Darksider wrote:Is there anything that might give us an idea of how much damage the ship could take under reasonable circumstances? I know most ships in the Yamato-verse die to single shots from each other's main guns, as in the beam cores right through them and blows them up or renders them combat ineffective, but the yamato seems capable of tanking multiple blasts for some reason. Whether that's due to writer fiat or a stronger hull I can't say.
The only thing I can think of right now that might give some idea of the firepower level they have is a scene from the Rebirth film I watched last night. The new bad guys launch several anti-ship missiles at the earth colony ships, and some of them miss and fragment asteroids that are several hundred meters in diameter at least.
I think I can help with both, thanks to a recent rewatching of the original series.
Firepower: the
Yamato has sufficient firepower to shatter asteroids with her shock cannons (the weapons installed in place of the 457mm guns), but it's not clear if it's through brute force or some kind of technobabble (I'm leaning for the technobabble, given that the turrets fire three beams that combines in what appears to be a beam drill), while the Wave Motion Gun fires what is described as a tachion beam with sufficient power to shatter a flying continent.
Armor: the
Yamato has survived multiple hits from weapons comparable to her own shock cannons, but has never taken more than three or four before the end of a battle. Bolar and Galmann (Deslar's second nation) have shown the ability to build similar-sized ships with comparable or superior durability (the
Legendler comes to mind, having shown even
more durability than the titular ship), but most of their ships are far easier to destroy, something that we can justify with them being built in haste during a galaxy-spanning war (in fact, such durable ships are more numerous in Bolar fleet, and could be the survivors of Bolar's pre-war fleet, while all of Galmann's ships have been built during the war).
Now, against not just the
Executor but a similar-sized SW warship the
Yamato (and about any Leijiverse ship that is not the
Arcadia, the
Queen Emeraldas, the
Karyu, the
Hell Castle or the Mazone flagship) has a significant disadvantage in terms of firepower, as the shock cannons aren't guaranteed to penetrate the shields. The
Yamato, and from the same era the
Andromeda and some minor battleship classes, have the Wave Motion Gun that could easily annihilate similar-sized warships and possibly at least damage the
Executor (I'm talking of the version of the first three anime series, that are the ones I watched).
Sadly for the
Yamato, the WMG has its own issues. First and most famous, the long charging time: one minute of helplessness to charge (you can prevent the helplessness by charging for five minutes while keeping combat capabilities, as the Earth Defense Force tried to do in episode 21 of the second season, but you don't always have the time), and a few seconds after firing before the ships can fight again. Second, if you know what you're doing you can defend from a WMG rather easily: while the most blatant example is the
Yamato crew using captured Gamilas technology to reflect a WMG shot back at Deslar (with Deslar going to great lengths to neutralize it in the second season), it's not the only one, and the only one you can neutralize (Deslar did it in two different ways, with the
Yamato surviving the first time due to sheer luck and the second time by boarding his flagship before he could fire). Third, and definitely more pressing, the range: the ones embarked on the
Andromeda-class (the immediately successive generation of weapons) have an effective range somewhat inferior to 25,000 km (S2E21: the EDF fleet was at that distance when the White Comet flagship started charging her main gun, that had a range estimated in twice the one of the WMGs).
All in all, I think the
Yamato is screwed by the range more than anything else: SW capital ship weapons have a stated effective range of
light-minutes, if they don't want to take chance even a puny CR-90 can destroy the SBY from well out of the range of enemy guns. Against the
Executor, sheer size of the Imperial ship and the power of her shields mean that there's no guarantee a WMG shot would even scratch the paint on the hull (severely deplete the shields, sure. Penetrate them? Maybe...), while the
Executor can return fire with enough firepower to deal with the whole White Comet Empire navy AND the White Comet at once.