Abacus wrote:So, what does everyone here think of them? As war machines? As tools?
Ahhh Mobile Suits, how I do so love thee.
Of course from a realism standpoint they're terrible, add nothing that a more traditional plane, tank or VTOL style vehicle could do and require one hell of a lot of justifying to make sense (Assuming of course that you're just not flat off in a universe that runs off 'IF IT'S COOL ENOUGH THEN PHYSICS WILL LOOK THE OTHER WAY').
And UC Gundam bent over backwards in this regard, what with Minkovsky particles rendering beyond visual range impossible, Zeon being primarily space focused, so a craft with limbs it can move in order to rotate without expending propellant does have some logical advantages, though being as humanoid as they were is just a bit of "Well lets make it more fun to look at and sell better", since you're probably going to end up with something like
this if you go that route for a spacecraft.
Earthside even in Gundam (Unless you're in something like G) combined arms is still fairly important, with plenty of other combat vehicles around. So yea, stylish, flashy and with so much justification and even then it still doesn't quite work out.
Doesn't stop them from looking damn cool though, and managing to combine some really interesting fight scenes along with the whole being piloted thing that I think really appeals to me.
Of course one thing I've noticed in my long perusal of Mecha is there seems to be a fundamental difference of opinion between East and West on the role of the Mech on a battlefield once you've justified it. Western Mechs are Tanks, while Eastern Mecs are helicopers/aircraft (This is ignoring power armour scale stuff that's present on both sides of the planet).
Seriously, look at something like Battletech, it's all about big heavily armoured stompy things clomping around using their upper torsos as turrets, while Gundam tends to have high mobile tons of thrusters slapped to everything zipping around. And I think that's where a lot of 'Mechs are worse than tanks' comes from, since if you're a big slow stompy bigger target you really don't give yourself any advantages. Sure the zippy kind is even more fantastical, but at least it makes a bit more sense for why you'd have them as well as tanks.
Abacus wrote:Which series did everyone enjoy the most?
It's a guilty pleasure to admit it, but SEED (No, not Destiny, never Destiny) stands as my favourite if only for containing some Suits I really like and having a nice take on the traditional Gundam plot (Yes yes, still major issues)
Unicorn also stands out as an amazing series, but this may be because I'm pretty read up on UC so get all the little references and cameos.
I will echo the sentiment about Build Fighters being an amazing tribute to the franchise with some darn amazing fights, especially the tournament finals, where each fight more or less pays homage to a series in particular (Right down to having a 'bare handed' martial arts duel for G)
Abacus wrote:Which was your favorite (non-Gundam) Mobile Suit?
I like Jegans
Abacus wrote:Which character did you like the most?
While I am legally obligated to give shout outs to the political Princesses Audrey Burne and Lacus Clyne, who both make some very interesting and intelligent characters that both have a pretty huge sway over their respective series despite not being a pilot or warship captain, there is only one possible choice for favourite character:
Marida Cruz (Ple/Plu/Puru 12)
Starts life as yet another clone super soldier to get trashed to show off how cool someone else is, goes through a horrific post war experience until she's 'rescued' by yet-another-Zeon-remnant and winds up having to pilot for them too, yet in spite of it all she's still a decent person who tries to do the right thing and council and comfort others to do the same thing, it's almost enough to restore faith in UC's humanity.