ISD-II vs Wing Commander ships
Moderator: NecronLord
The Midway class carries 1500 Marines as noted in the ICIS manual.
Capital ships are vulnerable to fighters because they're rather difficult to target with their larger anti-capship weaponry and they have rather effective shield piercing technology. The capships can take a lot more in a capship to capship fight... however, they're nowhere near the stats given in the E2 ICS book.
Capital ships are vulnerable to fighters because they're rather difficult to target with their larger anti-capship weaponry and they have rather effective shield piercing technology. The capships can take a lot more in a capship to capship fight... however, they're nowhere near the stats given in the E2 ICS book.
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The Vampire would still be quite a bit larger than an X-Wing, which is, IIRC, 12.5 meters long. 36 meters is approaching what, Skipray size? Big bomber.Alyeska wrote:Not entirely correct.starfury wrote:don't forget the wing commander fighters are much larger then imperial fighters, even the light fighters are larger then the x-wing and Tie avenger fighters.
http://www.wcnews.com/ships/wcpvampire.shtml
WC fighters as of WC: Prophecy have gone down in size significantly while retaining greater combat capability over the older fighters. The Vampire is the main space superiority fighter of the Confederation and its only 18 meters long. Their medium bomber is 28 meters long and the heavy bomber is 36 meters long. They have some fighters as short as 11 meters long and most fighters range from 12-16 meters long.
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Obviously, WC ships will beat hell-get all over puny Stat Warts, since proton torpedoes are rated at an ASTOUNDING 20 cm, they could easily punch through the strongest capships shields and a MKIV torpedo carries 40GT with capship missiles unleashing 1.2TT! ANd since Wing Commander was supposed to be a Star Wars game developed by Captain Aaron Allston of the TCS Tiger's Claw in 2654, it must be true! Yippee-kay-yay!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! *fires guns in air </hillbilly>
Anti-matter guns and Phase Transit Cannons can all skip through shields as of 2667 . . . the PTC was retired in 2665 due to an anime-ish tendancy to overheat and explode (it was, after all, reverse-engineered from the Particle Accelerator Gun that destroyed the Goddard Colony). You can see a link of it firing in my signature.
Plunkett
TERRAN CONFEDERATION
PLUNKETT
General Specifications:
Operator: Terran Confederation
Type: Cruiser
Dimensions:
Length: 1200m
Crew: 800
Max. Fighter Compliment: 15
Shuttles: 5
Maximum Cruise Velocity: 240 kps
Class: Plunkett
Armament: 1 x Triple Mount Mk4 Heavy Plasma Cannon
3* x Triple Mount Mk2 Heavy Particle Cannon
6 x Dual Mount Tachyon Cannon
15 x Dual Mount Heavy Laser Cannon
Built: 30
Active: 26
Hangar Bay: 1
*The original layout of the Plunkett class cruisers mounted 2 anti-fighter missile turrets in place of the 2 particle cannon turrets on the center pylon.
Ships
( 30 )
PLUNKETT
FARNAHM
CERNAN (destroyed)
BORMAN (destroyed)
HAISE
MITCHELL
BANNOCKBURN
ADELAIDE
TERESHKOVA
RUKAVISHNIKOV
IVANOV
POPOV
FARKASH
KUBASOV
AKSYONOV
PYTLIVY (destroyed)
RADUGA
RASTOROPNY
RAZITELNY
RAZYASHCHY
RAZUMNY
RESITELNY
RETIVY
REVNOSTNY
REZKY
MOGAMI
KUMANO (destroyed)
MIKUMA
ATAGO
TAKAO
Development
Shortly after her commisioning, the Plunkett and two sister-ships (Cernan, Borman) were involved in a brief skirmish with a group of pirate corvettes. Through the course of the engagement, the Cernan and the Borman were destroyed as the faster and more manueverable corvettes repeatedly flanked the two cruisers. The Plunkett was eventually able to force the remaining pirate vessels to disengage, and returned to port with heavy damage. Following this encounter, all the remaining ships in the class were scheduled for refit, which involved removing the two missile turrets, strengthening the pylon and mounting the particle cannons.
If anyone actually rememebers that mission on SO in Ella, the fighters that jump with the Murpys and the Plunkett are.......
Tigersharks.
And that makes sense, since its a multirole fighter and the Plunkett cannot have a lot of fighters aboard.
With a single (or less) squadron of fighters, smaller capships tend to mount medium fighters -- Rapiers on the Exeters, Hellcats on the Tallahassee's... a good bet for the Plunkett's compliment might be Tigersharks (the exception would be the Waterloo -- which carried several squadrons of Epee's and Ferrets). You probably *wouldn't* find something like a Wasp or a large bomber onboard a cruiser, because of the space required to maintain such ships.
In Fleet Action the Kilrathi devastated several worlds by launching dozens of 500MT airbursters laced with Strontium-90. I did some calcs on this speculating on whether the yields were comparable to dumbfire warheads (penetrating 80.0 cm durasteel) or capship missiles (penetrating 6000.0 cm durasteel). There's also some calcs in my sig using various references. (Disregard the Stupid end - that was made on faulty information giving the Behemoth main gun as 120TT)
Modern capships use isometal (1cm=60CMdurasteel), tungsten (1cm=20CMDS) plasteel (1cm=10cmDS) or platolum (unknown - it's the high tech alloy developed near the end of the war whose superinsulating properties allowed it to absorb the microwave effects of the Black Lance flashpack).
(I should note all equivilents above are for civilian models of armor, from Privateer).
Confed only has one Behemoth we're anywhere near certain about existing. The stated yield for her main gun is 500 million gigawatts.Are Behemoth-like ships a factor in this?
The defunct Dragon/Lance Special Ops Heavy Fighters measured around 40m(apprx.)The Vampire would still be quite a bit larger than an X-Wing, which is, IIRC, 12.5 meters long. 36 meters is approaching what, Skipray size? Big bomber.
Anti-matter guns and Phase Transit Cannons can all skip through shields as of 2667 . . . the PTC was retired in 2665 due to an anime-ish tendancy to overheat and explode (it was, after all, reverse-engineered from the Particle Accelerator Gun that destroyed the Goddard Colony). You can see a link of it firing in my signature.
The Plunkett can also carry 5 shuttles, and the old Exeter-class wartimes carried 18 fighters.Given its size though I wouldn't think much more then 15. Given that Plunketts are sized even worse for holding fighters then a Murphy, I could see 15 fighters on the Murphy just as is on the Plunkett.
Plunkett
TERRAN CONFEDERATION
PLUNKETT
General Specifications:
Operator: Terran Confederation
Type: Cruiser
Dimensions:
Length: 1200m
Crew: 800
Max. Fighter Compliment: 15
Shuttles: 5
Maximum Cruise Velocity: 240 kps
Class: Plunkett
Armament: 1 x Triple Mount Mk4 Heavy Plasma Cannon
3* x Triple Mount Mk2 Heavy Particle Cannon
6 x Dual Mount Tachyon Cannon
15 x Dual Mount Heavy Laser Cannon
Built: 30
Active: 26
Hangar Bay: 1
*The original layout of the Plunkett class cruisers mounted 2 anti-fighter missile turrets in place of the 2 particle cannon turrets on the center pylon.
Ships
( 30 )
PLUNKETT
FARNAHM
CERNAN (destroyed)
BORMAN (destroyed)
HAISE
MITCHELL
BANNOCKBURN
ADELAIDE
TERESHKOVA
RUKAVISHNIKOV
IVANOV
POPOV
FARKASH
KUBASOV
AKSYONOV
PYTLIVY (destroyed)
RADUGA
RASTOROPNY
RAZITELNY
RAZYASHCHY
RAZUMNY
RESITELNY
RETIVY
REVNOSTNY
REZKY
MOGAMI
KUMANO (destroyed)
MIKUMA
ATAGO
TAKAO
Development
Shortly after her commisioning, the Plunkett and two sister-ships (Cernan, Borman) were involved in a brief skirmish with a group of pirate corvettes. Through the course of the engagement, the Cernan and the Borman were destroyed as the faster and more manueverable corvettes repeatedly flanked the two cruisers. The Plunkett was eventually able to force the remaining pirate vessels to disengage, and returned to port with heavy damage. Following this encounter, all the remaining ships in the class were scheduled for refit, which involved removing the two missile turrets, strengthening the pylon and mounting the particle cannons.
If anyone actually rememebers that mission on SO in Ella, the fighters that jump with the Murpys and the Plunkett are.......
Tigersharks.
And that makes sense, since its a multirole fighter and the Plunkett cannot have a lot of fighters aboard.
With a single (or less) squadron of fighters, smaller capships tend to mount medium fighters -- Rapiers on the Exeters, Hellcats on the Tallahassee's... a good bet for the Plunkett's compliment might be Tigersharks (the exception would be the Waterloo -- which carried several squadrons of Epee's and Ferrets). You probably *wouldn't* find something like a Wasp or a large bomber onboard a cruiser, because of the space required to maintain such ships.
Action Stations mentioned something about how shield modulation only had to be changed slightly to fool the warhead into thinking it was through and detonating prematurely . . . the Kilrathi found some way around this problem competently enough for it to be used to attack McAullife in 2634. This was the first time fighters came into their own . . .before only heavy plasma weapons could damage capital ships, and the emphasis was on large battlewagons.This is more of a 'match frequencies and slip through phase shields' than 'concentrate firepower in hole and punch through'
Some of the older, meson-shielded capships had to lower shields entirely to fire torpedoes (you might recall that scene in the WC movie) . . . by 2666 and the development of Phase Shielding that problem seemed to be solved. (Phase shields are just really thick shields that recharge really quickly).Probably because they have to be able to fire out. Since they aparently open a portal in them to fire out of, they have to stick them outside of the shield.
In Fleet Action the Kilrathi devastated several worlds by launching dozens of 500MT airbursters laced with Strontium-90. I did some calcs on this speculating on whether the yields were comparable to dumbfire warheads (penetrating 80.0 cm durasteel) or capship missiles (penetrating 6000.0 cm durasteel). There's also some calcs in my sig using various references. (Disregard the Stupid end - that was made on faulty information giving the Behemoth main gun as 120TT)
Modern capships use isometal (1cm=60CMdurasteel), tungsten (1cm=20CMDS) plasteel (1cm=10cmDS) or platolum (unknown - it's the high tech alloy developed near the end of the war whose superinsulating properties allowed it to absorb the microwave effects of the Black Lance flashpack).
(I should note all equivilents above are for civilian models of armor, from Privateer).
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So I take it that means WC wins? Since their weapons seem to be extremely strong and they outnumber the fighters by quite a lot.
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First one must review weapon yields to make sure Bob Mcbob(No offense) is not another rabid XXX as some would claim with the 20 Yottaon Quantum Torps as claimed by some Rabid Trekkys in the past and make sure Bob is not comiting similar rabidness
"A cult is a religion with no political power." -Tom Wolfe
Pardon me for sounding like a dick, but I'm playing the tiniest violin in the world right now-Dalton
Espcilly when one goes to somone's Web page and finds a GRID rather than calcuations
Bob you must understand your webpage makes it look like you yanked it out of your arse like the 40 Watt TIE Laser guy
Bob you must understand your webpage makes it look like you yanked it out of your arse like the 40 Watt TIE Laser guy
"A cult is a religion with no political power." -Tom Wolfe
Pardon me for sounding like a dick, but I'm playing the tiniest violin in the world right now-Dalton
1500 marines eh? That is a little under Brigade strength then. For a ship that large their should be more. We can carry 2000 marines on modern LHDs and they are FAR smaller then the Midway, also carry hovercraft and ground vehicles, 30 some helicopters and 8 Harriers. The Midway ought to carry at least 2500 marines for a full light infantry brigade.TC wrote:The Midway class carries 1500 Marines as noted in the ICIS manual.
"If the facts are on your side, pound on the facts. If the law is on your side, pound on the law. If neither is on your side, pound on the table."
"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
That is the dumbest thing I have ever seen come from you Bob.Bob McDob wrote:Obviously, WC ships will beat hell-get all over puny Stat Warts, since proton torpedoes are rated at an ASTOUNDING 20 cm,
For those who don't know. In WC:Privateer there is a weapon called Proton Torpedo. Bob is taking the WC stats on the proton torpedo and placing those same states on SW proton torpedoes. That is regardless of the fact that SW proton torpedoes are faster, can manuever (WC ones can't), require a target lock, carry variable yields...
Bob, you have just lost all credibility with such a stupid statement like that.
"If the facts are on your side, pound on the facts. If the law is on your side, pound on the law. If neither is on your side, pound on the table."
"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
- Master of Ossus
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It should be quite obvious that carrying soldiers in the vacuum of space requires more volume per soldier than carrying one in a boat. A starship needs to supply its own air and deal with its own waste products. It must carry all of its water and power everything. This is obviously much more difficult than what modern ships undergo. This is not a good analogy. Note how large the space shuttle cabin is, and it carries a very small crew for a VERY small period of time. It still needs to be comparatively roomy, compared with modern ships, even though astronauts can take advantage of zero gravity. Soldiers in a futuristic war would not be able to contend with zero gravity because to do so would be to weaken them before they even engaged in combat.Alyeska wrote:1500 marines eh? That is a little under Brigade strength then. For a ship that large their should be more. We can carry 2000 marines on modern LHDs and they are FAR smaller then the Midway, also carry hovercraft and ground vehicles, 30 some helicopters and 8 Harriers. The Midway ought to carry at least 2500 marines for a full light infantry brigade.TC wrote:The Midway class carries 1500 Marines as noted in the ICIS manual.
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"Happiness is just a Flaming Moe away."
You people have no appreciation for the concept of sarcasm :p
And don't forget the 252 fighters on board that is its purpose for existing. The Vesuvius goes without any of these "luxuries" and still carries a cool 4 flight wings, or 400 fighters . . . figure it out. (The Vesuvius also is 1.25 the mass of the Midway)
And I AM after all dealing with guns rated in nanojoule range :p
Except the Midway isn't MEANT to carry a full infantry brigade or whatever . . . it's a FLEET CARRIER. Granted, one that fulfills the roles of mobile starbase and science station when necessary (the 'Way carries a full science staff . . . it's how they were able to decipher the 'sect transmissions and integrate the Kraken plasma weapon).Alyeska wrote:1500 marines eh? That is a little under Brigade strength then. For a ship that large their should be more. We can carry 2000 marines on modern LHDs and they are FAR smaller then the Midway, also carry hovercraft and ground vehicles, 30 some helicopters and 8 Harriers. The Midway ought to carry at least 2500 marines for a full light infantry brigade.TC wrote:The Midway class carries 1500 Marines as noted in the ICIS manual.
And don't forget the 252 fighters on board that is its purpose for existing. The Vesuvius goes without any of these "luxuries" and still carries a cool 4 flight wings, or 400 fighters . . . figure it out. (The Vesuvius also is 1.25 the mass of the Midway)
For someone with zero knowledge of basic science who put it together because nobody else cared enough, I'd say I did pretty well. Although if you'd prefer I elaborate, I can get a post ready on the launch deck in say . . . 5.Espcilly when one goes to somone's Web page and finds a GRID rather than calcuations
Bob you must understand your webpage makes it look like you yanked it out of your arse like the 40 Watt TIE Laser guy
And I AM after all dealing with guns rated in nanojoule range :p
That's the wrong way to tickle Mary, that's the wrong way to kiss!
Don't you know that, over here lad, they like it best like this!
Hooray, pour les français! Farewell, Angleterre!
We didn't know how to tickle Mary, but we learnt how, over there!
Don't you know that, over here lad, they like it best like this!
Hooray, pour les français! Farewell, Angleterre!
We didn't know how to tickle Mary, but we learnt how, over there!
True, however the Midway is FAR larger then a modern LHD and doesn't carry the heavy equipment (Hummers, APCs, tanks, hover craft, mortars, artillery, etc...). Though I admit that the auto launching system on the Midway did take up significant room and that would take away from other capabilities. That explains why the Midway has to few fighters for a carrier its size and also has relatively few light infantry.Master of Ossus wrote:It should be quite obvious that carrying soldiers in the vacuum of space requires more volume per soldier than carrying one in a boat. A starship needs to supply its own air and deal with its own waste products. It must carry all of its water and power everything. This is obviously much more difficult than what modern ships undergo. This is not a good analogy. Note how large the space shuttle cabin is, and it carries a very small crew for a VERY small period of time. It still needs to be comparatively roomy, compared with modern ships, even though astronauts can take advantage of zero gravity. Soldiers in a futuristic war would not be able to contend with zero gravity because to do so would be to weaken them before they even engaged in combat.Alyeska wrote:1500 marines eh? That is a little under Brigade strength then. For a ship that large their should be more. We can carry 2000 marines on modern LHDs and they are FAR smaller then the Midway, also carry hovercraft and ground vehicles, 30 some helicopters and 8 Harriers. The Midway ought to carry at least 2500 marines for a full light infantry brigade.TC wrote:The Midway class carries 1500 Marines as noted in the ICIS manual.
"If the facts are on your side, pound on the facts. If the law is on your side, pound on the law. If neither is on your side, pound on the table."
"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
I like how every thread on this forum inevitably comes back to "WELL IT CAN BLOW STUFF UP!!!!!" while disregarding entire debatesSuper-Gagme wrote:So I take it that means WC wins? Since their weapons seem to be extremely strong and they outnumber the fighters by quite a lot.
That's the wrong way to tickle Mary, that's the wrong way to kiss!
Don't you know that, over here lad, they like it best like this!
Hooray, pour les français! Farewell, Angleterre!
We didn't know how to tickle Mary, but we learnt how, over there!
Don't you know that, over here lad, they like it best like this!
Hooray, pour les français! Farewell, Angleterre!
We didn't know how to tickle Mary, but we learnt how, over there!