Mass Effect Reapers VS Star Wars Empire/Rebels

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Connor MacLeod
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Re: Mass Effect Reapers VS Star Wars Empire/Rebels

Post by Connor MacLeod »

Xon wrote:The Mass Effect also violates conservation of momentum. And arguable, weakly, violates conservation of energy.

That is a projectile in the mass accelerator has had it's mass effectively reduced and then it is accelerated at the "cost" of the accelerating the lower mass projectile. When the projectile leaves the Mass Effect field, it reverts to the full mass at the same velocity. It doesn't magically slow down.
That depends entirely on how you magic up the explanation though, doesn't it? Mass Effect also has TK like powers in biotics, yet does not appear to violate conservation of momentum. I would simply assume that the 'mass effect' magic is basically independent of the person using it (or the gun firing it) and hence the 'conversation' rules are applied differently. It's no diffrent than any other 'magical TK-like effect' you get in sci fi or even fantasy (EG The Force in SW or Warp powres in 40K.) It can even explain the Normandy having a reactionless drive.

What becomes the interesting question is whether the 'mass effect' is naturally or artificially generated (as in can it extend into toher universes, at least if people are going to extend it into a crossover like this.) If its artificial (EG someone created the 'field' to cover the galaxy, not unlike the tachyonic 'solar sails' made up for Dooku's sailer in AOTC, or the webway/AStronomican in 40K) it would have to be replicated there for (some) of the effects to carry over.
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Re: Mass Effect Reapers VS Star Wars Empire/Rebels

Post by Connor MacLeod »

If you mean the explanation based on the dark energy stuff I know that. But like all dialgoue if you take it too literally some people will complain. (EG any argument concerning ''vaporization') so I'm going to take the coward's way out and cover my ass just in case the 'dark energy' stuff is BS. :mrgreen:
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Re: Mass Effect Reapers VS Star Wars Empire/Rebels

Post by Ted C »

General Schatten wrote:It was my understanding that the weapon that dug the trench on Klendagon was the one that took out that Reaper and that the Reaper was still alive, just left comatose.
The Reaper was dead, but some systems were still operational on its "corpse". I guess you could call it "brain dead" with its body on life support.
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Re: Mass Effect Reapers VS Star Wars Empire/Rebels

Post by Ted C »

Connor MacLeod wrote:That depends entirely on how you magic up the explanation though, doesn't it? Mass Effect also has TK like powers in biotics, yet does not appear to violate conservation of momentum. I would simply assume that the 'mass effect' magic is basically independent of the person using it (or the gun firing it) and hence the 'conversation' rules are applied differently. It's no diffrent than any other 'magical TK-like effect' you get in sci fi or even fantasy (EG The Force in SW or Warp powres in 40K.) It can even explain the Normandy having a reactionless drive.
"Biotics" are a type of technology, like mass accelerators, barriers, and the mass effect cores of starships. The biotic has Element Zero in his/her tissues (usually due to prenatal exposure), which s/he manipulates with bioelectricity. The Asari are naturals at it, although they do require some training to develop skill. Humans with the Eezo in their tissues don't always develop any control without additional cybernetics.

That said, mass effect technology defies the known laws of physics all the time, starting with the existence of an "element" with an atomic number of 0. Ignoring conservation of energy and conservation of momentum seem to be commonplace.
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Re: Mass Effect Reapers VS Star Wars Empire/Rebels

Post by Omeganian »

Maybe it's the condensed supernova energy inside?
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Re: Mass Effect Reapers VS Star Wars Empire/Rebels

Post by Anacronian »

What about Reapers Vs. Borg?

They seem somewhat evenly matched in speed and I'm not sure the borg can just "Shield adapt" to the mass accelerator guns of the reapers, Though i admit that my knowledge of the Star Trek universe is extremely limited.
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Re: Mass Effect Reapers VS Star Wars Empire/Rebels

Post by PhilosopherOfSorts »

Well, the Borg have never been shown to be able to adapt to physical impacts, so there's a good chance that mass drivers would be effective. Beyond that, I don't know.
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Re: Mass Effect Reapers VS Star Wars Empire/Rebels

Post by Broken »

Anacronian wrote:What about Reapers Vs. Borg?

They seem somewhat evenly matched in speed and I'm not sure the borg can just "Shield adapt" to the mass accelerator guns of the reapers, Though i admit that my knowledge of the Star Trek universe is extremely limited.
Without the Mass Relays, the Reapers seem to be fairly slow in FTL travel. Certainly slower then the Borg transwarp hub system. As for transwarp hub vs mass relay speeds, I have no clue. It seems like you would have two opponents whose defenses are simply not optimized for each other's weapon systems. The Borg have problems with kinetic impactors on their drones we've seen, but I'm not sure if their ships share the same weakness. Sovereign being brought down by the firepower of the fleets of the Citadel races does not inspire confidence that Reapers can handle ST level firepower. ME dreadnoughts main gun's are rapid fire, but individual rounds are quite weak, in the realm of 38 kilotons, while ST photon torpedoes are usually rated at around 50 megatons. Offhand, I'd rate the Borg to be far more technologically advanced for the purposes of waging war in space, but I'm hardly well-read on either franchise.
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Re: Mass Effect Reapers VS Star Wars Empire/Rebels

Post by Omeganian »

Broken wrote:It seems like you would have two opponents whose defenses are simply not optimized for each other's weapon systems. The Borg have problems with kinetic impactors on their drones we've seen, but I'm not sure if their ships share the same weakness. Sovereign being brought down by the firepower of the fleets of the Citadel races does not inspire confidence that Reapers can handle ST level firepower. ME dreadnoughts main gun's are rapid fire, but individual rounds are quite weak, in the realm of 38 kilotons, while ST photon torpedoes are usually rated at around 50 megatons.
The Star Trek's resistance to kinetic rounds leaves to be desired (Tears of the Prophets shows a Klingon cruiser literally sliced in half by a barely kiloton impact). As for the Sovereign being destroyed, that was when its shields shut down. A fully functional ship is only known to be incapable of defeating all the organic races... but what chances would a Borg Cube have had in the midst of the Battle of Cardassia Prime?

I believe there were a couple of discussions here about ME vs ST here.
Q: How are children made in the TNG era Federation?

A: With power couplings. To explain, you shut down the power to the lights, and then, in the darkness, you have the usual TOS era coupling.
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