton nuclear pulses flashed in the distance as warheads blossomed with white fury, reduced to twinkling pinpoints by the distance.
America carries a mix of current and outdated fighters. To continue the USN analogy, if the Starhawk is an F-35C, the War Eagle is probably an F/A-18 or F-14.
Koenig watched the battle developing. The enemy had more ships than the Confederation battlegroup, and a slight technological lead in such areas as gravitics, shields, and beam weaponry, but they'd been bloodied by the fighter strike earlier and were acting in an uncontrolled, almost sluggish manner.
The large vessel ahead -- an asteroid, it appeared, partially hollowed out, given massive gravitic drives and mounted with weapons -- was probably the enemy command ship. With more and more of the battlegroup's weaponry concentrating on that one giant ship, it was possible that they were having trouble coordinating their fleet.
Gravitic shields blocked radio waves and lasercom beams. Typically, ships coordinated with one another in combat by flickering one section of their shields off and on while transmitting tightly packaged comm bursts precisely timed with the shield openings. Pile on enough firepower to keep the enemy's shields up, and you kept him from communicating with other ships as well.
Can't shoot through the shields, and now we learn you can't
talk through them, either. Fire at a command vessel enough and the ship not only can't return fire, but it's basically the temporary equivalent of a mission-kill: even if you don't do any actual damage, the ship can't do its job.
Koenig looked around, momentarily expecting Quintanilla to be there watching, criticizing. The operational orders issued by the Senate military directorate while the battlefleet was still gathering off Mars -- several hundred megabytes' worth of detailed instructions -- had been very explicit. Koenig was not to risk the star carrier America. She was one of only six ships of her class, and the Military Directorate wanted to minimize the chances of her being lost or badly damaged. Those orders had directed Koenig, if the situation warranted it, to take the America no closer than fifty AUs to Eta Boötis IV, and to direct the battle from there. At all costs, the America was to avoid direct ship-to-ship combat.
Sheer nonsense, of course, the appraisal of armchair admirals and politicians considering the possible course of an engagement from the comfort and security of their offices and conference rooms thirty-seven light years away. You could not direct a battle from four hundred light minutes away, not when the situation was over six and a half hours old before your orders crawled back to the fleet. Even worse, Koenig would actually have had to split his small fleet to ensure that America had combat support. If the Turusch detected America, caught her traveling aloe, they could launch a long-range fighter strike or send a small detachment of warships to attack the lurking carrier.
Unsupported, the carrier wouldn't have a chance in ten of survival.
And so Koenig had deliberately violated his orders. The phrase "if the tactical situation warranted" was his loophole, his way out. So far as Koenig was concerned, the tactical situation did not warrant either splitting his fleet or trying to run the show from over six light hours away. The phrase was, in fact, a cover-your-ass clause for the politicians; if America and her battlefleet were destroyed or suffered serious damage, the admirals and the Directorate senators could shrug and say, "Well, it wasn't our fault. Koenig disobeyed orders."
That is the most bass-ackwards exercise in ass-covering I've ever heard of. Apparently the bean counters don't think taking your carrier into the fight is a good idea, despite the fact they're meant for it, so they tell you to leave it well behind the front lines. And then reality comes in and says, "Great, now you're a sitting duck and you can't direct your fleet, dumbass." So the upper brass are forced to give Koenig an order they know he'll elect to ignore because it is a stupid-ass order, and intentionally write a loophole into it so nobody gets yelled at.
Also, the Confederation only has six
America-type carriers.
Three hundred kilometers ahead, the escort Farragut had changed course, moving across America's path to shield the carrier from oncoming missile volleys. Two Turusch missiles struck the escort's shields, the twin, silent flashes minute but dazzling on the CIC display screens.
But Confederation fire was hammering home among the Turusch ships as well. The Kinkaid continued to slam high-velocity kinetic-kill projectiles into the suspected enemy command-control ship. America was cycling her spinal mount weapon as quickly as possible -- firing about once each fifteen seconds -- targeting the same Turusch asteroid ship. If they could just keep up the pressure, if they could keep the enemy command ship's shields up...
"Farragut reports heavy damage," Hughes reported. "She's falling out of the fight."
Koenig turned in his seat to check one of the monitors relaying visuals from a battlespace drone out ahead of the carrier. Farragut was a missile escort, small and fast with a bundle of twenty-four mamba launch tubes tunneling through the center of her forward shield cap, massing 2200 tons and carrying a crew of 190 men and 15 officers. The ugly litle missile boats were designed to dash in close, loose a swarm of high-yield smart missiles in the merge with the enemy formation, and accelerate clear under high-G boost. On the display, the Farragut was barely making way, her drive fields dead; he could actually see her on the screen, which meant her gravitic shields were down or intermittent only, and a portion of her aft drive structure was a tangled mass of wreckage, glowing white-hot and trailing a stream of half-molten debris like streaming sparks in the night. Another missile struck the craft, the flash lighting up the display, a dazzling, single pulse of light, and as the glare faded, the Farragut reappeared, her drive section gone, the forward stem and shield cap tumbling end-over-end. Radiation scanners aboard the drone were pegging the readouts in CIC off the scale.
There was no sign of escape pods evacuating the hulk. Two hundred five men and women ...
The missile boat's skipper, Maria Hernandez, had been America's Operations officer until she'd been promoted to captain and given command of the Farragut.
She'd also been a friend.
The
Farragut lost with all hands, the CBG's first major casualty that we've heard about. Three missiles was a kill.
Also, fifteen-second cycle time on the
America's spinal pee-beep.
"Have all fighters concentrate on target..." He paused to read the code group off the tac display. "Target Charlie-Papa-One." Charlie because it was the probable enemy command ship, Papa for a planetoid converted into a warship, and One because it was the most massive vessel so far spotted within the enemy fleet.
Explanation of Confederation nomenclature for enemy ships.
Silent detonations continued to pulse and strobe throughout the Turusch fleet, but more and more were concentrating on the enemy command vessel. So damned little was known about Turusch combat psychology, even after the disasters at Arcturus Station and Everdawn. If the carrier group could decapitate the enemy by taking out that Charlie-Papa ... would that be enough to send the rest of them running?
White light filled heaven outside America's shields, and the combat display broke up momentarily in static. "What's our Trapper?"
"Transmission percentage at sixty-one percent, Admiral."
As the Confederation fleet attempted to interfere with the enemy command vessel's ability to transmit orders to other Turusch vessels, the Turusch were attempting to do the same, blasting away at America's shields to force them to stay up, blocking radio and lasercom signals to the other battlegroup ships. Transmission percentage -- "Trapper" -- was a measure of the clarity of ship-to-ship communications during combat. The harder the enemy hammered at America's shields, the harder it would be to transmit orders to the rest of the battlegroup, or receive tactical updates and requests. Sixty-one percent was actually pretty good. It meant America's shields were open and signals were getting through almost two thirds of the time.
Koenig speculates on whether or not the Trash are a keystone army and taking out the
Radiant Severing will send the rest into retreat. Also, they keep a special measurement of how many transmissions are interrupted by the shields.
Meanwhile, back on the planet...
SAR Red-Delta
90 km south of Red-Mike HQ
Eta Boötis IV
0015 hours, TFT
"There! To the left!"
"God be praised! I see him."
The UT-84 battlefield hopper, a stubby, blunt-nosed tri-wing, canted sharply to port and descended. Its outer hull nanoflage shifted to reflect the murky night, the utility craft's gravs howling as they bit through the thick atmosphere. Powerful spotlights stabbed down through the gloom, centering on a lone figure struggling atop a low rock outcropping. The guy appeared to be nearly smothered beneath a shifting, oozing mass of darkness.
Um. Not entirely sure what the point of using active camouflage is when you have your spotlights turned on.
"We call them shadow swarmers. His e-suit should protect him, God willing, if they've not been swarming him for too long.
Lieutenant Charles Ostend gave his passenger a sidelong glance, then shook his head. God willing? Muhammad Baqr was okay as collies went, but he shared the religious passion of all of the other Mufrids. The God-shouting fundy colonists on this miserable rock were utterly beyond his comprehension with their conviction that everything, including their very survival, depended solely on God's will.
So, the sand dollar-things that think Trevor Gray goes good with barbecue sauce are locally called shadow swarmers. Also, a little more setting insight in that the jarheads think the Islamic Mufrids are a bunch of weirdos. More on that later.
"Okay," Ostend said, uncertain. "How do we get to him?"
"We pull him inside," Baqr told him. "The local life forms cannot tolerate high concentrations of oxygen."
"Hey, Doc!" he called over the craft's intercom. "We've got him in sight! But there's a bit of a complication!"
"Doc" was a Navy corpsman, HMC Anthony McMillan, riding on the hopper's cargo deck aft.
O
2 is poisonous to Ate a Bootean life. Which makes sense: We've got anaerobic bacteria and so forth here on Earth that gets killed by oxygen. Also, the Marines still use Navy corpsmen.
"What are those swarmer things trying doing to him, anyway?" Ostend asked.
"Trying to eat him, of course," Baqr said with a shrug. "Or, rather, trying to eat his e-suit. They must have become sensitized to the carbon in his e-suit."
"They eat carbon?"
Baqr gave him a mild look. "So do you and I. The life on Eta Boötis is carbon-based, as is the life on Earth. And carbon-based life requires sources of carbon for growth and metabolism. Most of the mobile life forms here get the carbon from carbonaceous mineral deposits -- they are lithovores. The sessile forms get it from the carbon dioxide in the atmosphere -- lithoautotrophs."
"So, just like plants and animals on Earth."
"Only by very rough analogy. The mobile forms, the swarmers, are more like Earth's plants, actually, getting what they need from the soil. Very active plants. They can be so here, with the abundance of energy available on this world."
Mohammed Baqr, Ostend knew, was a xenobiologist, one of the senior scientists in the Mufrid colony on Haris, so he must know what he was talking about. It sounded crazy, though -- plants moving and swarming like hungry piranhas.
Ok, that's just plain ... damn ... weird. Like a Venus' flytrap with legs, or something, except it eats rocks.
"Can they get through his suit?"
"Eventually. Swarmers possess grinding plates within their ventral orifices, very hard, like organic diamond. The carbon nanoweave fiber of our e-suits is extremely tough, but eventually the grinding will wear through, yes. We've lost several of our people to the swarms."
So Gray was right to run for his life, in other words.
"Technically, the individual swarmers all are part of a single organism. It ... disperses itself across hundreds of square kilometers in order to locate widely scattered deposits of accessible minerals. When one ... leaf finds a source of easily ingested carbon, we believe it communicates with the others through low-frequency sound waves transmitted through this dense atmosphere. And they begin to swarm. More and more of them, drawn from farther and farther away."
"So we're dealing with walking, meat-eating trees," Ostend said.
"Ah ... no. The swarmers are not plants, really."
"Then they're animals that act like plants ... except they eat meat and move?"
"They are neither plants nor animals," Baqr said, a touch of exasperation edging his voice, "not in the sense you mean."
So ... colony organism that communicates with other members by ultrasound?
IMHO if there's one thing Bill Keith does well in this series, it's
Bizarre Alien Biology. He makes it believable but utterly alien.
"How's the patient?" he called over the comm net.
"Alive, Lieutenant," was McMillan's response. "But that's about all. Cargo deck hatch is closed and sealed."
"Here's some fresh air, then," Ostend said, passing his hand through a virtual control. "Don't try breathing it yet, though." Pure nitrogen began flowing into the pressure-tight cargo deck, forcing out the native atmosphere -- nitrogen because the higher oxygen content of a terrestrial atmosphere might react unpleasantly with the methane and other compounds in the Haris gas mix. He brought the cargo deck pressure up to two and a half atmospheres, then began bleeding off the overpressure and adjusting the gas mix to Earth standard.
How to repressurize an airlock when the outside is a wet Venus instead of hard vacuum.
Let's head back up to the space battle. Allyn's POV, 0022 hours.
She knew she was rewriting the book on gravfighter tactics. The question was whether she'd be around later to autograph copies.
Eh, I just liked the turn of phrase there. It reminded me of a line in
X-Wing: Rogue Squadron's opening (where Corran, Nawara, and a couple of others are doing a training sim) where Corran Horn plans to do the sim by-the-book, then remarks he's trying to turn the book into a short story.
She was angling toward one Turusch ship in particular, a gigantic target identifiable only by its enormous mass. The thing was almost certainly a PC -- a planetoid converted to a command ship, with a mass registering in the billions of tons and a shield signature five kilometers long. Allyn couldn't see the ship itself. It was still a long way off, almost two thousand kilometers, and its shields were so hard-driven by Confederation fire right now that they were almost constantly up, rendering the flying mountain all but invisible. As she neared it, though, she could see the strobing pulse and flash of Confederation warheads detonating against those shields, a steady, flickering, coruscating volley as incoming beams, nuclear warheads, and KK projectiles were twisted back by the Turusch gravitic shields in raw sprays of radiation.
The Dragonfires are aiming for the
Radiant Severing, as ordered. I think I misinterpreted this the first time I read it: I thought the
Radiant Severing was the 10 km Alpha-class battleship that
America and
Kinkaid were shooting at at the end of the last chapter, but apparently not.
Gravfighter tactical doctrine focused on combat at mid- to long range. Fighters approaching an enemy warship closer than about fifty kilometers were easy targets for point-defense beam weapons, high-velocity KK autocannon and railguns, even sandcasters. But Allyn thought she saw an opportunity here, an opportunity made possible by the fact that the Turusch command control vessel had its shields full up. There would be no point-defense weapons so long as that was true.
The Trash hiding behind their shields means they can't use their point-defense weapons, giving the Dragonfires an opening.
A Starhawk's weaponry could not penetrate those shields ... but there would be shield projectors along the vessel's surface, a grid of wave guides and projectors that threw up the fields of sharply warped space. There were points, carefully screened and camouflaged, where those wave guides were exposed to space. Each would have multiple backups and overlapping defensive fields, but if the Dragonfires could smash through even one line of wave guides, one section, at least, of the enemy ship's gravitic shields would fail.
The old target-the-shield generators trick.
Fifty kilometers ... forty ... thirty ...
"Enemy vessel is within effective range of particle beams and Gatling weaponry," her AI announced.
Effective guns range for a Starhawk.
Particle beams, invisible in the vacuum of space, sparked and flared against the Turusch ship's primary shields. All five Dragonfires were firing now, their AIs coordinating the attack to hammer at one slender join between two shield-plane segments. Incoming mail -- fire from the Confederation battlegroup -- continued to hammer at the asteroid ship's shields, a glaring cascade of raw energy.
"Incoming mail," indeed...
More to the point, use of another common theme in space fighter v. capital ship combat: Concentrating fire on as small a point as possible.
Ten kilometers. The black target and the flaring impacts together filled space ahead. The mass of both Gatling KK projectiles and the protons in her particle beam carried considerable thrust, and she felt the jolt of deceleration. No problem. She wanted to decelerate to give her weapons the maximum possible hang time above the target. A corrective boost ... and then she switched off the forward-projected singularity to give her weapons a clear field of fire.
The RFK-90 and pee-beep have enough recoil to provide a noticeable counter-push against the singularity drive at low accelerations. Which makes sense: The GAU-8 Avenger on an A-10 Warthog provides more thrust than one of its engines, and I've already shown that the RFK-90 carries two orders of magnitude greater energy per round than the GAU-8.
She moved her hands through the virtual control field, and the SG-92 braked, then pivoted sharply, its nose swinging to align with the swift-growing mass of the Turusch asteroid command vessel. Moving sideways now, continuing to pivot to keep the enemy ship directly off the fighter's nose and continuing to fire, the Starhawk slid past the Turusch monster's shields scarcely a kilometer away, passing the target with a relative velocity of less than two meters per second.
The close passage was far too fast-moving for merely human reflexes. Allyn's fighter AI controlled the target acquisition, lock, and firing, but she was riding the software through her internal link, providing a measure of human control behind the lightning-swift reflexes of the AI computer. Through that link, she could feel the flow of quantum-based fuzzy logic, the sparkle of equations and angle-of-attack, the bright clarity of computer-enhanced sensory input.
Allyn's hitting the wave guides from barely a klick away. Also, more information on the linkup between human pilot and shipboard AI, which we now also know uses quantum computing.
For a brief instant, the asteroid filled her forward field of view, a vast, dark blur rendered almost invisible by its tightly closed gravitic shielding. Her AI continued, with superhuman speed, to focus on a single, thread-thin line of a target. Gatling projectiles slammed across the enemy's shields to either side ... and then, with startling suddenness, the shield collapsed, revealing a backup shield just beyond. The AI shifted aim slightly and began hammering at a second, reserve wave guide ... and then at a third when the second shield collapsed as well.
How many reserves were there? Something the size of an asteroid could carry a lot of layered wave guides, with only the outer two functioning at any given instant. So little was known about Turusch combat doctrine and the engineering details of their warships. All the Dragonfires could do was continue to hammer at any targets that presented themselves to the fast-shifting perspective of the passing fighters.
The actual close passage lasted perhaps two and a half seconds; it felt like much longer. Subjective time slowed for a pilot linked in with her tactical computer in a way that had nothing to do with the time dilation of relativistic travel, and everything to do with the sheer volume of information flooding through her neural pathways.
Her Starhawk had just passed the Turusch ship, was traveling tail-forward now as its nose continued to pivot on the enemy, when a final wave guide vaporized and a last-rank gravitic shield failed.
"Soft target!" she yelled over the comm link, as she triggered the last two of her Krait missiles. For the briefest of instants, she could see a gray and powdery landscape pocked by immense craters, the towers of communications and sensor arrays, the dull-silver domes of weapons turrets and gun positions.
Blue Five was too close to the enemy shields.
"Blue Five!" she yelled over her comm. "Change vector!"
Then white light engulfed her forward sensory inputs, filling her universe with raw, star-hot fury. The blast wave -- a shell of hot plasma racing out from the surface of the Turusch asteroid ship at tens of kilometers per second -- struck her vessel hard, smashing her to one side and putting her into a helplessly out-of-control tumble.
More blast waves followed, a succession of them as the other Dragonfires hammered at the opening with nuke-tipped missiles, and then as incoming warheads from the fleet found the suddenly revealed weakness.
But Allyn had lost consciousness with the first savage impact.
Several things:
- The Radiant Severing has at least three layers of shields and can have two active at any given time.
- Time effectively slows down for pilots because their computer links increase the rate at which they process information. That was about three pages of text taking roughly two or three seconds in-universe.
- Trash capships vessels are, indeed, vulnerable to Trench Run Disease, but only if you get them to keep their shields up so they can't use their point-defense weapons.
- Allyn's Starhawk apparently withstands a nuke going off a kilometer or so away, but is knocked ass-over-teakettle.