Basing arguments off computer game mechanics = bad idea!

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Captain tycho
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Post by Captain tycho »

Sword wielding infantry able to destroy castles ( WC, various RTS)
Can take multiple Merr-Sonn micro-proton torp hits in the chest ( Jedi Outcast with cheats on)
ISD has only 10 guns, heavy guns do no damage to your fighter. ( Rogue Leader 2)
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The Yosemite Bear
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Post by The Yosemite Bear »

Well since I just spent the last 24 hours playing it.....

The Entire UN will be brought to it's knees by a terrorist, who has technology in excess to that of any 1st world power....
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Sea Skimmer
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Post by Sea Skimmer »

Silent Hunter II, a R class battleship can take eight torpedo hits amidship before sinking.
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TrailerParkJawa
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Post by TrailerParkJawa »

You can use a rocket launcher to help jump to a second story. -- Quake
An Ironclad can defeat a submarine. -- Civ 3
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Pablo Sanchez
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Post by Pablo Sanchez »

JediNeophyte wrote:According to Medieval: Total War, becoming a general of an army makes you nearly invincible in melee. If you're a prince or king, you are even more invincible than before.
God, you wouldn't believe how pissed off I was when I was trying to finally terminate a war with the HRE. Their max-command king has had most of his army disintegrate around him over the course of three hours, and I surround him with five units of Byzantine infantry.

He fights his way through, killing scores of men who stand in his way. I realize that if he escapes, he will return to lead another army into battle, and his vast command abilities will make another very tough battle.

I select every cavalry unit on the field of battle and order them to charge. As an afterthought, I select every other unit that can get their in time to take up blocking positions.

After much expense and heartbreak... I capture his ass and execute him. Much to my pleasure, this terminates the faction. What an asshole he was.
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"I am gravely disappointed. Again you have made me unleash my dogs of war."
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