tyranids in the star wars galaxy

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His Divine Shadow
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Post by His Divine Shadow »

More images of blaster hits and impacts:
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Oh and
So, the guns didnt kill someone with their explosion nearby, and certainly not an armoured individual..
´

*thwack* :P
Yes they DID!

And so what if they shatter worlds, as I've said shattering a world requires many magnitudes less energy than what the Deathstar do.
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Post by white_rabbit »

I still cant see an armoured individual dieing due to a blaster impact that is not in anyway touching him..

I can see people shieing away from blaster impacts....but did they die ?

Also, fairly unimpressive the killing of greedo, if hed been shot with a bolter, or a Hellgun, he wouldnt have a torso.
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Post by white_rabbit »

Oh and the Ultras have reduced a world to rubble, as have the Nightlords, a section of Battlefleet scarus,

And plenty of other fleets and stuff,

So why does blowing a planet into an asteroid field (Nightlords etc) not equal the feat of a space Station that outmasses them blowing up a planet..

im just curious...
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Post by consequences »

White_rabbit, unarmored people can be repeatedly hit with boltgun fire, and come away without a scratch, las-cannon rounds can bounce off of gretchin, and a tent has a 1 in 6 chance of stopping heavy weapons fire from affecting the occupants in some editions of 40k.
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Post by white_rabbit »

consequences wrote:White_rabbit, unarmored people can be repeatedly hit with boltgun fire, and come away without a scratch, las-cannon rounds can bounce off of gretchin, and a tent has a 1 in 6 chance of stopping heavy weapons fire from affecting the occupants in some editions of 40k.
Watch the Damned movie.
Dont be silly, there are repeated statements from the GW staff that the game of 40k is BALANCED..

Because if it wasnt, Marines would have full NBC protection...without their armour... :twisted:

In Inquisitor, the basic damage of a bolt gun is 4...thats enough to punch through Carapace armour...

THEN, you get to add on the extra TWO TEN SIDED DICE worth of damage...

This usually results in system shock, bleeding etc in a normal human, if it hits them in a limb...anywhere else..and they be dead...
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Post by His Divine Shadow »

white_rabbit wrote:I still cant see an armoured individual dieing due to a blaster impact that is not in anyway touching him..

I can see people shieing away from blaster impacts....but did they die ?

Also, fairly unimpressive the killing of greedo, if hed been shot with a bolter, or a Hellgun, he wouldnt have a torso.
Thats about the most annoying godamn thing I have ever read, yeah you just wonder why some 40k'ers can piss me off when this kind of crap is what I get, ooh, direct hits that don't kill, oh my god I can't believe I am seeing this! It's that standard "blasters are crap" argument even though it's been so thouroughly KILLED, and nobody cares about power settings either, it's sooo annoying.

FACT! A near hit killed a person
FACT! A direct torso hit is nearly 100% always FATAL, any torso hits and they are dead.

In the black fleet crisis a blaster pistol scooped away nearly half of someones chest or something, thats was a simple blaster pistol.

As for Greedo, what the hell makes you think there is anything but a large cavity thats scooped out most of his lower torso anyway?
It's not fairly unimpressive, it's fucking impressive for a power level thats not even a fullpower blast.
Also a probe droid vaporized a Wampa who got too close to it, it's weapons aren't that much more powerfull than small arms weapons, also the skeletons of Lukes aunt and uncle, that was done by blasters.
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Post by Grand Admiral Ancaris »

white_rabbit wrote:
You've yet to prove that its in excess of 15,000 kilometres, never mind 150,000km (Tyranid bioplasma range)

Be thankful this isnt the IoM v the empire, methinks ranges of 600,000km would be a wee bit difficult for you to compete with using that ROTJ argument. :twisted:
I hate to tell you this, but you've exagerated the ranges by about 10 times each.

In Battlefleet Gothic terms, Tyranid Bio-Plasma has a range of only 15,000 km. And The Imperium of man only has 60,000km weapons max. The one exception to this is the Prow mounted Nova cannons, which have, at max 150,000 km range, but the shots aren't that accurate, they tend to curve off course.
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Post by NecronLord »

How did this get onto blasters anyway?

And so what if they shatter worlds, as I've said shattering a world requires many magnitudes less energy than what the Deathstar do.
Excuse me?

that is what the death star does? remember the asteroid feild?
I still cant see an armoured individual dieing due to a blaster impact that is not in anyway touching him..

I can see people shieing away from blaster impacts....but did they die ?

Also, fairly unimpressive the killing of greedo, if hed been shot with a bolter, or a Hellgun, he wouldnt have a torso.
But if he'd been shot with solo's dl-44 on full power, the same would probably happen. :idea: Ah yes, I remember how it got onto blasters now. An E-11 is gonna kill most mansize 'nids easily. { :idea: A note on people dieing due to near misses. The reason for this in ANH is pryotechnics. It doesn't happen anymore in TPM AotC RotJ or ESB. It is a bit of a blooper caused by limitations of 1977 film making}
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Post by Grand Admiral Ancaris »

Eleas wrote:
Let's forget the Blackstone Fortresses by all means. They are not standard issue or even reproducible. They are lost artefacts from the Dark Age of Technology.
They're not Dark Age of Technology tech. They're older than that. Currently all indications are that they are the "Talismen of Vaul", devices forged by the Eldar before the Fall (and probably during the "War in Heaven") to deal with the C'Tan. So they are definately a lost tech. The Deceiver, through manipulations, destroyed or placed them beyond reach of the Eldar for all time.
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Post by His Divine Shadow »

Actually, it's not a blooper, it's technical reality, thats exactly what is going to happen when a hot plasma bolt or otherwise huge amount of energy flash heats a section of metal or other material.

We just don't see any similar situations anymore in the other movies.
I don't think it was a blooper at all.
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Post by NecronLord »

His Divine Shadow wrote:Actually, it's not a blooper, it's technical reality, thats exactly what is going to happen when a hot plasma bolt or otherwise huge amount of energy flash heats a section of metal or other material.

We just don't see any similar situations anymore in the other movies.
I don't think it was a blooper at all.
humm it's just a theory.

Theres several scenes in ESB where blaster bolts hit walls and don't kill people, namely the stormie chase scenes, and the bit where boba narrowly misses luke.
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Post by white_rabbit »

Grand Admiral Ancaris wrote:
white_rabbit wrote:
You've yet to prove that its in excess of 15,000 kilometres, never mind 150,000km (Tyranid bioplasma range)

Be thankful this isnt the IoM v the empire, methinks ranges of 600,000km would be a wee bit difficult for you to compete with using that ROTJ argument. :twisted:
I hate to tell you this, but you've exagerated the ranges by about 10 times each.

In Battlefleet Gothic terms, Tyranid Bio-Plasma has a range of only 15,000 km. And The Imperium of man only has 60,000km weapons max. The one exception to this is the Prow mounted Nova cannons, which have, at max 150,000 km range, but the shots aren't that accurate, they tend to curve off course.
No I havent boyo..

Read the following Novels....both of which have text included in the official Codexs

Execution Hour and Nightbringer..

Both books are written by established GW authors, who contribute to Codexs, White Dwarfs etc.

The Linear accelerators on the Vae Victus, a Space Marine Strike Cruiser have a range of 30 in BFG.

Their maximum range was stated as 300,000km in Nightbringer..

the Numbers from Execution Hour, for the Dictator class cruiser Lord Solar Macharious also match up..

Game designers have stated, BFG scale is not accurate...otherwise the ships would be 10000s of kilometers long or large than a planets diameter or something equally weird and fucked up.

Also, you should know, Abaddon has two of the Blackstones, and technologically, the Eldar can create warp cannons, they lack the God-Artifacts that reside inside the Talismans of Vaul, not the technology.

read the rest of the thread before you decide how uninformed I am about 40k...
Actually, it's not a blooper, it's technical reality, thats exactly what is going to happen when a hot plasma bolt or otherwise huge amount of energy flash heats a section of metal or other material.
Whatever conclusions we come to, I think one thing we should all agree on is that blasters are way, way, way better than phasers 8)


I think, ontopic wise, that the little Nids will fall to blasters, but I think they will be more resiliant..

My reasoning is, blasters do less penetrating damage than your average Lasgun assuming normal settings all round.

tyranid likkle bugs and huge alike retain combat efficiency after recieiving severe wounds like limb loss etc, Lasguns kill em cause they go straight through and penetrate to vital organs..

It might be a small point, but worth considering,
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Post by consequences »

actually, if the blaster bolt causes the tyranid's exoskeleton to explode into its internal organs, it could cause a lot more trauma than a lasgun simply poking a hole would.
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Post by white_rabbit »

consequences wrote:actually, if the blaster bolt causes the tyranid's exoskeleton to explode into its internal organs, it could cause a lot more trauma than a lasgun simply poking a hole would.
Tyranids has thermal dissipation gelpacks embedded in their bodies
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Post by consequences »

And spaceport walls are designed to be heat resistant too, yet they exploded. Besides, if they are so damned heat resistant, lasguns won't be very effective either, and they should have special bonuses in regards to plasma weapons.
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Post by Grand Admiral Ancaris »

white_rabbit wrote:No I havent boyo..

Read the following Novels....both of which have text included in the official Codexs

Execution Hour and Nightbringer..

Both books are written by established GW authors, who contribute to Codexs, White Dwarfs etc.

The Linear accelerators on the Vae Victus, a Space Marine Strike Cruiser have a range of 30 in BFG.

Their maximum range was stated as 300,000km in Nightbringer..

the Numbers from Execution Hour, for the Dictator class cruiser Lord Solar Macharious also match up..

Game designers have stated, BFG scale is not accurate...otherwise the ships would be 10000s of kilometers long or large than a planets diameter or something equally weird and fucked up.

Also, you should know, Abaddon has two of the Blackstones, and technologically, the Eldar can create warp cannons, they lack the God-Artifacts that reside inside the Talismans of Vaul, not the technology.

read the rest of the thread before you decide how uninformed I am about 40k...
I have read Execution Hour. Great book. But the Black Library novels are not "canon" 40K fluff, closest they'd be is like the Expanded Universe of Star Wars. Meaning they are overrided by the Rulebooks and Codexes. So what the novels state doesn't really matter if the rulebooks and game makers say otherwise. The only place you can take "credible" information from is the rulebooks, Annuals, and Codexes.

And I know that the models are not to scale. The bluebook states the actual position of the ship is represented half way up the base stem. Half the hobby though is for the models, so of you don't make them large though for people to enjoy them, what's the point to making them at all? Andy Chambers is the one who has stated that in BFG 1cm equals 1000km, and I'll take his word over yours any day of the week since he is actually one of the people who made the game. Therefore Space Marine Strike Cruisers have a range of 30,000km. Tyranid Bio-Plasma is limited to 15,000km, etc.

and Yes, I _know_ Abaddon /reportedly/ has 2 Blackstones. What I said is the Deceiver either destroyed them or placed them beyond the reach of the Eldar. The Eldar are not going to go into the Eye of Terror to get them.
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Post by white_rabbit »

I have read Execution Hour. Great book. But the Black Library novels are not "canon" 40K fluff


Who are you kidding ?

These arent like the Expanded universe novels...they are directly related to events that are currently occuring, or have occured in the Fluff background of Warhammer 40,000.

For example.....Storm of Iron...DIRECTLY links in the forthcoming Eye of Terror Campaign and the 13th Black Crusade. Nightbringer DIRECTLY links in with the awakening of the Necrons, Execution Hour..DIRECTLY relates to the events of the Gothic War and the involvement of the Blackstones, the eldar, and Abbadons plans...
Expanded Universe of Star Wars. Meaning they are overrided by the Rulebooks and Codexes
Cheers, Execution hour and Nightbringer are both referred to in Codexs, actual exerpts of them included in the Codexs..

The scale of gothic is not given by the rulebook IIRC, it is however given by the Novels, short storys and various bits of fluff..


The canon relationship in Gamesworkshop releases is in no way similar to the example you gave...

Novels are released to link in with the RL releases and events planned by Gamesworkshop, they are used in Codexs and White Dwarf articles..

These Books are written by the people who DESIGN AND PLAYTEST the gamesystems they are portraying in their storys...

Example...Graham Mcneil...author of Nightbringer, Storm of iron , and various other bits and bobs...is a Gamesdeveloper under the auspices of non other than Andy Chambers himself!...Guess whos names are under the credit section of the Necron Codex....guess what Nightbringers about ?

Guess where else those names appear, along with the section of text from Execution Hour ? Thats right, the NEW Chaos Codex...guess what Storm of Iron is about....that right...Chaos...

Gav Thorpe...author of Farseer and several Warhammer novels, also known as the "loremaster" and also a senior gamesdeveloper and the guy who basically does all the Eldar stuff, or is the driving force behind..


Andy Chambers is the one who has stated that in BFG 1cm equals 1000km, and I'll take his word over yours any day of the week since he is actually one of the people who made the game. Therefore Space Marine Strike Cruisers have a range of 30,000km. Tyranid Bio-Plasma is limited to 15,000km, etc.
yep, he did....but then, he also provided acceleration figures for Thunderhawks gunships that mean they cant reach orbit...which is something they do,

And hes obviously not to shy of making amends about mistakes and typos that exist in the 40k universe, such as the 30 kilometre Imperium warship.....which was actually ment to be 3 kilometres...Its also a fact that hes the guy who picks what goes into the Codexs....like Ive illustrated above...and Execution Hour and Nightbringer are both included or referred to in Codexs...new, codexs, released after the above statement...not before..
Therefore Space Marine Strike Cruisers have a range of 30,000km. Tyranid Bio-Plasma is limited to 15,000km, etc
Therefore they dont....they have an order of magnitude higher ranges....As illustrated by a vast array of evidence.

40k novels are accurate, and always have info that correlates with the established background...they are often written about Characters from the various Armys or games....in particular people like Eisenhorn and Ragnar Blackmane.

And as you might be aware, although its strange that you hold this opinion if you are aware, characters such as Commissar Gaunt and the Last Chancers are in one case included in a Codex, and with a full set of models with rules that reflect the novel. the other included in White dwarf, Inferno, with references in at least one other GW non-rulebook publication, and also having a full set of models, whose rules are dictated by the book!

You dont seem to realise that the Canon hierarchy in 40k is vastly different to that of Star Wars, as the novels and other publications are so intertwined with each other, seperating them out would be impossible..

After all, you claim that only information from the rulebooks/codexs is truly canon, but an exerpt from a Novel is included in a codex ?

Should only that small part be considered Canon ???

Nightbringer, Execution Hour, 13th legion, storm of Iron, many many short storys from anthologys and Inferno magazine.

All the above and vast amounts more has also been included in White Dwarf, along with huge articles that Detail the background of everything from ork Painboyz to the evolution and background of the Tyranids...

These articles are written by the Gamesdesigners, authors, etc and often appear in white dwarf before they are included in the Codexs and yet have no bearing on the rules of the game.

The RULES that are included in White Dwarfs are superseded by Codexs and Rulebooks IF ANY CHANGE HAS OCCURRED.

If these novels altered the rules of the game.i..e they werent novels, they were optional rulebooks, you claims would have a basis....but, they dont..

Abaddon /reportedly/ has 2 Blackstones
Theres not much doubt about it...he left the Starsystem with the Blackstones....Im quite sure if they suddenly blew up we would hear about it from the Chaos Codex, which has a tonne of nice fluff info.
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Post by NecronLord »

Quite true, for example, the short story "Deus Ex Mechanica" from Inferno has been exerted into the necron Codex
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Post by white_rabbit »

NecronLord wrote:Quite true, for example, the short story "Deus Ex Mechanica" from Inferno has been exerted into the necron Codex

Hmmm, he seems to have dissappeared....
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Post by Grand Admiral Ancaris »

white_rabbit wrote:
NecronLord wrote:Quite true, for example, the short story "Deus Ex Mechanica" from Inferno has been exerted into the necron Codex

Hmmm, he seems to have dissappeared....
I haven't gone anywhere. I just don't have time to reply in detail yet. Look at when I signed up. I've only posted a handful of times in the last few months.

I'll reply to your rather large post later.
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Post by SylasGaunt »

One more thing.. I found the reference referred to in the Necron Codex that states a Gauss Flayer would REQUIRE a multi-megawatt power source to achieve its effects.. of course that same passage flat-out states that:

1.) The gauss weapons shouldn't be possible
2.) They haven't been able to examine anything but the remains of necron warriors and their equipment, none of which have been captured intact and operational.
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Post by NecronLord »

SylasGaunt wrote:One more thing.. I found the reference referred to in the Necron Codex that states a Gauss Flayer would REQUIRE a multi-megawatt power source to achieve its effects.. of course that same passage flat-out states that:

1.) The gauss weapons shouldn't be possible
2.) They haven't been able to examine anything but the remains of necron warriors and their equipment, none of which have been captured intact and operational.
yeah, Ive seen that
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Post by white_rabbit »

NecronLord wrote:
SylasGaunt wrote:One more thing.. I found the reference referred to in the Necron Codex that states a Gauss Flayer would REQUIRE a multi-megawatt power source to achieve its effects.. of course that same passage flat-out states that:

1.) The gauss weapons shouldn't be possible
2.) They haven't been able to examine anything but the remains of necron warriors and their equipment, none of which have been captured intact and operational.
yeah, Ive seen that
It also mentions that to blow through both facies on a Landraider in the fashion of a Gauss Cannon would require Titan grade weapons...
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Post by consequences »

Following through with the logic, this means Titan weaponry is only multiple megawatt in strength.
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Post by SylasGaunt »

How do you figure?

They say you'd need a multi-megawatt power source for the gauss effect.

The incidence in question was that for a beam to punch through both faces of a land raider without any deflection would require titan grade weaponry.

The first is referring to the Necron Gauss flayer (and it says it would need a multi-megawatt power source, not that they use a multi-megawatt power source).

The second is referring to a Necron heavy gauss cannon, two different weapons.
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